NetKAN: Updated RemoteTech data.

Thanks to @Starstrider42.
This commit is contained in:
Paul Fenwick 2014-10-31 17:40:12 +11:00
parent 15e097deba
commit 643fc979ac
1 changed files with 7 additions and 4 deletions

View File

@ -7,6 +7,7 @@
"github": {
"url": "https://github.com/RemoteTechnologiesGroup/RemoteTech"
},
"bugtracker": "https://github.com/RemoteTechnologiesGroup/RemoteTech/issues",
"kerbalstuff": {
"url": "https://kerbalstuff.com/mod/134/RemoteTech"
},
@ -14,7 +15,9 @@
},
"depends": [
{
"name": "ModuleManager"
"name": "ModuleManager",
"min_version": "2.3.1",
"comment": "Earlier versions of MM have forward compatibility problems, according to the MM release notes."
}
],
"install": [
@ -23,10 +26,10 @@
"install_to": "GameData"
}
],
"ksp_version": "0.25",
"name": "RemoteTech",
"abstract": "Adds new rules for communicating with unmanned probes.",
"author": "Starstrider42",
"abstract": "RemoteTech allows you to construct vast relay networks of communication satellites and remotely controlled unmanned vehicles. Your unmanned vessels require an uplink to a command station to be controlled. This adds a new layer of difficulty that compensates for the lack of live crew members.",
"author": "Remote Technologies Group",
"ksp_version": "0.25",
"version": "v1.5.1",
"download": "https://kerbalstuff.com/mod/134/RemoteTech/download/v1.5.1",
"x_generated_by": "netkan",