mirror of https://github.com/Nofated095/re-GTA.git
478 lines
13 KiB
Lua
478 lines
13 KiB
Lua
newoption {
|
|
trigger = "glfwdir64",
|
|
value = "PATH",
|
|
description = "Directory of glfw",
|
|
default = "vendor/glfw-3.3.2.bin.WIN64",
|
|
}
|
|
|
|
newoption {
|
|
trigger = "glfwdir32",
|
|
value = "PATH",
|
|
description = "Directory of glfw",
|
|
default = "vendor/glfw-3.3.2.bin.WIN32",
|
|
}
|
|
|
|
newoption {
|
|
trigger = "with-asan",
|
|
description = "Build with address sanitizer"
|
|
}
|
|
|
|
newoption {
|
|
trigger = "with-librw",
|
|
description = "Build and use librw from this solution"
|
|
}
|
|
|
|
newoption {
|
|
trigger = "with-opus",
|
|
description = "Build with opus"
|
|
}
|
|
|
|
newoption {
|
|
trigger = "with-lto",
|
|
description = "Build with link time optimization"
|
|
}
|
|
|
|
newoption {
|
|
trigger = "no-git-hash",
|
|
description = "Don't print git commit hash into binary"
|
|
}
|
|
|
|
newoption {
|
|
trigger = "no-full-paths",
|
|
description = "Don't print full paths into binary"
|
|
}
|
|
|
|
require("autoconf")
|
|
|
|
if(_OPTIONS["with-librw"]) then
|
|
Librw = "vendor/librw"
|
|
else
|
|
Librw = os.getenv("LIBRW") or "vendor/librw"
|
|
end
|
|
|
|
function getsys(a)
|
|
if a == 'windows' then
|
|
return 'win'
|
|
end
|
|
return a
|
|
end
|
|
|
|
function getarch(a)
|
|
if a == 'x86_64' then
|
|
return 'amd64'
|
|
elseif a == 'ARM' then
|
|
return 'arm'
|
|
elseif a == 'ARM64' then
|
|
return 'arm64'
|
|
end
|
|
return a
|
|
end
|
|
|
|
workspace "re3"
|
|
language "C++"
|
|
configurations { "Debug", "Release" }
|
|
startproject "re3"
|
|
location "build"
|
|
symbols "Full"
|
|
staticruntime "off"
|
|
|
|
if _OPTIONS["with-asan"] then
|
|
buildoptions { "-fsanitize=address -g3 -fno-omit-frame-pointer" }
|
|
linkoptions { "-fsanitize=address" }
|
|
end
|
|
|
|
filter { "system:windows" }
|
|
configurations { "Vanilla" }
|
|
platforms {
|
|
"win-x86-RW33_d3d8-mss",
|
|
"win-x86-librw_d3d9-mss",
|
|
"win-x86-librw_gl3_glfw-mss",
|
|
"win-x86-RW33_d3d8-oal",
|
|
"win-x86-librw_d3d9-oal",
|
|
"win-x86-librw_gl3_glfw-oal",
|
|
"win-amd64-librw_d3d9-oal",
|
|
"win-amd64-librw_gl3_glfw-oal",
|
|
}
|
|
|
|
filter { "system:linux" }
|
|
platforms {
|
|
"linux-x86-librw_gl3_glfw-oal",
|
|
"linux-amd64-librw_gl3_glfw-oal",
|
|
"linux-arm-librw_gl3_glfw-oal",
|
|
"linux-arm64-librw_gl3_glfw-oal",
|
|
}
|
|
|
|
filter { "system:bsd" }
|
|
platforms {
|
|
"bsd-x86-librw_gl3_glfw-oal",
|
|
"bsd-amd64-librw_gl3_glfw-oal",
|
|
"bsd-arm-librw_gl3_glfw-oal",
|
|
"bsd-arm64-librw_gl3_glfw-oal"
|
|
}
|
|
|
|
filter { "system:macosx" }
|
|
platforms {
|
|
"macosx-arm64-librw_gl3_glfw-oal",
|
|
"macosx-amd64-librw_gl3_glfw-oal",
|
|
}
|
|
|
|
filter "configurations:Debug"
|
|
defines { "DEBUG" }
|
|
|
|
filter "configurations:not Debug"
|
|
defines { "NDEBUG" }
|
|
optimize "Speed"
|
|
if(_OPTIONS["with-lto"]) then
|
|
flags { "LinkTimeOptimization" }
|
|
end
|
|
|
|
filter { "platforms:win*" }
|
|
system "windows"
|
|
|
|
filter { "platforms:linux*" }
|
|
system "linux"
|
|
|
|
filter { "platforms:bsd*" }
|
|
system "bsd"
|
|
|
|
filter { "platforms:macosx*" }
|
|
system "macosx"
|
|
|
|
filter { "platforms:*x86*" }
|
|
architecture "x86"
|
|
|
|
filter { "platforms:*amd64*" }
|
|
architecture "amd64"
|
|
|
|
filter { "platforms:*arm*" }
|
|
architecture "ARM"
|
|
|
|
filter { "platforms:macosx-arm64-*", "files:**.cpp"}
|
|
buildoptions { "-target", "arm64-apple-macos11", "-std=gnu++14" }
|
|
|
|
filter { "platforms:macosx-arm64-*", "files:**.c"}
|
|
buildoptions { "-target", "arm64-apple-macos11" }
|
|
|
|
filter { "platforms:macosx-amd64-*", "files:**.cpp"}
|
|
buildoptions { "-target", "x86_64-apple-macos10.12", "-std=gnu++14" }
|
|
|
|
filter { "platforms:macosx-amd64-*", "files:**.c"}
|
|
buildoptions { "-target", "x86_64-apple-macos10.12" }
|
|
|
|
filter { "platforms:*librw_d3d9*" }
|
|
defines { "RW_D3D9" }
|
|
if(not _OPTIONS["with-librw"]) then
|
|
libdirs { path.join(Librw, "lib/win-%{getarch(cfg.architecture)}-d3d9/%{cfg.buildcfg}") }
|
|
end
|
|
|
|
filter "platforms:*librw_gl3_glfw*"
|
|
defines { "RW_GL3" }
|
|
if(not _OPTIONS["with-librw"]) then
|
|
libdirs { path.join(Librw, "lib/%{getsys(cfg.system)}-%{getarch(cfg.architecture)}-gl3/%{cfg.buildcfg}") }
|
|
end
|
|
|
|
filter "platforms:*x86-librw_gl3_glfw*"
|
|
includedirs { path.join(_OPTIONS["glfwdir32"], "include") }
|
|
|
|
filter "platforms:*amd64-librw_gl3_glfw*"
|
|
includedirs { path.join(_OPTIONS["glfwdir64"], "include") }
|
|
|
|
filter {}
|
|
|
|
function setpaths (gamepath, exepath)
|
|
if (gamepath) then
|
|
postbuildcommands {
|
|
'{COPYFILE} "%{cfg.buildtarget.abspath}" "' .. gamepath .. '%{cfg.buildtarget.name}"'
|
|
}
|
|
debugdir (gamepath)
|
|
if (exepath) then
|
|
-- Used VS variable $(TargetFileName) because it doesn't accept premake tokens. Does debugcommand even work outside VS??
|
|
debugcommand (gamepath .. "$(TargetFileName)")
|
|
dir, file = exepath:match'(.*/)(.*)'
|
|
debugdir (gamepath .. (dir or ""))
|
|
end
|
|
end
|
|
end
|
|
|
|
if(_OPTIONS["with-librw"]) then
|
|
project "librw"
|
|
kind "StaticLib"
|
|
targetname "rw"
|
|
targetdir(path.join(Librw, "lib/%{cfg.platform}/%{cfg.buildcfg}"))
|
|
files { path.join(Librw, "src/*.*") }
|
|
files { path.join(Librw, "src/*/*.*") }
|
|
files { path.join(Librw, "src/gl/*/*.*") }
|
|
|
|
filter { "platforms:*x86*" }
|
|
architecture "x86"
|
|
|
|
filter { "platforms:*amd64*" }
|
|
architecture "amd64"
|
|
|
|
filter "platforms:win*"
|
|
defines { "_CRT_SECURE_NO_WARNINGS", "_CRT_NONSTDC_NO_DEPRECATE" }
|
|
staticruntime "on"
|
|
buildoptions { "/Zc:sizedDealloc-" }
|
|
|
|
filter "platforms:bsd*"
|
|
includedirs { "/usr/local/include" }
|
|
libdirs { "/usr/local/lib" }
|
|
|
|
-- Support MacPorts and Homebrew
|
|
filter "platforms:macosx-arm64-*"
|
|
includedirs { "/opt/local/include" }
|
|
includedirs {"/opt/homebrew/include" }
|
|
libdirs { "/opt/local/lib" }
|
|
libdirs { "/opt/homebrew/lib" }
|
|
|
|
filter "platforms:macosx-amd64-*"
|
|
includedirs { "/opt/local/include" }
|
|
includedirs {"/usr/local/include" }
|
|
libdirs { "/opt/local/lib" }
|
|
libdirs { "/usr/local/lib" }
|
|
|
|
filter "platforms:*gl3_glfw*"
|
|
staticruntime "off"
|
|
|
|
filter "platforms:*RW33*"
|
|
flags { "ExcludeFromBuild" }
|
|
filter {}
|
|
end
|
|
|
|
local function addSrcFiles( prefix )
|
|
return prefix .. "/*cpp", prefix .. "/*.h", prefix .. "/*.c", prefix .. "/*.ico", prefix .. "/*.rc"
|
|
end
|
|
|
|
project "re3"
|
|
kind "WindowedApp"
|
|
targetname "re3"
|
|
targetdir "bin/%{cfg.platform}/%{cfg.buildcfg}"
|
|
|
|
if(_OPTIONS["with-librw"]) then
|
|
dependson "librw"
|
|
end
|
|
|
|
files { addSrcFiles("src") }
|
|
files { addSrcFiles("src/animation") }
|
|
files { addSrcFiles("src/audio") }
|
|
files { addSrcFiles("src/audio/eax") }
|
|
files { addSrcFiles("src/audio/oal") }
|
|
files { addSrcFiles("src/buildings") }
|
|
files { addSrcFiles("src/collision") }
|
|
files { addSrcFiles("src/control") }
|
|
files { addSrcFiles("src/core") }
|
|
files { addSrcFiles("src/entities") }
|
|
files { addSrcFiles("src/math") }
|
|
files { addSrcFiles("src/modelinfo") }
|
|
files { addSrcFiles("src/objects") }
|
|
files { addSrcFiles("src/peds") }
|
|
files { addSrcFiles("src/renderer") }
|
|
files { addSrcFiles("src/rw") }
|
|
files { addSrcFiles("src/save") }
|
|
files { addSrcFiles("src/skel") }
|
|
files { addSrcFiles("src/skel/glfw") }
|
|
files { addSrcFiles("src/text") }
|
|
files { addSrcFiles("src/vehicles") }
|
|
files { addSrcFiles("src/weapons") }
|
|
files { addSrcFiles("src/extras") }
|
|
if(not _OPTIONS["no-git-hash"]) then
|
|
files { "src/extras/GitSHA1.cpp" } -- this won't be in repo in first build
|
|
else
|
|
removefiles { "src/extras/GitSHA1.cpp" } -- but it will be everytime after
|
|
end
|
|
|
|
includedirs { "src" }
|
|
includedirs { "src/animation" }
|
|
includedirs { "src/audio" }
|
|
includedirs { "src/audio/eax" }
|
|
includedirs { "src/audio/oal" }
|
|
includedirs { "src/buildings" }
|
|
includedirs { "src/collision" }
|
|
includedirs { "src/control" }
|
|
includedirs { "src/core" }
|
|
includedirs { "src/entities" }
|
|
includedirs { "src/math" }
|
|
includedirs { "src/modelinfo" }
|
|
includedirs { "src/objects" }
|
|
includedirs { "src/peds" }
|
|
includedirs { "src/renderer" }
|
|
includedirs { "src/rw" }
|
|
includedirs { "src/save/" }
|
|
includedirs { "src/skel/" }
|
|
includedirs { "src/skel/glfw" }
|
|
includedirs { "src/text" }
|
|
includedirs { "src/vehicles" }
|
|
includedirs { "src/weapons" }
|
|
includedirs { "src/extras" }
|
|
|
|
if(not _OPTIONS["no-git-hash"]) then
|
|
defines { "USE_OUR_VERSIONING" }
|
|
end
|
|
|
|
if _OPTIONS["with-opus"] then
|
|
includedirs { "vendor/ogg/include" }
|
|
includedirs { "vendor/opus/include" }
|
|
includedirs { "vendor/opusfile/include" }
|
|
end
|
|
|
|
filter "configurations:Vanilla"
|
|
defines { "VANILLA_DEFINES" }
|
|
|
|
filter "platforms:*mss"
|
|
defines { "AUDIO_MSS" }
|
|
includedirs { "vendor/milessdk/include" }
|
|
libdirs { "vendor/milessdk/lib" }
|
|
|
|
if _OPTIONS["with-opus"] then
|
|
filter "platforms:win*"
|
|
libdirs { "vendor/ogg/win32/VS2015/Win32/%{cfg.buildcfg}" }
|
|
libdirs { "vendor/opus/win32/VS2015/Win32/%{cfg.buildcfg}" }
|
|
libdirs { "vendor/opusfile/win32/VS2015/Win32/Release-NoHTTP" }
|
|
filter {}
|
|
defines { "AUDIO_OPUS" }
|
|
end
|
|
|
|
filter "platforms:*oal"
|
|
defines { "AUDIO_OAL" }
|
|
|
|
filter {}
|
|
if(os.getenv("GTA_III_RE_DIR")) then
|
|
setpaths(os.getenv("GTA_III_RE_DIR") .. "/", "%(cfg.buildtarget.name)")
|
|
end
|
|
|
|
filter "platforms:win*"
|
|
files { addSrcFiles("src/skel/win") }
|
|
includedirs { "src/skel/win" }
|
|
buildoptions { "/Zc:sizedDealloc-" }
|
|
linkoptions "/SAFESEH:NO"
|
|
characterset ("MBCS")
|
|
targetextension ".exe"
|
|
if(_OPTIONS["no-full-paths"]) then
|
|
usefullpaths "off"
|
|
linkoptions "/PDBALTPATH:%_PDB%"
|
|
end
|
|
if(_OPTIONS["with-librw"]) then
|
|
-- external librw is dynamic
|
|
staticruntime "on"
|
|
end
|
|
if(not _OPTIONS["no-git-hash"]) then
|
|
prebuildcommands { '"%{prj.location}..\\printHash.bat" "%{prj.location}..\\src\\extras\\GitSHA1.cpp"' }
|
|
end
|
|
|
|
filter "platforms:not win*"
|
|
if(not _OPTIONS["no-git-hash"]) then
|
|
prebuildcommands { '"%{prj.location}/../printHash.sh" "%{prj.location}/../src/extras/GitSHA1.cpp"' }
|
|
end
|
|
|
|
filter "platforms:win*glfw*"
|
|
staticruntime "off"
|
|
|
|
filter "platforms:*glfw*"
|
|
premake.modules.autoconf.parameters = "-lglfw -lX11"
|
|
autoconfigure {
|
|
-- iterates all configs and runs on them
|
|
["dontWrite"] = function (cfg)
|
|
check_symbol_exists(cfg, "haveX11", "glfwGetX11Display", { "X11/Xlib.h", "X11/XKBlib.h", "GLFW/glfw3.h", "GLFW/glfw3native.h" }, "GLFW_EXPOSE_NATIVE_X11")
|
|
if cfg.autoconf["haveX11"] ~= nil and cfg.autoconf["haveX11"] == 1 then
|
|
table.insert(cfg.links, "X11")
|
|
table.insert(cfg.defines, "GET_KEYBOARD_INPUT_FROM_X11")
|
|
end
|
|
end
|
|
}
|
|
|
|
filter "platforms:win*oal"
|
|
includedirs { "vendor/openal-soft/include" }
|
|
includedirs { "vendor/libsndfile/include" }
|
|
includedirs { "vendor/mpg123/include" }
|
|
|
|
filter "platforms:win-x86*oal"
|
|
libdirs { "vendor/mpg123/lib/Win32" }
|
|
libdirs { "vendor/libsndfile/lib/Win32" }
|
|
libdirs { "vendor/openal-soft/libs/Win32" }
|
|
|
|
filter "platforms:win-amd64*oal"
|
|
libdirs { "vendor/mpg123/lib/Win64" }
|
|
libdirs { "vendor/libsndfile/lib/Win64" }
|
|
libdirs { "vendor/openal-soft/libs/Win64" }
|
|
|
|
filter "platforms:linux*oal"
|
|
links { "openal", "mpg123", "sndfile", "pthread" }
|
|
|
|
filter "platforms:bsd*oal"
|
|
links { "openal", "mpg123", "sndfile", "pthread" }
|
|
|
|
filter "platforms:macosx*oal"
|
|
links { "openal", "mpg123", "sndfile", "pthread" }
|
|
|
|
filter "platforms:macosx-arm64-*oal"
|
|
includedirs { "/opt/homebrew/opt/openal-soft/include" }
|
|
libdirs { "/opt/homebrew/opt/openal-soft/lib" }
|
|
|
|
filter "platforms:macosx-amd64-*oal"
|
|
includedirs { "/usr/local/opt/openal-soft/include" }
|
|
libdirs { "/usr/local/opt/openal-soft/lib" }
|
|
|
|
if _OPTIONS["with-opus"] then
|
|
filter {}
|
|
links { "libogg" }
|
|
links { "opus" }
|
|
links { "opusfile" }
|
|
end
|
|
|
|
filter "platforms:*RW33*"
|
|
includedirs { "sdk/rwsdk/include/d3d8" }
|
|
libdirs { "sdk/rwsdk/lib/d3d8/release" }
|
|
links { "rwcore", "rpworld", "rpmatfx", "rpskin", "rphanim", "rtbmp", "rtquat", "rtcharse", "rpanisot" }
|
|
defines { "RWLIBS" }
|
|
linkoptions "/SECTION:_rwcseg,ER!W /MERGE:_rwcseg=.text"
|
|
|
|
filter "platforms:*librw*"
|
|
defines { "LIBRW" }
|
|
files { addSrcFiles("src/fakerw") }
|
|
includedirs { "src/fakerw" }
|
|
includedirs { Librw }
|
|
if(_OPTIONS["with-librw"]) then
|
|
libdirs { "vendor/librw/lib/%{cfg.platform}/%{cfg.buildcfg}" }
|
|
end
|
|
links { "rw" }
|
|
|
|
filter "platforms:*d3d9*"
|
|
defines { "USE_D3D9" }
|
|
links { "d3d9" }
|
|
|
|
filter "platforms:*x86*d3d*"
|
|
includedirs { "sdk/dx8sdk/include" }
|
|
libdirs { "sdk/dx8sdk/lib" }
|
|
|
|
filter "platforms:win-x86*gl3_glfw*"
|
|
libdirs { path.join(_OPTIONS["glfwdir32"], "lib-" .. string.gsub(_ACTION or '', "vs", "vc")) }
|
|
links { "opengl32", "glfw3" }
|
|
|
|
filter "platforms:win-amd64*gl3_glfw*"
|
|
libdirs { path.join(_OPTIONS["glfwdir64"], "lib-" .. string.gsub(_ACTION or '', "vs", "vc")) }
|
|
links { "opengl32", "glfw3" }
|
|
|
|
filter "platforms:linux*gl3_glfw*"
|
|
links { "GL", "glfw" }
|
|
|
|
filter "platforms:bsd*gl3_glfw*"
|
|
links { "GL", "glfw", "sysinfo" }
|
|
includedirs { "/usr/local/include" }
|
|
libdirs { "/usr/local/lib" }
|
|
|
|
filter "platforms:macosx-arm64-*gl3_glfw*"
|
|
links { "glfw" }
|
|
linkoptions { "-framework OpenGL" }
|
|
includedirs { "/opt/local/include" }
|
|
includedirs {"/opt/homebrew/include" }
|
|
libdirs { "/opt/local/lib" }
|
|
libdirs { "/opt/homebrew/lib" }
|
|
|
|
filter "platforms:macosx-amd64-*gl3_glfw*"
|
|
links { "glfw" }
|
|
linkoptions { "-framework OpenGL" }
|
|
includedirs { "/opt/local/include" }
|
|
includedirs {"/usr/local/include" }
|
|
libdirs { "/opt/local/lib" }
|
|
libdirs { "/usr/local/lib" }
|