{ "spec_version": 1, "identifier": "RemoteTech", "ksp_version": "0.25", "license": "restricted", "release_status": "stable", "resources": { "github": { "url": "https://github.com/RemoteTechnologiesGroup/RemoteTech" }, "bugtracker": "https://github.com/RemoteTechnologiesGroup/RemoteTech/issues", "kerbalstuff": { "url": "https://kerbalstuff.com/mod/134/RemoteTech" }, "homepage": "http://forum.kerbalspaceprogram.com/threads/83305" }, "depends": [ { "name": "ModuleManager", "min_version": "2.3.1", "comment": "Earlier versions of MM have forward compatibility problems, according to the MM release notes." } ], "install": [ { "file": "GameData/RemoteTech", "install_to": "GameData" } ], "name": "RemoteTech", "abstract": "RemoteTech allows you to construct vast relay networks of communication satellites and remotely controlled unmanned vehicles. Your unmanned vessels require an uplink to a command station to be controlled. This adds a new layer of difficulty that compensates for the lack of live crew members.", "author": "Remote Technologies Group", "version": "v1.5.1", "download": "https://kerbalstuff.com/mod/134/RemoteTech/download/v1.5.1", "x_generated_by": "netkan", "download_size": 5418104 }