From f0df68d9c898b92bb5766bd69408015861d27c5a Mon Sep 17 00:00:00 2001 From: NetKAN inflator Robot Date: Tue, 10 Jan 2017 09:10:30 +0000 Subject: [PATCH] "NetKAN generated mods - EasyVesselSwitch-1.2.0" --- EasyVesselSwitch/EasyVesselSwitch-1.2.0.ckan | 36 ++++++++++++++++++++ 1 file changed, 36 insertions(+) create mode 100644 EasyVesselSwitch/EasyVesselSwitch-1.2.0.ckan diff --git a/EasyVesselSwitch/EasyVesselSwitch-1.2.0.ckan b/EasyVesselSwitch/EasyVesselSwitch-1.2.0.ckan new file mode 100644 index 0000000000..fc657f6013 --- /dev/null +++ b/EasyVesselSwitch/EasyVesselSwitch-1.2.0.ckan @@ -0,0 +1,36 @@ +{ + "spec_version": 1, + "identifier": "EasyVesselSwitch", + "name": "Easy Vessel Switch (EVS)", + "abstract": "Stock game doesn't offer consistent model of the camera positioning when active vessel is switched. EVS does. Now, your camera won't jump randomly as you switch between the vessels. Additionally to that you get some more features.", + "author": [ + "IgorZ" + ], + "license": "public-domain", + "resources": { + "homepage": "http://forum.kerbalspaceprogram.com/index.php?/topic/141180-easy-vessel-switch-evs/", + "curse": "http://kerbal.curseforge.com/projects/245805", + "repository": "https://github.com/ihsoft/EasyVesselSwitch", + "bugtracker": "https://github.com/ihsoft/EasyVesselSwitch/issues", + "x_screenshot": "https://media-curse.cursecdn.com/attachments/188/167/08dbaa4929d0ec2966ed8c393b7a43b6.jpeg" + }, + "version": "1.2.0", + "ksp_version_min": "1.2.0", + "ksp_version_max": "1.2.99", + "suggests": [ + { + "name": "KIS" + }, + { + "name": "KAS" + } + ], + "download": "https://addons-origin.cursecdn.com/files/2356/16/EasyVesselSwitch_v1.2.0.zip", + "download_size": 51233, + "download_hash": { + "sha1": "158980C142CD0F591F40A82CCB9ABF35D998C7ED", + "sha256": "BEE421E0E6B4777488935CE75E075BF857F2B0AF07FF3A8BCC6AF2E0B9358C64" + }, + "download_content_type": "application/zip", + "x_generated_by": "netkan" +}