CKAN-meta/ActivateWhenShielded/ActivateWhenShielded-1.0.1....

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{
"spec_version": 1,
"identifier": "ActivateWhenShielded",
"name": "ActivateWhenShielded",
"abstract": "Allows engines to be activated when \"shielded\" (e.g. when inside a cargo bay, fairings, etc.) to get rid of some annoyances with shielded state detection. Useful for engine clusters inside a procedural fairing, missiles inside a Mk1 structural fuselage, etc.",
"author": "PickledTripod",
"license": "WTFPL",
"resources": {
"homepage": "http://forum.kerbalspaceprogram.com/threads/139677",
"kerbalstuff": "https://kerbalstuff.com/mod/1269/ActivateWhenShielded"
},
"version": "1.0.1",
"ksp_version": "1.0.5",
"depends": [
{
"name": "ModuleManager"
}
],
"install": [
{
"file": "GameData/ActivateWhenShielded.cfg",
"install_to": "GameData"
}
],
"download": "https://s3-us-west-2.amazonaws.com/ksp-ckan/B59F1808.zip",
"download_size": 471,
"x_generated_by": "netkan"
}