添加更多配置文件设置,实现了一个api,完成部分文件的部分测试
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@ -1,7 +1,8 @@
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const defaultPrehandler = async function (req, rep) { }
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export const config = {
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database: {
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url: 'mongodb://localhost:27017',
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db: 'yggdrasil'
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url: 'mongodb://localhost:27017/yggdrasil?readPreference=primary&appname=MongoDB%20Compass&directConnection=true&ssl=false',
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},
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server: {
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port: 3000,
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@ -10,5 +11,13 @@ export const config = {
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signing: {
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public: '/path/to/public.pem',
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private: '/path/to/private.key'
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},
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custom: {
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overridePrehandler: (url) => {
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return defaultPrehandler
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},
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preHooks: (fastify) => {},
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preRouting: (fastify) => {},
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postRouting: (fastify) => {},
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}
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}
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}
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@ -1,11 +1,37 @@
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import * as Crypto from 'crypto'
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import { server } from './index.js'
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import hexToUuid from 'hex-to-uuid'
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export function generateToken(username) {
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const key = `${Date.now()}-${ Crypto.createHash('sha256').update(Crypto.randomBytes(32)).digest('hex')}-${username}-lsp-${Math.random() * 1.048596}`
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const token = Crypto.createHash('sha256').update(key).digest('hex')
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return [token, key]
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}
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server.log.info(`随机生成器 > 为玩家 ${username} 生成令牌: ${token} | 随机 key = ${key}`)
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return token
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}
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export function uuid(input) {
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let md5Bytes = Crypto.createHash('md5').update(input).digest()
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md5Bytes[6] &= 0x0f; // clear version
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md5Bytes[6] |= 0x30; // set to version 3
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md5Bytes[8] &= 0x3f; // clear variant
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md5Bytes[8] |= 0x80; // set to IETF variant
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return hexToUuid(md5Bytes.toString('hex'))
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}
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export function noSymboUUID(input) {
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let md5Bytes = Crypto.createHash('md5').update(input).digest()
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md5Bytes[6] &= 0x0f; // clear version
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md5Bytes[6] |= 0x30; // set to version 3
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md5Bytes[8] &= 0x3f; // clear variant
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md5Bytes[8] |= 0x80; // set to IETF variant
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return md5Bytes.toString('hex')
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}
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export function uuidToNoSymboUUID(uuid) {
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return uuid.replace('-', '')
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}
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export function toSymboUUID(uuid) {
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return hexToUuid(uuid)
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}
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console.log(uuid('test'))
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@ -16,6 +16,10 @@ export async function headerValidation(req, rep) {
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}
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}
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export async function deserilize(req, payload) {
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return JSON.parse(payload)
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export async function handleError(err, req, rep) {
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return rep.code(500).send({
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error: "InternalServerError",
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errorMessage: "服务器内部错误",
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cause: err.message
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})
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}
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33
src/index.js
33
src/index.js
@ -1,8 +1,8 @@
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import { fastify } from 'fastify'
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import { mongoose } from 'mongoose'
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import { generateToken } from './generator.js'
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import { registerModels } from './models/index.js';
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import * as Hooks from './hooks.js'
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import * as AuthenticateRoutings from './routes/authenticate.js'
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export const server = fastify({
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logger: {
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@ -10,12 +10,13 @@ export const server = fastify({
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}
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})
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//export const logger = server.log
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;(async () => {
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const { config } = await import('./config.js')
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server.decorate('config', config)
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server.decorate('conf', config)
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const mongooseClient = await mongoose.connect(config.database.url)
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const models = registerModels(mongooseClient)
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@ -23,10 +24,36 @@ export const server = fastify({
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server.decorate('mongoose', mongooseClient)
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server.decorate('models', models)
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config.custom.preHooks(server)
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server.addHook('preHandler', Hooks.headerValidation)
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config.custom.preRouting(server)
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server.route(AuthenticateRoutings.authenticate)
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config.custom.postRouting(server)
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/*
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// Create a test player
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await new models.Player({
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username: 'test',
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password: '8d969eef6ecad3c29a3a629280e686cf0c3f5d5a86aff3ca12020c923adc6c92',
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email: 'i@lama.icu',
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uuid: '098f6bcd-4621-3373-8ade-4e832627b4f6',
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texture: {
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skin: 'assets.lama.icu/textures/skin/steve.png',
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cape: 'assets.lama.icu/textures/cape/default.png'
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},
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registerDate: Date.now(),
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permissions: [{ node: 'login', allowed: true, duration: 0, eternal: true, startDate: Date.now(), highPriority: false }]
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}).save()
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*/
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if(!process.env["UNIT_TEST"]) {
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await launch(config)
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}
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})()
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const launch = async (config) => {
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await server.listen(config.server.port, config.server.url)
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server.log.info("老色批世界树 > 基于 fastify 的高性能 HTTP 服务器已启动")
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})()
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}
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@ -2,7 +2,7 @@ import mongoose from 'mongoose'
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const { Schema } = mongoose
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export const PlayerSchema = new Schema({
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username: String,
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username: String, // 有符号 UUID
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password: String,
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email: String,
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uuid: String,
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@ -11,5 +11,57 @@ export const PlayerSchema = new Schema({
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cape: String,
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},
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registerDate: Number,
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permissions: [{ node: String, allowed: Boolean, duration: Number, eternal: Boolean, startDate: Number, highPriority: Boolean }], // ban -> true
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})
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permissions: [{ node: String, allowed: Boolean, duration: Number, startDate: Number, highPriority: Boolean }], // ban -> true
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})
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export const PlayerSeriliazationSchema = {
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"type": "object",
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"properties": {
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"id": {
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"type": "string"
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},
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"name": {
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"type": "string"
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},
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"properties": {
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"type": "array",
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"items": {
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"type": "object",
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"properties": {
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"name": {
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"type": "string"
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},
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"value": {
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"type": "string"
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},
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"signature": {
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"type": "string"
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}
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}
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}
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}
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}
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}
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export const PlayerAccountSerializationSchema = {
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"type": "object",
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"properties": {
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"id": {
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"type": "string"
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},
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"properties": {
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"type": "array",
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"items": {
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"type": "object",
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"properties": {
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"name": {
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"type": "string"
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},
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"value": {
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"type": "string"
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}
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}
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}
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}
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}
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}
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@ -0,0 +1,130 @@
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import * as PlayerModel from '../models/player.js'
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import { createHash } from 'crypto'
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import { generateToken, uuidToNoSymboUUID } from '../generator.js'
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export const authenticate = {
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method: 'POST',
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url: '/authserver/authenticate',
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schema: {
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body: {
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"type": "object",
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"properties": {
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"username": {
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"type": "string"
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},
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"password": {
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"type": "string"
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},
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"clientToken": {
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"type": "string"
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},
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"requestUser": {
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"type": "boolean"
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},
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"agent": {
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"type": "object",
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"properties": {
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"name": {
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"type": "string"
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},
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"version": {
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"type": "integer"
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}
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}
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}
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}
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},
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response: {
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200: {
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"type": "object",
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"properties": {
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"accessToken": {
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"type": "string"
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},
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"clientToken": {
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"type": "string"
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},
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"availableProfiles": {
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"type": "array",
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"items": [{...PlayerModel.PlayerSeriliazationSchema}]
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},
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"selectedProfile": PlayerModel.PlayerSeriliazationSchema,
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"user": PlayerModel.PlayerAccountSerializationSchema
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}
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}
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}
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},
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preHandler: async function(req, rep) {
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this.conf.custom.overridePrehandler('/authserver/authenticate')
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},
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handler: async function (req, rep) {
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let { username, password, clientToken, requestUser, agent } = req.body
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const player = await this.models.Player.findOne({ email: username, password: createHash('sha256').update(password).digest().toString('hex').toLowerCase() })
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if(!player || !player.permissions.some((it) => {
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return it.node === 'login' && it.allowed && (it.duration === 0 || it.startDate + it.duration > Date.now())
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})) {
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return await rep.code(401).send({
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error: "Unauthorized",
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errorMessage: "用户名或密码错误",
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cause: "用户名或密码错误"
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})
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}
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if(!clientToken) {
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clientToken = createHash('sha256').update( "" + Math.random() * 1.048596).digest().toString('hex')
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}
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const [token, key] = await generateToken(clientToken, requestUser, agent)
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this.log.info(`/authserver/authenticate > 为玩家 ${username} 生成令牌: ${token} | 随机 key = ${key}`)
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const account = {
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id: uuidToNoSymboUUID(player.uuid),
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properties: [
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{
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preferredLanguage: "zh_CN"
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}
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]
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}
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const textures = {
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timestamp: 0,
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profileId: uuidToNoSymboUUID(player.uuid),
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profileName: player.username,
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textures: { }
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}
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if(player.textures.skin && player.textures.skin != 0) { // Must be '!=' if this change to '!==' will never works
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textures.textures.SKIN = {
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url: player.textures.skin,
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metadata
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}
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}
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const profile = {
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uuid: uuidToNoSymboUUID(player.uuid),
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name: player.username,
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properties: [
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{
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name: "texturs",
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value: Buffer.from(JSON.stringify(textures)).toString('base64')
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}
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]
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}
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new this.models.Token({
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uuid: player.uuid,
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token: token,
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expireDate: Date.now() + 1000 * 60 * 60 * 24 * 15,
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deadDate: Date.now() + 1000 * 60 * 60 * 24 * 30,
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state: 'alive'
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}).save()
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return await rep.send({
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accessToken: token,
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clientToken: clientToken,
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availableProfiles: [ profile ],
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selectedProfile: profile,
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user: account
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})
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}
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}
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