CKAN-meta/RemoteTech/RemoteTech-v1.6.7.ckan

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{
"spec_version": 1,
"identifier": "RemoteTech",
"license": "restricted",
"release_status": "stable",
"resources": {
"repository": "https://github.com/RemoteTechnologiesGroup/RemoteTech",
"bugtracker": "https://github.com/RemoteTechnologiesGroup/RemoteTech/issues",
"manual": "http://remotetechnologiesgroup.github.io/RemoteTech/",
"homepage": "http://forum.kerbalspaceprogram.com/threads/83305",
"kerbalstuff": "https://kerbalstuff.com/mod/134/RemoteTech"
},
"depends": [
{
"name": "ModuleManager",
"min_version": "2.3.1",
"comment": "Earlier versions of MM have forward compatibility problems, according to the MM release notes."
}
],
"install": [
{
"file": "GameData/RemoteTech",
"install_to": "GameData"
}
],
"name": "RemoteTech",
"abstract": "RemoteTech allows you to construct vast relay networks of communication satellites and remotely controlled unmanned vehicles. Your unmanned vessels require an uplink to a command station to be controlled. This adds a new layer of difficulty that compensates for the lack of live crew members.",
"author": "Remote Technologies Group",
"x_maintained_by": "Peppie23",
"ksp_version": "1.0.4",
"version": "v1.6.7",
"download": "https://kerbalstuff.com/mod/134/RemoteTech/download/1.6.7",
"x_screenshot": "https://kerbalstuff.com/content/Starstrider42_807/RemoteTech/RemoteTech.png",
"download_size": 3482792,
"x_generated_by": "netkan"
}