unpkg/public/react-motion@0.5.2/build/react-motion.js

2821 lines
100 KiB
JavaScript

(function webpackUniversalModuleDefinition(root, factory) {
if(typeof exports === 'object' && typeof module === 'object')
module.exports = factory(require("react"));
else if(typeof define === 'function' && define.amd)
define(["react"], factory);
else if(typeof exports === 'object')
exports["ReactMotion"] = factory(require("react"));
else
root["ReactMotion"] = factory(root["React"]);
})(this, function(__WEBPACK_EXTERNAL_MODULE_10__) {
return /******/ (function(modules) { // webpackBootstrap
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/* 0 */
/***/ (function(module, exports, __webpack_require__) {
'use strict';
exports.__esModule = true;
function _interopRequire(obj) { return obj && obj.__esModule ? obj['default'] : obj; }
var _Motion = __webpack_require__(1);
exports.Motion = _interopRequire(_Motion);
var _StaggeredMotion = __webpack_require__(20);
exports.StaggeredMotion = _interopRequire(_StaggeredMotion);
var _TransitionMotion = __webpack_require__(21);
exports.TransitionMotion = _interopRequire(_TransitionMotion);
var _spring = __webpack_require__(23);
exports.spring = _interopRequire(_spring);
var _presets = __webpack_require__(24);
exports.presets = _interopRequire(_presets);
var _stripStyle = __webpack_require__(3);
exports.stripStyle = _interopRequire(_stripStyle);
// deprecated, dummy warning function
var _reorderKeys = __webpack_require__(25);
exports.reorderKeys = _interopRequire(_reorderKeys);
/***/ }),
/* 1 */
/***/ (function(module, exports, __webpack_require__) {
'use strict';
exports.__esModule = true;
var _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; };
var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })();
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
var _mapToZero = __webpack_require__(2);
var _mapToZero2 = _interopRequireDefault(_mapToZero);
var _stripStyle = __webpack_require__(3);
var _stripStyle2 = _interopRequireDefault(_stripStyle);
var _stepper3 = __webpack_require__(4);
var _stepper4 = _interopRequireDefault(_stepper3);
var _performanceNow = __webpack_require__(5);
var _performanceNow2 = _interopRequireDefault(_performanceNow);
var _raf = __webpack_require__(7);
var _raf2 = _interopRequireDefault(_raf);
var _shouldStopAnimation = __webpack_require__(9);
var _shouldStopAnimation2 = _interopRequireDefault(_shouldStopAnimation);
var _react = __webpack_require__(10);
var _react2 = _interopRequireDefault(_react);
var _propTypes = __webpack_require__(11);
var _propTypes2 = _interopRequireDefault(_propTypes);
var msPerFrame = 1000 / 60;
var Motion = (function (_React$Component) {
_inherits(Motion, _React$Component);
_createClass(Motion, null, [{
key: 'propTypes',
value: {
// TOOD: warn against putting a config in here
defaultStyle: _propTypes2['default'].objectOf(_propTypes2['default'].number),
style: _propTypes2['default'].objectOf(_propTypes2['default'].oneOfType([_propTypes2['default'].number, _propTypes2['default'].object])).isRequired,
children: _propTypes2['default'].func.isRequired,
onRest: _propTypes2['default'].func
},
enumerable: true
}]);
function Motion(props) {
var _this = this;
_classCallCheck(this, Motion);
_React$Component.call(this, props);
this.wasAnimating = false;
this.animationID = null;
this.prevTime = 0;
this.accumulatedTime = 0;
this.unreadPropStyle = null;
this.clearUnreadPropStyle = function (destStyle) {
var dirty = false;
var _state = _this.state;
var currentStyle = _state.currentStyle;
var currentVelocity = _state.currentVelocity;
var lastIdealStyle = _state.lastIdealStyle;
var lastIdealVelocity = _state.lastIdealVelocity;
for (var key in destStyle) {
if (!Object.prototype.hasOwnProperty.call(destStyle, key)) {
continue;
}
var styleValue = destStyle[key];
if (typeof styleValue === 'number') {
if (!dirty) {
dirty = true;
currentStyle = _extends({}, currentStyle);
currentVelocity = _extends({}, currentVelocity);
lastIdealStyle = _extends({}, lastIdealStyle);
lastIdealVelocity = _extends({}, lastIdealVelocity);
}
currentStyle[key] = styleValue;
currentVelocity[key] = 0;
lastIdealStyle[key] = styleValue;
lastIdealVelocity[key] = 0;
}
}
if (dirty) {
_this.setState({ currentStyle: currentStyle, currentVelocity: currentVelocity, lastIdealStyle: lastIdealStyle, lastIdealVelocity: lastIdealVelocity });
}
};
this.startAnimationIfNecessary = function () {
// TODO: when config is {a: 10} and dest is {a: 10} do we raf once and
// call cb? No, otherwise accidental parent rerender causes cb trigger
_this.animationID = _raf2['default'](function (timestamp) {
// check if we need to animate in the first place
var propsStyle = _this.props.style;
if (_shouldStopAnimation2['default'](_this.state.currentStyle, propsStyle, _this.state.currentVelocity)) {
if (_this.wasAnimating && _this.props.onRest) {
_this.props.onRest();
}
// no need to cancel animationID here; shouldn't have any in flight
_this.animationID = null;
_this.wasAnimating = false;
_this.accumulatedTime = 0;
return;
}
_this.wasAnimating = true;
var currentTime = timestamp || _performanceNow2['default']();
var timeDelta = currentTime - _this.prevTime;
_this.prevTime = currentTime;
_this.accumulatedTime = _this.accumulatedTime + timeDelta;
// more than 10 frames? prolly switched browser tab. Restart
if (_this.accumulatedTime > msPerFrame * 10) {
_this.accumulatedTime = 0;
}
if (_this.accumulatedTime === 0) {
// no need to cancel animationID here; shouldn't have any in flight
_this.animationID = null;
_this.startAnimationIfNecessary();
return;
}
var currentFrameCompletion = (_this.accumulatedTime - Math.floor(_this.accumulatedTime / msPerFrame) * msPerFrame) / msPerFrame;
var framesToCatchUp = Math.floor(_this.accumulatedTime / msPerFrame);
var newLastIdealStyle = {};
var newLastIdealVelocity = {};
var newCurrentStyle = {};
var newCurrentVelocity = {};
for (var key in propsStyle) {
if (!Object.prototype.hasOwnProperty.call(propsStyle, key)) {
continue;
}
var styleValue = propsStyle[key];
if (typeof styleValue === 'number') {
newCurrentStyle[key] = styleValue;
newCurrentVelocity[key] = 0;
newLastIdealStyle[key] = styleValue;
newLastIdealVelocity[key] = 0;
} else {
var newLastIdealStyleValue = _this.state.lastIdealStyle[key];
var newLastIdealVelocityValue = _this.state.lastIdealVelocity[key];
for (var i = 0; i < framesToCatchUp; i++) {
var _stepper = _stepper4['default'](msPerFrame / 1000, newLastIdealStyleValue, newLastIdealVelocityValue, styleValue.val, styleValue.stiffness, styleValue.damping, styleValue.precision);
newLastIdealStyleValue = _stepper[0];
newLastIdealVelocityValue = _stepper[1];
}
var _stepper2 = _stepper4['default'](msPerFrame / 1000, newLastIdealStyleValue, newLastIdealVelocityValue, styleValue.val, styleValue.stiffness, styleValue.damping, styleValue.precision);
var nextIdealX = _stepper2[0];
var nextIdealV = _stepper2[1];
newCurrentStyle[key] = newLastIdealStyleValue + (nextIdealX - newLastIdealStyleValue) * currentFrameCompletion;
newCurrentVelocity[key] = newLastIdealVelocityValue + (nextIdealV - newLastIdealVelocityValue) * currentFrameCompletion;
newLastIdealStyle[key] = newLastIdealStyleValue;
newLastIdealVelocity[key] = newLastIdealVelocityValue;
}
}
_this.animationID = null;
// the amount we're looped over above
_this.accumulatedTime -= framesToCatchUp * msPerFrame;
_this.setState({
currentStyle: newCurrentStyle,
currentVelocity: newCurrentVelocity,
lastIdealStyle: newLastIdealStyle,
lastIdealVelocity: newLastIdealVelocity
});
_this.unreadPropStyle = null;
_this.startAnimationIfNecessary();
});
};
this.state = this.defaultState();
}
Motion.prototype.defaultState = function defaultState() {
var _props = this.props;
var defaultStyle = _props.defaultStyle;
var style = _props.style;
var currentStyle = defaultStyle || _stripStyle2['default'](style);
var currentVelocity = _mapToZero2['default'](currentStyle);
return {
currentStyle: currentStyle,
currentVelocity: currentVelocity,
lastIdealStyle: currentStyle,
lastIdealVelocity: currentVelocity
};
};
// it's possible that currentStyle's value is stale: if props is immediately
// changed from 0 to 400 to spring(0) again, the async currentStyle is still
// at 0 (didn't have time to tick and interpolate even once). If we naively
// compare currentStyle with destVal it'll be 0 === 0 (no animation, stop).
// In reality currentStyle should be 400
Motion.prototype.componentDidMount = function componentDidMount() {
this.prevTime = _performanceNow2['default']();
this.startAnimationIfNecessary();
};
Motion.prototype.componentWillReceiveProps = function componentWillReceiveProps(props) {
if (this.unreadPropStyle != null) {
// previous props haven't had the chance to be set yet; set them here
this.clearUnreadPropStyle(this.unreadPropStyle);
}
this.unreadPropStyle = props.style;
if (this.animationID == null) {
this.prevTime = _performanceNow2['default']();
this.startAnimationIfNecessary();
}
};
Motion.prototype.componentWillUnmount = function componentWillUnmount() {
if (this.animationID != null) {
_raf2['default'].cancel(this.animationID);
this.animationID = null;
}
};
Motion.prototype.render = function render() {
var renderedChildren = this.props.children(this.state.currentStyle);
return renderedChildren && _react2['default'].Children.only(renderedChildren);
};
return Motion;
})(_react2['default'].Component);
exports['default'] = Motion;
module.exports = exports['default'];
// after checking for unreadPropStyle != null, we manually go set the
// non-interpolating values (those that are a number, without a spring
// config)
/***/ }),
/* 2 */
/***/ (function(module, exports) {
// currently used to initiate the velocity style object to 0
'use strict';
exports.__esModule = true;
exports['default'] = mapToZero;
function mapToZero(obj) {
var ret = {};
for (var key in obj) {
if (Object.prototype.hasOwnProperty.call(obj, key)) {
ret[key] = 0;
}
}
return ret;
}
module.exports = exports['default'];
/***/ }),
/* 3 */
/***/ (function(module, exports) {
// turn {x: {val: 1, stiffness: 1, damping: 2}, y: 2} generated by
// `{x: spring(1, {stiffness: 1, damping: 2}), y: 2}` into {x: 1, y: 2}
'use strict';
exports.__esModule = true;
exports['default'] = stripStyle;
function stripStyle(style) {
var ret = {};
for (var key in style) {
if (!Object.prototype.hasOwnProperty.call(style, key)) {
continue;
}
ret[key] = typeof style[key] === 'number' ? style[key] : style[key].val;
}
return ret;
}
module.exports = exports['default'];
/***/ }),
/* 4 */
/***/ (function(module, exports) {
// stepper is used a lot. Saves allocation to return the same array wrapper.
// This is fine and danger-free against mutations because the callsite
// immediately destructures it and gets the numbers inside without passing the
"use strict";
exports.__esModule = true;
exports["default"] = stepper;
var reusedTuple = [0, 0];
function stepper(secondPerFrame, x, v, destX, k, b, precision) {
// Spring stiffness, in kg / s^2
// for animations, destX is really spring length (spring at rest). initial
// position is considered as the stretched/compressed position of a spring
var Fspring = -k * (x - destX);
// Damping, in kg / s
var Fdamper = -b * v;
// usually we put mass here, but for animation purposes, specifying mass is a
// bit redundant. you could simply adjust k and b accordingly
// let a = (Fspring + Fdamper) / mass;
var a = Fspring + Fdamper;
var newV = v + a * secondPerFrame;
var newX = x + newV * secondPerFrame;
if (Math.abs(newV) < precision && Math.abs(newX - destX) < precision) {
reusedTuple[0] = destX;
reusedTuple[1] = 0;
return reusedTuple;
}
reusedTuple[0] = newX;
reusedTuple[1] = newV;
return reusedTuple;
}
module.exports = exports["default"];
// array reference around.
/***/ }),
/* 5 */
/***/ (function(module, exports, __webpack_require__) {
/* WEBPACK VAR INJECTION */(function(process) {// Generated by CoffeeScript 1.7.1
"use strict";
(function () {
var getNanoSeconds, hrtime, loadTime;
if (typeof performance !== "undefined" && performance !== null && performance.now) {
module.exports = function () {
return performance.now();
};
} else if (typeof process !== "undefined" && process !== null && process.hrtime) {
module.exports = function () {
return (getNanoSeconds() - loadTime) / 1e6;
};
hrtime = process.hrtime;
getNanoSeconds = function () {
var hr;
hr = hrtime();
return hr[0] * 1e9 + hr[1];
};
loadTime = getNanoSeconds();
} else if (Date.now) {
module.exports = function () {
return Date.now() - loadTime;
};
loadTime = Date.now();
} else {
module.exports = function () {
return new Date().getTime() - loadTime;
};
loadTime = new Date().getTime();
}
}).call(undefined);
/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(6)))
/***/ }),
/* 6 */
/***/ (function(module, exports) {
// shim for using process in browser
'use strict';
var process = module.exports = {};
// cached from whatever global is present so that test runners that stub it
// don't break things. But we need to wrap it in a try catch in case it is
// wrapped in strict mode code which doesn't define any globals. It's inside a
// function because try/catches deoptimize in certain engines.
var cachedSetTimeout;
var cachedClearTimeout;
function defaultSetTimout() {
throw new Error('setTimeout has not been defined');
}
function defaultClearTimeout() {
throw new Error('clearTimeout has not been defined');
}
(function () {
try {
if (typeof setTimeout === 'function') {
cachedSetTimeout = setTimeout;
} else {
cachedSetTimeout = defaultSetTimout;
}
} catch (e) {
cachedSetTimeout = defaultSetTimout;
}
try {
if (typeof clearTimeout === 'function') {
cachedClearTimeout = clearTimeout;
} else {
cachedClearTimeout = defaultClearTimeout;
}
} catch (e) {
cachedClearTimeout = defaultClearTimeout;
}
})();
function runTimeout(fun) {
if (cachedSetTimeout === setTimeout) {
//normal enviroments in sane situations
return setTimeout(fun, 0);
}
// if setTimeout wasn't available but was latter defined
if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {
cachedSetTimeout = setTimeout;
return setTimeout(fun, 0);
}
try {
// when when somebody has screwed with setTimeout but no I.E. maddness
return cachedSetTimeout(fun, 0);
} catch (e) {
try {
// When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
return cachedSetTimeout.call(null, fun, 0);
} catch (e) {
// same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error
return cachedSetTimeout.call(this, fun, 0);
}
}
}
function runClearTimeout(marker) {
if (cachedClearTimeout === clearTimeout) {
//normal enviroments in sane situations
return clearTimeout(marker);
}
// if clearTimeout wasn't available but was latter defined
if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {
cachedClearTimeout = clearTimeout;
return clearTimeout(marker);
}
try {
// when when somebody has screwed with setTimeout but no I.E. maddness
return cachedClearTimeout(marker);
} catch (e) {
try {
// When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
return cachedClearTimeout.call(null, marker);
} catch (e) {
// same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.
// Some versions of I.E. have different rules for clearTimeout vs setTimeout
return cachedClearTimeout.call(this, marker);
}
}
}
var queue = [];
var draining = false;
var currentQueue;
var queueIndex = -1;
function cleanUpNextTick() {
if (!draining || !currentQueue) {
return;
}
draining = false;
if (currentQueue.length) {
queue = currentQueue.concat(queue);
} else {
queueIndex = -1;
}
if (queue.length) {
drainQueue();
}
}
function drainQueue() {
if (draining) {
return;
}
var timeout = runTimeout(cleanUpNextTick);
draining = true;
var len = queue.length;
while (len) {
currentQueue = queue;
queue = [];
while (++queueIndex < len) {
if (currentQueue) {
currentQueue[queueIndex].run();
}
}
queueIndex = -1;
len = queue.length;
}
currentQueue = null;
draining = false;
runClearTimeout(timeout);
}
process.nextTick = function (fun) {
var args = new Array(arguments.length - 1);
if (arguments.length > 1) {
for (var i = 1; i < arguments.length; i++) {
args[i - 1] = arguments[i];
}
}
queue.push(new Item(fun, args));
if (queue.length === 1 && !draining) {
runTimeout(drainQueue);
}
};
// v8 likes predictible objects
function Item(fun, array) {
this.fun = fun;
this.array = array;
}
Item.prototype.run = function () {
this.fun.apply(null, this.array);
};
process.title = 'browser';
process.browser = true;
process.env = {};
process.argv = [];
process.version = ''; // empty string to avoid regexp issues
process.versions = {};
function noop() {}
process.on = noop;
process.addListener = noop;
process.once = noop;
process.off = noop;
process.removeListener = noop;
process.removeAllListeners = noop;
process.emit = noop;
process.prependListener = noop;
process.prependOnceListener = noop;
process.listeners = function (name) {
return [];
};
process.binding = function (name) {
throw new Error('process.binding is not supported');
};
process.cwd = function () {
return '/';
};
process.chdir = function (dir) {
throw new Error('process.chdir is not supported');
};
process.umask = function () {
return 0;
};
/***/ }),
/* 7 */
/***/ (function(module, exports, __webpack_require__) {
/* WEBPACK VAR INJECTION */(function(global) {'use strict';
var now = __webpack_require__(8),
root = typeof window === 'undefined' ? global : window,
vendors = ['moz', 'webkit'],
suffix = 'AnimationFrame',
raf = root['request' + suffix],
caf = root['cancel' + suffix] || root['cancelRequest' + suffix];
for (var i = 0; !raf && i < vendors.length; i++) {
raf = root[vendors[i] + 'Request' + suffix];
caf = root[vendors[i] + 'Cancel' + suffix] || root[vendors[i] + 'CancelRequest' + suffix];
}
// Some versions of FF have rAF but not cAF
if (!raf || !caf) {
var last = 0,
id = 0,
queue = [],
frameDuration = 1000 / 60;
raf = function (callback) {
if (queue.length === 0) {
var _now = now(),
next = Math.max(0, frameDuration - (_now - last));
last = next + _now;
setTimeout(function () {
var cp = queue.slice(0);
// Clear queue here to prevent
// callbacks from appending listeners
// to the current frame's queue
queue.length = 0;
for (var i = 0; i < cp.length; i++) {
if (!cp[i].cancelled) {
try {
cp[i].callback(last);
} catch (e) {
setTimeout(function () {
throw e;
}, 0);
}
}
}
}, Math.round(next));
}
queue.push({
handle: ++id,
callback: callback,
cancelled: false
});
return id;
};
caf = function (handle) {
for (var i = 0; i < queue.length; i++) {
if (queue[i].handle === handle) {
queue[i].cancelled = true;
}
}
};
}
module.exports = function (fn) {
// Wrap in a new function to prevent
// `cancel` potentially being assigned
// to the native rAF function
return raf.call(root, fn);
};
module.exports.cancel = function () {
caf.apply(root, arguments);
};
module.exports.polyfill = function (object) {
if (!object) {
object = root;
}
object.requestAnimationFrame = raf;
object.cancelAnimationFrame = caf;
};
/* WEBPACK VAR INJECTION */}.call(exports, (function() { return this; }())))
/***/ }),
/* 8 */
/***/ (function(module, exports, __webpack_require__) {
/* WEBPACK VAR INJECTION */(function(process) {// Generated by CoffeeScript 1.12.2
"use strict";
(function () {
var getNanoSeconds, hrtime, loadTime, moduleLoadTime, nodeLoadTime, upTime;
if (typeof performance !== "undefined" && performance !== null && performance.now) {
module.exports = function () {
return performance.now();
};
} else if (typeof process !== "undefined" && process !== null && process.hrtime) {
module.exports = function () {
return (getNanoSeconds() - nodeLoadTime) / 1e6;
};
hrtime = process.hrtime;
getNanoSeconds = function () {
var hr;
hr = hrtime();
return hr[0] * 1e9 + hr[1];
};
moduleLoadTime = getNanoSeconds();
upTime = process.uptime() * 1e9;
nodeLoadTime = moduleLoadTime - upTime;
} else if (Date.now) {
module.exports = function () {
return Date.now() - loadTime;
};
loadTime = Date.now();
} else {
module.exports = function () {
return new Date().getTime() - loadTime;
};
loadTime = new Date().getTime();
}
}).call(undefined);
//# sourceMappingURL=performance-now.js.map
/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(6)))
/***/ }),
/* 9 */
/***/ (function(module, exports) {
// usage assumption: currentStyle values have already been rendered but it says
// nothing of whether currentStyle is stale (see unreadPropStyle)
'use strict';
exports.__esModule = true;
exports['default'] = shouldStopAnimation;
function shouldStopAnimation(currentStyle, style, currentVelocity) {
for (var key in style) {
if (!Object.prototype.hasOwnProperty.call(style, key)) {
continue;
}
if (currentVelocity[key] !== 0) {
return false;
}
var styleValue = typeof style[key] === 'number' ? style[key] : style[key].val;
// stepper will have already taken care of rounding precision errors, so
// won't have such thing as 0.9999 !=== 1
if (currentStyle[key] !== styleValue) {
return false;
}
}
return true;
}
module.exports = exports['default'];
/***/ }),
/* 10 */
/***/ (function(module, exports) {
module.exports = __WEBPACK_EXTERNAL_MODULE_10__;
/***/ }),
/* 11 */
/***/ (function(module, exports, __webpack_require__) {
/* WEBPACK VAR INJECTION */(function(process) {/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
'use strict';
if (process.env.NODE_ENV !== 'production') {
var REACT_ELEMENT_TYPE = typeof Symbol === 'function' && Symbol['for'] && Symbol['for']('react.element') || 0xeac7;
var isValidElement = function isValidElement(object) {
return typeof object === 'object' && object !== null && object.$$typeof === REACT_ELEMENT_TYPE;
};
// By explicitly using `prop-types` you are opting into new development behavior.
// http://fb.me/prop-types-in-prod
var throwOnDirectAccess = true;
module.exports = __webpack_require__(12)(isValidElement, throwOnDirectAccess);
} else {
// By explicitly using `prop-types` you are opting into new production behavior.
// http://fb.me/prop-types-in-prod
module.exports = __webpack_require__(19)();
}
/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(6)))
/***/ }),
/* 12 */
/***/ (function(module, exports, __webpack_require__) {
/* WEBPACK VAR INJECTION */(function(process) {/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
'use strict';
var emptyFunction = __webpack_require__(13);
var invariant = __webpack_require__(14);
var warning = __webpack_require__(15);
var assign = __webpack_require__(16);
var ReactPropTypesSecret = __webpack_require__(17);
var checkPropTypes = __webpack_require__(18);
module.exports = function (isValidElement, throwOnDirectAccess) {
/* global Symbol */
var ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;
var FAUX_ITERATOR_SYMBOL = '@@iterator'; // Before Symbol spec.
/**
* Returns the iterator method function contained on the iterable object.
*
* Be sure to invoke the function with the iterable as context:
*
* var iteratorFn = getIteratorFn(myIterable);
* if (iteratorFn) {
* var iterator = iteratorFn.call(myIterable);
* ...
* }
*
* @param {?object} maybeIterable
* @return {?function}
*/
function getIteratorFn(maybeIterable) {
var iteratorFn = maybeIterable && (ITERATOR_SYMBOL && maybeIterable[ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL]);
if (typeof iteratorFn === 'function') {
return iteratorFn;
}
}
/**
* Collection of methods that allow declaration and validation of props that are
* supplied to React components. Example usage:
*
* var Props = require('ReactPropTypes');
* var MyArticle = React.createClass({
* propTypes: {
* // An optional string prop named "description".
* description: Props.string,
*
* // A required enum prop named "category".
* category: Props.oneOf(['News','Photos']).isRequired,
*
* // A prop named "dialog" that requires an instance of Dialog.
* dialog: Props.instanceOf(Dialog).isRequired
* },
* render: function() { ... }
* });
*
* A more formal specification of how these methods are used:
*
* type := array|bool|func|object|number|string|oneOf([...])|instanceOf(...)
* decl := ReactPropTypes.{type}(.isRequired)?
*
* Each and every declaration produces a function with the same signature. This
* allows the creation of custom validation functions. For example:
*
* var MyLink = React.createClass({
* propTypes: {
* // An optional string or URI prop named "href".
* href: function(props, propName, componentName) {
* var propValue = props[propName];
* if (propValue != null && typeof propValue !== 'string' &&
* !(propValue instanceof URI)) {
* return new Error(
* 'Expected a string or an URI for ' + propName + ' in ' +
* componentName
* );
* }
* }
* },
* render: function() {...}
* });
*
* @internal
*/
var ANONYMOUS = '<<anonymous>>';
// Important!
// Keep this list in sync with production version in `./factoryWithThrowingShims.js`.
var ReactPropTypes = {
array: createPrimitiveTypeChecker('array'),
bool: createPrimitiveTypeChecker('boolean'),
func: createPrimitiveTypeChecker('function'),
number: createPrimitiveTypeChecker('number'),
object: createPrimitiveTypeChecker('object'),
string: createPrimitiveTypeChecker('string'),
symbol: createPrimitiveTypeChecker('symbol'),
any: createAnyTypeChecker(),
arrayOf: createArrayOfTypeChecker,
element: createElementTypeChecker(),
instanceOf: createInstanceTypeChecker,
node: createNodeChecker(),
objectOf: createObjectOfTypeChecker,
oneOf: createEnumTypeChecker,
oneOfType: createUnionTypeChecker,
shape: createShapeTypeChecker,
exact: createStrictShapeTypeChecker
};
/**
* inlined Object.is polyfill to avoid requiring consumers ship their own
* https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is
*/
/*eslint-disable no-self-compare*/
function is(x, y) {
// SameValue algorithm
if (x === y) {
// Steps 1-5, 7-10
// Steps 6.b-6.e: +0 != -0
return x !== 0 || 1 / x === 1 / y;
} else {
// Step 6.a: NaN == NaN
return x !== x && y !== y;
}
}
/*eslint-enable no-self-compare*/
/**
* We use an Error-like object for backward compatibility as people may call
* PropTypes directly and inspect their output. However, we don't use real
* Errors anymore. We don't inspect their stack anyway, and creating them
* is prohibitively expensive if they are created too often, such as what
* happens in oneOfType() for any type before the one that matched.
*/
function PropTypeError(message) {
this.message = message;
this.stack = '';
}
// Make `instanceof Error` still work for returned errors.
PropTypeError.prototype = Error.prototype;
function createChainableTypeChecker(validate) {
if (process.env.NODE_ENV !== 'production') {
var manualPropTypeCallCache = {};
var manualPropTypeWarningCount = 0;
}
function checkType(isRequired, props, propName, componentName, location, propFullName, secret) {
componentName = componentName || ANONYMOUS;
propFullName = propFullName || propName;
if (secret !== ReactPropTypesSecret) {
if (throwOnDirectAccess) {
// New behavior only for users of `prop-types` package
invariant(false, 'Calling PropTypes validators directly is not supported by the `prop-types` package. ' + 'Use `PropTypes.checkPropTypes()` to call them. ' + 'Read more at http://fb.me/use-check-prop-types');
} else if (process.env.NODE_ENV !== 'production' && typeof console !== 'undefined') {
// Old behavior for people using React.PropTypes
var cacheKey = componentName + ':' + propName;
if (!manualPropTypeCallCache[cacheKey] &&
// Avoid spamming the console because they are often not actionable except for lib authors
manualPropTypeWarningCount < 3) {
warning(false, 'You are manually calling a React.PropTypes validation ' + 'function for the `%s` prop on `%s`. This is deprecated ' + 'and will throw in the standalone `prop-types` package. ' + 'You may be seeing this warning due to a third-party PropTypes ' + 'library. See https://fb.me/react-warning-dont-call-proptypes ' + 'for details.', propFullName, componentName);
manualPropTypeCallCache[cacheKey] = true;
manualPropTypeWarningCount++;
}
}
}
if (props[propName] == null) {
if (isRequired) {
if (props[propName] === null) {
return new PropTypeError('The ' + location + ' `' + propFullName + '` is marked as required ' + ('in `' + componentName + '`, but its value is `null`.'));
}
return new PropTypeError('The ' + location + ' `' + propFullName + '` is marked as required in ' + ('`' + componentName + '`, but its value is `undefined`.'));
}
return null;
} else {
return validate(props, propName, componentName, location, propFullName);
}
}
var chainedCheckType = checkType.bind(null, false);
chainedCheckType.isRequired = checkType.bind(null, true);
return chainedCheckType;
}
function createPrimitiveTypeChecker(expectedType) {
function validate(props, propName, componentName, location, propFullName, secret) {
var propValue = props[propName];
var propType = getPropType(propValue);
if (propType !== expectedType) {
// `propValue` being instance of, say, date/regexp, pass the 'object'
// check, but we can offer a more precise error message here rather than
// 'of type `object`'.
var preciseType = getPreciseType(propValue);
return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + preciseType + '` supplied to `' + componentName + '`, expected ') + ('`' + expectedType + '`.'));
}
return null;
}
return createChainableTypeChecker(validate);
}
function createAnyTypeChecker() {
return createChainableTypeChecker(emptyFunction.thatReturnsNull);
}
function createArrayOfTypeChecker(typeChecker) {
function validate(props, propName, componentName, location, propFullName) {
if (typeof typeChecker !== 'function') {
return new PropTypeError('Property `' + propFullName + '` of component `' + componentName + '` has invalid PropType notation inside arrayOf.');
}
var propValue = props[propName];
if (!Array.isArray(propValue)) {
var propType = getPropType(propValue);
return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected an array.'));
}
for (var i = 0; i < propValue.length; i++) {
var error = typeChecker(propValue, i, componentName, location, propFullName + '[' + i + ']', ReactPropTypesSecret);
if (error instanceof Error) {
return error;
}
}
return null;
}
return createChainableTypeChecker(validate);
}
function createElementTypeChecker() {
function validate(props, propName, componentName, location, propFullName) {
var propValue = props[propName];
if (!isValidElement(propValue)) {
var propType = getPropType(propValue);
return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected a single ReactElement.'));
}
return null;
}
return createChainableTypeChecker(validate);
}
function createInstanceTypeChecker(expectedClass) {
function validate(props, propName, componentName, location, propFullName) {
if (!(props[propName] instanceof expectedClass)) {
var expectedClassName = expectedClass.name || ANONYMOUS;
var actualClassName = getClassName(props[propName]);
return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + actualClassName + '` supplied to `' + componentName + '`, expected ') + ('instance of `' + expectedClassName + '`.'));
}
return null;
}
return createChainableTypeChecker(validate);
}
function createEnumTypeChecker(expectedValues) {
if (!Array.isArray(expectedValues)) {
process.env.NODE_ENV !== 'production' ? warning(false, 'Invalid argument supplied to oneOf, expected an instance of array.') : void 0;
return emptyFunction.thatReturnsNull;
}
function validate(props, propName, componentName, location, propFullName) {
var propValue = props[propName];
for (var i = 0; i < expectedValues.length; i++) {
if (is(propValue, expectedValues[i])) {
return null;
}
}
var valuesString = JSON.stringify(expectedValues);
return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of value `' + propValue + '` ' + ('supplied to `' + componentName + '`, expected one of ' + valuesString + '.'));
}
return createChainableTypeChecker(validate);
}
function createObjectOfTypeChecker(typeChecker) {
function validate(props, propName, componentName, location, propFullName) {
if (typeof typeChecker !== 'function') {
return new PropTypeError('Property `' + propFullName + '` of component `' + componentName + '` has invalid PropType notation inside objectOf.');
}
var propValue = props[propName];
var propType = getPropType(propValue);
if (propType !== 'object') {
return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected an object.'));
}
for (var key in propValue) {
if (propValue.hasOwnProperty(key)) {
var error = typeChecker(propValue, key, componentName, location, propFullName + '.' + key, ReactPropTypesSecret);
if (error instanceof Error) {
return error;
}
}
}
return null;
}
return createChainableTypeChecker(validate);
}
function createUnionTypeChecker(arrayOfTypeCheckers) {
if (!Array.isArray(arrayOfTypeCheckers)) {
process.env.NODE_ENV !== 'production' ? warning(false, 'Invalid argument supplied to oneOfType, expected an instance of array.') : void 0;
return emptyFunction.thatReturnsNull;
}
for (var i = 0; i < arrayOfTypeCheckers.length; i++) {
var checker = arrayOfTypeCheckers[i];
if (typeof checker !== 'function') {
warning(false, 'Invalid argument supplied to oneOfType. Expected an array of check functions, but ' + 'received %s at index %s.', getPostfixForTypeWarning(checker), i);
return emptyFunction.thatReturnsNull;
}
}
function validate(props, propName, componentName, location, propFullName) {
for (var i = 0; i < arrayOfTypeCheckers.length; i++) {
var checker = arrayOfTypeCheckers[i];
if (checker(props, propName, componentName, location, propFullName, ReactPropTypesSecret) == null) {
return null;
}
}
return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`.'));
}
return createChainableTypeChecker(validate);
}
function createNodeChecker() {
function validate(props, propName, componentName, location, propFullName) {
if (!isNode(props[propName])) {
return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`, expected a ReactNode.'));
}
return null;
}
return createChainableTypeChecker(validate);
}
function createShapeTypeChecker(shapeTypes) {
function validate(props, propName, componentName, location, propFullName) {
var propValue = props[propName];
var propType = getPropType(propValue);
if (propType !== 'object') {
return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type `' + propType + '` ' + ('supplied to `' + componentName + '`, expected `object`.'));
}
for (var key in shapeTypes) {
var checker = shapeTypes[key];
if (!checker) {
continue;
}
var error = checker(propValue, key, componentName, location, propFullName + '.' + key, ReactPropTypesSecret);
if (error) {
return error;
}
}
return null;
}
return createChainableTypeChecker(validate);
}
function createStrictShapeTypeChecker(shapeTypes) {
function validate(props, propName, componentName, location, propFullName) {
var propValue = props[propName];
var propType = getPropType(propValue);
if (propType !== 'object') {
return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type `' + propType + '` ' + ('supplied to `' + componentName + '`, expected `object`.'));
}
// We need to check all keys in case some are required but missing from
// props.
var allKeys = assign({}, props[propName], shapeTypes);
for (var key in allKeys) {
var checker = shapeTypes[key];
if (!checker) {
return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` key `' + key + '` supplied to `' + componentName + '`.' + '\nBad object: ' + JSON.stringify(props[propName], null, ' ') + '\nValid keys: ' + JSON.stringify(Object.keys(shapeTypes), null, ' '));
}
var error = checker(propValue, key, componentName, location, propFullName + '.' + key, ReactPropTypesSecret);
if (error) {
return error;
}
}
return null;
}
return createChainableTypeChecker(validate);
}
function isNode(propValue) {
switch (typeof propValue) {
case 'number':
case 'string':
case 'undefined':
return true;
case 'boolean':
return !propValue;
case 'object':
if (Array.isArray(propValue)) {
return propValue.every(isNode);
}
if (propValue === null || isValidElement(propValue)) {
return true;
}
var iteratorFn = getIteratorFn(propValue);
if (iteratorFn) {
var iterator = iteratorFn.call(propValue);
var step;
if (iteratorFn !== propValue.entries) {
while (!(step = iterator.next()).done) {
if (!isNode(step.value)) {
return false;
}
}
} else {
// Iterator will provide entry [k,v] tuples rather than values.
while (!(step = iterator.next()).done) {
var entry = step.value;
if (entry) {
if (!isNode(entry[1])) {
return false;
}
}
}
}
} else {
return false;
}
return true;
default:
return false;
}
}
function isSymbol(propType, propValue) {
// Native Symbol.
if (propType === 'symbol') {
return true;
}
// 19.4.3.5 Symbol.prototype[@@toStringTag] === 'Symbol'
if (propValue['@@toStringTag'] === 'Symbol') {
return true;
}
// Fallback for non-spec compliant Symbols which are polyfilled.
if (typeof Symbol === 'function' && propValue instanceof Symbol) {
return true;
}
return false;
}
// Equivalent of `typeof` but with special handling for array and regexp.
function getPropType(propValue) {
var propType = typeof propValue;
if (Array.isArray(propValue)) {
return 'array';
}
if (propValue instanceof RegExp) {
// Old webkits (at least until Android 4.0) return 'function' rather than
// 'object' for typeof a RegExp. We'll normalize this here so that /bla/
// passes PropTypes.object.
return 'object';
}
if (isSymbol(propType, propValue)) {
return 'symbol';
}
return propType;
}
// This handles more types than `getPropType`. Only used for error messages.
// See `createPrimitiveTypeChecker`.
function getPreciseType(propValue) {
if (typeof propValue === 'undefined' || propValue === null) {
return '' + propValue;
}
var propType = getPropType(propValue);
if (propType === 'object') {
if (propValue instanceof Date) {
return 'date';
} else if (propValue instanceof RegExp) {
return 'regexp';
}
}
return propType;
}
// Returns a string that is postfixed to a warning about an invalid type.
// For example, "undefined" or "of type array"
function getPostfixForTypeWarning(value) {
var type = getPreciseType(value);
switch (type) {
case 'array':
case 'object':
return 'an ' + type;
case 'boolean':
case 'date':
case 'regexp':
return 'a ' + type;
default:
return type;
}
}
// Returns class name of the object, if any.
function getClassName(propValue) {
if (!propValue.constructor || !propValue.constructor.name) {
return ANONYMOUS;
}
return propValue.constructor.name;
}
ReactPropTypes.checkPropTypes = checkPropTypes;
ReactPropTypes.PropTypes = ReactPropTypes;
return ReactPropTypes;
};
/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(6)))
/***/ }),
/* 13 */
/***/ (function(module, exports) {
"use strict";
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*
*/
function makeEmptyFunction(arg) {
return function () {
return arg;
};
}
/**
* This function accepts and discards inputs; it has no side effects. This is
* primarily useful idiomatically for overridable function endpoints which
* always need to be callable, since JS lacks a null-call idiom ala Cocoa.
*/
var emptyFunction = function emptyFunction() {};
emptyFunction.thatReturns = makeEmptyFunction;
emptyFunction.thatReturnsFalse = makeEmptyFunction(false);
emptyFunction.thatReturnsTrue = makeEmptyFunction(true);
emptyFunction.thatReturnsNull = makeEmptyFunction(null);
emptyFunction.thatReturnsThis = function () {
return this;
};
emptyFunction.thatReturnsArgument = function (arg) {
return arg;
};
module.exports = emptyFunction;
/***/ }),
/* 14 */
/***/ (function(module, exports, __webpack_require__) {
/* WEBPACK VAR INJECTION */(function(process) {/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*/
'use strict';
/**
* Use invariant() to assert state which your program assumes to be true.
*
* Provide sprintf-style format (only %s is supported) and arguments
* to provide information about what broke and what you were
* expecting.
*
* The invariant message will be stripped in production, but the invariant
* will remain to ensure logic does not differ in production.
*/
var validateFormat = function validateFormat(format) {};
if (process.env.NODE_ENV !== 'production') {
validateFormat = function validateFormat(format) {
if (format === undefined) {
throw new Error('invariant requires an error message argument');
}
};
}
function invariant(condition, format, a, b, c, d, e, f) {
validateFormat(format);
if (!condition) {
var error;
if (format === undefined) {
error = new Error('Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.');
} else {
var args = [a, b, c, d, e, f];
var argIndex = 0;
error = new Error(format.replace(/%s/g, function () {
return args[argIndex++];
}));
error.name = 'Invariant Violation';
}
error.framesToPop = 1; // we don't care about invariant's own frame
throw error;
}
}
module.exports = invariant;
/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(6)))
/***/ }),
/* 15 */
/***/ (function(module, exports, __webpack_require__) {
/* WEBPACK VAR INJECTION */(function(process) {/**
* Copyright (c) 2014-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*/
'use strict';
var emptyFunction = __webpack_require__(13);
/**
* Similar to invariant but only logs a warning if the condition is not met.
* This can be used to log issues in development environments in critical
* paths. Removing the logging code for production environments will keep the
* same logic and follow the same code paths.
*/
var warning = emptyFunction;
if (process.env.NODE_ENV !== 'production') {
var printWarning = function printWarning(format) {
for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {
args[_key - 1] = arguments[_key];
}
var argIndex = 0;
var message = 'Warning: ' + format.replace(/%s/g, function () {
return args[argIndex++];
});
if (typeof console !== 'undefined') {
console.error(message);
}
try {
// --- Welcome to debugging React ---
// This error was thrown as a convenience so that you can use this stack
// to find the callsite that caused this warning to fire.
throw new Error(message);
} catch (x) {}
};
warning = function warning(condition, format) {
if (format === undefined) {
throw new Error('`warning(condition, format, ...args)` requires a warning ' + 'message argument');
}
if (format.indexOf('Failed Composite propType: ') === 0) {
return; // Ignore CompositeComponent proptype check.
}
if (!condition) {
for (var _len2 = arguments.length, args = Array(_len2 > 2 ? _len2 - 2 : 0), _key2 = 2; _key2 < _len2; _key2++) {
args[_key2 - 2] = arguments[_key2];
}
printWarning.apply(undefined, [format].concat(args));
}
};
}
module.exports = warning;
/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(6)))
/***/ }),
/* 16 */
/***/ (function(module, exports) {
/*
object-assign
(c) Sindre Sorhus
@license MIT
*/
'use strict';
/* eslint-disable no-unused-vars */
var getOwnPropertySymbols = Object.getOwnPropertySymbols;
var hasOwnProperty = Object.prototype.hasOwnProperty;
var propIsEnumerable = Object.prototype.propertyIsEnumerable;
function toObject(val) {
if (val === null || val === undefined) {
throw new TypeError('Object.assign cannot be called with null or undefined');
}
return Object(val);
}
function shouldUseNative() {
try {
if (!Object.assign) {
return false;
}
// Detect buggy property enumeration order in older V8 versions.
// https://bugs.chromium.org/p/v8/issues/detail?id=4118
var test1 = new String('abc'); // eslint-disable-line no-new-wrappers
test1[5] = 'de';
if (Object.getOwnPropertyNames(test1)[0] === '5') {
return false;
}
// https://bugs.chromium.org/p/v8/issues/detail?id=3056
var test2 = {};
for (var i = 0; i < 10; i++) {
test2['_' + String.fromCharCode(i)] = i;
}
var order2 = Object.getOwnPropertyNames(test2).map(function (n) {
return test2[n];
});
if (order2.join('') !== '0123456789') {
return false;
}
// https://bugs.chromium.org/p/v8/issues/detail?id=3056
var test3 = {};
'abcdefghijklmnopqrst'.split('').forEach(function (letter) {
test3[letter] = letter;
});
if (Object.keys(Object.assign({}, test3)).join('') !== 'abcdefghijklmnopqrst') {
return false;
}
return true;
} catch (err) {
// We don't expect any of the above to throw, but better to be safe.
return false;
}
}
module.exports = shouldUseNative() ? Object.assign : function (target, source) {
var from;
var to = toObject(target);
var symbols;
for (var s = 1; s < arguments.length; s++) {
from = Object(arguments[s]);
for (var key in from) {
if (hasOwnProperty.call(from, key)) {
to[key] = from[key];
}
}
if (getOwnPropertySymbols) {
symbols = getOwnPropertySymbols(from);
for (var i = 0; i < symbols.length; i++) {
if (propIsEnumerable.call(from, symbols[i])) {
to[symbols[i]] = from[symbols[i]];
}
}
}
}
return to;
};
/***/ }),
/* 17 */
/***/ (function(module, exports) {
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
'use strict';
var ReactPropTypesSecret = 'SECRET_DO_NOT_PASS_THIS_OR_YOU_WILL_BE_FIRED';
module.exports = ReactPropTypesSecret;
/***/ }),
/* 18 */
/***/ (function(module, exports, __webpack_require__) {
/* WEBPACK VAR INJECTION */(function(process) {/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
'use strict';
if (process.env.NODE_ENV !== 'production') {
var invariant = __webpack_require__(14);
var warning = __webpack_require__(15);
var ReactPropTypesSecret = __webpack_require__(17);
var loggedTypeFailures = {};
}
/**
* Assert that the values match with the type specs.
* Error messages are memorized and will only be shown once.
*
* @param {object} typeSpecs Map of name to a ReactPropType
* @param {object} values Runtime values that need to be type-checked
* @param {string} location e.g. "prop", "context", "child context"
* @param {string} componentName Name of the component for error messages.
* @param {?Function} getStack Returns the component stack.
* @private
*/
function checkPropTypes(typeSpecs, values, location, componentName, getStack) {
if (process.env.NODE_ENV !== 'production') {
for (var typeSpecName in typeSpecs) {
if (typeSpecs.hasOwnProperty(typeSpecName)) {
var error;
// Prop type validation may throw. In case they do, we don't want to
// fail the render phase where it didn't fail before. So we log it.
// After these have been cleaned up, we'll let them throw.
try {
// This is intentionally an invariant that gets caught. It's the same
// behavior as without this statement except with a better message.
invariant(typeof typeSpecs[typeSpecName] === 'function', '%s: %s type `%s` is invalid; it must be a function, usually from ' + 'the `prop-types` package, but received `%s`.', componentName || 'React class', location, typeSpecName, typeof typeSpecs[typeSpecName]);
error = typeSpecs[typeSpecName](values, typeSpecName, componentName, location, null, ReactPropTypesSecret);
} catch (ex) {
error = ex;
}
warning(!error || error instanceof Error, '%s: type specification of %s `%s` is invalid; the type checker ' + 'function must return `null` or an `Error` but returned a %s. ' + 'You may have forgotten to pass an argument to the type checker ' + 'creator (arrayOf, instanceOf, objectOf, oneOf, oneOfType, and ' + 'shape all require an argument).', componentName || 'React class', location, typeSpecName, typeof error);
if (error instanceof Error && !(error.message in loggedTypeFailures)) {
// Only monitor this failure once because there tends to be a lot of the
// same error.
loggedTypeFailures[error.message] = true;
var stack = getStack ? getStack() : '';
warning(false, 'Failed %s type: %s%s', location, error.message, stack != null ? stack : '');
}
}
}
}
}
module.exports = checkPropTypes;
/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(6)))
/***/ }),
/* 19 */
/***/ (function(module, exports, __webpack_require__) {
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
'use strict';
var emptyFunction = __webpack_require__(13);
var invariant = __webpack_require__(14);
var ReactPropTypesSecret = __webpack_require__(17);
module.exports = function () {
function shim(props, propName, componentName, location, propFullName, secret) {
if (secret === ReactPropTypesSecret) {
// It is still safe when called from React.
return;
}
invariant(false, 'Calling PropTypes validators directly is not supported by the `prop-types` package. ' + 'Use PropTypes.checkPropTypes() to call them. ' + 'Read more at http://fb.me/use-check-prop-types');
};
shim.isRequired = shim;
function getShim() {
return shim;
};
// Important!
// Keep this list in sync with production version in `./factoryWithTypeCheckers.js`.
var ReactPropTypes = {
array: shim,
bool: shim,
func: shim,
number: shim,
object: shim,
string: shim,
symbol: shim,
any: shim,
arrayOf: getShim,
element: shim,
instanceOf: getShim,
node: shim,
objectOf: getShim,
oneOf: getShim,
oneOfType: getShim,
shape: getShim,
exact: getShim
};
ReactPropTypes.checkPropTypes = emptyFunction;
ReactPropTypes.PropTypes = ReactPropTypes;
return ReactPropTypes;
};
/***/ }),
/* 20 */
/***/ (function(module, exports, __webpack_require__) {
'use strict';
exports.__esModule = true;
var _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; };
var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })();
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
var _mapToZero = __webpack_require__(2);
var _mapToZero2 = _interopRequireDefault(_mapToZero);
var _stripStyle = __webpack_require__(3);
var _stripStyle2 = _interopRequireDefault(_stripStyle);
var _stepper3 = __webpack_require__(4);
var _stepper4 = _interopRequireDefault(_stepper3);
var _performanceNow = __webpack_require__(5);
var _performanceNow2 = _interopRequireDefault(_performanceNow);
var _raf = __webpack_require__(7);
var _raf2 = _interopRequireDefault(_raf);
var _shouldStopAnimation = __webpack_require__(9);
var _shouldStopAnimation2 = _interopRequireDefault(_shouldStopAnimation);
var _react = __webpack_require__(10);
var _react2 = _interopRequireDefault(_react);
var _propTypes = __webpack_require__(11);
var _propTypes2 = _interopRequireDefault(_propTypes);
var msPerFrame = 1000 / 60;
function shouldStopAnimationAll(currentStyles, styles, currentVelocities) {
for (var i = 0; i < currentStyles.length; i++) {
if (!_shouldStopAnimation2['default'](currentStyles[i], styles[i], currentVelocities[i])) {
return false;
}
}
return true;
}
var StaggeredMotion = (function (_React$Component) {
_inherits(StaggeredMotion, _React$Component);
_createClass(StaggeredMotion, null, [{
key: 'propTypes',
value: {
// TOOD: warn against putting a config in here
defaultStyles: _propTypes2['default'].arrayOf(_propTypes2['default'].objectOf(_propTypes2['default'].number)),
styles: _propTypes2['default'].func.isRequired,
children: _propTypes2['default'].func.isRequired
},
enumerable: true
}]);
function StaggeredMotion(props) {
var _this = this;
_classCallCheck(this, StaggeredMotion);
_React$Component.call(this, props);
this.animationID = null;
this.prevTime = 0;
this.accumulatedTime = 0;
this.unreadPropStyles = null;
this.clearUnreadPropStyle = function (unreadPropStyles) {
var _state = _this.state;
var currentStyles = _state.currentStyles;
var currentVelocities = _state.currentVelocities;
var lastIdealStyles = _state.lastIdealStyles;
var lastIdealVelocities = _state.lastIdealVelocities;
var someDirty = false;
for (var i = 0; i < unreadPropStyles.length; i++) {
var unreadPropStyle = unreadPropStyles[i];
var dirty = false;
for (var key in unreadPropStyle) {
if (!Object.prototype.hasOwnProperty.call(unreadPropStyle, key)) {
continue;
}
var styleValue = unreadPropStyle[key];
if (typeof styleValue === 'number') {
if (!dirty) {
dirty = true;
someDirty = true;
currentStyles[i] = _extends({}, currentStyles[i]);
currentVelocities[i] = _extends({}, currentVelocities[i]);
lastIdealStyles[i] = _extends({}, lastIdealStyles[i]);
lastIdealVelocities[i] = _extends({}, lastIdealVelocities[i]);
}
currentStyles[i][key] = styleValue;
currentVelocities[i][key] = 0;
lastIdealStyles[i][key] = styleValue;
lastIdealVelocities[i][key] = 0;
}
}
}
if (someDirty) {
_this.setState({ currentStyles: currentStyles, currentVelocities: currentVelocities, lastIdealStyles: lastIdealStyles, lastIdealVelocities: lastIdealVelocities });
}
};
this.startAnimationIfNecessary = function () {
// TODO: when config is {a: 10} and dest is {a: 10} do we raf once and
// call cb? No, otherwise accidental parent rerender causes cb trigger
_this.animationID = _raf2['default'](function (timestamp) {
var destStyles = _this.props.styles(_this.state.lastIdealStyles);
// check if we need to animate in the first place
if (shouldStopAnimationAll(_this.state.currentStyles, destStyles, _this.state.currentVelocities)) {
// no need to cancel animationID here; shouldn't have any in flight
_this.animationID = null;
_this.accumulatedTime = 0;
return;
}
var currentTime = timestamp || _performanceNow2['default']();
var timeDelta = currentTime - _this.prevTime;
_this.prevTime = currentTime;
_this.accumulatedTime = _this.accumulatedTime + timeDelta;
// more than 10 frames? prolly switched browser tab. Restart
if (_this.accumulatedTime > msPerFrame * 10) {
_this.accumulatedTime = 0;
}
if (_this.accumulatedTime === 0) {
// no need to cancel animationID here; shouldn't have any in flight
_this.animationID = null;
_this.startAnimationIfNecessary();
return;
}
var currentFrameCompletion = (_this.accumulatedTime - Math.floor(_this.accumulatedTime / msPerFrame) * msPerFrame) / msPerFrame;
var framesToCatchUp = Math.floor(_this.accumulatedTime / msPerFrame);
var newLastIdealStyles = [];
var newLastIdealVelocities = [];
var newCurrentStyles = [];
var newCurrentVelocities = [];
for (var i = 0; i < destStyles.length; i++) {
var destStyle = destStyles[i];
var newCurrentStyle = {};
var newCurrentVelocity = {};
var newLastIdealStyle = {};
var newLastIdealVelocity = {};
for (var key in destStyle) {
if (!Object.prototype.hasOwnProperty.call(destStyle, key)) {
continue;
}
var styleValue = destStyle[key];
if (typeof styleValue === 'number') {
newCurrentStyle[key] = styleValue;
newCurrentVelocity[key] = 0;
newLastIdealStyle[key] = styleValue;
newLastIdealVelocity[key] = 0;
} else {
var newLastIdealStyleValue = _this.state.lastIdealStyles[i][key];
var newLastIdealVelocityValue = _this.state.lastIdealVelocities[i][key];
for (var j = 0; j < framesToCatchUp; j++) {
var _stepper = _stepper4['default'](msPerFrame / 1000, newLastIdealStyleValue, newLastIdealVelocityValue, styleValue.val, styleValue.stiffness, styleValue.damping, styleValue.precision);
newLastIdealStyleValue = _stepper[0];
newLastIdealVelocityValue = _stepper[1];
}
var _stepper2 = _stepper4['default'](msPerFrame / 1000, newLastIdealStyleValue, newLastIdealVelocityValue, styleValue.val, styleValue.stiffness, styleValue.damping, styleValue.precision);
var nextIdealX = _stepper2[0];
var nextIdealV = _stepper2[1];
newCurrentStyle[key] = newLastIdealStyleValue + (nextIdealX - newLastIdealStyleValue) * currentFrameCompletion;
newCurrentVelocity[key] = newLastIdealVelocityValue + (nextIdealV - newLastIdealVelocityValue) * currentFrameCompletion;
newLastIdealStyle[key] = newLastIdealStyleValue;
newLastIdealVelocity[key] = newLastIdealVelocityValue;
}
}
newCurrentStyles[i] = newCurrentStyle;
newCurrentVelocities[i] = newCurrentVelocity;
newLastIdealStyles[i] = newLastIdealStyle;
newLastIdealVelocities[i] = newLastIdealVelocity;
}
_this.animationID = null;
// the amount we're looped over above
_this.accumulatedTime -= framesToCatchUp * msPerFrame;
_this.setState({
currentStyles: newCurrentStyles,
currentVelocities: newCurrentVelocities,
lastIdealStyles: newLastIdealStyles,
lastIdealVelocities: newLastIdealVelocities
});
_this.unreadPropStyles = null;
_this.startAnimationIfNecessary();
});
};
this.state = this.defaultState();
}
StaggeredMotion.prototype.defaultState = function defaultState() {
var _props = this.props;
var defaultStyles = _props.defaultStyles;
var styles = _props.styles;
var currentStyles = defaultStyles || styles().map(_stripStyle2['default']);
var currentVelocities = currentStyles.map(function (currentStyle) {
return _mapToZero2['default'](currentStyle);
});
return {
currentStyles: currentStyles,
currentVelocities: currentVelocities,
lastIdealStyles: currentStyles,
lastIdealVelocities: currentVelocities
};
};
StaggeredMotion.prototype.componentDidMount = function componentDidMount() {
this.prevTime = _performanceNow2['default']();
this.startAnimationIfNecessary();
};
StaggeredMotion.prototype.componentWillReceiveProps = function componentWillReceiveProps(props) {
if (this.unreadPropStyles != null) {
// previous props haven't had the chance to be set yet; set them here
this.clearUnreadPropStyle(this.unreadPropStyles);
}
this.unreadPropStyles = props.styles(this.state.lastIdealStyles);
if (this.animationID == null) {
this.prevTime = _performanceNow2['default']();
this.startAnimationIfNecessary();
}
};
StaggeredMotion.prototype.componentWillUnmount = function componentWillUnmount() {
if (this.animationID != null) {
_raf2['default'].cancel(this.animationID);
this.animationID = null;
}
};
StaggeredMotion.prototype.render = function render() {
var renderedChildren = this.props.children(this.state.currentStyles);
return renderedChildren && _react2['default'].Children.only(renderedChildren);
};
return StaggeredMotion;
})(_react2['default'].Component);
exports['default'] = StaggeredMotion;
module.exports = exports['default'];
// it's possible that currentStyle's value is stale: if props is immediately
// changed from 0 to 400 to spring(0) again, the async currentStyle is still
// at 0 (didn't have time to tick and interpolate even once). If we naively
// compare currentStyle with destVal it'll be 0 === 0 (no animation, stop).
// In reality currentStyle should be 400
// after checking for unreadPropStyles != null, we manually go set the
// non-interpolating values (those that are a number, without a spring
// config)
/***/ }),
/* 21 */
/***/ (function(module, exports, __webpack_require__) {
'use strict';
exports.__esModule = true;
var _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; };
var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })();
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
var _mapToZero = __webpack_require__(2);
var _mapToZero2 = _interopRequireDefault(_mapToZero);
var _stripStyle = __webpack_require__(3);
var _stripStyle2 = _interopRequireDefault(_stripStyle);
var _stepper3 = __webpack_require__(4);
var _stepper4 = _interopRequireDefault(_stepper3);
var _mergeDiff = __webpack_require__(22);
var _mergeDiff2 = _interopRequireDefault(_mergeDiff);
var _performanceNow = __webpack_require__(5);
var _performanceNow2 = _interopRequireDefault(_performanceNow);
var _raf = __webpack_require__(7);
var _raf2 = _interopRequireDefault(_raf);
var _shouldStopAnimation = __webpack_require__(9);
var _shouldStopAnimation2 = _interopRequireDefault(_shouldStopAnimation);
var _react = __webpack_require__(10);
var _react2 = _interopRequireDefault(_react);
var _propTypes = __webpack_require__(11);
var _propTypes2 = _interopRequireDefault(_propTypes);
var msPerFrame = 1000 / 60;
// the children function & (potential) styles function asks as param an
// Array<TransitionPlainStyle>, where each TransitionPlainStyle is of the format
// {key: string, data?: any, style: PlainStyle}. However, the way we keep
// internal states doesn't contain such a data structure (check the state and
// TransitionMotionState). So when children function and others ask for such
// data we need to generate them on the fly by combining mergedPropsStyles and
// currentStyles/lastIdealStyles
function rehydrateStyles(mergedPropsStyles, unreadPropStyles, plainStyles) {
// Copy the value to a `const` so that Flow understands that the const won't
// change and will be non-nullable in the callback below.
var cUnreadPropStyles = unreadPropStyles;
if (cUnreadPropStyles == null) {
return mergedPropsStyles.map(function (mergedPropsStyle, i) {
return {
key: mergedPropsStyle.key,
data: mergedPropsStyle.data,
style: plainStyles[i]
};
});
}
return mergedPropsStyles.map(function (mergedPropsStyle, i) {
for (var j = 0; j < cUnreadPropStyles.length; j++) {
if (cUnreadPropStyles[j].key === mergedPropsStyle.key) {
return {
key: cUnreadPropStyles[j].key,
data: cUnreadPropStyles[j].data,
style: plainStyles[i]
};
}
}
return { key: mergedPropsStyle.key, data: mergedPropsStyle.data, style: plainStyles[i] };
});
}
function shouldStopAnimationAll(currentStyles, destStyles, currentVelocities, mergedPropsStyles) {
if (mergedPropsStyles.length !== destStyles.length) {
return false;
}
for (var i = 0; i < mergedPropsStyles.length; i++) {
if (mergedPropsStyles[i].key !== destStyles[i].key) {
return false;
}
}
// we have the invariant that mergedPropsStyles and
// currentStyles/currentVelocities/last* are synced in terms of cells, see
// mergeAndSync comment for more info
for (var i = 0; i < mergedPropsStyles.length; i++) {
if (!_shouldStopAnimation2['default'](currentStyles[i], destStyles[i].style, currentVelocities[i])) {
return false;
}
}
return true;
}
// core key merging logic
// things to do: say previously merged style is {a, b}, dest style (prop) is {b,
// c}, previous current (interpolating) style is {a, b}
// **invariant**: current[i] corresponds to merged[i] in terms of key
// steps:
// turn merged style into {a?, b, c}
// add c, value of c is destStyles.c
// maybe remove a, aka call willLeave(a), then merged is either {b, c} or {a, b, c}
// turn current (interpolating) style from {a, b} into {a?, b, c}
// maybe remove a
// certainly add c, value of c is willEnter(c)
// loop over merged and construct new current
// dest doesn't change, that's owner's
function mergeAndSync(willEnter, willLeave, didLeave, oldMergedPropsStyles, destStyles, oldCurrentStyles, oldCurrentVelocities, oldLastIdealStyles, oldLastIdealVelocities) {
var newMergedPropsStyles = _mergeDiff2['default'](oldMergedPropsStyles, destStyles, function (oldIndex, oldMergedPropsStyle) {
var leavingStyle = willLeave(oldMergedPropsStyle);
if (leavingStyle == null) {
didLeave({ key: oldMergedPropsStyle.key, data: oldMergedPropsStyle.data });
return null;
}
if (_shouldStopAnimation2['default'](oldCurrentStyles[oldIndex], leavingStyle, oldCurrentVelocities[oldIndex])) {
didLeave({ key: oldMergedPropsStyle.key, data: oldMergedPropsStyle.data });
return null;
}
return { key: oldMergedPropsStyle.key, data: oldMergedPropsStyle.data, style: leavingStyle };
});
var newCurrentStyles = [];
var newCurrentVelocities = [];
var newLastIdealStyles = [];
var newLastIdealVelocities = [];
for (var i = 0; i < newMergedPropsStyles.length; i++) {
var newMergedPropsStyleCell = newMergedPropsStyles[i];
var foundOldIndex = null;
for (var j = 0; j < oldMergedPropsStyles.length; j++) {
if (oldMergedPropsStyles[j].key === newMergedPropsStyleCell.key) {
foundOldIndex = j;
break;
}
}
// TODO: key search code
if (foundOldIndex == null) {
var plainStyle = willEnter(newMergedPropsStyleCell);
newCurrentStyles[i] = plainStyle;
newLastIdealStyles[i] = plainStyle;
var velocity = _mapToZero2['default'](newMergedPropsStyleCell.style);
newCurrentVelocities[i] = velocity;
newLastIdealVelocities[i] = velocity;
} else {
newCurrentStyles[i] = oldCurrentStyles[foundOldIndex];
newLastIdealStyles[i] = oldLastIdealStyles[foundOldIndex];
newCurrentVelocities[i] = oldCurrentVelocities[foundOldIndex];
newLastIdealVelocities[i] = oldLastIdealVelocities[foundOldIndex];
}
}
return [newMergedPropsStyles, newCurrentStyles, newCurrentVelocities, newLastIdealStyles, newLastIdealVelocities];
}
var TransitionMotion = (function (_React$Component) {
_inherits(TransitionMotion, _React$Component);
_createClass(TransitionMotion, null, [{
key: 'propTypes',
value: {
defaultStyles: _propTypes2['default'].arrayOf(_propTypes2['default'].shape({
key: _propTypes2['default'].string.isRequired,
data: _propTypes2['default'].any,
style: _propTypes2['default'].objectOf(_propTypes2['default'].number).isRequired
})),
styles: _propTypes2['default'].oneOfType([_propTypes2['default'].func, _propTypes2['default'].arrayOf(_propTypes2['default'].shape({
key: _propTypes2['default'].string.isRequired,
data: _propTypes2['default'].any,
style: _propTypes2['default'].objectOf(_propTypes2['default'].oneOfType([_propTypes2['default'].number, _propTypes2['default'].object])).isRequired
}))]).isRequired,
children: _propTypes2['default'].func.isRequired,
willEnter: _propTypes2['default'].func,
willLeave: _propTypes2['default'].func,
didLeave: _propTypes2['default'].func
},
enumerable: true
}, {
key: 'defaultProps',
value: {
willEnter: function willEnter(styleThatEntered) {
return _stripStyle2['default'](styleThatEntered.style);
},
// recall: returning null makes the current unmounting TransitionStyle
// disappear immediately
willLeave: function willLeave() {
return null;
},
didLeave: function didLeave() {}
},
enumerable: true
}]);
function TransitionMotion(props) {
var _this = this;
_classCallCheck(this, TransitionMotion);
_React$Component.call(this, props);
this.unmounting = false;
this.animationID = null;
this.prevTime = 0;
this.accumulatedTime = 0;
this.unreadPropStyles = null;
this.clearUnreadPropStyle = function (unreadPropStyles) {
var _mergeAndSync = mergeAndSync(_this.props.willEnter, _this.props.willLeave, _this.props.didLeave, _this.state.mergedPropsStyles, unreadPropStyles, _this.state.currentStyles, _this.state.currentVelocities, _this.state.lastIdealStyles, _this.state.lastIdealVelocities);
var mergedPropsStyles = _mergeAndSync[0];
var currentStyles = _mergeAndSync[1];
var currentVelocities = _mergeAndSync[2];
var lastIdealStyles = _mergeAndSync[3];
var lastIdealVelocities = _mergeAndSync[4];
for (var i = 0; i < unreadPropStyles.length; i++) {
var unreadPropStyle = unreadPropStyles[i].style;
var dirty = false;
for (var key in unreadPropStyle) {
if (!Object.prototype.hasOwnProperty.call(unreadPropStyle, key)) {
continue;
}
var styleValue = unreadPropStyle[key];
if (typeof styleValue === 'number') {
if (!dirty) {
dirty = true;
currentStyles[i] = _extends({}, currentStyles[i]);
currentVelocities[i] = _extends({}, currentVelocities[i]);
lastIdealStyles[i] = _extends({}, lastIdealStyles[i]);
lastIdealVelocities[i] = _extends({}, lastIdealVelocities[i]);
mergedPropsStyles[i] = {
key: mergedPropsStyles[i].key,
data: mergedPropsStyles[i].data,
style: _extends({}, mergedPropsStyles[i].style)
};
}
currentStyles[i][key] = styleValue;
currentVelocities[i][key] = 0;
lastIdealStyles[i][key] = styleValue;
lastIdealVelocities[i][key] = 0;
mergedPropsStyles[i].style[key] = styleValue;
}
}
}
// unlike the other 2 components, we can't detect staleness and optionally
// opt out of setState here. each style object's data might contain new
// stuff we're not/cannot compare
_this.setState({
currentStyles: currentStyles,
currentVelocities: currentVelocities,
mergedPropsStyles: mergedPropsStyles,
lastIdealStyles: lastIdealStyles,
lastIdealVelocities: lastIdealVelocities
});
};
this.startAnimationIfNecessary = function () {
if (_this.unmounting) {
return;
}
// TODO: when config is {a: 10} and dest is {a: 10} do we raf once and
// call cb? No, otherwise accidental parent rerender causes cb trigger
_this.animationID = _raf2['default'](function (timestamp) {
// https://github.com/chenglou/react-motion/pull/420
// > if execution passes the conditional if (this.unmounting), then
// executes async defaultRaf and after that component unmounts and after
// that the callback of defaultRaf is called, then setState will be called
// on unmounted component.
if (_this.unmounting) {
return;
}
var propStyles = _this.props.styles;
var destStyles = typeof propStyles === 'function' ? propStyles(rehydrateStyles(_this.state.mergedPropsStyles, _this.unreadPropStyles, _this.state.lastIdealStyles)) : propStyles;
// check if we need to animate in the first place
if (shouldStopAnimationAll(_this.state.currentStyles, destStyles, _this.state.currentVelocities, _this.state.mergedPropsStyles)) {
// no need to cancel animationID here; shouldn't have any in flight
_this.animationID = null;
_this.accumulatedTime = 0;
return;
}
var currentTime = timestamp || _performanceNow2['default']();
var timeDelta = currentTime - _this.prevTime;
_this.prevTime = currentTime;
_this.accumulatedTime = _this.accumulatedTime + timeDelta;
// more than 10 frames? prolly switched browser tab. Restart
if (_this.accumulatedTime > msPerFrame * 10) {
_this.accumulatedTime = 0;
}
if (_this.accumulatedTime === 0) {
// no need to cancel animationID here; shouldn't have any in flight
_this.animationID = null;
_this.startAnimationIfNecessary();
return;
}
var currentFrameCompletion = (_this.accumulatedTime - Math.floor(_this.accumulatedTime / msPerFrame) * msPerFrame) / msPerFrame;
var framesToCatchUp = Math.floor(_this.accumulatedTime / msPerFrame);
var _mergeAndSync2 = mergeAndSync(_this.props.willEnter, _this.props.willLeave, _this.props.didLeave, _this.state.mergedPropsStyles, destStyles, _this.state.currentStyles, _this.state.currentVelocities, _this.state.lastIdealStyles, _this.state.lastIdealVelocities);
var newMergedPropsStyles = _mergeAndSync2[0];
var newCurrentStyles = _mergeAndSync2[1];
var newCurrentVelocities = _mergeAndSync2[2];
var newLastIdealStyles = _mergeAndSync2[3];
var newLastIdealVelocities = _mergeAndSync2[4];
for (var i = 0; i < newMergedPropsStyles.length; i++) {
var newMergedPropsStyle = newMergedPropsStyles[i].style;
var newCurrentStyle = {};
var newCurrentVelocity = {};
var newLastIdealStyle = {};
var newLastIdealVelocity = {};
for (var key in newMergedPropsStyle) {
if (!Object.prototype.hasOwnProperty.call(newMergedPropsStyle, key)) {
continue;
}
var styleValue = newMergedPropsStyle[key];
if (typeof styleValue === 'number') {
newCurrentStyle[key] = styleValue;
newCurrentVelocity[key] = 0;
newLastIdealStyle[key] = styleValue;
newLastIdealVelocity[key] = 0;
} else {
var newLastIdealStyleValue = newLastIdealStyles[i][key];
var newLastIdealVelocityValue = newLastIdealVelocities[i][key];
for (var j = 0; j < framesToCatchUp; j++) {
var _stepper = _stepper4['default'](msPerFrame / 1000, newLastIdealStyleValue, newLastIdealVelocityValue, styleValue.val, styleValue.stiffness, styleValue.damping, styleValue.precision);
newLastIdealStyleValue = _stepper[0];
newLastIdealVelocityValue = _stepper[1];
}
var _stepper2 = _stepper4['default'](msPerFrame / 1000, newLastIdealStyleValue, newLastIdealVelocityValue, styleValue.val, styleValue.stiffness, styleValue.damping, styleValue.precision);
var nextIdealX = _stepper2[0];
var nextIdealV = _stepper2[1];
newCurrentStyle[key] = newLastIdealStyleValue + (nextIdealX - newLastIdealStyleValue) * currentFrameCompletion;
newCurrentVelocity[key] = newLastIdealVelocityValue + (nextIdealV - newLastIdealVelocityValue) * currentFrameCompletion;
newLastIdealStyle[key] = newLastIdealStyleValue;
newLastIdealVelocity[key] = newLastIdealVelocityValue;
}
}
newLastIdealStyles[i] = newLastIdealStyle;
newLastIdealVelocities[i] = newLastIdealVelocity;
newCurrentStyles[i] = newCurrentStyle;
newCurrentVelocities[i] = newCurrentVelocity;
}
_this.animationID = null;
// the amount we're looped over above
_this.accumulatedTime -= framesToCatchUp * msPerFrame;
_this.setState({
currentStyles: newCurrentStyles,
currentVelocities: newCurrentVelocities,
lastIdealStyles: newLastIdealStyles,
lastIdealVelocities: newLastIdealVelocities,
mergedPropsStyles: newMergedPropsStyles
});
_this.unreadPropStyles = null;
_this.startAnimationIfNecessary();
});
};
this.state = this.defaultState();
}
TransitionMotion.prototype.defaultState = function defaultState() {
var _props = this.props;
var defaultStyles = _props.defaultStyles;
var styles = _props.styles;
var willEnter = _props.willEnter;
var willLeave = _props.willLeave;
var didLeave = _props.didLeave;
var destStyles = typeof styles === 'function' ? styles(defaultStyles) : styles;
// this is special. for the first time around, we don't have a comparison
// between last (no last) and current merged props. we'll compute last so:
// say default is {a, b} and styles (dest style) is {b, c}, we'll
// fabricate last as {a, b}
var oldMergedPropsStyles = undefined;
if (defaultStyles == null) {
oldMergedPropsStyles = destStyles;
} else {
oldMergedPropsStyles = defaultStyles.map(function (defaultStyleCell) {
// TODO: key search code
for (var i = 0; i < destStyles.length; i++) {
if (destStyles[i].key === defaultStyleCell.key) {
return destStyles[i];
}
}
return defaultStyleCell;
});
}
var oldCurrentStyles = defaultStyles == null ? destStyles.map(function (s) {
return _stripStyle2['default'](s.style);
}) : defaultStyles.map(function (s) {
return _stripStyle2['default'](s.style);
});
var oldCurrentVelocities = defaultStyles == null ? destStyles.map(function (s) {
return _mapToZero2['default'](s.style);
}) : defaultStyles.map(function (s) {
return _mapToZero2['default'](s.style);
});
var _mergeAndSync3 = mergeAndSync(
// Because this is an old-style createReactClass component, Flow doesn't
// understand that the willEnter and willLeave props have default values
// and will always be present.
willEnter, willLeave, didLeave, oldMergedPropsStyles, destStyles, oldCurrentStyles, oldCurrentVelocities, oldCurrentStyles, // oldLastIdealStyles really
oldCurrentVelocities);
var mergedPropsStyles = _mergeAndSync3[0];
var currentStyles = _mergeAndSync3[1];
var currentVelocities = _mergeAndSync3[2];
var lastIdealStyles = _mergeAndSync3[3];
var lastIdealVelocities = _mergeAndSync3[4];
// oldLastIdealVelocities really
return {
currentStyles: currentStyles,
currentVelocities: currentVelocities,
lastIdealStyles: lastIdealStyles,
lastIdealVelocities: lastIdealVelocities,
mergedPropsStyles: mergedPropsStyles
};
};
// after checking for unreadPropStyles != null, we manually go set the
// non-interpolating values (those that are a number, without a spring
// config)
TransitionMotion.prototype.componentDidMount = function componentDidMount() {
this.prevTime = _performanceNow2['default']();
this.startAnimationIfNecessary();
};
TransitionMotion.prototype.componentWillReceiveProps = function componentWillReceiveProps(props) {
if (this.unreadPropStyles) {
// previous props haven't had the chance to be set yet; set them here
this.clearUnreadPropStyle(this.unreadPropStyles);
}
var styles = props.styles;
if (typeof styles === 'function') {
this.unreadPropStyles = styles(rehydrateStyles(this.state.mergedPropsStyles, this.unreadPropStyles, this.state.lastIdealStyles));
} else {
this.unreadPropStyles = styles;
}
if (this.animationID == null) {
this.prevTime = _performanceNow2['default']();
this.startAnimationIfNecessary();
}
};
TransitionMotion.prototype.componentWillUnmount = function componentWillUnmount() {
this.unmounting = true;
if (this.animationID != null) {
_raf2['default'].cancel(this.animationID);
this.animationID = null;
}
};
TransitionMotion.prototype.render = function render() {
var hydratedStyles = rehydrateStyles(this.state.mergedPropsStyles, this.unreadPropStyles, this.state.currentStyles);
var renderedChildren = this.props.children(hydratedStyles);
return renderedChildren && _react2['default'].Children.only(renderedChildren);
};
return TransitionMotion;
})(_react2['default'].Component);
exports['default'] = TransitionMotion;
module.exports = exports['default'];
// list of styles, each containing interpolating values. Part of what's passed
// to children function. Notice that this is
// Array<ActualInterpolatingStyleObject>, without the wrapper that is {key: ...,
// data: ... style: ActualInterpolatingStyleObject}. Only mergedPropsStyles
// contains the key & data info (so that we only have a single source of truth
// for these, and to save space). Check the comment for `rehydrateStyles` to
// see how we regenerate the entirety of what's passed to children function
// the array that keeps track of currently rendered stuff! Including stuff
// that you've unmounted but that's still animating. This is where it lives
// it's possible that currentStyle's value is stale: if props is immediately
// changed from 0 to 400 to spring(0) again, the async currentStyle is still
// at 0 (didn't have time to tick and interpolate even once). If we naively
// compare currentStyle with destVal it'll be 0 === 0 (no animation, stop).
// In reality currentStyle should be 400
/***/ }),
/* 22 */
/***/ (function(module, exports) {
// core keys merging algorithm. If previous render's keys are [a, b], and the
// next render's [c, b, d], what's the final merged keys and ordering?
// - c and a must both be before b
// - b before d
// - ordering between a and c ambiguous
// this reduces to merging two partially ordered lists (e.g. lists where not
// every item has a definite ordering, like comparing a and c above). For the
// ambiguous ordering we deterministically choose to place the next render's
// item after the previous'; so c after a
// this is called a topological sorting. Except the existing algorithms don't
// work well with js bc of the amount of allocation, and isn't optimized for our
// current use-case bc the runtime is linear in terms of edges (see wiki for
// meaning), which is huge when two lists have many common elements
'use strict';
exports.__esModule = true;
exports['default'] = mergeDiff;
function mergeDiff(prev, next, onRemove) {
// bookkeeping for easier access of a key's index below. This is 2 allocations +
// potentially triggering chrome hash map mode for objs (so it might be faster
var prevKeyIndex = {};
for (var i = 0; i < prev.length; i++) {
prevKeyIndex[prev[i].key] = i;
}
var nextKeyIndex = {};
for (var i = 0; i < next.length; i++) {
nextKeyIndex[next[i].key] = i;
}
// first, an overly elaborate way of merging prev and next, eliminating
// duplicates (in terms of keys). If there's dupe, keep the item in next).
// This way of writing it saves allocations
var ret = [];
for (var i = 0; i < next.length; i++) {
ret[i] = next[i];
}
for (var i = 0; i < prev.length; i++) {
if (!Object.prototype.hasOwnProperty.call(nextKeyIndex, prev[i].key)) {
// this is called my TM's `mergeAndSync`, which calls willLeave. We don't
// merge in keys that the user desires to kill
var fill = onRemove(i, prev[i]);
if (fill != null) {
ret.push(fill);
}
}
}
// now all the items all present. Core sorting logic to have the right order
return ret.sort(function (a, b) {
var nextOrderA = nextKeyIndex[a.key];
var nextOrderB = nextKeyIndex[b.key];
var prevOrderA = prevKeyIndex[a.key];
var prevOrderB = prevKeyIndex[b.key];
if (nextOrderA != null && nextOrderB != null) {
// both keys in next
return nextKeyIndex[a.key] - nextKeyIndex[b.key];
} else if (prevOrderA != null && prevOrderB != null) {
// both keys in prev
return prevKeyIndex[a.key] - prevKeyIndex[b.key];
} else if (nextOrderA != null) {
// key a in next, key b in prev
// how to determine the order between a and b? We find a "pivot" (term
// abuse), a key present in both prev and next, that is sandwiched between
// a and b. In the context of our above example, if we're comparing a and
// d, b's (the only) pivot
for (var i = 0; i < next.length; i++) {
var pivot = next[i].key;
if (!Object.prototype.hasOwnProperty.call(prevKeyIndex, pivot)) {
continue;
}
if (nextOrderA < nextKeyIndex[pivot] && prevOrderB > prevKeyIndex[pivot]) {
return -1;
} else if (nextOrderA > nextKeyIndex[pivot] && prevOrderB < prevKeyIndex[pivot]) {
return 1;
}
}
// pluggable. default to: next bigger than prev
return 1;
}
// prevOrderA, nextOrderB
for (var i = 0; i < next.length; i++) {
var pivot = next[i].key;
if (!Object.prototype.hasOwnProperty.call(prevKeyIndex, pivot)) {
continue;
}
if (nextOrderB < nextKeyIndex[pivot] && prevOrderA > prevKeyIndex[pivot]) {
return 1;
} else if (nextOrderB > nextKeyIndex[pivot] && prevOrderA < prevKeyIndex[pivot]) {
return -1;
}
}
// pluggable. default to: next bigger than prev
return -1;
});
}
module.exports = exports['default'];
// to loop through and find a key's index each time), but I no longer care
/***/ }),
/* 23 */
/***/ (function(module, exports, __webpack_require__) {
'use strict';
exports.__esModule = true;
var _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; };
exports['default'] = spring;
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
var _presets = __webpack_require__(24);
var _presets2 = _interopRequireDefault(_presets);
var defaultConfig = _extends({}, _presets2['default'].noWobble, {
precision: 0.01
});
function spring(val, config) {
return _extends({}, defaultConfig, config, { val: val });
}
module.exports = exports['default'];
/***/ }),
/* 24 */
/***/ (function(module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = {
noWobble: { stiffness: 170, damping: 26 }, // the default, if nothing provided
gentle: { stiffness: 120, damping: 14 },
wobbly: { stiffness: 180, damping: 12 },
stiff: { stiffness: 210, damping: 20 }
};
module.exports = exports["default"];
/***/ }),
/* 25 */
/***/ (function(module, exports, __webpack_require__) {
/* WEBPACK VAR INJECTION */(function(process) {'use strict';
exports.__esModule = true;
exports['default'] = reorderKeys;
var hasWarned = false;
function reorderKeys() {
if (process.env.NODE_ENV === 'development') {
if (!hasWarned) {
hasWarned = true;
console.error('`reorderKeys` has been removed, since it is no longer needed for TransitionMotion\'s new styles array API.');
}
}
}
module.exports = exports['default'];
/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(6)))
/***/ })
/******/ ])
});
;
//# sourceMappingURL=react-motion.map