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{
"spec_version": 1,
"identifier": "RemoteTech",
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"ksp_version": "0.25",
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"license": "restricted",
"release_status": "stable",
"resources": {
"github": {
"url": "https://github.com/RemoteTechnologiesGroup/RemoteTech"
},
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"bugtracker": "https://github.com/RemoteTechnologiesGroup/RemoteTech/issues",
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"kerbalstuff": {
"url": "https://kerbalstuff.com/mod/134/RemoteTech"
},
"homepage": "http://forum.kerbalspaceprogram.com/threads/83305"
},
"depends": [
{
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"name": "ModuleManager",
"min_version": "2.3.1",
"comment": "Earlier versions of MM have forward compatibility problems, according to the MM release notes."
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}
],
"install": [
{
"file": "GameData/RemoteTech",
"install_to": "GameData"
}
],
"name": "RemoteTech",
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"abstract": "RemoteTech allows you to construct vast relay networks of communication satellites and remotely controlled unmanned vehicles. Your unmanned vessels require an uplink to a command station to be controlled. This adds a new layer of difficulty that compensates for the lack of live crew members.",
"author": "Remote Technologies Group",
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"version": "v1.5.1",
"download": "https://kerbalstuff.com/mod/134/RemoteTech/download/v1.5.1",
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"x_generated_by": "netkan",
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"download_size": 5418104
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}