{ "spec_version": 1, "identifier": "RemoteTech", "license": "restricted", "release_status": "stable", "x_netkan_license_ok": true, "resources": { "repository": "https://github.com/RemoteTechnologiesGroup/RemoteTech", "bugtracker": "https://github.com/RemoteTechnologiesGroup/RemoteTech/issues", "manual": "http://remotetechnologiesgroup.github.io/RemoteTech/", "homepage": "http://forum.kerbalspaceprogram.com/threads/83305", "kerbalstuff": "https://kerbalstuff.com/mod/134/RemoteTech" }, "depends": [ { "name": "ModuleManager", "min_version": "2.3.1", "comment": "Earlier versions of MM have forward compatibility problems, according to the MM release notes." } ], "install": [ { "file": "GameData/RemoteTech", "install_to": "GameData" } ], "name": "RemoteTech", "abstract": "RemoteTech allows you to construct vast relay networks of communication satellites and remotely controlled unmanned vehicles. Your unmanned vessels require an uplink to a command station to be controlled. This adds a new layer of difficulty that compensates for the lack of live crew members.", "author": "Remote Technologies Group", "x_maintained_by": "Peppie23", "ksp_version": "1.0.2", "version": "1.6.5", "download": "https://kerbalstuff.com/mod/134/RemoteTech/download/1.6.5", "x_generated_by": "netkan", "download_size": 3482305 }