mirror of https://github.com/Nofated095/re-GTA.git
m_snTimeInMilliseconds to GetTimeInMilliseconds()
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96802f9b95
commit
c3841fe5b4
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@ -95,8 +95,8 @@ CFire::ProcessFire(void)
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FindPlayerPed()->DoStuffToGoOnFire();
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gFireManager.StartFire(FindPlayerPed(), m_pSource, 0.8f, 1);
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}
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if (CTimer::m_snTimeInMilliseconds > m_nNextTimeToAddFlames) {
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m_nNextTimeToAddFlames = CTimer::m_snTimeInMilliseconds + 80;
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if (CTimer::GetTimeInMilliseconds() > m_nNextTimeToAddFlames) {
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m_nNextTimeToAddFlames = CTimer::GetTimeInMilliseconds() + 80;
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firePos = m_vecPos;
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if (veh && veh->IsVehicle() && veh->IsCar()) {
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@ -118,9 +118,9 @@ CFire::ProcessFire(void)
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CParticle::AddParticle(PARTICLE_CARFLAME_SMOKE, firePos,
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CVector(0.0f, 0.0f, 0.0f), 0, 0.0, 0, 0, 0, 0);
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}
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if (CTimer::m_snTimeInMilliseconds < m_nExtinguishTime || m_bIsScriptFire) {
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if (CTimer::m_snTimeInMilliseconds > m_nStartTime)
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m_nStartTime = CTimer::m_snTimeInMilliseconds + 400;
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if (CTimer::GetTimeInMilliseconds() < m_nExtinguishTime || m_bIsScriptFire) {
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if (CTimer::GetTimeInMilliseconds() > m_nStartTime)
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m_nStartTime = CTimer::GetTimeInMilliseconds() + 400;
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nRandNumber = CGeneral::GetRandomNumber() & 127;
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lightpos.x = m_vecPos.x;
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@ -182,8 +182,8 @@ CFireManager::StartFire(CVector pos, float size, bool propagation)
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fire->m_bPropagationFlag = propagation;
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fire->m_bAudioSet = true;
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fire->m_vecPos = pos;
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fire->m_nExtinguishTime = CTimer::m_snTimeInMilliseconds + 10000;
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fire->m_nStartTime = CTimer::m_snTimeInMilliseconds + 400;
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fire->m_nExtinguishTime = CTimer::GetTimeInMilliseconds() + 10000;
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fire->m_nStartTime = CTimer::GetTimeInMilliseconds() + 400;
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fire->m_pEntity = nil;
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fire->m_pSource = nil;
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fire->m_nNextTimeToAddFlames = 0;
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@ -251,13 +251,13 @@ CFireManager::StartFire(CEntity *entityOnFire, CEntity *fleeFrom, float strength
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fire->m_vecPos = entityOnFire->GetPosition();
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if (entityOnFire && entityOnFire->IsPed() && ped->IsPlayer()) {
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fire->m_nExtinguishTime = CTimer::m_snTimeInMilliseconds + 3333;
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fire->m_nExtinguishTime = CTimer::GetTimeInMilliseconds() + 3333;
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} else if (entityOnFire->IsVehicle()) {
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fire->m_nExtinguishTime = CTimer::m_snTimeInMilliseconds + CGeneral::GetRandomNumberInRange(4000, 5000);
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fire->m_nExtinguishTime = CTimer::GetTimeInMilliseconds() + CGeneral::GetRandomNumberInRange(4000, 5000);
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} else {
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fire->m_nExtinguishTime = CTimer::m_snTimeInMilliseconds + CGeneral::GetRandomNumberInRange(10000, 11000);
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fire->m_nExtinguishTime = CTimer::GetTimeInMilliseconds() + CGeneral::GetRandomNumberInRange(10000, 11000);
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}
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fire->m_nStartTime = CTimer::m_snTimeInMilliseconds + 400;
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fire->m_nStartTime = CTimer::GetTimeInMilliseconds() + 400;
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fire->m_pEntity = entityOnFire;
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entityOnFire->RegisterReference(&fire->m_pEntity);
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@ -383,7 +383,7 @@ CFireManager::StartScriptFire(const CVector &pos, CEntity *target, float strengt
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fire->m_bPropagationFlag = propagation;
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fire->m_bAudioSet = true;
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fire->m_vecPos = pos;
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fire->m_nStartTime = CTimer::m_snTimeInMilliseconds + 400;
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fire->m_nStartTime = CTimer::GetTimeInMilliseconds() + 400;
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fire->m_pEntity = target;
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if (target)
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