Fix InGame Overlay notification dark bar
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@ -376,29 +376,6 @@ jackmyth.styles
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{}
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{}
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}
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}
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// Notification Overrides
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// Seems doesn't work
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CAchievmentNotification { render { 0="fill( x0 , y0 , x1, y1, DefaultBackground)" } }
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BroadcastApproveNotification { render { 0="fill( x0 , y0 , x1, y1, DefaultBackground)" } }
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BroadcastInviteNotification { render { 0="fill( x0 , y0 , x1, y1, DefaultBackground)" } }
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BroadcastPublicStateNotification { render { 0="fill( x0 , y0 , x1, y1, DefaultBackground)" } }
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CBroadcastRecorderNotification { render { 0="fill( x0 , y0 , x1, y1, DefaultBackground)" } }
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BroadcastUploadErrorNotification { render { 0="fill( x0 , y0 , x1, y1, DefaultBackground)" } }
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BroadcastViewerNotification { render { 0="fill( x0 , y0 , x1, y1, DefaultBackground)" } }
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CChatInvitationNotification { render { 0="fill( x0 , y0 , x1, y1, DefaultBackground)" } }
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CChatMsgNotification { render { 0="fill( x0 , y0 , x1, y1, DefaultBackground)" } }
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CClanEventNotification { render { 0="fill( x0 , y0 , x1, y1, DefaultBackground)" } }
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CClanInvitationNotification { render { 0="fill( x0 , y0 , x1, y1, DefaultBackground)" } }
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CFriendInGameNotification { render { 0="fill( x0 , y0 , x1, y1, DefaultBackground)" } }
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CFriendInvitationNotification { render { 0="fill( x0 , y0 , x1, y1, DefaultBackground)" } }
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CFriendOnlineNotification { render { 0="fill( x0 , y0 , x1, y1, DefaultBackground)" } }
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CGameInvitationNotification { render { 0="fill( x0 , y0 , x1, y1, DefaultBackground)" } }
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GiftReceivedNotification { render { 0="fill( x0 , y0 , x1, y1, DefaultBackground)" } }
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ItemReceivedNotification { render { 0="fill( x0 , y0 , x1, y1, DefaultBackground)" } }
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NewTurnsNotification { render { 0="fill( x0 , y0 , x1, y1, DefaultBackground)" } }
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TradInvitationNotification { render { 0="fill( x0 , y0 , x1, y1, DefaultBackground)" } }
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CVoiceChatInviteNotification { render { 0="fill( x0 , y0 , x1, y1, DefaultBackground)" } }
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}
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}
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//"layout"
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//"layout"
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@ -23,8 +23,8 @@
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Notifications.PanelPosition "BottomRight" // Can be "BottomRight", "BottomLeft", "TopRight", "TopLeft"
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Notifications.PanelPosition "BottomRight" // Can be "BottomRight", "BottomLeft", "TopRight", "TopLeft"
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Notifications.PanelPosition "TopRight" [$OSX] // the dock is on the bottom for OSX, so instead pop top right like other apps do
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Notifications.PanelPosition "TopRight" [$OSX] // the dock is on the bottom for OSX, so instead pop top right like other apps do
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Notifications.SlideDirection "Vertical" // Can be "Vertical", "Horizontal", "None" and controls slide effect
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Notifications.SlideDirection "Vertical" // Can be "Vertical", "Horizontal", "None" and controls slide effect
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Notifications.FadeInTime "0.45" // Controls the time it takes to slide/fade into view
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Notifications.FadeInTime "1" // Controls the time it takes to slide/fade into view
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Notifications.FadeOutTime "0.45" // Controls the time it takes to slide/fade out of view
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Notifications.FadeOutTime "1" // Controls the time it takes to slide/fade out of view
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Notifications.DisplayTime "6.0" // Controls the length of time at steady state after fade in and before fade out
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Notifications.DisplayTime "6.0" // Controls the length of time at steady state after fade in and before fade out
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Notifications.StackSize "10" // Controls how many panels we will stack before background queuing
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Notifications.StackSize "10" // Controls how many panels we will stack before background queuing
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@ -39,7 +39,7 @@
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Menu.TextInset "10"
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Menu.TextInset "10"
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PropertySheet.TransitionEffectTime "0" // time to change from one tab to another
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PropertySheet.TransitionEffectTime "0.5" // time to change from one tab to another
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PropertySheet.TabGap 0
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PropertySheet.TabGap 0
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RichText.InsetX 8
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RichText.InsetX 8
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@ -1,5 +1,14 @@
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"steam/cached/OverlaySplash.res"
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"steam/cached/OverlaySplash.res"
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{
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{
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layout
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{
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place
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{
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control="DarkenedRegion"
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width=0
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height=0
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}
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}
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"OverlaySplashScreen"
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"OverlaySplashScreen"
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{
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{
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"ControlName" "COverlaySplash"
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"ControlName" "COverlaySplash"
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