From b3fbe702e0b4598abab8d3130c758adcd4f902e7 Mon Sep 17 00:00:00 2001 From: NetKAN inflator Robot Date: Wed, 24 Apr 2019 08:17:25 +0000 Subject: [PATCH] "NetKAN generated mods - EasyVesselSwitch-1.11" --- EasyVesselSwitch/EasyVesselSwitch-1.11.ckan | 36 +++++++++++++++++++++ 1 file changed, 36 insertions(+) create mode 100644 EasyVesselSwitch/EasyVesselSwitch-1.11.ckan diff --git a/EasyVesselSwitch/EasyVesselSwitch-1.11.ckan b/EasyVesselSwitch/EasyVesselSwitch-1.11.ckan new file mode 100644 index 0000000000..b22c9bfa30 --- /dev/null +++ b/EasyVesselSwitch/EasyVesselSwitch-1.11.ckan @@ -0,0 +1,36 @@ +{ + "spec_version": 1, + "identifier": "EasyVesselSwitch", + "name": "Easy Vessel Switch (EVS)", + "abstract": "The stock game doesn't offer a consistent model of the camera positioning when the active vessel is switched. The EVS does. Now, your camera won't jump randomly as you switch between the vessels. Additionally to that you get some more features (see the forum).", + "author": [ + "IgorZ" + ], + "license": "public-domain", + "resources": { + "homepage": "http://forum.kerbalspaceprogram.com/index.php?/topic/141180-easy-vessel-switch-evs/", + "curse": "https://kerbal.curseforge.com/projects/245805", + "repository": "https://github.com/ihsoft/EasyVesselSwitch", + "bugtracker": "https://github.com/ihsoft/EasyVesselSwitch/issues", + "x_screenshot": "https://media.forgecdn.net/avatars/thumbnails/42/203/120/120/636006100400447117.jpeg" + }, + "version": "1.11", + "ksp_version_min": "1.7", + "ksp_version_max": "1.7.99", + "suggests": [ + { + "name": "KIS" + }, + { + "name": "KAS" + } + ], + "download": "https://media.forgecdn.net/files/2702/979/EasyVesselSwitch_v1.11.zip", + "download_size": 95376, + "download_hash": { + "sha1": "C79D149913FC66E73BBE2068788C31A71A17FB55", + "sha256": "C38ED8E2637CB2B0240B03B06ACB19F5CFE4F81B90BA1439C899BEBBDB6CBD53" + }, + "download_content_type": "application/zip", + "x_generated_by": "netkan" +}