'NetKAN generated mods - RemoteTech/RemoteTech-1.6.5.ckan'
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{
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"spec_version": 1,
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"identifier": "RemoteTech",
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"license": "restricted",
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"release_status": "stable",
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"x_netkan_license_ok": true,
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"resources": {
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"repository": "https://github.com/RemoteTechnologiesGroup/RemoteTech",
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"bugtracker": "https://github.com/RemoteTechnologiesGroup/RemoteTech/issues",
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"manual": "http://remotetechnologiesgroup.github.io/RemoteTech/",
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"homepage": "http://forum.kerbalspaceprogram.com/threads/83305",
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"kerbalstuff": "https://kerbalstuff.com/mod/134/RemoteTech"
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},
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"depends": [
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{
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"name": "ModuleManager",
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"min_version": "2.3.1",
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"comment": "Earlier versions of MM have forward compatibility problems, according to the MM release notes."
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}
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],
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"install": [
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{
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"file": "GameData/RemoteTech",
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"install_to": "GameData"
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}
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],
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"name": "RemoteTech",
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"abstract": "RemoteTech allows you to construct vast relay networks of communication satellites and remotely controlled unmanned vehicles. Your unmanned vessels require an uplink to a command station to be controlled. This adds a new layer of difficulty that compensates for the lack of live crew members.",
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"author": "Remote Technologies Group",
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"x_maintained_by": "Peppie23",
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"ksp_version": "1.0.2",
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"version": "1.6.5",
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"download": "https://kerbalstuff.com/mod/134/RemoteTech/download/1.6.5",
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"x_generated_by": "netkan",
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"download_size": 3482305
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}
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