From 4df957fdf3e5c9671d81ea55e23468ad26aab718 Mon Sep 17 00:00:00 2001 From: Tim-Paik Date: Mon, 31 Jan 2022 17:35:36 +0800 Subject: [PATCH] bundler ready --- .cargo/config.toml | 6 + .gitignore | 1 + Cargo.lock | 133 ++------------ neutauri.toml.example | 17 ++ neutauri_bundler/Cargo.toml | 8 +- neutauri_bundler/src/data.rs | 332 +++++++++++++++++++++++++++++++++++ neutauri_bundler/src/main.rs | 50 ++++-- neutauri_runtime/Cargo.toml | 3 - neutauri_runtime/src/data.rs | 176 +------------------ neutauri_runtime/src/main.rs | 1 - web_src/build/bundle.css | 1 + web_src/build/bundle.js | 2 + web_src/build/bundle.js.map | 1 + web_src/favicon.png | Bin 0 -> 3127 bytes web_src/global.css | 63 +++++++ web_src/index.html | 18 ++ 16 files changed, 501 insertions(+), 311 deletions(-) create mode 100644 .cargo/config.toml create mode 100644 neutauri.toml.example create mode 100644 neutauri_bundler/src/data.rs create mode 100644 web_src/build/bundle.css create mode 100644 web_src/build/bundle.js create mode 100644 web_src/build/bundle.js.map create mode 100644 web_src/favicon.png create mode 100644 web_src/global.css create mode 100644 web_src/index.html diff --git a/.cargo/config.toml b/.cargo/config.toml new file mode 100644 index 0000000..273ff66 --- /dev/null +++ b/.cargo/config.toml @@ -0,0 +1,6 @@ +[profile.release] +lto = true +opt-level = "z" + +[target.x86_64-pc-windows-msvc] +rustflags = ["-C", "target-feature=+crt-static"] diff --git a/.gitignore b/.gitignore index ea8c4bf..752c350 100644 --- a/.gitignore +++ b/.gitignore @@ -1 +1,2 @@ /target +neutauri.toml diff --git a/Cargo.lock b/Cargo.lock index 21e66c7..f766edf 100644 --- a/Cargo.lock +++ b/Cargo.lock @@ -59,17 +59,6 @@ dependencies = [ "system-deps 3.2.0", ] -[[package]] -name = "atty" -version = "0.2.14" -source = "registry+https://github.com/rust-lang/crates.io-index" -checksum = "d9b39be18770d11421cdb1b9947a45dd3f37e93092cbf377614828a319d5fee8" -dependencies = [ - "hermit-abi", - "libc", - "winapi", -] - [[package]] name = "autocfg" version = "1.0.1" @@ -187,36 +176,6 @@ version = "1.0.0" source = "registry+https://github.com/rust-lang/crates.io-index" checksum = "baf1de4339761588bc0619e3cbc0120ee582ebb74b53b4efbf79117bd2da40fd" -[[package]] -name = "clap" -version = "3.0.13" -source = "registry+https://github.com/rust-lang/crates.io-index" -checksum = "08799f92c961c7a1cf0cc398a9073da99e21ce388b46372c37f3191f2f3eed3e" -dependencies = [ - "atty", - "bitflags", - "clap_derive", - "indexmap", - "lazy_static", - "os_str_bytes", - "strsim 0.10.0", - "termcolor", - "textwrap", -] - -[[package]] -name = "clap_derive" -version = "3.0.12" -source = "registry+https://github.com/rust-lang/crates.io-index" -checksum = "0fd2078197a22f338bd4fbf7d6387eb6f0d6a3c69e6cbc09f5c93e97321fd92a" -dependencies = [ - "heck 0.4.0", - "proc-macro-error", - "proc-macro2", - "quote", - "syn", -] - [[package]] name = "cocoa" version = "0.24.0" @@ -446,7 +405,7 @@ dependencies = [ "ident_case", "proc-macro2", "quote", - "strsim 0.9.3", + "strsim", "syn", ] @@ -712,7 +671,7 @@ source = "registry+https://github.com/rust-lang/crates.io-index" checksum = "2aad66361f66796bfc73f530c51ef123970eb895ffba991a234fcf7bea89e518" dependencies = [ "anyhow", - "heck 0.3.3", + "heck", "proc-macro-crate 1.1.0", "proc-macro-error", "proc-macro2", @@ -810,7 +769,7 @@ source = "registry+https://github.com/rust-lang/crates.io-index" checksum = "21de1da96dc117443fb03c2e270b2d34b7de98d0a79a19bbb689476173745b79" dependencies = [ "anyhow", - "heck 0.3.3", + "heck", "proc-macro-crate 1.1.0", "proc-macro-error", "proc-macro2", @@ -818,12 +777,6 @@ dependencies = [ "syn", ] -[[package]] -name = "hashbrown" -version = "0.11.2" -source = "registry+https://github.com/rust-lang/crates.io-index" -checksum = "ab5ef0d4909ef3724cc8cce6ccc8572c5c817592e9285f5464f8e86f8bd3726e" - [[package]] name = "heck" version = "0.3.3" @@ -833,12 +786,6 @@ dependencies = [ "unicode-segmentation", ] -[[package]] -name = "heck" -version = "0.4.0" -source = "registry+https://github.com/rust-lang/crates.io-index" -checksum = "2540771e65fc8cb83cd6e8a237f70c319bd5c29f78ed1084ba5d50eeac86f7f9" - [[package]] name = "hermit-abi" version = "0.1.19" @@ -895,16 +842,6 @@ dependencies = [ "tiff", ] -[[package]] -name = "indexmap" -version = "1.8.0" -source = "registry+https://github.com/rust-lang/crates.io-index" -checksum = "282a6247722caba404c065016bbfa522806e51714c34f5dfc3e4a3a46fcb4223" -dependencies = [ - "autocfg", - "hashbrown", -] - [[package]] name = "instant" version = "0.1.12" @@ -1008,12 +945,6 @@ version = "0.1.9" source = "registry+https://github.com/rust-lang/crates.io-index" checksum = "a3e378b66a060d48947b590737b30a1be76706c8dd7b8ba0f2fe3989c68a853f" -[[package]] -name = "memchr" -version = "2.4.1" -source = "registry+https://github.com/rust-lang/crates.io-index" -checksum = "308cc39be01b73d0d18f82a0e7b2a3df85245f84af96fdddc5d202d27e47b86a" - [[package]] name = "memoffset" version = "0.6.5" @@ -1098,7 +1029,13 @@ checksum = "e1bcdd74c20ad5d95aacd60ef9ba40fdf77f767051040541df557b7a9b2a2121" name = "neutauri_bundler" version = "0.1.0" dependencies = [ - "clap", + "bincode", + "brotli", + "image", + "new_mime_guess", + "serde", + "toml", + "wry", ] [[package]] @@ -1107,10 +1044,7 @@ version = "0.1.0" dependencies = [ "bincode", "brotli", - "image", - "new_mime_guess", "serde", - "toml", "wry", ] @@ -1220,15 +1154,6 @@ version = "1.9.0" source = "registry+https://github.com/rust-lang/crates.io-index" checksum = "da32515d9f6e6e489d7bc9d84c71b060db7247dc035bbe44eac88cf87486d8d5" -[[package]] -name = "os_str_bytes" -version = "6.0.0" -source = "registry+https://github.com/rust-lang/crates.io-index" -checksum = "8e22443d1643a904602595ba1cd8f7d896afe56d26712531c5ff73a15b2fbf64" -dependencies = [ - "memchr", -] - [[package]] name = "pango" version = "0.14.8" @@ -1547,12 +1472,6 @@ version = "0.9.3" source = "registry+https://github.com/rust-lang/crates.io-index" checksum = "6446ced80d6c486436db5c078dde11a9f73d42b57fb273121e160b84f63d894c" -[[package]] -name = "strsim" -version = "0.10.0" -source = "registry+https://github.com/rust-lang/crates.io-index" -checksum = "73473c0e59e6d5812c5dfe2a064a6444949f089e20eec9a2e5506596494e4623" - [[package]] name = "strum" version = "0.18.0" @@ -1571,7 +1490,7 @@ version = "0.18.0" source = "registry+https://github.com/rust-lang/crates.io-index" checksum = "87c85aa3f8ea653bfd3ddf25f7ee357ee4d204731f6aa9ad04002306f6e2774c" dependencies = [ - "heck 0.3.3", + "heck", "proc-macro2", "quote", "syn", @@ -1583,7 +1502,7 @@ version = "0.21.1" source = "registry+https://github.com/rust-lang/crates.io-index" checksum = "d06aaeeee809dbc59eb4556183dd927df67db1540de5be8d3ec0b6636358a5ec" dependencies = [ - "heck 0.3.3", + "heck", "proc-macro2", "quote", "syn", @@ -1606,7 +1525,7 @@ version = "1.3.2" source = "registry+https://github.com/rust-lang/crates.io-index" checksum = "0f3ecc17269a19353b3558b313bba738b25d82993e30d62a18406a24aba4649b" dependencies = [ - "heck 0.3.3", + "heck", "pkg-config", "strum 0.18.0", "strum_macros 0.18.0", @@ -1623,7 +1542,7 @@ checksum = "480c269f870722b3b08d2f13053ce0c2ab722839f472863c3e2d61ff3a1c2fa6" dependencies = [ "anyhow", "cfg-expr", - "heck 0.3.3", + "heck", "itertools", "pkg-config", "strum 0.21.0", @@ -1696,21 +1615,6 @@ dependencies = [ "pkg-config", ] -[[package]] -name = "termcolor" -version = "1.1.2" -source = "registry+https://github.com/rust-lang/crates.io-index" -checksum = "2dfed899f0eb03f32ee8c6a0aabdb8a7949659e3466561fc0adf54e26d88c5f4" -dependencies = [ - "winapi-util", -] - -[[package]] -name = "textwrap" -version = "0.14.2" -source = "registry+https://github.com/rust-lang/crates.io-index" -checksum = "0066c8d12af8b5acd21e00547c3797fde4e8677254a7ee429176ccebbe93dd80" - [[package]] name = "thiserror" version = "1.0.30" @@ -1935,15 +1839,6 @@ version = "0.4.0" source = "registry+https://github.com/rust-lang/crates.io-index" checksum = "ac3b87c63620426dd9b991e5ce0329eff545bccbbb34f3be09ff6fb6ab51b7b6" -[[package]] -name = "winapi-util" -version = "0.1.5" -source = "registry+https://github.com/rust-lang/crates.io-index" -checksum = "70ec6ce85bb158151cae5e5c87f95a8e97d2c0c4b001223f33a334e3ce5de178" -dependencies = [ - "winapi", -] - [[package]] name = "winapi-x86_64-pc-windows-gnu" version = "0.4.0" diff --git a/neutauri.toml.example b/neutauri.toml.example new file mode 100644 index 0000000..fa92e79 --- /dev/null +++ b/neutauri.toml.example @@ -0,0 +1,17 @@ +# Neutauri Config + +## Source and Target +source = "web_src" +target = "neutauri_demo" + +## Window +always_on_top = false +decorations = true +fullscreen = false +inner_size = "Small" ## "Small", "Medium", "Large" +maximized = false +resizable = true +spa = false +title = "Neutauri Demo" +transparent = false +visible = true diff --git a/neutauri_bundler/Cargo.toml b/neutauri_bundler/Cargo.toml index f70b3f5..a0d2b2a 100644 --- a/neutauri_bundler/Cargo.toml +++ b/neutauri_bundler/Cargo.toml @@ -4,4 +4,10 @@ name = "neutauri_bundler" version = "0.1.0" [dependencies] -clap = {version = "3.0", features = ["derive"]} +bincode = "1.3" +brotli = "3.3" +image = "0.23" +new_mime_guess = "4.0" +serde = {version = "1.0", features = ["derive"]} +toml = "0.5" +wry = "0.12" diff --git a/neutauri_bundler/src/data.rs b/neutauri_bundler/src/data.rs new file mode 100644 index 0000000..6fdc1a1 --- /dev/null +++ b/neutauri_bundler/src/data.rs @@ -0,0 +1,332 @@ +use bincode::Options; +use serde::{Deserialize, Serialize}; +use std::{ + fs, + io::{self, Read, Result}, + path::{self, Component, Path, PathBuf}, +}; +use wry::application::dpi::Position; + +const MAGIC_NUMBER_START: &[u8; 9] = b"NEUTFSv01"; +const MAGIC_NUMBER_END: &[u8; 9] = b"NEUTFSEnd"; +const USIZE_LEN: usize = usize::MAX.to_be_bytes().len(); + +#[non_exhaustive] +#[derive(Serialize, Deserialize, Clone, Debug)] +pub enum Compress { + Brotli, + None, +} + +#[derive(Serialize, Deserialize, Clone, Debug)] +pub struct File { + mime: String, + data: Vec, + compress: Compress, +} + +#[derive(Serialize, Deserialize, Debug)] +struct Dir { + files: Vec<(String, File)>, + dirs: Vec<(String, Dir)>, +} + +#[derive(Serialize, Deserialize, Debug)] +pub struct Data { + pub window_attr: WindowAttr, + pub webview_attr: WebViewAttr, + fs: Dir, +} + +#[derive(Serialize, Deserialize, Copy, Clone, Debug)] +pub enum WindowSize { + Large, + Medium, + Small, + Fixed { width: f64, height: f64 }, + Scale { factor: f64 }, +} + +#[derive(Serialize, Deserialize, Clone, Debug)] +pub struct Config { + pub source: PathBuf, + pub target: PathBuf, + pub inner_size: Option, + pub min_inner_size: Option, + pub max_inner_size: Option, + pub resizable: bool, + pub fullscreen: bool, + pub title: String, + pub maximized: bool, + pub visible: bool, + pub transparent: bool, + pub decorations: bool, + pub always_on_top: bool, + pub window_icon: Option, + pub spa: bool, + pub url: Option, + pub html: Option, + pub initialization_script: Option, +} + +#[derive(Serialize, Deserialize, Clone, Debug, Default)] +pub struct Icon { + pub rgba: Vec, + pub width: u32, + pub height: u32, +} + +#[derive(Serialize, Deserialize, Clone, Debug)] +pub struct WindowAttr { + pub inner_size: Option, + pub min_inner_size: Option, + pub max_inner_size: Option, + pub position: Option, + pub resizable: bool, + pub fullscreen: bool, + pub title: String, + pub maximized: bool, + pub visible: bool, + pub transparent: bool, + pub decorations: bool, + pub always_on_top: bool, + pub window_icon: Option, +} + +#[derive(Serialize, Deserialize, Clone, Debug)] +pub struct WebViewAttr { + pub visible: bool, + pub transparent: bool, + pub spa: bool, + pub url: Option, + pub html: Option, + pub initialization_script: Option, +} + +impl Dir { + // 使用本地文件系统填充 Dir 结构体 + fn fill_with>( + &mut self, + root: P, + path: P, + length: &mut u64, + ) -> Result<()> { + // 遍历目录 + for entry in fs::read_dir(path)? { + let path = entry?.path(); + // 获取目录/文件名,如果为".."则跳过 + let name = match path.file_name() { + Some(s) => match s.to_str() { + Some(s) => s.to_string(), + None => break, + }, + None => break, + }; + // 优先填充文件 + if path.is_file() { + let mut source = fs::File::open(&path)?; + let mime = new_mime_guess::from_path(&path) + .first_or_octet_stream() + .to_string(); + let mut data = brotli::CompressorReader::new(&mut source, 4096, 9, 21); + let mut buffer = Vec::new(); + data.read_to_end(&mut buffer)?; + let size = buffer.len(); + let file = File { + mime, + data: buffer, + compress: Compress::Brotli, + }; + *length += size as u64; + self.files.push((name, file)); + } else if path.is_dir() { + // 构造子目录 + let mut dir = Dir { + files: Vec::new(), + dirs: Vec::new(), + }; + // 填充子目录 + dir.fill_with(root.as_ref(), &path, length)?; + self.dirs.push((name, dir)); + } + } + Ok(()) + } +} + +impl Data { + pub fn build_from_dir>( + source: P, + window_attr: WindowAttr, + webview_attr: WebViewAttr, + ) -> Result> { + let embed_fs = Self::from_dir(source, window_attr, webview_attr)?; + embed_fs.build() + } + + fn from_dir>( + source: P, + window_attr: WindowAttr, + webview_attr: WebViewAttr, + ) -> Result { + let source = source.as_ref(); + let mut length: u64 = 0; + let mut dir = Dir { + files: Vec::new(), + dirs: Vec::new(), + }; + dir.fill_with(source, source, &mut length)?; + Ok(Self { + fs: dir, + window_attr, + webview_attr, + }) + } + + fn build(self) -> Result> { + let serialize_options = bincode::DefaultOptions::new() + .with_fixint_encoding() + .allow_trailing_bytes() + .with_limit(104857600 /* 100MiB */); + // 构建文件头 + let data = match serialize_options.serialize(&self) { + Ok(vec) => vec, + Err(e) => { + return Err(io::Error::new(io::ErrorKind::InvalidData, e)); + } + }; + + let mut target: Vec = Vec::new(); + target.extend(MAGIC_NUMBER_START); + target.extend(&data.len().to_be_bytes()); + target.extend(&data); + let target_length = target.len(); + let target_length = target_length + USIZE_LEN; + let target_length = target_length + MAGIC_NUMBER_END.len(); + target.extend(target_length.to_be_bytes()); + target.extend(MAGIC_NUMBER_END); + + Ok(target) + } + + pub fn pack>(config_path: P) -> Result<()> { + let config_path = config_path.as_ref().canonicalize()?; + let config: Config = toml::from_str(fs::read_to_string(&config_path)?.as_str())?; + let source = match config_path.parent() { + Some(path) => path.join(&config.source).canonicalize()?, + None => config.source.canonicalize()?, + }; + let target = match config_path.parent() { + Some(path) => normalize_path(&path.join(&config.target)), + None => normalize_path(&config.target), + }; + fs::write( + target, + Self::build_from_dir(source, config.window_attr()?, config.webview_attr()?)?, + )?; + Ok(()) + } +} + +impl Default for Config { + fn default() -> Self { + Self { + source: PathBuf::from("."), + target: PathBuf::from("app.neu"), + inner_size: Some(WindowSize::Medium), + min_inner_size: None, + max_inner_size: None, + resizable: true, + fullscreen: false, + title: "".to_string(), + maximized: false, + visible: true, + transparent: false, + decorations: true, + always_on_top: false, + window_icon: None, + spa: false, + url: Some("/index.html".to_string()), + html: None, + initialization_script: Some("".to_string()), + } + } +} + +impl Config { + pub fn window_attr(&self) -> Result { + Ok(WindowAttr { + inner_size: self.inner_size, + min_inner_size: self.min_inner_size, + max_inner_size: self.max_inner_size, + position: None, + resizable: self.resizable, + fullscreen: self.fullscreen, + title: self.title.clone(), + maximized: self.maximized, + visible: self.visible, + transparent: self.transparent, + decorations: self.decorations, + always_on_top: self.always_on_top, + window_icon: match &self.window_icon { + Some(path) => Some(load_icon(path.as_path())?), + None => None, + }, + }) + } + pub fn webview_attr(&self) -> Result { + Ok(WebViewAttr { + visible: self.visible, + transparent: self.transparent, + spa: self.spa, + url: self.url.clone(), + html: match &self.html { + Some(path) => fs::read_to_string(path.as_path()).ok(), + None => None, + }, + initialization_script: self.initialization_script.clone(), + }) + } +} + +pub fn pack>(config: P) -> Result<()> { + Data::pack(config) +} + +fn load_icon(path: &Path) -> Result { + let image = image::open(path) + .map_err(|e| io::Error::new(io::ErrorKind::Other, e))? + .to_rgba8(); + Ok(Icon { + width: image.dimensions().0, + height: image.dimensions().1, + rgba: image.into_raw(), + }) +} + +pub fn normalize_path(path: &Path) -> PathBuf { + let mut components = path.components().peekable(); + let mut ret = if let Some(c @ Component::Prefix(..)) = components.peek().cloned() { + components.next(); + PathBuf::from(c.as_os_str()) + } else { + PathBuf::new() + }; + + for component in components { + match component { + Component::Prefix(..) => unreachable!(), + Component::RootDir => { + ret.push(component.as_os_str()); + } + Component::CurDir => {} + Component::ParentDir => { + ret.pop(); + } + Component::Normal(c) => { + ret.push(c); + } + } + } + ret +} diff --git a/neutauri_bundler/src/main.rs b/neutauri_bundler/src/main.rs index d72525d..496dcef 100644 --- a/neutauri_bundler/src/main.rs +++ b/neutauri_bundler/src/main.rs @@ -1,15 +1,41 @@ -use clap::Parser; +use std::{fs, io::Write}; -/// Simple program to greet a person -#[derive(Parser, Debug)] -#[clap(author, version, about, long_about = None)] -struct Args { - /// Path to Congfig - #[clap(short, long)] - config: String, -} +mod data; -fn main() { - let args = Args::parse(); - println!("{}", args.config); +fn main() -> wry::Result<()> { + let arg = std::env::args().nth(1).unwrap_or_else(|| "neutauri.toml".to_string()); + if arg == "--help" || arg == "-h" { + println!("Usage: neutauri_bundler [neutauri.toml]"); + return Ok(()); + } + let config_path = std::path::Path::new(&arg).canonicalize()?; + let config: data::Config = toml::from_str(fs::read_to_string(&config_path)?.as_str()) + .map_err(|e| std::io::Error::new(std::io::ErrorKind::Other, e))?; + let source = match config_path.parent() { + Some(path) => path.join(&config.source).canonicalize()?, + None => config.source.canonicalize()?, + }; + let target = match config_path.parent() { + Some(path) => data::normalize_path(&path.join(&config.target)), + None => data::normalize_path(&config.target), + }; + if target.extension() == Some(std::ffi::OsStr::new("neu")) { + data::pack(arg)?; + return Ok(()); + } + let data = data::Data::build_from_dir(source, config.window_attr()?, config.webview_attr()?)?; + let mut option = fs::OpenOptions::new(); + let option = option.write(true).create(true).truncate(true); + let option = if cfg!(unix) { + std::os::unix::prelude::OpenOptionsExt::mode(option, 0o755) + } else { + option + }; + let mut f = option.open(&target)?; + let runtime_data = include_bytes!("../../target/release/neutauri_runtime"); + f.write_all(runtime_data)?; + f.write_all(&data)?; + f.sync_all()?; + f.flush()?; + Ok(()) } diff --git a/neutauri_runtime/Cargo.toml b/neutauri_runtime/Cargo.toml index fd9977b..c4594a1 100644 --- a/neutauri_runtime/Cargo.toml +++ b/neutauri_runtime/Cargo.toml @@ -6,8 +6,5 @@ version = "0.1.0" [dependencies] bincode = "1.3" brotli = "3.3" -image = "0.23" -new_mime_guess = "4.0" serde = {version = "1.0", features = ["derive"]} -toml = "0.5" wry = "0.12" diff --git a/neutauri_runtime/src/data.rs b/neutauri_runtime/src/data.rs index 4e120eb..12f21bb 100644 --- a/neutauri_runtime/src/data.rs +++ b/neutauri_runtime/src/data.rs @@ -115,130 +115,7 @@ impl File { } } -impl Dir { - // 使用本地文件系统填充 Dir 结构体 - fn fill_with>( - &mut self, - root: P, - path: P, - length: &mut u64, - ) -> Result<()> { - // 遍历目录 - for entry in fs::read_dir(path)? { - let path = entry?.path(); - // 获取目录/文件名,如果为".."则跳过 - let name = match path.file_name() { - Some(s) => match s.to_str() { - Some(s) => s.to_string(), - None => break, - }, - None => break, - }; - // 优先填充文件 - if path.is_file() { - let mut source = fs::File::open(&path)?; - let mime = new_mime_guess::from_path(&path) - .first_or_octet_stream() - .to_string(); - let mut data = brotli::CompressorReader::new(&mut source, 4096, 9, 21); - let mut buffer = Vec::new(); - data.read_to_end(&mut buffer)?; - let size = buffer.len(); - let file = File { - mime, - data: buffer, - compress: Compress::Brotli, - }; - *length += size as u64; - self.files.push((name, file)); - } else if path.is_dir() { - // 构造子目录 - let mut dir = Dir { - files: Vec::new(), - dirs: Vec::new(), - }; - // 填充子目录 - dir.fill_with(root.as_ref(), &path, length)?; - self.dirs.push((name, dir)); - } - } - Ok(()) - } -} - impl Data { - pub fn build_from_dir>( - source: P, - window_attr: WindowAttr, - webview_attr: WebViewAttr, - ) -> Result> { - let embed_fs = Self::from_dir(source, window_attr, webview_attr)?; - embed_fs.build() - } - - fn from_dir>( - source: P, - window_attr: WindowAttr, - webview_attr: WebViewAttr, - ) -> Result { - let source = source.as_ref(); - let mut length: u64 = 0; - let mut dir = Dir { - files: Vec::new(), - dirs: Vec::new(), - }; - dir.fill_with(source, source, &mut length)?; - Ok(Self { - fs: dir, - window_attr, - webview_attr, - }) - } - - fn build(self) -> Result> { - let serialize_options = bincode::DefaultOptions::new() - .with_fixint_encoding() - .allow_trailing_bytes() - .with_limit(104857600 /* 100MiB */); - // 构建文件头 - let data = match serialize_options.serialize(&self) { - Ok(vec) => vec, - Err(e) => { - return Err(io::Error::new(io::ErrorKind::InvalidData, e)); - } - }; - - let mut target: Vec = Vec::new(); - target.extend(MAGIC_NUMBER_START); - target.extend(&data.len().to_be_bytes()); - target.extend(&data); - let target_length = target.len(); - let target_length = target_length + USIZE_LEN; - let target_length = target_length + MAGIC_NUMBER_END.len(); - target.extend(target_length.to_be_bytes()); - target.extend(MAGIC_NUMBER_END); - - Ok(target) - } - - pub fn pack>(config_path: P) -> Result<()> { - let config_path = config_path.as_ref().canonicalize()?; - let config: Config = toml::from_str(fs::read_to_string(&config_path)?.as_str())?; - let source = match config_path.parent() { - Some(path) => path.join(&config.source).canonicalize()?, - None => config.source.canonicalize()?, - }; - let target = match config_path.parent() { - Some(path) => normalize_path(&path.join(&config.target)), - None => normalize_path(&config.target), - }; - fs::write( - target, - Self::build_from_dir(source, config.window_attr()?, config.webview_attr()?)?, - )?; - Ok(()) - } - pub fn new + Copy>(path: P) -> Result { let mut base = fs::File::open(path)?; let base_length = base.metadata()?.len(); @@ -344,62 +221,11 @@ impl Default for Config { } } -impl Config { - pub fn window_attr(&self) -> Result { - Ok(WindowAttr { - inner_size: self.inner_size, - min_inner_size: self.min_inner_size, - max_inner_size: self.max_inner_size, - position: None, - resizable: self.resizable, - fullscreen: self.fullscreen, - title: self.title.clone(), - maximized: self.maximized, - visible: self.visible, - transparent: self.transparent, - decorations: self.decorations, - always_on_top: self.always_on_top, - window_icon: match &self.window_icon { - Some(path) => Some(load_icon(path.as_path())?), - None => None, - }, - }) - } - pub fn webview_attr(&self) -> Result { - Ok(WebViewAttr { - visible: self.visible, - transparent: self.transparent, - spa: self.spa, - url: self.url.clone(), - html: match &self.html { - Some(path) => fs::read_to_string(path.as_path()).ok(), - None => None, - }, - initialization_script: self.initialization_script.clone(), - }) - } -} - pub fn load + Copy>(path: P) -> Result { Data::new(path) } -pub fn pack>(config: P) -> Result<()> { - Data::pack(config) -} - -fn load_icon(path: &Path) -> Result { - let image = image::open(path) - .map_err(|e| io::Error::new(io::ErrorKind::Other, e))? - .to_rgba8(); - Ok(Icon { - width: image.dimensions().0, - height: image.dimensions().1, - rgba: image.into_raw(), - }) -} - -fn normalize_path(path: &Path) -> PathBuf { +pub fn normalize_path(path: &Path) -> PathBuf { let mut components = path.components().peekable(); let mut ret = if let Some(c @ Component::Prefix(..)) = components.peek().cloned() { components.next(); diff --git a/neutauri_runtime/src/main.rs b/neutauri_runtime/src/main.rs index f5ed74f..76ce9ce 100644 --- a/neutauri_runtime/src/main.rs +++ b/neutauri_runtime/src/main.rs @@ -33,7 +33,6 @@ fn custom_protocol_uri_to_path>(protocol: T, uri: T) -> wry::Res } fn main() -> wry::Result<()> { - data::pack("config.toml")?; let res = match data::load(std::env::current_exe()?.as_path()) { Ok(data) => data, Err(_) => data::load("app.neu")?, diff --git a/web_src/build/bundle.css b/web_src/build/bundle.css new file mode 100644 index 0000000..fe913e4 --- /dev/null +++ b/web_src/build/bundle.css @@ -0,0 +1 @@ +.svelte-vxnnxe{font-family:inherit;font-size:inherit}.center.svelte-vxnnxe{text-align:center;margin:auto}.crud.svelte-vxnnxe{display:flex}.left.svelte-vxnnxe{text-align:center;margin:auto}.right.svelte-vxnnxe{text-align:center;margin:auto}input.svelte-vxnnxe{width:100%;display:block;margin:0 0 0.5em 0}select.svelte-vxnnxe{width:14em}.buttons.svelte-vxnnxe{clear:both} \ No newline at end of file diff --git a/web_src/build/bundle.js b/web_src/build/bundle.js new file mode 100644 index 0000000..9bda3d2 --- /dev/null +++ b/web_src/build/bundle.js @@ -0,0 +1,2 @@ +var app=function(){"use strict";function t(){}function e(t){return t()}function n(){return Object.create(null)}function s(t){t.forEach(e)}function o(t){return"function"==typeof t}function l(t,e){return t!=t?e==e:t!==e||t&&"object"==typeof t||"function"==typeof t}function r(t,e){t.appendChild(e)}function c(t,e,n){t.insertBefore(e,n||null)}function i(t){t.parentNode.removeChild(t)}function 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Unclaimed nodes can then be removed from the DOM\n// at the end of hydration without touching the remaining nodes.\nlet is_hydrating = false;\nfunction start_hydrating() {\n is_hydrating = true;\n}\nfunction end_hydrating() {\n is_hydrating = false;\n}\nfunction upper_bound(low, high, key, value) {\n // Return first index of value larger than input value in the range [low, high)\n while (low < high) {\n const mid = low + ((high - low) >> 1);\n if (key(mid) <= value) {\n low = mid + 1;\n }\n else {\n high = mid;\n }\n }\n return low;\n}\nfunction init_hydrate(target) {\n if (target.hydrate_init)\n return;\n target.hydrate_init = true;\n // We know that all children have claim_order values since the unclaimed have been detached if target is not \n let children = target.childNodes;\n // If target is , there may be children without claim_order\n if (target.nodeName === 'HEAD') {\n const myChildren = [];\n for (let i = 0; i < children.length; i++) {\n const node = children[i];\n if (node.claim_order !== undefined) {\n myChildren.push(node);\n }\n }\n children = myChildren;\n }\n /*\n * Reorder claimed children optimally.\n * We can reorder claimed children optimally by finding the longest subsequence of\n * nodes that are already claimed in order and only moving the rest. 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Thus, the maximal\n * set of nodes that do not move form a longest increasing subsequence.\n */\n // Compute longest increasing subsequence\n // m: subsequence length j => index k of smallest value that ends an increasing subsequence of length j\n const m = new Int32Array(children.length + 1);\n // Predecessor indices + 1\n const p = new Int32Array(children.length);\n m[0] = -1;\n let longest = 0;\n for (let i = 0; i < children.length; i++) {\n const current = children[i].claim_order;\n // Find the largest subsequence length such that it ends in a value less than our current value\n // upper_bound returns first greater value, so we subtract one\n // with fast path for when we are on the current longest subsequence\n const seqLen = ((longest > 0 && children[m[longest]].claim_order <= current) ? longest + 1 : upper_bound(1, longest, idx => children[m[idx]].claim_order, current)) - 1;\n p[i] = m[seqLen] + 1;\n const newLen = seqLen + 1;\n // We can guarantee that current is the smallest value. Otherwise, we would have generated a longer sequence.\n m[newLen] = i;\n longest = Math.max(newLen, longest);\n }\n // The longest increasing subsequence of nodes (initially reversed)\n const lis = [];\n // The rest of the nodes, nodes that will be moved\n const toMove = [];\n let last = children.length - 1;\n for (let cur = m[longest] + 1; cur != 0; cur = p[cur - 1]) {\n lis.push(children[cur - 1]);\n for (; last >= cur; last--) {\n toMove.push(children[last]);\n }\n last--;\n }\n for (; last >= 0; last--) {\n toMove.push(children[last]);\n }\n lis.reverse();\n // We sort the nodes being moved to guarantee that their insertion order matches the claim order\n toMove.sort((a, b) => a.claim_order - b.claim_order);\n // Finally, we move the nodes\n for (let i = 0, j = 0; i < toMove.length; i++) {\n while (j < lis.length && toMove[i].claim_order >= lis[j].claim_order) {\n j++;\n }\n const anchor = j < lis.length ? lis[j] : null;\n target.insertBefore(toMove[i], anchor);\n }\n}\nfunction append(target, node) {\n target.appendChild(node);\n}\nfunction append_styles(target, style_sheet_id, styles) {\n const append_styles_to = get_root_for_style(target);\n if (!append_styles_to.getElementById(style_sheet_id)) {\n const style = element('style');\n style.id = style_sheet_id;\n style.textContent = styles;\n append_stylesheet(append_styles_to, style);\n }\n}\nfunction get_root_for_style(node) {\n if (!node)\n return document;\n const root = node.getRootNode ? node.getRootNode() : node.ownerDocument;\n if (root && root.host) {\n return root;\n }\n return node.ownerDocument;\n}\nfunction append_empty_stylesheet(node) {\n const style_element = element('style');\n append_stylesheet(get_root_for_style(node), style_element);\n return style_element.sheet;\n}\nfunction append_stylesheet(node, style) {\n append(node.head || node, style);\n}\nfunction append_hydration(target, node) {\n if (is_hydrating) {\n init_hydrate(target);\n if ((target.actual_end_child === undefined) || ((target.actual_end_child !== null) && (target.actual_end_child.parentElement !== target))) {\n target.actual_end_child = target.firstChild;\n }\n // Skip nodes of undefined ordering\n while ((target.actual_end_child !== null) && (target.actual_end_child.claim_order === undefined)) {\n target.actual_end_child = target.actual_end_child.nextSibling;\n }\n if (node !== target.actual_end_child) {\n // We only insert if the ordering of this node should be modified or the parent node is not target\n if (node.claim_order !== undefined || node.parentNode !== target) {\n target.insertBefore(node, target.actual_end_child);\n }\n }\n else {\n target.actual_end_child = node.nextSibling;\n }\n }\n else if (node.parentNode !== target || node.nextSibling !== null) {\n target.appendChild(node);\n }\n}\nfunction insert(target, node, anchor) {\n target.insertBefore(node, anchor || null);\n}\nfunction insert_hydration(target, node, anchor) {\n if (is_hydrating && !anchor) {\n append_hydration(target, node);\n }\n else if (node.parentNode !== target || node.nextSibling != anchor) {\n target.insertBefore(node, anchor || null);\n }\n}\nfunction detach(node) {\n node.parentNode.removeChild(node);\n}\nfunction destroy_each(iterations, detaching) {\n for (let i = 0; i < iterations.length; i += 1) {\n if (iterations[i])\n iterations[i].d(detaching);\n }\n}\nfunction element(name) {\n return document.createElement(name);\n}\nfunction element_is(name, is) {\n return document.createElement(name, { is });\n}\nfunction object_without_properties(obj, exclude) {\n const target = {};\n for (const k in obj) {\n if (has_prop(obj, k)\n // @ts-ignore\n && exclude.indexOf(k) === -1) {\n // @ts-ignore\n target[k] = obj[k];\n }\n }\n return target;\n}\nfunction svg_element(name) {\n return document.createElementNS('http://www.w3.org/2000/svg', name);\n}\nfunction text(data) {\n return document.createTextNode(data);\n}\nfunction space() {\n return text(' ');\n}\nfunction empty() {\n return text('');\n}\nfunction listen(node, event, handler, options) {\n node.addEventListener(event, handler, options);\n return () => node.removeEventListener(event, handler, options);\n}\nfunction prevent_default(fn) {\n return function (event) {\n event.preventDefault();\n // @ts-ignore\n return fn.call(this, event);\n };\n}\nfunction stop_propagation(fn) {\n return function (event) {\n event.stopPropagation();\n // @ts-ignore\n return fn.call(this, event);\n };\n}\nfunction self(fn) {\n return function (event) {\n // @ts-ignore\n if (event.target === this)\n fn.call(this, event);\n };\n}\nfunction trusted(fn) {\n return function (event) {\n // @ts-ignore\n if (event.isTrusted)\n fn.call(this, event);\n };\n}\nfunction attr(node, attribute, value) {\n if (value == null)\n node.removeAttribute(attribute);\n else if (node.getAttribute(attribute) !== value)\n node.setAttribute(attribute, value);\n}\nfunction set_attributes(node, attributes) {\n // @ts-ignore\n const descriptors = Object.getOwnPropertyDescriptors(node.__proto__);\n for (const key in attributes) {\n if (attributes[key] == null) {\n node.removeAttribute(key);\n }\n else if (key === 'style') {\n node.style.cssText = attributes[key];\n }\n else if (key === '__value') {\n node.value = node[key] = attributes[key];\n }\n else if (descriptors[key] && descriptors[key].set) {\n node[key] = attributes[key];\n }\n else {\n attr(node, key, attributes[key]);\n }\n }\n}\nfunction set_svg_attributes(node, attributes) {\n for (const key in attributes) {\n attr(node, key, attributes[key]);\n }\n}\nfunction set_custom_element_data(node, prop, value) {\n if (prop in node) {\n node[prop] = typeof node[prop] === 'boolean' && value === '' ? true : value;\n }\n else {\n attr(node, prop, value);\n }\n}\nfunction xlink_attr(node, attribute, value) {\n node.setAttributeNS('http://www.w3.org/1999/xlink', attribute, value);\n}\nfunction get_binding_group_value(group, __value, checked) {\n const value = new Set();\n for (let i = 0; i < group.length; i += 1) {\n if (group[i].checked)\n value.add(group[i].__value);\n }\n if (!checked) {\n value.delete(__value);\n }\n return Array.from(value);\n}\nfunction to_number(value) {\n return value === '' ? null : +value;\n}\nfunction time_ranges_to_array(ranges) {\n const array = [];\n for (let i = 0; i < ranges.length; i += 1) {\n array.push({ start: ranges.start(i), end: ranges.end(i) });\n }\n return array;\n}\nfunction children(element) {\n return Array.from(element.childNodes);\n}\nfunction init_claim_info(nodes) {\n if (nodes.claim_info === undefined) {\n nodes.claim_info = { last_index: 0, total_claimed: 0 };\n }\n}\nfunction claim_node(nodes, predicate, processNode, createNode, dontUpdateLastIndex = false) {\n // Try to find nodes in an order such that we lengthen the longest increasing subsequence\n init_claim_info(nodes);\n const resultNode = (() => {\n // We first try to find an element after the previous one\n for (let i = nodes.claim_info.last_index; i < nodes.length; i++) {\n const node = nodes[i];\n if (predicate(node)) {\n const replacement = processNode(node);\n if (replacement === undefined) {\n nodes.splice(i, 1);\n }\n else {\n nodes[i] = replacement;\n }\n if (!dontUpdateLastIndex) {\n nodes.claim_info.last_index = i;\n }\n return node;\n }\n }\n // Otherwise, we try to find one before\n // We iterate in reverse so that we don't go too far back\n for (let i = nodes.claim_info.last_index - 1; i >= 0; i--) {\n const node = nodes[i];\n if (predicate(node)) {\n const replacement = processNode(node);\n if (replacement === undefined) {\n nodes.splice(i, 1);\n }\n else {\n nodes[i] = replacement;\n }\n if (!dontUpdateLastIndex) {\n nodes.claim_info.last_index = i;\n }\n else if (replacement === undefined) {\n // Since we spliced before the last_index, we decrease it\n nodes.claim_info.last_index--;\n }\n return node;\n }\n }\n // If we can't find any matching node, we create a new one\n return createNode();\n })();\n resultNode.claim_order = nodes.claim_info.total_claimed;\n nodes.claim_info.total_claimed += 1;\n return resultNode;\n}\nfunction claim_element_base(nodes, name, attributes, create_element) {\n return claim_node(nodes, (node) => node.nodeName === name, (node) => {\n const remove = [];\n for (let j = 0; j < node.attributes.length; j++) {\n const attribute = node.attributes[j];\n if (!attributes[attribute.name]) {\n remove.push(attribute.name);\n }\n }\n remove.forEach(v => node.removeAttribute(v));\n return undefined;\n }, () => create_element(name));\n}\nfunction claim_element(nodes, name, attributes) {\n return claim_element_base(nodes, name, attributes, element);\n}\nfunction claim_svg_element(nodes, name, attributes) {\n return claim_element_base(nodes, name, attributes, svg_element);\n}\nfunction claim_text(nodes, data) {\n return claim_node(nodes, (node) => node.nodeType === 3, (node) => {\n const dataStr = '' + data;\n if (node.data.startsWith(dataStr)) {\n if (node.data.length !== dataStr.length) {\n return node.splitText(dataStr.length);\n }\n }\n else {\n node.data = dataStr;\n }\n }, () => text(data), true // Text nodes should not update last index since it is likely not worth it to eliminate an increasing subsequence of actual elements\n );\n}\nfunction claim_space(nodes) {\n return claim_text(nodes, ' ');\n}\nfunction find_comment(nodes, text, start) {\n for (let i = start; i < nodes.length; i += 1) {\n const node = nodes[i];\n if (node.nodeType === 8 /* comment node */ && node.textContent.trim() === text) {\n return i;\n }\n }\n return nodes.length;\n}\nfunction claim_html_tag(nodes) {\n // find html opening tag\n const start_index = find_comment(nodes, 'HTML_TAG_START', 0);\n const end_index = find_comment(nodes, 'HTML_TAG_END', start_index);\n if (start_index === end_index) {\n return new HtmlTagHydration();\n }\n init_claim_info(nodes);\n const html_tag_nodes = nodes.splice(start_index, end_index - start_index + 1);\n detach(html_tag_nodes[0]);\n detach(html_tag_nodes[html_tag_nodes.length - 1]);\n const claimed_nodes = html_tag_nodes.slice(1, html_tag_nodes.length - 1);\n for (const n of claimed_nodes) {\n n.claim_order = nodes.claim_info.total_claimed;\n nodes.claim_info.total_claimed += 1;\n }\n return new HtmlTagHydration(claimed_nodes);\n}\nfunction set_data(text, data) {\n data = '' + data;\n if (text.wholeText !== data)\n text.data = data;\n}\nfunction set_input_value(input, value) {\n input.value = value == null ? '' : value;\n}\nfunction set_input_type(input, type) {\n try {\n input.type = type;\n }\n catch (e) {\n // do nothing\n }\n}\nfunction set_style(node, key, value, important) {\n if (value === null) {\n node.style.removeProperty(key);\n }\n else {\n node.style.setProperty(key, value, important ? 'important' : '');\n }\n}\nfunction select_option(select, value) {\n for (let i = 0; i < select.options.length; i += 1) {\n const option = select.options[i];\n if (option.__value === value) {\n option.selected = true;\n return;\n }\n }\n select.selectedIndex = -1; // no option should be selected\n}\nfunction select_options(select, value) {\n for (let i = 0; i < select.options.length; i += 1) {\n const option = select.options[i];\n option.selected = ~value.indexOf(option.__value);\n }\n}\nfunction select_value(select) {\n const selected_option = select.querySelector(':checked') || select.options[0];\n return selected_option && selected_option.__value;\n}\nfunction select_multiple_value(select) {\n return [].map.call(select.querySelectorAll(':checked'), option => option.__value);\n}\n// unfortunately this can't be a constant as that wouldn't be tree-shakeable\n// so we cache the result instead\nlet crossorigin;\nfunction is_crossorigin() {\n if (crossorigin === undefined) {\n crossorigin = false;\n try {\n if (typeof window !== 'undefined' && window.parent) {\n void window.parent.document;\n }\n }\n catch (error) {\n crossorigin = true;\n }\n }\n return crossorigin;\n}\nfunction add_resize_listener(node, fn) {\n const computed_style = getComputedStyle(node);\n if (computed_style.position === 'static') {\n node.style.position = 'relative';\n }\n const iframe = element('iframe');\n iframe.setAttribute('style', 'display: block; position: absolute; top: 0; left: 0; width: 100%; height: 100%; ' +\n 'overflow: hidden; border: 0; opacity: 0; pointer-events: none; z-index: -1;');\n iframe.setAttribute('aria-hidden', 'true');\n iframe.tabIndex = -1;\n const crossorigin = is_crossorigin();\n let unsubscribe;\n if (crossorigin) {\n iframe.src = \"data:text/html,\";\n unsubscribe = listen(window, 'message', (event) => {\n if (event.source === iframe.contentWindow)\n fn();\n });\n }\n else {\n iframe.src = 'about:blank';\n iframe.onload = () => {\n unsubscribe = listen(iframe.contentWindow, 'resize', fn);\n };\n }\n append(node, iframe);\n return () => {\n if (crossorigin) {\n unsubscribe();\n }\n else if (unsubscribe && iframe.contentWindow) {\n unsubscribe();\n }\n detach(iframe);\n };\n}\nfunction toggle_class(element, name, toggle) {\n element.classList[toggle ? 'add' : 'remove'](name);\n}\nfunction custom_event(type, detail, bubbles = false) {\n const e = document.createEvent('CustomEvent');\n e.initCustomEvent(type, bubbles, false, detail);\n return e;\n}\nfunction query_selector_all(selector, parent = document.body) {\n return Array.from(parent.querySelectorAll(selector));\n}\nclass HtmlTag {\n constructor() {\n this.e = this.n = null;\n }\n c(html) {\n this.h(html);\n }\n m(html, target, anchor = null) {\n if (!this.e) {\n this.e = element(target.nodeName);\n this.t = target;\n this.c(html);\n }\n this.i(anchor);\n }\n h(html) {\n this.e.innerHTML = html;\n this.n = Array.from(this.e.childNodes);\n }\n i(anchor) {\n for (let i = 0; i < this.n.length; i += 1) {\n insert(this.t, this.n[i], anchor);\n }\n }\n p(html) {\n this.d();\n this.h(html);\n this.i(this.a);\n }\n d() {\n this.n.forEach(detach);\n }\n}\nclass HtmlTagHydration extends HtmlTag {\n constructor(claimed_nodes) {\n super();\n this.e = this.n = null;\n this.l = claimed_nodes;\n }\n c(html) {\n if (this.l) {\n this.n = this.l;\n }\n else {\n super.c(html);\n }\n }\n i(anchor) {\n for (let i = 0; i < this.n.length; i += 1) {\n insert_hydration(this.t, this.n[i], anchor);\n }\n }\n}\nfunction attribute_to_object(attributes) {\n const result = {};\n for (const attribute of attributes) {\n result[attribute.name] = attribute.value;\n }\n return result;\n}\nfunction get_custom_elements_slots(element) {\n const result = {};\n element.childNodes.forEach((node) => {\n result[node.slot || 'default'] = true;\n });\n return result;\n}\n\n// we need to store the information for multiple documents because a Svelte application could also contain iframes\n// https://github.com/sveltejs/svelte/issues/3624\nconst managed_styles = new Map();\nlet active = 0;\n// https://github.com/darkskyapp/string-hash/blob/master/index.js\nfunction hash(str) {\n let hash = 5381;\n let i = str.length;\n while (i--)\n hash = ((hash << 5) - hash) ^ str.charCodeAt(i);\n return hash >>> 0;\n}\nfunction create_style_information(doc, node) {\n const info = { stylesheet: append_empty_stylesheet(node), rules: {} };\n managed_styles.set(doc, info);\n return info;\n}\nfunction create_rule(node, a, b, duration, delay, ease, fn, uid = 0) {\n const step = 16.666 / duration;\n let keyframes = '{\\n';\n for (let p = 0; p <= 1; p += step) {\n const t = a + (b - a) * ease(p);\n keyframes += p * 100 + `%{${fn(t, 1 - t)}}\\n`;\n }\n const rule = keyframes + `100% {${fn(b, 1 - b)}}\\n}`;\n const name = `__svelte_${hash(rule)}_${uid}`;\n const doc = get_root_for_style(node);\n const { stylesheet, rules } = managed_styles.get(doc) || create_style_information(doc, node);\n if (!rules[name]) {\n rules[name] = true;\n stylesheet.insertRule(`@keyframes ${name} ${rule}`, stylesheet.cssRules.length);\n }\n const animation = node.style.animation || '';\n node.style.animation = `${animation ? `${animation}, ` : ''}${name} ${duration}ms linear ${delay}ms 1 both`;\n active += 1;\n return name;\n}\nfunction delete_rule(node, name) {\n const previous = (node.style.animation || '').split(', ');\n const next = previous.filter(name\n ? anim => anim.indexOf(name) < 0 // remove specific animation\n : anim => anim.indexOf('__svelte') === -1 // remove all Svelte animations\n );\n const deleted = previous.length - next.length;\n if (deleted) {\n node.style.animation = next.join(', ');\n active -= deleted;\n if (!active)\n clear_rules();\n }\n}\nfunction clear_rules() {\n raf(() => {\n if (active)\n return;\n managed_styles.forEach(info => {\n const { stylesheet } = info;\n let i = stylesheet.cssRules.length;\n while (i--)\n stylesheet.deleteRule(i);\n info.rules = {};\n });\n managed_styles.clear();\n });\n}\n\nfunction create_animation(node, from, fn, params) {\n if (!from)\n return noop;\n const to = node.getBoundingClientRect();\n if (from.left === to.left && from.right === to.right && from.top === to.top && from.bottom === to.bottom)\n return noop;\n const { delay = 0, duration = 300, easing = identity, \n // @ts-ignore todo: should this be separated from destructuring? Or start/end added to public api and documentation?\n start: start_time = now() + delay, \n // @ts-ignore todo:\n end = start_time + duration, tick = noop, css } = fn(node, { from, to }, params);\n let running = true;\n let started = false;\n let name;\n function start() {\n if (css) {\n name = create_rule(node, 0, 1, duration, delay, easing, css);\n }\n if (!delay) {\n started = true;\n }\n }\n function stop() {\n if (css)\n delete_rule(node, name);\n running = false;\n }\n loop(now => {\n if (!started && now >= start_time) {\n started = true;\n }\n if (started && now >= end) {\n tick(1, 0);\n stop();\n }\n if (!running) {\n return false;\n }\n if (started) {\n const p = now - start_time;\n const t = 0 + 1 * easing(p / duration);\n tick(t, 1 - t);\n }\n return true;\n });\n start();\n tick(0, 1);\n return stop;\n}\nfunction fix_position(node) {\n const style = getComputedStyle(node);\n if (style.position !== 'absolute' && style.position !== 'fixed') {\n const { width, height } = style;\n const a = node.getBoundingClientRect();\n node.style.position = 'absolute';\n node.style.width = width;\n node.style.height = height;\n add_transform(node, a);\n }\n}\nfunction add_transform(node, a) {\n const b = node.getBoundingClientRect();\n if (a.left !== b.left || a.top !== b.top) {\n const style = getComputedStyle(node);\n const transform = style.transform === 'none' ? '' : style.transform;\n node.style.transform = `${transform} translate(${a.left - b.left}px, ${a.top - b.top}px)`;\n }\n}\n\nlet current_component;\nfunction set_current_component(component) {\n current_component = component;\n}\nfunction get_current_component() {\n if (!current_component)\n throw new Error('Function called outside component initialization');\n return current_component;\n}\nfunction beforeUpdate(fn) {\n get_current_component().$$.before_update.push(fn);\n}\nfunction onMount(fn) {\n get_current_component().$$.on_mount.push(fn);\n}\nfunction afterUpdate(fn) {\n get_current_component().$$.after_update.push(fn);\n}\nfunction onDestroy(fn) {\n get_current_component().$$.on_destroy.push(fn);\n}\nfunction createEventDispatcher() {\n const component = get_current_component();\n return (type, detail) => {\n const callbacks = component.$$.callbacks[type];\n if (callbacks) {\n // TODO are there situations where events could be dispatched\n // in a server (non-DOM) environment?\n const event = custom_event(type, detail);\n callbacks.slice().forEach(fn => {\n fn.call(component, event);\n });\n }\n };\n}\nfunction setContext(key, context) {\n get_current_component().$$.context.set(key, context);\n}\nfunction getContext(key) {\n return get_current_component().$$.context.get(key);\n}\nfunction getAllContexts() {\n return get_current_component().$$.context;\n}\nfunction hasContext(key) {\n return get_current_component().$$.context.has(key);\n}\n// TODO figure out if we still want to support\n// shorthand events, or if we want to implement\n// a real bubbling mechanism\nfunction bubble(component, event) {\n const callbacks = component.$$.callbacks[event.type];\n if (callbacks) {\n // @ts-ignore\n callbacks.slice().forEach(fn => fn.call(this, event));\n }\n}\n\nconst dirty_components = [];\nconst intros = { enabled: false };\nconst binding_callbacks = [];\nconst render_callbacks = [];\nconst flush_callbacks = [];\nconst resolved_promise = Promise.resolve();\nlet update_scheduled = false;\nfunction schedule_update() {\n if (!update_scheduled) {\n update_scheduled = true;\n resolved_promise.then(flush);\n }\n}\nfunction tick() {\n schedule_update();\n return resolved_promise;\n}\nfunction add_render_callback(fn) {\n render_callbacks.push(fn);\n}\nfunction add_flush_callback(fn) {\n flush_callbacks.push(fn);\n}\n// flush() calls callbacks in this order:\n// 1. All beforeUpdate callbacks, in order: parents before children\n// 2. All bind:this callbacks, in reverse order: children before parents.\n// 3. All afterUpdate callbacks, in order: parents before children. EXCEPT\n// for afterUpdates called during the initial onMount, which are called in\n// reverse order: children before parents.\n// Since callbacks might update component values, which could trigger another\n// call to flush(), the following steps guard against this:\n// 1. During beforeUpdate, any updated components will be added to the\n// dirty_components array and will cause a reentrant call to flush(). Because\n// the flush index is kept outside the function, the reentrant call will pick\n// up where the earlier call left off and go through all dirty components. The\n// current_component value is saved and restored so that the reentrant call will\n// not interfere with the \"parent\" flush() call.\n// 2. bind:this callbacks cannot trigger new flush() calls.\n// 3. During afterUpdate, any updated components will NOT have their afterUpdate\n// callback called a second time; the seen_callbacks set, outside the flush()\n// function, guarantees this behavior.\nconst seen_callbacks = new Set();\nlet flushidx = 0; // Do *not* move this inside the flush() function\nfunction flush() {\n const saved_component = current_component;\n do {\n // first, call beforeUpdate functions\n // and update components\n while (flushidx < dirty_components.length) {\n const component = dirty_components[flushidx];\n flushidx++;\n set_current_component(component);\n update(component.$$);\n }\n set_current_component(null);\n dirty_components.length = 0;\n flushidx = 0;\n while (binding_callbacks.length)\n binding_callbacks.pop()();\n // then, once components are updated, call\n // afterUpdate functions. This may cause\n // subsequent updates...\n for (let i = 0; i < render_callbacks.length; i += 1) {\n const callback = render_callbacks[i];\n if (!seen_callbacks.has(callback)) {\n // ...so guard against infinite loops\n seen_callbacks.add(callback);\n callback();\n }\n }\n render_callbacks.length = 0;\n } while (dirty_components.length);\n while (flush_callbacks.length) {\n flush_callbacks.pop()();\n }\n update_scheduled = false;\n seen_callbacks.clear();\n set_current_component(saved_component);\n}\nfunction update($$) {\n if ($$.fragment !== null) {\n $$.update();\n run_all($$.before_update);\n const dirty = $$.dirty;\n $$.dirty = [-1];\n $$.fragment && $$.fragment.p($$.ctx, dirty);\n $$.after_update.forEach(add_render_callback);\n }\n}\n\nlet promise;\nfunction wait() {\n if (!promise) {\n promise = Promise.resolve();\n promise.then(() => {\n promise = null;\n });\n }\n return promise;\n}\nfunction dispatch(node, direction, kind) {\n node.dispatchEvent(custom_event(`${direction ? 'intro' : 'outro'}${kind}`));\n}\nconst outroing = new Set();\nlet outros;\nfunction group_outros() {\n outros = {\n r: 0,\n c: [],\n p: outros // parent group\n };\n}\nfunction check_outros() {\n if (!outros.r) {\n run_all(outros.c);\n }\n outros = outros.p;\n}\nfunction transition_in(block, local) {\n if (block && block.i) {\n outroing.delete(block);\n block.i(local);\n }\n}\nfunction transition_out(block, local, detach, callback) {\n if (block && block.o) {\n if (outroing.has(block))\n return;\n outroing.add(block);\n outros.c.push(() => {\n outroing.delete(block);\n if (callback) {\n if (detach)\n block.d(1);\n callback();\n }\n });\n block.o(local);\n }\n}\nconst null_transition = { duration: 0 };\nfunction create_in_transition(node, fn, params) {\n let config = fn(node, params);\n let running = false;\n let animation_name;\n let task;\n let uid = 0;\n function cleanup() {\n if (animation_name)\n delete_rule(node, animation_name);\n }\n function go() {\n const { delay = 0, duration = 300, easing = identity, tick = noop, css } = config || null_transition;\n if (css)\n animation_name = create_rule(node, 0, 1, duration, delay, easing, css, uid++);\n tick(0, 1);\n const start_time = now() + delay;\n const end_time = start_time + duration;\n if (task)\n task.abort();\n running = true;\n add_render_callback(() => dispatch(node, true, 'start'));\n task = loop(now => {\n if (running) {\n if (now >= end_time) {\n tick(1, 0);\n dispatch(node, true, 'end');\n cleanup();\n return running = false;\n }\n if (now >= start_time) {\n const t = easing((now - start_time) / duration);\n tick(t, 1 - t);\n }\n }\n return running;\n });\n }\n let started = false;\n return {\n start() {\n if (started)\n return;\n started = true;\n delete_rule(node);\n if (is_function(config)) {\n config = config();\n wait().then(go);\n }\n else {\n go();\n }\n },\n invalidate() {\n started = false;\n },\n end() {\n if (running) {\n cleanup();\n running = false;\n }\n }\n };\n}\nfunction create_out_transition(node, fn, params) {\n let config = fn(node, params);\n let running = true;\n let animation_name;\n const group = outros;\n group.r += 1;\n function go() {\n const { delay = 0, duration = 300, easing = identity, tick = noop, css } = config || null_transition;\n if (css)\n animation_name = create_rule(node, 1, 0, duration, delay, easing, css);\n const start_time = now() + delay;\n const end_time = start_time + duration;\n add_render_callback(() => dispatch(node, false, 'start'));\n loop(now => {\n if (running) {\n if (now >= end_time) {\n tick(0, 1);\n dispatch(node, false, 'end');\n if (!--group.r) {\n // this will result in `end()` being called,\n // so we don't need to clean up here\n run_all(group.c);\n }\n return false;\n }\n if (now >= start_time) {\n const t = easing((now - start_time) / duration);\n tick(1 - t, t);\n }\n }\n return running;\n });\n }\n if (is_function(config)) {\n wait().then(() => {\n // @ts-ignore\n config = config();\n go();\n });\n }\n else {\n go();\n }\n return {\n end(reset) {\n if (reset && config.tick) {\n config.tick(1, 0);\n }\n if (running) {\n if (animation_name)\n delete_rule(node, animation_name);\n running = false;\n }\n }\n };\n}\nfunction create_bidirectional_transition(node, fn, params, intro) {\n let config = fn(node, params);\n let t = intro ? 0 : 1;\n let running_program = null;\n let pending_program = null;\n let animation_name = null;\n function clear_animation() {\n if (animation_name)\n delete_rule(node, animation_name);\n }\n function init(program, duration) {\n const d = (program.b - t);\n duration *= Math.abs(d);\n return {\n a: t,\n b: program.b,\n d,\n duration,\n start: program.start,\n end: program.start + duration,\n group: program.group\n };\n }\n function go(b) {\n const { delay = 0, duration = 300, easing = identity, tick = noop, css } = config || null_transition;\n const program = {\n start: now() + delay,\n b\n };\n if (!b) {\n // @ts-ignore todo: improve typings\n program.group = outros;\n outros.r += 1;\n }\n if (running_program || pending_program) {\n pending_program = program;\n }\n else {\n // if this is an intro, and there's a delay, we need to do\n // an initial tick and/or apply CSS animation immediately\n if (css) {\n clear_animation();\n animation_name = create_rule(node, t, b, duration, delay, easing, css);\n }\n if (b)\n tick(0, 1);\n running_program = init(program, duration);\n add_render_callback(() => dispatch(node, b, 'start'));\n loop(now => {\n if (pending_program && now > pending_program.start) {\n running_program = init(pending_program, duration);\n pending_program = null;\n dispatch(node, running_program.b, 'start');\n if (css) {\n clear_animation();\n animation_name = create_rule(node, t, running_program.b, running_program.duration, 0, easing, config.css);\n }\n }\n if (running_program) {\n if (now >= running_program.end) {\n tick(t = running_program.b, 1 - t);\n dispatch(node, running_program.b, 'end');\n if (!pending_program) {\n // we're done\n if (running_program.b) {\n // intro — we can tidy up immediately\n clear_animation();\n }\n else {\n // outro — needs to be coordinated\n if (!--running_program.group.r)\n run_all(running_program.group.c);\n }\n }\n running_program = null;\n }\n else if (now >= running_program.start) {\n const p = now - running_program.start;\n t = running_program.a + running_program.d * easing(p / running_program.duration);\n tick(t, 1 - t);\n }\n }\n return !!(running_program || pending_program);\n });\n }\n }\n return {\n run(b) {\n if (is_function(config)) {\n wait().then(() => {\n // @ts-ignore\n config = config();\n go(b);\n });\n }\n else {\n go(b);\n }\n },\n end() {\n clear_animation();\n running_program = pending_program = null;\n }\n };\n}\n\nfunction handle_promise(promise, info) {\n const token = info.token = {};\n function update(type, index, key, value) {\n if (info.token !== token)\n return;\n info.resolved = value;\n let child_ctx = info.ctx;\n if (key !== undefined) {\n child_ctx = child_ctx.slice();\n child_ctx[key] = value;\n }\n const block = type && (info.current = type)(child_ctx);\n let needs_flush = false;\n if (info.block) {\n if (info.blocks) {\n info.blocks.forEach((block, i) => {\n if (i !== index && block) {\n group_outros();\n transition_out(block, 1, 1, () => {\n if (info.blocks[i] === block) {\n info.blocks[i] = null;\n }\n });\n check_outros();\n }\n });\n }\n else {\n info.block.d(1);\n }\n block.c();\n transition_in(block, 1);\n block.m(info.mount(), info.anchor);\n needs_flush = true;\n }\n info.block = block;\n if (info.blocks)\n info.blocks[index] = block;\n if (needs_flush) {\n flush();\n }\n }\n if (is_promise(promise)) {\n const current_component = get_current_component();\n promise.then(value => {\n set_current_component(current_component);\n update(info.then, 1, info.value, value);\n set_current_component(null);\n }, error => {\n set_current_component(current_component);\n update(info.catch, 2, info.error, error);\n set_current_component(null);\n if (!info.hasCatch) {\n throw error;\n }\n });\n // if we previously had a then/catch block, destroy it\n if (info.current !== info.pending) {\n update(info.pending, 0);\n return true;\n }\n }\n else {\n if (info.current !== info.then) {\n update(info.then, 1, info.value, promise);\n return true;\n }\n info.resolved = promise;\n }\n}\nfunction update_await_block_branch(info, ctx, dirty) {\n const child_ctx = ctx.slice();\n const { resolved } = info;\n if (info.current === info.then) {\n child_ctx[info.value] = resolved;\n }\n if (info.current === info.catch) {\n child_ctx[info.error] = resolved;\n }\n info.block.p(child_ctx, dirty);\n}\n\nconst globals = (typeof window !== 'undefined'\n ? window\n : typeof globalThis !== 'undefined'\n ? globalThis\n : global);\n\nfunction destroy_block(block, lookup) {\n block.d(1);\n lookup.delete(block.key);\n}\nfunction outro_and_destroy_block(block, lookup) {\n transition_out(block, 1, 1, () => {\n lookup.delete(block.key);\n });\n}\nfunction fix_and_destroy_block(block, lookup) {\n block.f();\n destroy_block(block, lookup);\n}\nfunction fix_and_outro_and_destroy_block(block, lookup) {\n block.f();\n outro_and_destroy_block(block, lookup);\n}\nfunction update_keyed_each(old_blocks, dirty, get_key, dynamic, ctx, list, lookup, node, destroy, create_each_block, next, get_context) {\n let o = old_blocks.length;\n let n = list.length;\n let i = o;\n const old_indexes = {};\n while (i--)\n old_indexes[old_blocks[i].key] = i;\n const new_blocks = [];\n const new_lookup = new Map();\n const deltas = new Map();\n i = n;\n while (i--) {\n const child_ctx = get_context(ctx, list, i);\n const key = get_key(child_ctx);\n let block = lookup.get(key);\n if (!block) {\n block = create_each_block(key, child_ctx);\n block.c();\n }\n else if (dynamic) {\n block.p(child_ctx, dirty);\n }\n new_lookup.set(key, new_blocks[i] = block);\n if (key in old_indexes)\n deltas.set(key, Math.abs(i - old_indexes[key]));\n }\n const will_move = new Set();\n const did_move = new Set();\n function insert(block) {\n transition_in(block, 1);\n block.m(node, next);\n lookup.set(block.key, block);\n next = block.first;\n n--;\n }\n while (o && n) {\n const new_block = new_blocks[n - 1];\n const old_block = old_blocks[o - 1];\n const new_key = new_block.key;\n const old_key = old_block.key;\n if (new_block === old_block) {\n // do nothing\n next = new_block.first;\n o--;\n n--;\n }\n else if (!new_lookup.has(old_key)) {\n // remove old block\n destroy(old_block, lookup);\n o--;\n }\n else if (!lookup.has(new_key) || will_move.has(new_key)) {\n insert(new_block);\n }\n else if (did_move.has(old_key)) {\n o--;\n }\n else if (deltas.get(new_key) > deltas.get(old_key)) {\n did_move.add(new_key);\n insert(new_block);\n }\n else {\n will_move.add(old_key);\n o--;\n }\n }\n while (o--) {\n const old_block = old_blocks[o];\n if (!new_lookup.has(old_block.key))\n destroy(old_block, lookup);\n }\n while (n)\n insert(new_blocks[n - 1]);\n return new_blocks;\n}\nfunction validate_each_keys(ctx, list, get_context, get_key) {\n const keys = new Set();\n for (let i = 0; i < list.length; i++) {\n const key = get_key(get_context(ctx, list, i));\n if (keys.has(key)) {\n throw new Error('Cannot have duplicate keys in a keyed each');\n }\n keys.add(key);\n }\n}\n\nfunction get_spread_update(levels, updates) {\n const update = {};\n const to_null_out = {};\n const accounted_for = { $$scope: 1 };\n let i = levels.length;\n while (i--) {\n const o = levels[i];\n const n = updates[i];\n if (n) {\n for (const key in o) {\n if (!(key in n))\n to_null_out[key] = 1;\n }\n for (const key in n) {\n if (!accounted_for[key]) {\n update[key] = n[key];\n accounted_for[key] = 1;\n }\n }\n levels[i] = n;\n }\n else {\n for (const key in o) {\n accounted_for[key] = 1;\n }\n }\n }\n for (const key in to_null_out) {\n if (!(key in update))\n update[key] = undefined;\n }\n return update;\n}\nfunction get_spread_object(spread_props) {\n return typeof spread_props === 'object' && spread_props !== null ? spread_props : {};\n}\n\n// source: https://html.spec.whatwg.org/multipage/indices.html\nconst boolean_attributes = new Set([\n 'allowfullscreen',\n 'allowpaymentrequest',\n 'async',\n 'autofocus',\n 'autoplay',\n 'checked',\n 'controls',\n 'default',\n 'defer',\n 'disabled',\n 'formnovalidate',\n 'hidden',\n 'ismap',\n 'loop',\n 'multiple',\n 'muted',\n 'nomodule',\n 'novalidate',\n 'open',\n 'playsinline',\n 'readonly',\n 'required',\n 'reversed',\n 'selected'\n]);\n\nconst invalid_attribute_name_character = /[\\s'\">/=\\u{FDD0}-\\u{FDEF}\\u{FFFE}\\u{FFFF}\\u{1FFFE}\\u{1FFFF}\\u{2FFFE}\\u{2FFFF}\\u{3FFFE}\\u{3FFFF}\\u{4FFFE}\\u{4FFFF}\\u{5FFFE}\\u{5FFFF}\\u{6FFFE}\\u{6FFFF}\\u{7FFFE}\\u{7FFFF}\\u{8FFFE}\\u{8FFFF}\\u{9FFFE}\\u{9FFFF}\\u{AFFFE}\\u{AFFFF}\\u{BFFFE}\\u{BFFFF}\\u{CFFFE}\\u{CFFFF}\\u{DFFFE}\\u{DFFFF}\\u{EFFFE}\\u{EFFFF}\\u{FFFFE}\\u{FFFFF}\\u{10FFFE}\\u{10FFFF}]/u;\n// https://html.spec.whatwg.org/multipage/syntax.html#attributes-2\n// https://infra.spec.whatwg.org/#noncharacter\nfunction spread(args, attrs_to_add) {\n const attributes = Object.assign({}, ...args);\n if (attrs_to_add) {\n const classes_to_add = attrs_to_add.classes;\n const styles_to_add = attrs_to_add.styles;\n if (classes_to_add) {\n if (attributes.class == null) {\n attributes.class = classes_to_add;\n }\n else {\n attributes.class += ' ' + classes_to_add;\n }\n }\n if (styles_to_add) {\n if (attributes.style == null) {\n attributes.style = style_object_to_string(styles_to_add);\n }\n else {\n attributes.style = style_object_to_string(merge_ssr_styles(attributes.style, styles_to_add));\n }\n }\n }\n let str = '';\n Object.keys(attributes).forEach(name => {\n if (invalid_attribute_name_character.test(name))\n return;\n const value = attributes[name];\n if (value === true)\n str += ' ' + name;\n else if (boolean_attributes.has(name.toLowerCase())) {\n if (value)\n str += ' ' + name;\n }\n else if (value != null) {\n str += ` ${name}=\"${value}\"`;\n }\n });\n return str;\n}\nfunction merge_ssr_styles(style_attribute, style_directive) {\n const style_object = {};\n for (const individual_style of style_attribute.split(';')) {\n const colon_index = individual_style.indexOf(':');\n const name = individual_style.slice(0, colon_index).trim();\n const value = individual_style.slice(colon_index + 1).trim();\n if (!name)\n continue;\n style_object[name] = value;\n }\n for (const name in style_directive) {\n const value = style_directive[name];\n if (value) {\n style_object[name] = value;\n }\n else {\n delete style_object[name];\n }\n }\n return style_object;\n}\nconst escaped = {\n '\"': '"',\n \"'\": ''',\n '&': '&',\n '<': '<',\n '>': '>'\n};\nfunction escape(html) {\n return String(html).replace(/[\"'&<>]/g, match => escaped[match]);\n}\nfunction escape_attribute_value(value) {\n return typeof value === 'string' ? escape(value) : value;\n}\nfunction escape_object(obj) {\n const result = {};\n for (const key in obj) {\n result[key] = escape_attribute_value(obj[key]);\n }\n return result;\n}\nfunction each(items, fn) {\n let str = '';\n for (let i = 0; i < items.length; i += 1) {\n str += fn(items[i], i);\n }\n return str;\n}\nconst missing_component = {\n $$render: () => ''\n};\nfunction validate_component(component, name) {\n if (!component || !component.$$render) {\n if (name === 'svelte:component')\n name += ' this={...}';\n throw new Error(`<${name}> is not a valid SSR component. You may need to review your build config to ensure that dependencies are compiled, rather than imported as pre-compiled modules`);\n }\n return component;\n}\nfunction debug(file, line, column, values) {\n console.log(`{@debug} ${file ? file + ' ' : ''}(${line}:${column})`); // eslint-disable-line no-console\n console.log(values); // eslint-disable-line no-console\n return '';\n}\nlet on_destroy;\nfunction create_ssr_component(fn) {\n function $$render(result, props, bindings, slots, context) {\n const parent_component = current_component;\n const $$ = {\n on_destroy,\n context: new Map(context || (parent_component ? parent_component.$$.context : [])),\n // these will be immediately discarded\n on_mount: [],\n before_update: [],\n after_update: [],\n callbacks: blank_object()\n };\n set_current_component({ $$ });\n const html = fn(result, props, bindings, slots);\n set_current_component(parent_component);\n return html;\n }\n return {\n render: (props = {}, { $$slots = {}, context = new Map() } = {}) => {\n on_destroy = [];\n const result = { title: '', head: '', css: new Set() };\n const html = $$render(result, props, {}, $$slots, context);\n run_all(on_destroy);\n return {\n html,\n css: {\n code: Array.from(result.css).map(css => css.code).join('\\n'),\n map: null // TODO\n },\n head: result.title + result.head\n };\n },\n $$render\n };\n}\nfunction add_attribute(name, value, boolean) {\n if (value == null || (boolean && !value))\n return '';\n return ` ${name}${value === true && boolean_attributes.has(name) ? '' : `=${typeof value === 'string' ? JSON.stringify(escape(value)) : `\"${value}\"`}`}`;\n}\nfunction add_classes(classes) {\n return classes ? ` class=\"${classes}\"` : '';\n}\nfunction style_object_to_string(style_object) {\n return Object.keys(style_object)\n .filter(key => style_object[key])\n .map(key => `${key}: ${style_object[key]};`)\n .join(' ');\n}\nfunction add_styles(style_object) {\n const styles = style_object_to_string(style_object);\n return styles ? ` style=\"${styles}\"` : '';\n}\n\nfunction bind(component, name, callback) {\n const index = component.$$.props[name];\n if (index !== undefined) {\n component.$$.bound[index] = callback;\n callback(component.$$.ctx[index]);\n }\n}\nfunction create_component(block) {\n block && block.c();\n}\nfunction claim_component(block, parent_nodes) {\n block && block.l(parent_nodes);\n}\nfunction mount_component(component, target, anchor, customElement) {\n const { fragment, on_mount, on_destroy, after_update } = component.$$;\n fragment && fragment.m(target, anchor);\n if (!customElement) {\n // onMount happens before the initial afterUpdate\n add_render_callback(() => {\n const new_on_destroy = on_mount.map(run).filter(is_function);\n if (on_destroy) {\n on_destroy.push(...new_on_destroy);\n }\n else {\n // Edge case - component was destroyed immediately,\n // most likely as a result of a binding initialising\n run_all(new_on_destroy);\n }\n component.$$.on_mount = [];\n });\n }\n after_update.forEach(add_render_callback);\n}\nfunction destroy_component(component, detaching) {\n const $$ = component.$$;\n if ($$.fragment !== null) {\n run_all($$.on_destroy);\n $$.fragment && $$.fragment.d(detaching);\n // TODO null out other refs, including component.$$ (but need to\n // preserve final state?)\n $$.on_destroy = $$.fragment = null;\n $$.ctx = [];\n }\n}\nfunction make_dirty(component, i) {\n if (component.$$.dirty[0] === -1) {\n dirty_components.push(component);\n schedule_update();\n component.$$.dirty.fill(0);\n }\n component.$$.dirty[(i / 31) | 0] |= (1 << (i % 31));\n}\nfunction init(component, options, instance, create_fragment, not_equal, props, append_styles, dirty = [-1]) {\n const parent_component = current_component;\n set_current_component(component);\n const $$ = component.$$ = {\n fragment: null,\n ctx: null,\n // state\n props,\n update: noop,\n not_equal,\n bound: blank_object(),\n // lifecycle\n on_mount: [],\n on_destroy: [],\n on_disconnect: [],\n before_update: [],\n after_update: [],\n context: new Map(options.context || (parent_component ? parent_component.$$.context : [])),\n // everything else\n callbacks: blank_object(),\n dirty,\n skip_bound: false,\n root: options.target || parent_component.$$.root\n };\n append_styles && append_styles($$.root);\n let ready = false;\n $$.ctx = instance\n ? instance(component, options.props || {}, (i, ret, ...rest) => {\n const value = rest.length ? rest[0] : ret;\n if ($$.ctx && not_equal($$.ctx[i], $$.ctx[i] = value)) {\n if (!$$.skip_bound && $$.bound[i])\n $$.bound[i](value);\n if (ready)\n make_dirty(component, i);\n }\n return ret;\n })\n : [];\n $$.update();\n ready = true;\n run_all($$.before_update);\n // `false` as a special case of no DOM component\n $$.fragment = create_fragment ? create_fragment($$.ctx) : false;\n if (options.target) {\n if (options.hydrate) {\n start_hydrating();\n const nodes = children(options.target);\n // eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n $$.fragment && $$.fragment.l(nodes);\n nodes.forEach(detach);\n }\n else {\n // eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n $$.fragment && $$.fragment.c();\n }\n if (options.intro)\n transition_in(component.$$.fragment);\n mount_component(component, options.target, options.anchor, options.customElement);\n end_hydrating();\n flush();\n }\n set_current_component(parent_component);\n}\nlet SvelteElement;\nif (typeof HTMLElement === 'function') {\n SvelteElement = class extends HTMLElement {\n constructor() {\n super();\n this.attachShadow({ mode: 'open' });\n }\n connectedCallback() {\n const { on_mount } = this.$$;\n this.$$.on_disconnect = on_mount.map(run).filter(is_function);\n // @ts-ignore todo: improve typings\n for (const key in this.$$.slotted) {\n // @ts-ignore todo: improve typings\n this.appendChild(this.$$.slotted[key]);\n }\n }\n attributeChangedCallback(attr, _oldValue, newValue) {\n this[attr] = newValue;\n }\n disconnectedCallback() {\n run_all(this.$$.on_disconnect);\n }\n $destroy() {\n destroy_component(this, 1);\n this.$destroy = noop;\n }\n $on(type, callback) {\n // TODO should this delegate to addEventListener?\n const callbacks = (this.$$.callbacks[type] || (this.$$.callbacks[type] = []));\n callbacks.push(callback);\n return () => {\n const index = callbacks.indexOf(callback);\n if (index !== -1)\n callbacks.splice(index, 1);\n };\n }\n $set($$props) {\n if (this.$$set && !is_empty($$props)) {\n this.$$.skip_bound = true;\n this.$$set($$props);\n this.$$.skip_bound = false;\n }\n }\n };\n}\n/**\n * Base class for Svelte components. Used when dev=false.\n */\nclass SvelteComponent {\n $destroy() {\n destroy_component(this, 1);\n this.$destroy = noop;\n }\n $on(type, callback) {\n const callbacks = (this.$$.callbacks[type] || (this.$$.callbacks[type] = []));\n callbacks.push(callback);\n return () => {\n const index = callbacks.indexOf(callback);\n if (index !== -1)\n callbacks.splice(index, 1);\n };\n }\n $set($$props) {\n if (this.$$set && !is_empty($$props)) {\n this.$$.skip_bound = true;\n this.$$set($$props);\n this.$$.skip_bound = false;\n }\n }\n}\n\nfunction dispatch_dev(type, detail) {\n document.dispatchEvent(custom_event(type, Object.assign({ version: '3.46.3' }, detail), true));\n}\nfunction append_dev(target, node) {\n dispatch_dev('SvelteDOMInsert', { target, node });\n append(target, node);\n}\nfunction append_hydration_dev(target, node) {\n dispatch_dev('SvelteDOMInsert', { target, node });\n append_hydration(target, node);\n}\nfunction insert_dev(target, node, anchor) {\n dispatch_dev('SvelteDOMInsert', { target, node, anchor });\n insert(target, node, anchor);\n}\nfunction insert_hydration_dev(target, node, anchor) {\n dispatch_dev('SvelteDOMInsert', { target, node, anchor });\n insert_hydration(target, node, anchor);\n}\nfunction detach_dev(node) {\n dispatch_dev('SvelteDOMRemove', { node });\n detach(node);\n}\nfunction detach_between_dev(before, after) {\n while (before.nextSibling && before.nextSibling !== after) {\n detach_dev(before.nextSibling);\n }\n}\nfunction detach_before_dev(after) {\n while (after.previousSibling) {\n detach_dev(after.previousSibling);\n }\n}\nfunction detach_after_dev(before) {\n while (before.nextSibling) {\n detach_dev(before.nextSibling);\n }\n}\nfunction listen_dev(node, event, handler, options, has_prevent_default, has_stop_propagation) {\n const modifiers = options === true ? ['capture'] : options ? Array.from(Object.keys(options)) : [];\n if (has_prevent_default)\n modifiers.push('preventDefault');\n if (has_stop_propagation)\n modifiers.push('stopPropagation');\n dispatch_dev('SvelteDOMAddEventListener', { node, event, handler, modifiers });\n const dispose = listen(node, event, handler, options);\n return () => {\n dispatch_dev('SvelteDOMRemoveEventListener', { node, event, handler, modifiers });\n dispose();\n };\n}\nfunction attr_dev(node, attribute, value) {\n attr(node, attribute, value);\n if (value == null)\n dispatch_dev('SvelteDOMRemoveAttribute', { node, attribute });\n else\n dispatch_dev('SvelteDOMSetAttribute', { node, attribute, value });\n}\nfunction prop_dev(node, property, value) {\n node[property] = value;\n dispatch_dev('SvelteDOMSetProperty', { node, property, value });\n}\nfunction dataset_dev(node, property, value) {\n node.dataset[property] = value;\n dispatch_dev('SvelteDOMSetDataset', { node, property, value });\n}\nfunction set_data_dev(text, data) {\n data = '' + data;\n if (text.wholeText === data)\n return;\n dispatch_dev('SvelteDOMSetData', { node: text, data });\n text.data = data;\n}\nfunction validate_each_argument(arg) {\n if (typeof arg !== 'string' && !(arg && typeof arg === 'object' && 'length' in arg)) {\n let msg = '{#each} only iterates over array-like objects.';\n if (typeof Symbol === 'function' && arg && Symbol.iterator in arg) {\n msg += ' You can use a spread to convert this iterable into an array.';\n }\n throw new Error(msg);\n }\n}\nfunction validate_slots(name, slot, keys) {\n for (const slot_key of Object.keys(slot)) {\n if (!~keys.indexOf(slot_key)) {\n console.warn(`<${name}> received an unexpected slot \"${slot_key}\".`);\n }\n }\n}\n/**\n * Base class for Svelte components with some minor dev-enhancements. Used when dev=true.\n */\nclass SvelteComponentDev extends SvelteComponent {\n constructor(options) {\n if (!options || (!options.target && !options.$$inline)) {\n throw new Error(\"'target' is a required option\");\n }\n super();\n }\n $destroy() {\n super.$destroy();\n this.$destroy = () => {\n console.warn('Component was already destroyed'); // eslint-disable-line no-console\n };\n }\n $capture_state() { }\n $inject_state() { }\n}\n/**\n * Base class to create strongly typed Svelte components.\n * This only exists for typing purposes and should be used in `.d.ts` files.\n *\n * ### Example:\n *\n * You have component library on npm called `component-library`, from which\n * you export a component called `MyComponent`. For Svelte+TypeScript users,\n * you want to provide typings. Therefore you create a `index.d.ts`:\n * ```ts\n * import { SvelteComponentTyped } from \"svelte\";\n * export class MyComponent extends SvelteComponentTyped<{foo: string}> {}\n * ```\n * Typing this makes it possible for IDEs like VS Code with the Svelte extension\n * to provide intellisense and to use the component like this in a Svelte file\n * with TypeScript:\n * ```svelte\n * \n * \n * ```\n *\n * #### Why not make this part of `SvelteComponent(Dev)`?\n * Because\n * ```ts\n * class ASubclassOfSvelteComponent extends SvelteComponent<{foo: string}> {}\n * const component: typeof SvelteComponent = ASubclassOfSvelteComponent;\n * ```\n * will throw a type error, so we need to separate the more strictly typed class.\n */\nclass SvelteComponentTyped extends SvelteComponentDev {\n constructor(options) {\n super(options);\n }\n}\nfunction loop_guard(timeout) {\n const start = Date.now();\n return () => {\n if (Date.now() - start > timeout) {\n throw new Error('Infinite loop detected');\n }\n };\n}\n\nexport { HtmlTag, HtmlTagHydration, SvelteComponent, SvelteComponentDev, SvelteComponentTyped, SvelteElement, action_destroyer, add_attribute, add_classes, add_flush_callback, add_location, add_render_callback, add_resize_listener, add_styles, add_transform, afterUpdate, append, append_dev, append_empty_stylesheet, append_hydration, append_hydration_dev, append_styles, assign, attr, attr_dev, attribute_to_object, beforeUpdate, bind, binding_callbacks, blank_object, bubble, check_outros, children, claim_component, claim_element, claim_html_tag, claim_space, claim_svg_element, claim_text, clear_loops, component_subscribe, compute_rest_props, compute_slots, createEventDispatcher, create_animation, create_bidirectional_transition, create_component, create_in_transition, create_out_transition, create_slot, create_ssr_component, current_component, custom_event, dataset_dev, debug, destroy_block, destroy_component, destroy_each, detach, detach_after_dev, detach_before_dev, detach_between_dev, detach_dev, dirty_components, dispatch_dev, each, element, element_is, empty, end_hydrating, escape, escape_attribute_value, escape_object, escaped, exclude_internal_props, fix_and_destroy_block, fix_and_outro_and_destroy_block, fix_position, flush, getAllContexts, getContext, get_all_dirty_from_scope, get_binding_group_value, get_current_component, get_custom_elements_slots, get_root_for_style, get_slot_changes, get_spread_object, get_spread_update, get_store_value, globals, group_outros, handle_promise, hasContext, has_prop, identity, init, insert, insert_dev, insert_hydration, insert_hydration_dev, intros, invalid_attribute_name_character, is_client, is_crossorigin, is_empty, is_function, is_promise, listen, listen_dev, loop, loop_guard, merge_ssr_styles, missing_component, mount_component, noop, not_equal, now, null_to_empty, object_without_properties, onDestroy, onMount, once, outro_and_destroy_block, prevent_default, prop_dev, query_selector_all, raf, run, run_all, safe_not_equal, schedule_update, select_multiple_value, select_option, select_options, select_value, self, setContext, set_attributes, set_current_component, set_custom_element_data, set_data, set_data_dev, set_input_type, set_input_value, set_now, set_raf, set_store_value, set_style, set_svg_attributes, space, spread, src_url_equal, start_hydrating, stop_propagation, subscribe, svg_element, text, tick, time_ranges_to_array, to_number, toggle_class, transition_in, transition_out, trusted, update_await_block_branch, update_keyed_each, update_slot, update_slot_base, validate_component, validate_each_argument, validate_each_keys, validate_slots, validate_store, xlink_attr };\n","\n\n
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Neutauri Demo

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svelte example form https://eugenkiss.github.io/7guis/tasks#crud

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\n\n\n","import App from './App.svelte';\n\nvar app = new App({\n\ttarget: document.body\n});\n\nexport default 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