Fix InGame Overlay notification dark bar

This commit is contained in:
Jack-Myth 2019-11-16 20:31:59 +08:00
parent f592b62808
commit 5c8299043b
3 changed files with 12 additions and 26 deletions

View File

@ -376,29 +376,6 @@ jackmyth.styles
{}
}
// Notification Overrides
// Seems doesn't work
CAchievmentNotification { render { 0="fill( x0 , y0 , x1, y1, DefaultBackground)" } }
BroadcastApproveNotification { render { 0="fill( x0 , y0 , x1, y1, DefaultBackground)" } }
BroadcastInviteNotification { render { 0="fill( x0 , y0 , x1, y1, DefaultBackground)" } }
BroadcastPublicStateNotification { render { 0="fill( x0 , y0 , x1, y1, DefaultBackground)" } }
CBroadcastRecorderNotification { render { 0="fill( x0 , y0 , x1, y1, DefaultBackground)" } }
BroadcastUploadErrorNotification { render { 0="fill( x0 , y0 , x1, y1, DefaultBackground)" } }
BroadcastViewerNotification { render { 0="fill( x0 , y0 , x1, y1, DefaultBackground)" } }
CChatInvitationNotification { render { 0="fill( x0 , y0 , x1, y1, DefaultBackground)" } }
CChatMsgNotification { render { 0="fill( x0 , y0 , x1, y1, DefaultBackground)" } }
CClanEventNotification { render { 0="fill( x0 , y0 , x1, y1, DefaultBackground)" } }
CClanInvitationNotification { render { 0="fill( x0 , y0 , x1, y1, DefaultBackground)" } }
CFriendInGameNotification { render { 0="fill( x0 , y0 , x1, y1, DefaultBackground)" } }
CFriendInvitationNotification { render { 0="fill( x0 , y0 , x1, y1, DefaultBackground)" } }
CFriendOnlineNotification { render { 0="fill( x0 , y0 , x1, y1, DefaultBackground)" } }
CGameInvitationNotification { render { 0="fill( x0 , y0 , x1, y1, DefaultBackground)" } }
GiftReceivedNotification { render { 0="fill( x0 , y0 , x1, y1, DefaultBackground)" } }
ItemReceivedNotification { render { 0="fill( x0 , y0 , x1, y1, DefaultBackground)" } }
NewTurnsNotification { render { 0="fill( x0 , y0 , x1, y1, DefaultBackground)" } }
TradInvitationNotification { render { 0="fill( x0 , y0 , x1, y1, DefaultBackground)" } }
CVoiceChatInviteNotification { render { 0="fill( x0 , y0 , x1, y1, DefaultBackground)" } }
}
//"layout"

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@ -23,8 +23,8 @@
Notifications.PanelPosition "BottomRight" // Can be "BottomRight", "BottomLeft", "TopRight", "TopLeft"
Notifications.PanelPosition "TopRight" [$OSX] // the dock is on the bottom for OSX, so instead pop top right like other apps do
Notifications.SlideDirection "Vertical" // Can be "Vertical", "Horizontal", "None" and controls slide effect
Notifications.FadeInTime "0.45" // Controls the time it takes to slide/fade into view
Notifications.FadeOutTime "0.45" // Controls the time it takes to slide/fade out of view
Notifications.FadeInTime "1" // Controls the time it takes to slide/fade into view
Notifications.FadeOutTime "1" // Controls the time it takes to slide/fade out of view
Notifications.DisplayTime "6.0" // Controls the length of time at steady state after fade in and before fade out
Notifications.StackSize "10" // Controls how many panels we will stack before background queuing
@ -39,7 +39,7 @@
Menu.TextInset "10"
PropertySheet.TransitionEffectTime "0" // time to change from one tab to another
PropertySheet.TransitionEffectTime "0.5" // time to change from one tab to another
PropertySheet.TabGap 0
RichText.InsetX 8

View File

@ -1,5 +1,14 @@
"steam/cached/OverlaySplash.res"
{
layout
{
place
{
control="DarkenedRegion"
width=0
height=0
}
}
"OverlaySplashScreen"
{
"ControlName" "COverlaySplash"