Added KerbalJointReinforcement. Updated RealismOverhaul deps

This commit is contained in:
Paul Fenwick 2014-11-07 12:41:03 +11:00
parent b43f018872
commit 5689dd9ca5
2 changed files with 22 additions and 3 deletions

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@ -0,0 +1,19 @@
{
"spec_version": 1,
"identifier": "KerbalJointReinforcement",
"license": "GPL-3.0",
"release_status": "stable",
"resources": {
"repository": "https://github.com/ferram4/Kerbal-Joint-Reinforcement/",
"homepage": "http://forum.kerbalspaceprogram.com/threads/55657",
"kerbalstuff": "https://kerbalstuff.com/mod/53/Kerbal%20Joint%20Reinforcement"
},
"ksp_version": "0.25",
"name": "Kerbal Joint Reinforcement",
"abstract": "KJR tightens up the joints between parts and adds some physics-adjusting parameters to make vehicles more stable when loading on the launchpad or coming out of timewarp.",
"author": "ferram4",
"version": "v2.4.4",
"download": "https://kerbalstuff.com/mod/53/Kerbal%20Joint%20Reinforcement/download/v2.4.4",
"x_generated_by": "netkan",
"download_size": 36034
}

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@ -18,6 +18,9 @@
{
"name": "FerramAerospaceResearch"
},
{
"name": "KerbalJointReinforcement"
},
{
"name": "ModuleManager"
},
@ -44,9 +47,6 @@
{
"name": "CrossFeedEnabler"
},
{
"name": "KerbalJointReinforcement"
},
{
"name": "MechJeb"
},