Commit Graph

1141 Commits

Author SHA1 Message Date
Fire-Head 194ddc5f40 CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names 2020-03-28 23:55:23 +03:00
erorcun c056871e07
Merge pull request #363 from erorcun/erorcun
CCopPed done and #include cleanup
2020-03-28 19:12:22 +03:00
eray orçunus 112685ebac CCopPed done and #include cleanup 2020-03-28 18:52:25 +03:00
aap a58bceb1a7
Merge pull request #362 from Fire-Head/master
WaterCannon done, resource ico
2020-03-28 16:47:20 +01:00
aap 2833a08b96 CCam fix 2020-03-28 16:29:34 +01:00
Fire-Head a81233429d WaterCannon uv macros 2020-03-28 18:24:21 +03:00
Fire-Head 3366cd0ff8 WaterCannon done, resource ico 2020-03-28 17:02:44 +03:00
aap 739e80614d remove include <new> from common.h 2020-03-28 09:37:04 +01:00
aap 6a14457614 Merge branch 'master' of github.com:gtamodding/re3 2020-03-28 09:34:25 +01:00
aap f5195ca185 CCam fix 2020-03-28 09:34:04 +01:00
Sergeanur cd913404a3 Fix Text n Pager 2020-03-28 04:58:58 +02:00
Sergeanur c953230237 Set Xinput version to 9.1.0 + vibration set 2020-03-28 04:53:42 +02:00
aap e7c18fc17f removed windows.h for most .cpps 2020-03-27 20:53:47 +01:00
Sergeanur 43b092033c XInput 2020-03-27 21:20:57 +02:00
aap 29f69f6216
Merge pull request #357 from aap/master
Finished CCam; various smaller things
2020-03-27 18:41:22 +01:00
aap 22e022cc9f implemented some unused PS2 cams 2020-03-27 18:21:46 +01:00
aap f0dfaac838 Finished CCam; various smaller things 2020-03-27 10:04:45 +01:00
erorcun 9e49e5c2bd
Merge pull request #356 from blingu/master
CFire and CFireManager classes nearly done
2020-03-26 19:30:34 +03:00
blingu 79822e3f7c
Update Fire.cpp 2020-03-26 17:11:04 +01:00
blingu 853b2d0c78
Update Fire.cpp 2020-03-26 17:05:01 +01:00
blingu edc92a7bcc
Update Fire.cpp 2020-03-26 17:00:58 +01:00
erorcun 29ef6e29f3
Merge pull request #355 from erorcun/erorcun
CCopPed 2 and fixes
2020-03-26 18:55:12 +03:00
eray orçunus 0fe55eb543 CCopPed 2 and fixes 2020-03-26 18:54:03 +03:00
blingu 0e91015940
Update Vehicle.cpp 2020-03-26 14:19:55 +01:00
blingu a66db9efcb
Update Fire.cpp 2020-03-25 23:01:22 +01:00
blingu be2aca47cf
added InflictDamage() declaration 2020-03-25 22:58:20 +01:00
blingu 93a4bc31fa
added wrapper for InflictDamage() 2020-03-25 22:57:34 +01:00
blingu 09af0bcaf8
Update Fire.cpp 2020-03-25 22:54:14 +01:00
blingu c3841fe5b4
m_snTimeInMilliseconds to GetTimeInMilliseconds() 2020-03-25 21:24:32 +01:00
blingu 96802f9b95
Update Fire.cpp 2020-03-25 21:13:06 +01:00
blingu 08e1c869a4
renamed field_24 to m_nNextTimeToAddFlames 2020-03-25 21:09:27 +01:00
blingu e22ce9404c
Update Fire.cpp 2020-03-25 21:07:07 +01:00
blingu 0605e704ca
Update Fire.h 2020-03-25 21:01:38 +01:00
blingu 834f4f6d4c
Update Fire.h 2020-03-25 21:01:10 +01:00
blingu ea9e45fcda
Update Fire.cpp 2020-03-25 21:00:38 +01:00
aap 8703758a7b
Merge pull request #353 from Sergeanur/Debug
obrstr + Debug
2020-03-25 09:08:33 +01:00
blingu c03bae46ea
Update Fire.cpp 2020-03-24 18:12:53 +01:00
blingu 1680d11dae
Update Fire.h 2020-03-24 17:25:14 +01:00
blingu 43fb59e356
Update Fire.h 2020-03-24 17:24:47 +01:00
aap 4e7c186285 change default script to story 2020-03-24 11:58:09 +01:00
aap c7bdecdd90 fix and cleanup in AddToPopulation 2020-03-24 09:02:41 +01:00
Sergeanur a12c01e10a obrstr + Debug 2020-03-24 09:56:37 +02:00
aap 55b62e2134 added an assert to CPed::BuildPedLists, but too many peds still crash the game 2020-03-24 08:49:55 +01:00
aap 4070cad4a7
Merge pull request #352 from Nick007J/master
CGame::Initialise
2020-03-23 00:34:41 +01:00
Filip Gawin da2d25c020
Fix order of math operations on integers (fires) 2020-03-22 19:32:01 +01:00
Nikolay Korolev 861506d048 merge with upstream 2020-03-22 19:47:14 +03:00
Filip Gawin 0e817230af Remove all constexpr 2020-03-22 17:30:54 +01:00
Filip Gawin b57e4febb0 fix include 2020-03-22 17:30:54 +01:00
Filip Gawin 39462a3865 Fixes for review 2020-03-22 17:30:54 +01:00
Filip Gawin a097f225bc Fixes for review 2020-03-22 17:30:54 +01:00