mirror of https://github.com/Nofated095/re-GTA.git
Merge remote-tracking branch 'upstream/master'
This commit is contained in:
commit
ef59c623fd
|
@ -13,6 +13,7 @@
|
|||
#include "World.h"
|
||||
#include "Zones.h"
|
||||
#include "sampman.h"
|
||||
#include "Wanted.h"
|
||||
|
||||
const int channels = ARRAY_SIZE(cAudioManager::m_asActiveSamples);
|
||||
const int policeChannel = channels + 1;
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
#pragma once
|
||||
|
||||
#include "Wanted.h"
|
||||
#include "Crime.h"
|
||||
|
||||
struct cAMCrime {
|
||||
int32 type;
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
#pragma once
|
||||
#include "common.h"
|
||||
#include "AudioSamples.h"
|
||||
|
||||
#define MAX_VOLUME 127
|
||||
|
|
|
@ -1,8 +1,5 @@
|
|||
#include "common.h"
|
||||
|
||||
#ifdef AUDIO_MSS
|
||||
#include <windows.h>
|
||||
#include <shobjidl.h>
|
||||
#include <shlobj.h>
|
||||
#include <shlguid.h>
|
||||
|
||||
#include <time.h>
|
||||
|
@ -11,6 +8,7 @@
|
|||
#include "eax-util.h"
|
||||
#include "mss.h"
|
||||
|
||||
#include "common.h"
|
||||
#include "sampman.h"
|
||||
#include "AudioManager.h"
|
||||
#include "MusicManager.h"
|
||||
|
|
|
@ -1,17 +1,11 @@
|
|||
//#define JUICY_OAL
|
||||
|
||||
#ifdef AUDIO_OAL
|
||||
#include "sampman.h"
|
||||
|
||||
#include <time.h>
|
||||
|
||||
#include "eax.h"
|
||||
#include "eax-util.h"
|
||||
|
||||
#define WITHWINDOWS
|
||||
#include "common.h"
|
||||
#include "crossplatform.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <io.h>
|
||||
#include <AL/al.h>
|
||||
|
@ -19,8 +13,22 @@
|
|||
#include <AL/alext.h>
|
||||
#include <AL/efx.h>
|
||||
#include <AL/efx-presets.h>
|
||||
|
||||
#pragma comment(lib, "OpenAL32.lib")
|
||||
|
||||
// for user MP3s
|
||||
#include <direct.h>
|
||||
#include <shlobj.h>
|
||||
#include <shlguid.h>
|
||||
#else
|
||||
#define _getcwd getcwd
|
||||
#endif
|
||||
|
||||
#include "common.h"
|
||||
#include "crossplatform.h"
|
||||
|
||||
#include "sampman.h"
|
||||
|
||||
#include "oal/oal_utils.h"
|
||||
#include "oal/aldlist.h"
|
||||
#include "oal/channel.h"
|
||||
|
@ -38,19 +46,6 @@
|
|||
//TODO: max channels
|
||||
//TODO: loop count
|
||||
|
||||
#ifdef _WIN32
|
||||
#pragma comment( lib, "OpenAL32.lib" )
|
||||
#endif
|
||||
|
||||
// for user MP3s
|
||||
#ifdef _WIN32
|
||||
#include <direct.h>
|
||||
#include <shobjidl.h>
|
||||
#include <shlguid.h>
|
||||
#else
|
||||
#define _getcwd getcwd
|
||||
#endif
|
||||
|
||||
cSampleManager SampleManager;
|
||||
bool _bSampmanInitialised = false;
|
||||
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
#include "common.h"
|
||||
|
||||
#include "TempColModels.h"
|
||||
#include "Game.h"
|
||||
|
||||
CColModel CTempColModels::ms_colModelPed1;
|
||||
CColModel CTempColModels::ms_colModelPed2;
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
#pragma once
|
||||
|
||||
#include "Collision.h"
|
||||
#include "ColModel.h"
|
||||
|
||||
class CTempColModels
|
||||
{
|
||||
|
|
|
@ -126,7 +126,7 @@ CDarkel::DrawMessages()
|
|||
#if defined(PS2_HUD) || defined(FIX_BUGS)
|
||||
#ifdef FIX_BUGS
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(34.0f - 1.0f), SCREEN_SCALE_Y(108.0f + 1.0f), gUString);
|
||||
#else -
|
||||
#else
|
||||
CFont::PrintString(SCREEN_WIDTH-(34.0f - 1.0f), 108.0f + 1.0f, gUString);
|
||||
#endif
|
||||
#else
|
||||
|
|
|
@ -1,11 +1,10 @@
|
|||
#pragma once
|
||||
#include "Automobile.h"
|
||||
#include "audio_enums.h"
|
||||
#include "Camera.h"
|
||||
#include "config.h"
|
||||
#include "Lists.h"
|
||||
|
||||
class CVehicle;
|
||||
class CCamera;
|
||||
|
||||
enum eGarageState
|
||||
{
|
||||
|
|
|
@ -1,7 +1,5 @@
|
|||
#pragma once
|
||||
#include "common.h"
|
||||
#include "Font.h"
|
||||
#include "Ped.h"
|
||||
#include "PedType.h"
|
||||
#include "Text.h"
|
||||
#include "Sprite2d.h"
|
||||
|
@ -36,9 +34,11 @@ void FlushLog();
|
|||
#define SPHERE_MARKER_PULSE_FRACTION (0.1f)
|
||||
|
||||
#ifdef USE_PRECISE_MEASUREMENT_CONVERTION
|
||||
#define MILES_IN_METER (0.000621371192f)
|
||||
#define METERS_IN_FOOT (0.3048f)
|
||||
#define FEET_IN_METER (3.28084f)
|
||||
#else
|
||||
#define MILES_IN_METER (1 / 1670.f)
|
||||
#define METERS_IN_FOOT (0.3f)
|
||||
#define FEET_IN_METER (3.33f)
|
||||
#endif
|
||||
|
|
|
@ -32,6 +32,7 @@
|
|||
#include "WaterLevel.h"
|
||||
#include "Weather.h"
|
||||
#include "Zones.h"
|
||||
#include "Wanted.h"
|
||||
|
||||
int8 CRunningScript::ProcessCommands500To599(int32 command)
|
||||
{
|
||||
|
|
|
@ -38,6 +38,7 @@
|
|||
#include "WaterLevel.h"
|
||||
#include "World.h"
|
||||
#include "Zones.h"
|
||||
#include "Wanted.h"
|
||||
|
||||
int8 CRunningScript::ProcessCommands800To899(int32 command)
|
||||
{
|
||||
|
|
|
@ -1,11 +1,7 @@
|
|||
#if defined RW_D3D9 || defined RWLIBS
|
||||
#define DIRECTINPUT_VERSION 0x0800
|
||||
#include <dinput.h>
|
||||
#endif
|
||||
|
||||
#define WITHDINPUT
|
||||
#include "common.h"
|
||||
#include "platform.h"
|
||||
#include "crossplatform.h" // for Windows version
|
||||
#include "crossplatform.h"
|
||||
#include "ControllerConfig.h"
|
||||
#include "Pad.h"
|
||||
#include "FileMgr.h"
|
||||
|
@ -2801,7 +2797,7 @@ void CControllerConfigManager::ResetSettingOrder(e_ControllerAction action)
|
|||
for (int32 k = 0; k < MAX_CONTROLLERTYPES; k++)
|
||||
{
|
||||
int32 setorder = m_aSettings[action][k].m_ContSetOrder;
|
||||
if (setorder > i && setorder != KEYBOARD)
|
||||
if (setorder > i && setorder != 0)
|
||||
{
|
||||
if (init)
|
||||
{
|
||||
|
|
|
@ -1,10 +1,6 @@
|
|||
#if defined RW_D3D9 || defined RWLIBS
|
||||
#define DIRECTINPUT_VERSION 0x0800
|
||||
#include <dinput.h>
|
||||
#endif
|
||||
|
||||
#define FORCE_PC_SCALING
|
||||
#define WITHWINDOWS
|
||||
#define WITHDINPUT
|
||||
#include "common.h"
|
||||
#ifndef PS2_MENU
|
||||
#include "crossplatform.h"
|
||||
|
@ -145,14 +141,6 @@ int8 CMenuManager::m_nDisplayMSAALevel = 0;
|
|||
int8 CMenuManager::m_PrefsIslandLoading = ISLAND_LOADING_LOW;
|
||||
#endif
|
||||
|
||||
#ifdef USE_PRECISE_MEASUREMENT_CONVERTION
|
||||
#define MILES_IN_METER 0.000621371192f
|
||||
#define FEET_IN_METER 3.28084f
|
||||
#else
|
||||
#define MILES_IN_METER (1 / 1670.f)
|
||||
#define FEET_IN_METER 3.33f
|
||||
#endif
|
||||
|
||||
int32 CMenuManager::OS_Language = LANG_ENGLISH;
|
||||
int8 CMenuManager::m_PrefsUseVibration;
|
||||
int8 CMenuManager::m_DisplayControllerOnFoot;
|
||||
|
@ -874,7 +862,11 @@ CMenuManager::CheckCodesForControls(int typeOfControl)
|
|||
m_bWaitingForNewKeyBind = false;
|
||||
m_KeyPressedCode = -1;
|
||||
m_bStartWaitingForKeyBind = false;
|
||||
#ifdef LOAD_INI_SETTINGS
|
||||
SaveINIControllerSettings();
|
||||
#else
|
||||
SaveSettings();
|
||||
#endif
|
||||
}
|
||||
|
||||
if (escPressed) {
|
||||
|
@ -882,7 +874,11 @@ CMenuManager::CheckCodesForControls(int typeOfControl)
|
|||
m_bWaitingForNewKeyBind = false;
|
||||
m_KeyPressedCode = -1;
|
||||
m_bStartWaitingForKeyBind = false;
|
||||
#ifdef LOAD_INI_SETTINGS
|
||||
SaveINIControllerSettings();
|
||||
#else
|
||||
SaveSettings();
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -3582,13 +3578,21 @@ CMenuManager::LoadAllTextures()
|
|||
DMAudio.ChangeMusicMode(MUSICMODE_FRONTEND);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_STARTING, 0);
|
||||
m_nCurrOption = 0;
|
||||
|
||||
#ifdef FIX_BUGS
|
||||
static bool firstTime = true;
|
||||
if (firstTime) {
|
||||
DMAudio.SetRadioInCar(m_PrefsRadioStation);
|
||||
firstTime = false;
|
||||
} else
|
||||
#endif
|
||||
m_PrefsRadioStation = DMAudio.GetRadioInCar();
|
||||
|
||||
if (DMAudio.IsMP3RadioChannelAvailable()) {
|
||||
if (m_PrefsRadioStation > USERTRACK)
|
||||
m_PrefsRadioStation = CGeneral::GetRandomNumber() % 10;
|
||||
m_PrefsRadioStation = CGeneral::GetRandomNumber() % (USERTRACK + 1);
|
||||
} else if (m_PrefsRadioStation > CHATTERBOX)
|
||||
m_PrefsRadioStation = CGeneral::GetRandomNumber() % 9;
|
||||
m_PrefsRadioStation = CGeneral::GetRandomNumber() % (CHATTERBOX + 1);
|
||||
|
||||
CFileMgr::SetDir("");
|
||||
//CFileMgr::SetDir("");
|
||||
|
@ -3723,6 +3727,11 @@ CMenuManager::LoadSettings()
|
|||
CFileMgr::CloseFile(fileHandle);
|
||||
CFileMgr::SetDir("");
|
||||
|
||||
#ifdef LOAD_INI_SETTINGS
|
||||
LoadINISettings();
|
||||
LoadINIControllerSettings(); // Calling that after LoadINISettings is important because of gSelectedJoystickName loading
|
||||
#endif
|
||||
|
||||
m_PrefsVsync = m_PrefsVsyncDisp;
|
||||
CRenderer::ms_lodDistScale = m_PrefsLOD;
|
||||
|
||||
|
@ -3761,15 +3770,12 @@ CMenuManager::LoadSettings()
|
|||
strcpy(m_PrefsSkinFile, DEFAULT_SKIN_NAME);
|
||||
strcpy(m_aSkinName, DEFAULT_SKIN_NAME);
|
||||
}
|
||||
|
||||
#ifdef LOAD_INI_SETTINGS
|
||||
LoadINISettings(); // needs frontend options to be loaded
|
||||
#endif
|
||||
}
|
||||
|
||||
void
|
||||
CMenuManager::SaveSettings()
|
||||
{
|
||||
#ifndef LOAD_INI_SETTINGS
|
||||
static char RubbishString[48] = "stuffmorestuffevenmorestuff etc";
|
||||
|
||||
CFileMgr::SetDirMyDocuments();
|
||||
|
@ -3819,7 +3825,13 @@ CMenuManager::SaveSettings()
|
|||
CFileMgr::CloseFile(fileHandle);
|
||||
CFileMgr::SetDir("");
|
||||
|
||||
#ifdef LOAD_INI_SETTINGS
|
||||
#else
|
||||
static bool firstTime = true;
|
||||
// In other conditions we already call SaveINIControllerSettings explicitly.
|
||||
if (firstTime) {
|
||||
SaveINIControllerSettings();
|
||||
firstTime = false;
|
||||
}
|
||||
SaveINISettings();
|
||||
#endif
|
||||
}
|
||||
|
@ -4129,19 +4141,19 @@ CMenuManager::Process(void)
|
|||
MouseButtonJustClicked = false;
|
||||
|
||||
if (CPad::GetPad(0)->GetLeftMouseJustDown())
|
||||
MouseButtonJustClicked = 1;
|
||||
MouseButtonJustClicked = rsMOUSELEFTBUTTON;
|
||||
else if (CPad::GetPad(0)->GetRightMouseJustUp())
|
||||
MouseButtonJustClicked = 3;
|
||||
MouseButtonJustClicked = rsMOUSERIGHTBUTTON;
|
||||
else if (CPad::GetPad(0)->GetMiddleMouseJustUp())
|
||||
MouseButtonJustClicked = 2;
|
||||
MouseButtonJustClicked = rsMOUSMIDDLEBUTTON;
|
||||
else if (CPad::GetPad(0)->GetMouseWheelUpJustUp())
|
||||
MouseButtonJustClicked = 4;
|
||||
MouseButtonJustClicked = rsMOUSEWHEELUPBUTTON;
|
||||
else if (CPad::GetPad(0)->GetMouseWheelDownJustUp())
|
||||
MouseButtonJustClicked = 5;
|
||||
MouseButtonJustClicked = rsMOUSEWHEELDOWNBUTTON;
|
||||
else if (CPad::GetPad(0)->GetMouseX1JustUp())
|
||||
MouseButtonJustClicked = 6;
|
||||
MouseButtonJustClicked = rsMOUSEX1BUTTON;
|
||||
else if (CPad::GetPad(0)->GetMouseX2JustUp())
|
||||
MouseButtonJustClicked = 7;
|
||||
MouseButtonJustClicked = rsMOUSEX2BUTTON;
|
||||
|
||||
JoyButtonJustClicked = ControlsManager.GetJoyButtonJustDown();
|
||||
|
||||
|
@ -5059,6 +5071,9 @@ CMenuManager::ProcessButtonPresses(void)
|
|||
CVehicle::m_bDisableMouseSteering = true;
|
||||
TheCamera.m_bHeadBob = false;
|
||||
SaveSettings();
|
||||
#ifdef LOAD_INI_SETTINGS
|
||||
SaveINIControllerSettings();
|
||||
#endif
|
||||
}
|
||||
SetHelperText(2);
|
||||
break;
|
||||
|
@ -5110,7 +5125,8 @@ CMenuManager::ProcessButtonPresses(void)
|
|||
|
||||
*option.m_CFO->value = option.m_CFOSelect->lastSavedValue = option.m_CFOSelect->displayedValue;
|
||||
|
||||
if (option.m_CFOSelect->save)
|
||||
// Now everything is saved in .ini, and LOAD_INI_SETTINGS is fundamental for CFO
|
||||
// if (option.m_CFOSelect->save)
|
||||
SaveSettings();
|
||||
|
||||
if (option.m_CFOSelect->displayedValue != oldValue && option.m_CFOSelect->changeFunc)
|
||||
|
@ -5344,7 +5360,8 @@ CMenuManager::ProcessButtonPresses(void)
|
|||
|
||||
*option.m_CFO->value = option.m_CFOSelect->lastSavedValue = option.m_CFOSelect->displayedValue;
|
||||
|
||||
if (option.m_CFOSelect->save)
|
||||
// Now everything is saved in .ini, and LOAD_INI_SETTINGS is fundamental for CFO
|
||||
// if (option.m_CFOSelect->save)
|
||||
SaveSettings();
|
||||
|
||||
if (option.m_CFOSelect->displayedValue != oldValue && option.m_CFOSelect->changeFunc)
|
||||
|
|
|
@ -494,6 +494,7 @@ struct CCustomScreenLayout {
|
|||
struct CCFO
|
||||
{
|
||||
int8 *value;
|
||||
const char *saveCat;
|
||||
const char *save;
|
||||
};
|
||||
|
||||
|
@ -508,11 +509,12 @@ struct CCFOSelect : CCFO
|
|||
bool disableIfGameLoaded;
|
||||
|
||||
CCFOSelect() {};
|
||||
CCFOSelect(int8* value, const char* save, const char** rightTexts, int8 numRightTexts, bool onlyApplyOnEnter, ChangeFunc changeFunc = nil, bool disableIfGameLoaded = false){
|
||||
CCFOSelect(int8* value, const char* saveCat, const char* save, const char** rightTexts, int8 numRightTexts, bool onlyApplyOnEnter, ChangeFunc changeFunc = nil, bool disableIfGameLoaded = false){
|
||||
this->value = value;
|
||||
if (value)
|
||||
this->lastSavedValue = this->displayedValue = *value;
|
||||
|
||||
this->saveCat = saveCat;
|
||||
this->save = save;
|
||||
this->rightTexts = (char**)rightTexts;
|
||||
this->numRightTexts = numRightTexts;
|
||||
|
@ -528,8 +530,9 @@ struct CCFODynamic : CCFO
|
|||
ButtonPressFunc buttonPressFunc;
|
||||
|
||||
CCFODynamic() {};
|
||||
CCFODynamic(int8* value, const char* save, DrawFunc drawFunc, ButtonPressFunc buttonPressFunc){
|
||||
CCFODynamic(int8* value, const char* saveCat, const char* save, DrawFunc drawFunc, ButtonPressFunc buttonPressFunc){
|
||||
this->value = value;
|
||||
this->saveCat = saveCat;
|
||||
this->save = save;
|
||||
this->drawFunc = drawFunc;
|
||||
this->buttonPressFunc = buttonPressFunc;
|
||||
|
|
|
@ -1,6 +1,3 @@
|
|||
#pragma warning( push )
|
||||
#pragma warning( disable : 4005)
|
||||
#pragma warning( pop )
|
||||
#include "common.h"
|
||||
#include "platform.h"
|
||||
|
||||
|
@ -10,7 +7,6 @@
|
|||
#include "Accident.h"
|
||||
#include "Antennas.h"
|
||||
#include "Bridge.h"
|
||||
#include "Camera.h"
|
||||
#include "CarCtrl.h"
|
||||
#include "CarGen.h"
|
||||
#include "CdStream.h"
|
||||
|
@ -67,7 +63,6 @@
|
|||
#include "Shadows.h"
|
||||
#include "Skidmarks.h"
|
||||
#include "SpecialFX.h"
|
||||
#include "Sprite2d.h"
|
||||
#include "Stats.h"
|
||||
#include "Streaming.h"
|
||||
#include "SurfaceTable.h"
|
||||
|
|
|
@ -1,7 +1,5 @@
|
|||
#pragma once
|
||||
|
||||
#include "common.h"
|
||||
|
||||
class CPtrNode
|
||||
{
|
||||
public:
|
||||
|
|
|
@ -24,51 +24,51 @@
|
|||
#ifdef CUSTOM_FRONTEND_OPTIONS
|
||||
|
||||
#ifdef IMPROVED_VIDEOMODE
|
||||
#define VIDEOMODE_SELECTOR MENUACTION_CFO_SELECT, "FEM_SCF", { new CCFOSelect((int8*)&FrontEndMenuManager.m_nPrefsWindowed, nil, screenModes, 2, true, ScreenModeAfterChange, true) },
|
||||
#define VIDEOMODE_SELECTOR MENUACTION_CFO_SELECT, "FEM_SCF", { new CCFOSelect((int8*)&FrontEndMenuManager.m_nPrefsWindowed, "VideoMode", "Windowed", screenModes, 2, true, ScreenModeAfterChange, true) },
|
||||
#else
|
||||
#define VIDEOMODE_SELECTOR
|
||||
#endif
|
||||
|
||||
#ifdef MULTISAMPLING
|
||||
#define MULTISAMPLING_SELECTOR MENUACTION_CFO_DYNAMIC, "FED_AAS", { new CCFODynamic((int8*)&FrontEndMenuManager.m_nPrefsMSAALevel, "MultiSampling", MultiSamplingDraw, MultiSamplingButtonPress) },
|
||||
#define MULTISAMPLING_SELECTOR MENUACTION_CFO_DYNAMIC, "FED_AAS", { new CCFODynamic((int8*)&FrontEndMenuManager.m_nPrefsMSAALevel, "Graphics", "MultiSampling", MultiSamplingDraw, MultiSamplingButtonPress) },
|
||||
#else
|
||||
#define MULTISAMPLING_SELECTOR
|
||||
#endif
|
||||
|
||||
#ifdef CUTSCENE_BORDERS_SWITCH
|
||||
#define CUTSCENE_BORDERS_TOGGLE MENUACTION_CFO_SELECT, "FEM_CSB", { new CCFOSelect((int8 *)&CMenuManager::m_PrefsCutsceneBorders, "CutsceneBorders", off_on, 2, false) },
|
||||
#define CUTSCENE_BORDERS_TOGGLE MENUACTION_CFO_SELECT, "FEM_CSB", { new CCFOSelect((int8 *)&CMenuManager::m_PrefsCutsceneBorders, "Display", "CutsceneBorders", off_on, 2, false) },
|
||||
#else
|
||||
#define CUTSCENE_BORDERS_TOGGLE
|
||||
#endif
|
||||
|
||||
#ifdef FREE_CAM
|
||||
#define FREE_CAM_TOGGLE MENUACTION_CFO_SELECT, "FEC_FRC", { new CCFOSelect((int8*)&TheCamera.bFreeCam, "FreeCam", off_on, 2, false) },
|
||||
#define FREE_CAM_TOGGLE MENUACTION_CFO_SELECT, "FEC_FRC", { new CCFOSelect((int8*)&TheCamera.bFreeCam, "Display", "FreeCam", off_on, 2, false) },
|
||||
#else
|
||||
#define FREE_CAM_TOGGLE
|
||||
#endif
|
||||
|
||||
#ifdef PS2_ALPHA_TEST
|
||||
#define DUALPASS_SELECTOR MENUACTION_CFO_SELECT, "FEM_2PR", { new CCFOSelect((int8*)&gPS2alphaTest, "PS2AlphaTest", off_on, 2, false) },
|
||||
#define DUALPASS_SELECTOR MENUACTION_CFO_SELECT, "FEM_2PR", { new CCFOSelect((int8*)&gPS2alphaTest, "Graphics", "PS2AlphaTest", off_on, 2, false) },
|
||||
#else
|
||||
#define DUALPASS_SELECTOR
|
||||
#endif
|
||||
|
||||
#ifdef NO_ISLAND_LOADING
|
||||
#define ISLAND_LOADING_SELECTOR MENUACTION_CFO_SELECT, "FEM_ISL", { new CCFOSelect((int8*)&CMenuManager::m_PrefsIslandLoading, "IslandLoading", islandLoadingOpts, ARRAY_SIZE(islandLoadingOpts), true, IslandLoadingAfterChange) },
|
||||
#define ISLAND_LOADING_SELECTOR MENUACTION_CFO_SELECT, "FEM_ISL", { new CCFOSelect((int8*)&CMenuManager::m_PrefsIslandLoading, "Graphics", "IslandLoading", islandLoadingOpts, ARRAY_SIZE(islandLoadingOpts), true, IslandLoadingAfterChange) },
|
||||
#else
|
||||
#define ISLAND_LOADING_SELECTOR
|
||||
#endif
|
||||
|
||||
#ifdef EXTENDED_COLOURFILTER
|
||||
#define POSTFX_SELECTORS \
|
||||
MENUACTION_CFO_SELECT, "FED_CLF", { new CCFOSelect((int8*)&CPostFX::EffectSwitch, "ColourFilter", filterNames, ARRAY_SIZE(filterNames), false) }, \
|
||||
MENUACTION_CFO_SELECT, "FED_MBL", { new CCFOSelect((int8*)&CPostFX::MotionBlurOn, "MotionBlur", off_on, 2, false) },
|
||||
MENUACTION_CFO_SELECT, "FED_CLF", { new CCFOSelect((int8*)&CPostFX::EffectSwitch, "Graphics", "ColourFilter", filterNames, ARRAY_SIZE(filterNames), false) }, \
|
||||
MENUACTION_CFO_SELECT, "FED_MBL", { new CCFOSelect((int8*)&CPostFX::MotionBlurOn, "Graphics", "MotionBlur", off_on, 2, false) },
|
||||
#else
|
||||
#define POSTFX_SELECTORS
|
||||
#endif
|
||||
|
||||
#ifdef INVERT_LOOK_FOR_PAD
|
||||
#define INVERT_PAD_SELECTOR MENUACTION_CFO_SELECT, "FEC_IVP", { new CCFOSelect((int8*)&CPad::bInvertLook4Pad, "InvertPad", off_on, 2, false) },
|
||||
#define INVERT_PAD_SELECTOR MENUACTION_CFO_SELECT, "FEC_IVP", { new CCFOSelect((int8*)&CPad::bInvertLook4Pad, "Controller", "InvertPad", off_on, 2, false) },
|
||||
#else
|
||||
#define INVERT_PAD_SELECTOR
|
||||
#endif
|
||||
|
@ -405,7 +405,7 @@ CMenuScreenCustom aScreens[MENUPAGES] = {
|
|||
CUTSCENE_BORDERS_TOGGLE
|
||||
FREE_CAM_TOGGLE
|
||||
MENUACTION_SUBTITLES, "FED_SUB", { nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS },
|
||||
MENUACTION_CFO_DYNAMIC, "FET_DEF", { new CCFODynamic(nil, nil, nil, RestoreDefDisplay) },
|
||||
MENUACTION_CFO_DYNAMIC, "FET_DEF", { new CCFODynamic(nil, nil, nil, nil, RestoreDefDisplay) },
|
||||
MENUACTION_CHANGEMENU, "FEDS_TB", { nil, SAVESLOT_NONE, MENUPAGE_NONE },
|
||||
},
|
||||
#endif
|
||||
|
@ -418,9 +418,9 @@ CMenuScreenCustom aScreens[MENUPAGES] = {
|
|||
MENUACTION_LANG_ITA, "FEL_ITA", { nil, SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS },
|
||||
MENUACTION_LANG_SPA, "FEL_SPA", { nil, SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS },
|
||||
#ifdef MORE_LANGUAGES
|
||||
MENUACTION_CFO_DYNAMIC, "FEL_POL", { new CCFODynamic(nil, nil, nil, LangPolSelect) },
|
||||
MENUACTION_CFO_DYNAMIC, "FEL_RUS", { new CCFODynamic(nil, nil, nil, LangRusSelect) },
|
||||
MENUACTION_CFO_DYNAMIC, "FEL_JAP", { new CCFODynamic(nil, nil, nil, LangJapSelect) },
|
||||
MENUACTION_CFO_DYNAMIC, "FEL_POL", { new CCFODynamic(nil, nil, nil, nil, LangPolSelect) },
|
||||
MENUACTION_CFO_DYNAMIC, "FEL_RUS", { new CCFODynamic(nil, nil, nil, nil, LangRusSelect) },
|
||||
MENUACTION_CFO_DYNAMIC, "FEL_JAP", { new CCFODynamic(nil, nil, nil, nil, LangJapSelect) },
|
||||
#endif
|
||||
MENUACTION_CHANGEMENU, "FEDS_TB", { nil, SAVESLOT_NONE, MENUPAGE_NONE },
|
||||
},
|
||||
|
@ -828,7 +828,7 @@ CMenuScreenCustom aScreens[MENUPAGES] = {
|
|||
MENUACTION_TRAILS, "FED_TRA", { nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS },
|
||||
#endif
|
||||
// re3.cpp inserts here pipeline selectors if neo/neo.txd exists and EXTENDED_PIPELINES defined
|
||||
MENUACTION_CFO_DYNAMIC, "FET_DEF", { new CCFODynamic(nil, nil, nil, RestoreDefGraphics) },
|
||||
MENUACTION_CFO_DYNAMIC, "FET_DEF", { new CCFODynamic(nil, nil, nil, nil, RestoreDefGraphics) },
|
||||
MENUACTION_CHANGEMENU, "FEDS_TB", { nil, SAVESLOT_NONE, MENUPAGE_NONE },
|
||||
},
|
||||
#endif
|
||||
|
@ -839,7 +839,7 @@ CMenuScreenCustom aScreens[MENUPAGES] = {
|
|||
new CCustomScreenLayout({MENUSPRITE_MAINMENU, 40, 60, 20, FONT_BANK, FESCREEN_LEFT_ALIGN, false, MEDIUMTEXT_X_SCALE, MEDIUMTEXT_Y_SCALE}), nil,
|
||||
|
||||
MENUACTION_LABEL, "FEC_JPR", { nil, SAVESLOT_NONE, MENUPAGE_NONE },
|
||||
MENUACTION_CFO_DYNAMIC, "FEC_JDE", { new CCFODynamic(nil, nil, DetectJoystickDraw, nil) },
|
||||
MENUACTION_CFO_DYNAMIC, "FEC_JDE", { new CCFODynamic(nil, nil, nil, DetectJoystickDraw, nil) },
|
||||
MENUACTION_CHANGEMENU, "FEDS_TB", { nil, SAVESLOT_NONE, MENUPAGE_NONE },
|
||||
},
|
||||
#endif
|
||||
|
|
|
@ -1,11 +1,4 @@
|
|||
#pragma warning( push )
|
||||
#pragma warning( disable : 4005)
|
||||
#if defined RW_D3D9 || defined RWLIBS
|
||||
#define DIRECTINPUT_VERSION 0x0800
|
||||
#include <dinput.h>
|
||||
#endif
|
||||
#pragma warning( pop )
|
||||
|
||||
#define WITHDINPUT
|
||||
#include "common.h"
|
||||
#include "crossplatform.h"
|
||||
#include "platform.h"
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
#pragma once
|
||||
|
||||
#include "Collision.h"
|
||||
#include "ColModel.h"
|
||||
|
||||
enum eWastedBustedState
|
||||
{
|
||||
|
|
|
@ -4,7 +4,6 @@
|
|||
#include "CopPed.h"
|
||||
#include "CutsceneMgr.h"
|
||||
#include "DMAudio.h"
|
||||
#include "Entity.h"
|
||||
#include "EventList.h"
|
||||
#include "Explosion.h"
|
||||
#include "Fire.h"
|
||||
|
@ -12,10 +11,7 @@
|
|||
#include "Glass.h"
|
||||
#include "Messages.h"
|
||||
#include "ModelIndices.h"
|
||||
#include "Object.h"
|
||||
#include "ParticleObject.h"
|
||||
#include "Ped.h"
|
||||
#include "PlayerPed.h"
|
||||
#include "Population.h"
|
||||
#include "ProjectileInfo.h"
|
||||
#include "Record.h"
|
||||
|
@ -24,7 +20,6 @@
|
|||
#include "RpAnimBlend.h"
|
||||
#include "Shadows.h"
|
||||
#include "TempColModels.h"
|
||||
#include "Vehicle.h"
|
||||
#include "WaterLevel.h"
|
||||
#include "World.h"
|
||||
|
||||
|
|
|
@ -3,6 +3,7 @@
|
|||
#include "Game.h"
|
||||
#include "Lists.h"
|
||||
#include "PlayerInfo.h"
|
||||
#include "Collision.h"
|
||||
|
||||
/* Sectors span from -2000 to 2000 in x and y.
|
||||
* With 100x100 sectors, each is 40x40 units. */
|
||||
|
@ -48,11 +49,6 @@ public:
|
|||
|
||||
VALIDATE_SIZE(CSector, 0x28);
|
||||
|
||||
class CEntity;
|
||||
struct CColPoint;
|
||||
struct CColLine;
|
||||
struct CStoredCollPoly;
|
||||
|
||||
class CWorld
|
||||
{
|
||||
static CPtrList ms_bigBuildingsList[NUM_LEVELS];
|
||||
|
|
|
@ -105,8 +105,8 @@ public:
|
|||
static void SetPedGroup(uint16 zoneid, uint8 day, uint16 pedgroup);
|
||||
static int16 FindAudioZone(CVector *pos);
|
||||
static eLevelName FindZoneForPoint(const CVector &pos);
|
||||
static CZone *GetPointerForZoneIndex(int32 i) { return i == -1 ? nil : &ZoneArray[i]; }
|
||||
static int32 GetIndexForZonePointer(CZone *zone) { return zone == nil ? -1 : zone - ZoneArray; }
|
||||
static CZone *GetPointerForZoneIndex(ssize_t i) { return i == -1 ? nil : &ZoneArray[i]; }
|
||||
static ssize_t GetIndexForZonePointer(CZone *zone) { return zone == nil ? -1 : zone - ZoneArray; }
|
||||
static void AddZoneToAudioZoneArray(CZone *zone);
|
||||
static void InitialiseAudioZoneArray(void);
|
||||
static void SaveAllZones(uint8 *buffer, uint32 *length);
|
||||
|
|
|
@ -11,17 +11,34 @@
|
|||
#include <string.h>
|
||||
#include <math.h>
|
||||
|
||||
#if defined _WIN32 && defined WITHWINDOWS
|
||||
#if !defined RW_D3D9 && defined LIBRW
|
||||
#undef WITHD3D
|
||||
#undef WITHDINPUT
|
||||
#endif
|
||||
|
||||
#if (defined WITHD3D && !defined LIBRW)
|
||||
#define WITHWINDOWS
|
||||
#endif
|
||||
|
||||
#if defined _WIN32 && defined WITHWINDOWS && !defined _INC_WINDOWS
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
#if defined _WIN32 && defined WITHD3D
|
||||
#include <windows.h>
|
||||
#ifndef USE_D3D9
|
||||
#include <d3d8types.h>
|
||||
#else
|
||||
#include <d3d9types.h>
|
||||
#ifdef WITHD3D
|
||||
#ifdef LIBRW
|
||||
#define WITH_D3D // librw includes d3d9 itself via this right now
|
||||
#else
|
||||
#ifndef USE_D3D9
|
||||
#include <d3d8.h>
|
||||
#else
|
||||
#include <d3d9.h>
|
||||
#endif
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef WITHDINPUT
|
||||
#define DIRECTINPUT_VERSION 0x0800
|
||||
#include <dinput.h>
|
||||
#endif
|
||||
|
||||
#include <rwcore.h>
|
||||
|
@ -52,14 +69,6 @@
|
|||
|
||||
#define rwVENDORID_ROCKSTAR 0x0253F2
|
||||
|
||||
// Get rid of bullshit windows definitions, we're not running on an 8086
|
||||
#ifdef far
|
||||
#undef far
|
||||
#endif
|
||||
#ifdef near
|
||||
#undef near
|
||||
#endif
|
||||
|
||||
#define Max(a,b) ((a) > (b) ? (a) : (b))
|
||||
#define Min(a,b) ((a) < (b) ? (a) : (b))
|
||||
|
||||
|
@ -79,6 +88,10 @@ typedef int64_t int64;
|
|||
// hardcode ucs-2
|
||||
typedef uint16_t wchar;
|
||||
|
||||
typedef uint8 bool8;
|
||||
typedef uint16 bool16;
|
||||
typedef uint32 bool32;
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
typedef ptrdiff_t ssize_t;
|
||||
#endif
|
||||
|
|
|
@ -47,6 +47,8 @@ void TheModelViewer(void);
|
|||
#ifdef LOAD_INI_SETTINGS
|
||||
void LoadINISettings();
|
||||
void SaveINISettings();
|
||||
void LoadINIControllerSettings();
|
||||
void SaveINIControllerSettings();
|
||||
#endif
|
||||
|
||||
#ifdef NEW_RENDERER
|
||||
|
|
424
src/core/re3.cpp
424
src/core/re3.cpp
|
@ -1,7 +1,6 @@
|
|||
#include <csignal>
|
||||
#define WITHWINDOWS
|
||||
#include "common.h"
|
||||
#include "crossplatform.h"
|
||||
#include "Renderer.h"
|
||||
#include "Credits.h"
|
||||
#include "Camera.h"
|
||||
|
@ -31,9 +30,12 @@
|
|||
#include "custompipes.h"
|
||||
#include "MemoryHeap.h"
|
||||
#include "FileMgr.h"
|
||||
#include "Camera.h"
|
||||
#include "MBlur.h"
|
||||
#include "ControllerConfig.h"
|
||||
|
||||
#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
|
||||
#include "ControllerConfig.h"
|
||||
#include "crossplatform.h"
|
||||
#endif
|
||||
|
||||
#ifndef _WIN32
|
||||
|
@ -88,16 +90,16 @@ CustomFrontendOptionsPopulate(void)
|
|||
if (fd) {
|
||||
#ifdef GRAPHICS_MENU_OPTIONS
|
||||
FrontendOptionSetCursor(MENUPAGE_GRAPHICS_SETTINGS, -3, false);
|
||||
FrontendOptionAddSelect("FED_VPL", vehPipelineNames, ARRAY_SIZE(vehPipelineNames), (int8*)&CustomPipes::VehiclePipeSwitch, false, nil, "VehiclePipeline");
|
||||
FrontendOptionAddSelect("FED_PRM", off_on, 2, (int8*)&CustomPipes::RimlightEnable, false, nil, "NeoRimLight");
|
||||
FrontendOptionAddSelect("FED_WLM", off_on, 2, (int8*)&CustomPipes::LightmapEnable, false, nil, "NeoLightMaps");
|
||||
FrontendOptionAddSelect("FED_RGL", off_on, 2, (int8*)&CustomPipes::GlossEnable, false, nil, "NeoRoadGloss");
|
||||
FrontendOptionAddSelect("FED_VPL", vehPipelineNames, ARRAY_SIZE(vehPipelineNames), (int8*)&CustomPipes::VehiclePipeSwitch, false, nil, "Graphics", "VehiclePipeline");
|
||||
FrontendOptionAddSelect("FED_PRM", off_on, 2, (int8*)&CustomPipes::RimlightEnable, false, nil, "Graphics", "NeoRimLight");
|
||||
FrontendOptionAddSelect("FED_WLM", off_on, 2, (int8*)&CustomPipes::LightmapEnable, false, nil, "Graphics", "NeoLightMaps");
|
||||
FrontendOptionAddSelect("FED_RGL", off_on, 2, (int8*)&CustomPipes::GlossEnable, false, nil, "Graphics", "NeoRoadGloss");
|
||||
#else
|
||||
FrontendOptionSetCursor(MENUPAGE_DISPLAY_SETTINGS, -3, false);
|
||||
FrontendOptionAddSelect("FED_VPL", vehPipelineNames, ARRAY_SIZE(vehPipelineNames), (int8*)&CustomPipes::VehiclePipeSwitch, false, nil, "VehiclePipeline");
|
||||
FrontendOptionAddSelect("FED_PRM", off_on, 2, (int8*)&CustomPipes::RimlightEnable, false, nil, "NeoRimLight");
|
||||
FrontendOptionAddSelect("FED_WLM", off_on, 2, (int8*)&CustomPipes::LightmapEnable, false, nil, "NeoLightMaps");
|
||||
FrontendOptionAddSelect("FED_RGL", off_on, 2, (int8*)&CustomPipes::GlossEnable, false, nil, "NeoRoadGloss");
|
||||
FrontendOptionAddSelect("FED_VPL", vehPipelineNames, ARRAY_SIZE(vehPipelineNames), (int8*)&CustomPipes::VehiclePipeSwitch, false, nil, "Graphics", "VehiclePipeline");
|
||||
FrontendOptionAddSelect("FED_PRM", off_on, 2, (int8*)&CustomPipes::RimlightEnable, false, nil, "Graphics", "NeoRimLight");
|
||||
FrontendOptionAddSelect("FED_WLM", off_on, 2, (int8*)&CustomPipes::LightmapEnable, false, nil, "Graphics", "NeoLightMaps");
|
||||
FrontendOptionAddSelect("FED_RGL", off_on, 2, (int8*)&CustomPipes::GlossEnable, false, nil, "Graphics", "NeoRoadGloss");
|
||||
#endif
|
||||
CFileMgr::CloseFile(fd);
|
||||
}
|
||||
|
@ -110,53 +112,293 @@ CustomFrontendOptionsPopulate(void)
|
|||
#include "ini_parser.hpp"
|
||||
|
||||
linb::ini cfg;
|
||||
int CheckAndReadIniInt(const char *cat, const char *key, int original)
|
||||
bool ReadIniIfExists(const char *cat, const char *key, uint32 *out)
|
||||
{
|
||||
std::string strval = cfg.get(cat, key, "");
|
||||
std::string strval = cfg.get(cat, key, "\xBA");
|
||||
const char *value = strval.c_str();
|
||||
if (value && value[0] != '\0')
|
||||
return atoi(value);
|
||||
|
||||
return original;
|
||||
char *endPtr;
|
||||
if (value && value[0] != '\xBA') {
|
||||
*out = strtoul(value, &endPtr, 0);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
float CheckAndReadIniFloat(const char *cat, const char *key, float original)
|
||||
bool ReadIniIfExists(const char *cat, const char *key, bool *out)
|
||||
{
|
||||
std::string strval = cfg.get(cat, key, "");
|
||||
std::string strval = cfg.get(cat, key, "\xBA");
|
||||
const char *value = strval.c_str();
|
||||
if (value && value[0] != '\0')
|
||||
return atof(value);
|
||||
|
||||
return original;
|
||||
char *endPtr;
|
||||
if (value && value[0] != '\xBA') {
|
||||
*out = strtoul(value, &endPtr, 0);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void CheckAndSaveIniInt(const char *cat, const char *key, int val, bool &changed)
|
||||
bool ReadIniIfExists(const char *cat, const char *key, int32 *out)
|
||||
{
|
||||
std::string strval = cfg.get(cat, key, "\xBA");
|
||||
const char *value = strval.c_str();
|
||||
char *endPtr;
|
||||
if (value && value[0] != '\xBA') {
|
||||
*out = strtol(value, &endPtr, 0);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ReadIniIfExists(const char *cat, const char *key, int8 *out)
|
||||
{
|
||||
std::string strval = cfg.get(cat, key, "\xBA");
|
||||
const char *value = strval.c_str();
|
||||
char *endPtr;
|
||||
if (value && value[0] != '\xBA') {
|
||||
*out = strtol(value, &endPtr, 0);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ReadIniIfExists(const char *cat, const char *key, float *out)
|
||||
{
|
||||
std::string strval = cfg.get(cat, key, "\xBA");
|
||||
const char *value = strval.c_str();
|
||||
if (value && value[0] != '\xBA') {
|
||||
*out = atof(value);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ReadIniIfExists(const char *cat, const char *key, char *out, int size)
|
||||
{
|
||||
std::string strval = cfg.get(cat, key, "\xBA");
|
||||
const char *value = strval.c_str();
|
||||
if (value && value[0] != '\xBA') {
|
||||
strncpy(out, value, size);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void StoreIni(const char *cat, const char *key, uint32 val)
|
||||
{
|
||||
char temp[10];
|
||||
if (atoi(cfg.get(cat, key, "xxx").c_str()) != val) { // if .ini doesn't have our key, compare with xxx and forcefully add it
|
||||
changed = true;
|
||||
sprintf(temp, "%u", val);
|
||||
cfg.set(cat, key, temp);
|
||||
sprintf(temp, "%u", val);
|
||||
cfg.set(cat, key, temp);
|
||||
}
|
||||
|
||||
void StoreIni(const char *cat, const char *key, uint8 val)
|
||||
{
|
||||
char temp[10];
|
||||
sprintf(temp, "%u", (uint32)val);
|
||||
cfg.set(cat, key, temp);
|
||||
}
|
||||
|
||||
void StoreIni(const char *cat, const char *key, int32 val)
|
||||
{
|
||||
char temp[10];
|
||||
sprintf(temp, "%d", val);
|
||||
cfg.set(cat, key, temp);
|
||||
}
|
||||
|
||||
void StoreIni(const char *cat, const char *key, int8 val)
|
||||
{
|
||||
char temp[10];
|
||||
sprintf(temp, "%d", (int32)val);
|
||||
cfg.set(cat, key, temp);
|
||||
}
|
||||
|
||||
void StoreIni(const char *cat, const char *key, float val)
|
||||
{
|
||||
char temp[10];
|
||||
sprintf(temp, "%f", val);
|
||||
cfg.set(cat, key, temp);
|
||||
}
|
||||
|
||||
void StoreIni(const char *cat, const char *key, char *val, int size)
|
||||
{
|
||||
cfg.set(cat, key, val);
|
||||
}
|
||||
|
||||
const char *iniControllerActions[] = { "PED_FIREWEAPON", "PED_CYCLE_WEAPON_RIGHT", "PED_CYCLE_WEAPON_LEFT", "GO_FORWARD", "GO_BACK", "GO_LEFT", "GO_RIGHT", "PED_SNIPER_ZOOM_IN",
|
||||
"PED_SNIPER_ZOOM_OUT", "VEHICLE_ENTER_EXIT", "CAMERA_CHANGE_VIEW_ALL_SITUATIONS", "PED_JUMPING", "PED_SPRINT", "PED_LOOKBEHIND",
|
||||
#ifdef BIND_VEHICLE_FIREWEAPON
|
||||
"VEHICLE_FIREWEAPON",
|
||||
#endif
|
||||
"VEHICLE_ACCELERATE", "VEHICLE_BRAKE", "VEHICLE_CHANGE_RADIO_STATION", "VEHICLE_HORN", "TOGGLE_SUBMISSIONS", "VEHICLE_HANDBRAKE", "PED_1RST_PERSON_LOOK_LEFT",
|
||||
"PED_1RST_PERSON_LOOK_RIGHT", "VEHICLE_LOOKLEFT", "VEHICLE_LOOKRIGHT", "VEHICLE_LOOKBEHIND", "VEHICLE_TURRETLEFT", "VEHICLE_TURRETRIGHT", "VEHICLE_TURRETUP", "VEHICLE_TURRETDOWN",
|
||||
"PED_CYCLE_TARGET_LEFT", "PED_CYCLE_TARGET_RIGHT", "PED_CENTER_CAMERA_BEHIND_PLAYER", "PED_LOCK_TARGET", "NETWORK_TALK", "PED_1RST_PERSON_LOOK_UP", "PED_1RST_PERSON_LOOK_DOWN",
|
||||
"_CONTROLLERACTION_36", "TOGGLE_DPAD", "SWITCH_DEBUG_CAM_ON", "TAKE_SCREEN_SHOT", "SHOW_MOUSE_POINTER_TOGGLE" };
|
||||
|
||||
const char *iniControllerTypes[] = { "kbd:", "2ndKbd:", "mouse:", "joy:" };
|
||||
|
||||
const char *iniMouseButtons[] = {"LEFT","MIDDLE","RIGHT","WHLUP","WHLDOWN","X1","X2"};
|
||||
|
||||
const char *iniKeyboardButtons[] = {"ESC","F1","F2","F3","F4","F5","F6","F7","F8","F9","F10","F11","F12",
|
||||
"INS","DEL","HOME","END","PGUP","PGDN","UP","DOWN","LEFT","RIGHT","DIVIDE","TIMES","PLUS","MINUS","PADDEL",
|
||||
"PADEND","PADDOWN","PADPGDN","PADLEFT","PAD5","NUMLOCK","PADRIGHT","PADHOME","PADUP","PADPGUP","PADINS",
|
||||
"PADENTER", "SCROLL","PAUSE","BACKSP","TAB","CAPSLK","ENTER","LSHIFT","RSHIFT","SHIFT","LCTRL","RCTRL","LALT",
|
||||
"RALT", "LWIN", "RWIN", "APPS", "NULL"};
|
||||
|
||||
void LoadINIControllerSettings()
|
||||
{
|
||||
for (int32 i = 0; i < MAX_CONTROLLERACTIONS; i++) {
|
||||
char value[128];
|
||||
if (ReadIniIfExists("Bindings", iniControllerActions[i], value, 128)) {
|
||||
for (int32 j = 0; j < MAX_CONTROLLERTYPES; j++){
|
||||
ControlsManager.ClearSettingsAssociatedWithAction((e_ControllerAction)i, (eControllerType)j);
|
||||
}
|
||||
|
||||
for (char *binding = strtok(value,", "); binding != nil; binding = strtok(nil, ", ")) {
|
||||
int contType = -1;
|
||||
for (int32 k = 0; k < ARRAY_SIZE(iniControllerTypes); k++) {
|
||||
int len = strlen(iniControllerTypes[k]);
|
||||
if (strncmp(binding, iniControllerTypes[k], len) == 0) {
|
||||
contType = k;
|
||||
binding += len;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (contType == -1)
|
||||
continue;
|
||||
|
||||
int contKey;
|
||||
if (contType == JOYSTICK) {
|
||||
char *temp;
|
||||
contKey = strtol(binding, &temp, 0);
|
||||
|
||||
} else if (contType == KEYBOARD || contType == OPTIONAL_EXTRA) {
|
||||
if (strlen(binding) == 1) {
|
||||
contKey = binding[0];
|
||||
} else if(strcmp(binding, "SPC") == 0) {
|
||||
contKey = ' ';
|
||||
} else {
|
||||
for (int32 k = 0; k < ARRAY_SIZE(iniKeyboardButtons); k++) {
|
||||
if(strcmp(binding, iniKeyboardButtons[k]) == 0) {
|
||||
contKey = 1000 + k;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if (contType == MOUSE) {
|
||||
for (int32 k = 0; k < ARRAY_SIZE(iniMouseButtons); k++) {
|
||||
if(strcmp(binding, iniMouseButtons[k]) == 0) {
|
||||
contKey = 1 + k;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ControlsManager.SetControllerKeyAssociatedWithAction((e_ControllerAction)i, contKey, (eControllerType)contType);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CheckAndSaveIniFloat(const char *cat, const char *key, float val, bool &changed)
|
||||
void SaveINIControllerSettings()
|
||||
{
|
||||
char temp[10];
|
||||
if (atof(cfg.get(cat, key, "xxx").c_str()) != val) { // if .ini doesn't have our key, compare with xxx and forcefully add it
|
||||
changed = true;
|
||||
sprintf(temp, "%f", val);
|
||||
cfg.set(cat, key, temp);
|
||||
for (int32 i = 0; i < MAX_CONTROLLERACTIONS; i++) {
|
||||
char value[128] = { '\0' };
|
||||
|
||||
// upper limit should've been GetNumOfSettingsForAction(i), but sadly even R* doesn't use it's own system correctly, and there are gaps between orders.
|
||||
for (int32 j = SETORDER_1; j < MAX_SETORDERS; j++){
|
||||
|
||||
// We respect the m_ContSetOrder, and join/implode/order the bindings according to that; using comma as seperator.
|
||||
for (int32 k = 0; k < MAX_CONTROLLERTYPES; k++){
|
||||
if (ControlsManager.m_aSettings[i][k].m_ContSetOrder == j) {
|
||||
char next[32];
|
||||
if (k == JOYSTICK) {
|
||||
snprintf(next, 32, "%s%d,", iniControllerTypes[k], ControlsManager.m_aSettings[i][k].m_Key);
|
||||
|
||||
} else if (k == KEYBOARD || k == OPTIONAL_EXTRA) {
|
||||
if (ControlsManager.m_aSettings[i][k].m_Key == ' ')
|
||||
snprintf(next, 32, "%sSPC,", iniControllerTypes[k]);
|
||||
else if (ControlsManager.m_aSettings[i][k].m_Key < 256)
|
||||
snprintf(next, 32, "%s%c,", iniControllerTypes[k], ControlsManager.m_aSettings[i][k].m_Key);
|
||||
else
|
||||
snprintf(next, 32, "%s%s,", iniControllerTypes[k], iniKeyboardButtons[ControlsManager.m_aSettings[i][k].m_Key - 1000]);
|
||||
|
||||
} else if (k == MOUSE) {
|
||||
snprintf(next, 32, "%s%s,", iniControllerTypes[k], iniMouseButtons[ControlsManager.m_aSettings[i][k].m_Key - 1]);
|
||||
}
|
||||
strcat(value, next);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
int len = strlen(value);
|
||||
if (len > 0)
|
||||
value[len - 1] = '\0'; // to remove comma
|
||||
|
||||
StoreIni("Bindings", iniControllerActions[i], value, 128);
|
||||
}
|
||||
|
||||
cfg.write_file("re3.ini");
|
||||
}
|
||||
|
||||
void LoadINISettings()
|
||||
{
|
||||
cfg.load_file("re3.ini");
|
||||
|
||||
#ifdef IMPROVED_VIDEOMODE
|
||||
ReadIniIfExists("VideoMode", "Width", &FrontEndMenuManager.m_nPrefsWidth);
|
||||
ReadIniIfExists("VideoMode", "Height", &FrontEndMenuManager.m_nPrefsHeight);
|
||||
ReadIniIfExists("VideoMode", "Depth", &FrontEndMenuManager.m_nPrefsDepth);
|
||||
ReadIniIfExists("VideoMode", "Subsystem", &FrontEndMenuManager.m_nPrefsSubsystem);
|
||||
// Windowed mode is loaded below in CUSTOM_FRONTEND_OPTIONS section
|
||||
#else
|
||||
ReadIniIfExists("Graphics", "VideoMode", &FrontEndMenuManager.m_nDisplayVideoMode);
|
||||
#endif
|
||||
ReadIniIfExists("Controller", "HeadBob1stPerson", &TheCamera.m_bHeadBob);
|
||||
ReadIniIfExists("Controller", "VerticalMouseSens", &TheCamera.m_fMouseAccelVertical);
|
||||
ReadIniIfExists("Controller", "HorizantalMouseSens", &TheCamera.m_fMouseAccelHorzntl);
|
||||
ReadIniIfExists("Controller", "InvertMouseVertically", &MousePointerStateHelper.bInvertVertically);
|
||||
ReadIniIfExists("Controller", "DisableMouseSteering", &CVehicle::m_bDisableMouseSteering);
|
||||
ReadIniIfExists("Audio", "SfxVolume", &FrontEndMenuManager.m_PrefsSfxVolume);
|
||||
ReadIniIfExists("Audio", "MusicVolume", &FrontEndMenuManager.m_PrefsMusicVolume);
|
||||
ReadIniIfExists("Audio", "Radio", &FrontEndMenuManager.m_PrefsRadioStation);
|
||||
ReadIniIfExists("Audio", "SpeakerType", &FrontEndMenuManager.m_PrefsSpeakers);
|
||||
ReadIniIfExists("Audio", "Provider", &FrontEndMenuManager.m_nPrefsAudio3DProviderIndex);
|
||||
ReadIniIfExists("Audio", "DynamicAcoustics", &FrontEndMenuManager.m_PrefsDMA);
|
||||
ReadIniIfExists("Display", "Brightness", &FrontEndMenuManager.m_PrefsBrightness);
|
||||
ReadIniIfExists("Display", "DrawDistance", &FrontEndMenuManager.m_PrefsLOD);
|
||||
ReadIniIfExists("Display", "Subtitles", &FrontEndMenuManager.m_PrefsShowSubtitles);
|
||||
ReadIniIfExists("Graphics", "AspectRatio", &FrontEndMenuManager.m_PrefsUseWideScreen);
|
||||
ReadIniIfExists("Graphics", "VSync", &FrontEndMenuManager.m_PrefsVsyncDisp);
|
||||
ReadIniIfExists("Graphics", "FrameLimiter", &FrontEndMenuManager.m_PrefsFrameLimiter);
|
||||
ReadIniIfExists("Graphics", "Trails", &CMBlur::BlurOn);
|
||||
ReadIniIfExists("General", "SkinFile", FrontEndMenuManager.m_PrefsSkinFile, 256);
|
||||
ReadIniIfExists("Controller", "Method", &FrontEndMenuManager.m_ControlMethod);
|
||||
ReadIniIfExists("General", "Language", &FrontEndMenuManager.m_PrefsLanguage);
|
||||
|
||||
#ifdef EXTENDED_COLOURFILTER
|
||||
ReadIniIfExists("CustomPipesValues", "PostFXIntensity", &CPostFX::Intensity);
|
||||
#endif
|
||||
#ifdef EXTENDED_PIPELINES
|
||||
ReadIniIfExists("CustomPipesValues", "NeoVehicleShininess", &CustomPipes::VehicleShininess);
|
||||
ReadIniIfExists("CustomPipesValues", "NeoVehicleSpecularity", &CustomPipes::VehicleSpecularity);
|
||||
ReadIniIfExists("CustomPipesValues", "RimlightMult", &CustomPipes::RimlightMult);
|
||||
ReadIniIfExists("CustomPipesValues", "LightmapMult", &CustomPipes::LightmapMult);
|
||||
ReadIniIfExists("CustomPipesValues", "GlossMult", &CustomPipes::GlossMult);
|
||||
#endif
|
||||
|
||||
#ifdef PROPER_SCALING
|
||||
ReadIniIfExists("Draw", "ProperScaling", &CDraw::ms_bProperScaling);
|
||||
#endif
|
||||
#ifdef FIX_RADAR
|
||||
ReadIniIfExists("Draw", "FixRadar", &CDraw::ms_bFixRadar);
|
||||
#endif
|
||||
#ifdef FIX_SPRITES
|
||||
ReadIniIfExists("Draw", "FixSprites", &CDraw::ms_bFixSprites);
|
||||
#endif
|
||||
|
||||
#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
|
||||
// Written by assuming the codes below will run after _InputInitialiseJoys().
|
||||
strcpy(gSelectedJoystickName, cfg.get("DetectJoystick", "JoystickName", "").c_str());
|
||||
std::string strval = cfg.get("Controller", "JoystickName", "");
|
||||
const char *value = strval.c_str();
|
||||
strcpy(gSelectedJoystickName, value);
|
||||
|
||||
if(gSelectedJoystickName[0] != '\0') {
|
||||
for (int i = 0; i <= GLFW_JOYSTICK_LAST; i++) {
|
||||
|
@ -179,6 +421,7 @@ void LoadINISettings()
|
|||
CFileMgr::CloseFile(gta3set);
|
||||
}
|
||||
CFileMgr::SetDir("");
|
||||
// We call LoadINIControllerSettings after this func., so calling here isn't needed
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -186,6 +429,7 @@ void LoadINISettings()
|
|||
#endif
|
||||
|
||||
#ifdef CUSTOM_FRONTEND_OPTIONS
|
||||
bool migrate = cfg.category_size("FrontendOptions") != 0;
|
||||
for (int i = 0; i < MENUPAGES; i++) {
|
||||
for (int j = 0; j < NUM_MENUROWS; j++) {
|
||||
CMenuScreenCustom::CMenuEntry &option = aScreens[i].m_aEntries[j];
|
||||
|
@ -195,7 +439,13 @@ void LoadINISettings()
|
|||
// CFO check
|
||||
if (option.m_Action < MENUACTION_NOTHING && option.m_CFO->save) {
|
||||
// CFO only supports saving uint8 right now
|
||||
*option.m_CFO->value = CheckAndReadIniInt("FrontendOptions", option.m_CFO->save, *option.m_CFO->value);
|
||||
|
||||
// Migrate from old .ini to new .ini
|
||||
if (migrate && ReadIniIfExists("FrontendOptions", option.m_CFO->save, option.m_CFO->value))
|
||||
cfg.remove("FrontendOptions", option.m_CFO->save);
|
||||
else
|
||||
ReadIniIfExists(option.m_CFO->saveCat, option.m_CFO->save, option.m_CFO->value);
|
||||
|
||||
if (option.m_Action == MENUACTION_CFO_SELECT) {
|
||||
option.m_CFOSelect->lastSavedValue = option.m_CFOSelect->displayedValue = *option.m_CFO->value;
|
||||
}
|
||||
|
@ -203,38 +453,64 @@ void LoadINISettings()
|
|||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef EXTENDED_COLOURFILTER
|
||||
CPostFX::Intensity = CheckAndReadIniFloat("CustomPipesValues", "PostFXIntensity", CPostFX::Intensity);
|
||||
#endif
|
||||
#ifdef EXTENDED_PIPELINES
|
||||
CustomPipes::VehicleShininess = CheckAndReadIniFloat("CustomPipesValues", "NeoVehicleShininess", CustomPipes::VehicleShininess);
|
||||
CustomPipes::VehicleSpecularity = CheckAndReadIniFloat("CustomPipesValues", "NeoVehicleSpecularity", CustomPipes::VehicleSpecularity);
|
||||
CustomPipes::RimlightMult = CheckAndReadIniFloat("CustomPipesValues", "RimlightMult", CustomPipes::RimlightMult);
|
||||
CustomPipes::LightmapMult = CheckAndReadIniFloat("CustomPipesValues", "LightmapMult", CustomPipes::LightmapMult);
|
||||
CustomPipes::GlossMult = CheckAndReadIniFloat("CustomPipesValues", "GlossMult", CustomPipes::GlossMult);
|
||||
#endif
|
||||
|
||||
#ifdef PROPER_SCALING
|
||||
CDraw::ms_bProperScaling = CheckAndReadIniInt("Draw", "ProperScaling", CDraw::ms_bProperScaling);
|
||||
#endif
|
||||
#ifdef FIX_RADAR
|
||||
CDraw::ms_bFixRadar = CheckAndReadIniInt("Draw", "FixRadar", CDraw::ms_bFixRadar);
|
||||
#endif
|
||||
#ifdef FIX_SPRITES
|
||||
CDraw::ms_bFixSprites = CheckAndReadIniInt("Draw", "FixSprites", CDraw::ms_bFixSprites);
|
||||
#endif
|
||||
}
|
||||
|
||||
void SaveINISettings()
|
||||
{
|
||||
bool changed = false;
|
||||
#ifdef IMPROVED_VIDEOMODE
|
||||
StoreIni("VideoMode", "Width", FrontEndMenuManager.m_nPrefsWidth);
|
||||
StoreIni("VideoMode", "Height", FrontEndMenuManager.m_nPrefsHeight);
|
||||
StoreIni("VideoMode", "Depth", FrontEndMenuManager.m_nPrefsDepth);
|
||||
StoreIni("VideoMode", "Subsystem", FrontEndMenuManager.m_nPrefsSubsystem);
|
||||
// Windowed mode is loaded below in CUSTOM_FRONTEND_OPTIONS section
|
||||
#else
|
||||
StoreIni("Graphics", "VideoMode", FrontEndMenuManager.m_nDisplayVideoMode);
|
||||
#endif
|
||||
StoreIni("Controller", "HeadBob1stPerson", TheCamera.m_bHeadBob);
|
||||
StoreIni("Controller", "VerticalMouseSens", TheCamera.m_fMouseAccelVertical);
|
||||
StoreIni("Controller", "HorizantalMouseSens", TheCamera.m_fMouseAccelHorzntl);
|
||||
StoreIni("Controller", "InvertMouseVertically", MousePointerStateHelper.bInvertVertically);
|
||||
StoreIni("Controller", "DisableMouseSteering", CVehicle::m_bDisableMouseSteering);
|
||||
StoreIni("Audio", "SfxVolume", FrontEndMenuManager.m_PrefsSfxVolume);
|
||||
StoreIni("Audio", "MusicVolume", FrontEndMenuManager.m_PrefsMusicVolume);
|
||||
StoreIni("Audio", "Radio", FrontEndMenuManager.m_PrefsRadioStation);
|
||||
StoreIni("Audio", "SpeakerType", FrontEndMenuManager.m_PrefsSpeakers);
|
||||
StoreIni("Audio", "Provider", FrontEndMenuManager.m_nPrefsAudio3DProviderIndex);
|
||||
StoreIni("Audio", "DynamicAcoustics", FrontEndMenuManager.m_PrefsDMA);
|
||||
StoreIni("Display", "Brightness", FrontEndMenuManager.m_PrefsBrightness);
|
||||
StoreIni("Display", "DrawDistance", FrontEndMenuManager.m_PrefsLOD);
|
||||
StoreIni("Display", "Subtitles", FrontEndMenuManager.m_PrefsShowSubtitles);
|
||||
StoreIni("Graphics", "AspectRatio", FrontEndMenuManager.m_PrefsUseWideScreen);
|
||||
StoreIni("Graphics", "VSync", FrontEndMenuManager.m_PrefsVsyncDisp);
|
||||
StoreIni("Graphics", "FrameLimiter", FrontEndMenuManager.m_PrefsFrameLimiter);
|
||||
StoreIni("Graphics", "Trails", CMBlur::BlurOn);
|
||||
StoreIni("General", "SkinFile", FrontEndMenuManager.m_PrefsSkinFile, 256);
|
||||
StoreIni("Controller", "Method", FrontEndMenuManager.m_ControlMethod);
|
||||
StoreIni("General", "Language", FrontEndMenuManager.m_PrefsLanguage);
|
||||
|
||||
#ifdef EXTENDED_COLOURFILTER
|
||||
StoreIni("CustomPipesValues", "PostFXIntensity", CPostFX::Intensity);
|
||||
#endif
|
||||
#ifdef EXTENDED_PIPELINES
|
||||
StoreIni("CustomPipesValues", "NeoVehicleShininess", CustomPipes::VehicleShininess);
|
||||
StoreIni("CustomPipesValues", "NeoVehicleSpecularity", CustomPipes::VehicleSpecularity);
|
||||
StoreIni("CustomPipesValues", "RimlightMult", CustomPipes::RimlightMult);
|
||||
StoreIni("CustomPipesValues", "LightmapMult", CustomPipes::LightmapMult);
|
||||
StoreIni("CustomPipesValues", "GlossMult", CustomPipes::GlossMult);
|
||||
#endif
|
||||
|
||||
#ifdef PROPER_SCALING
|
||||
StoreIni("Draw", "ProperScaling", CDraw::ms_bProperScaling);
|
||||
#endif
|
||||
#ifdef FIX_RADAR
|
||||
StoreIni("Draw", "FixRadar", CDraw::ms_bFixRadar);
|
||||
#endif
|
||||
#ifdef FIX_SPRITES
|
||||
StoreIni("Draw", "FixSprites", CDraw::ms_bFixSprites);
|
||||
#endif
|
||||
|
||||
#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
|
||||
if (strncmp(cfg.get("DetectJoystick", "JoystickName", "").c_str(), gSelectedJoystickName, strlen(gSelectedJoystickName)) != 0) {
|
||||
changed = true;
|
||||
cfg.set("DetectJoystick", "JoystickName", gSelectedJoystickName);
|
||||
}
|
||||
StoreIni("Controller", "JoystickName", gSelectedJoystickName, 128);
|
||||
#endif
|
||||
#ifdef CUSTOM_FRONTEND_OPTIONS
|
||||
for (int i = 0; i < MENUPAGES; i++) {
|
||||
|
@ -245,35 +521,13 @@ void SaveINISettings()
|
|||
|
||||
if (option.m_Action < MENUACTION_NOTHING && option.m_CFO->save) {
|
||||
// Beware: CFO only supports saving uint8 right now
|
||||
CheckAndSaveIniInt("FrontendOptions", option.m_CFO->save, *option.m_CFO->value, changed);
|
||||
StoreIni(option.m_CFO->saveCat, option.m_CFO->save, *option.m_CFO->value);
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef EXTENDED_COLOURFILTER
|
||||
CheckAndSaveIniFloat("CustomPipesValues", "PostFXIntensity", CPostFX::Intensity, changed);
|
||||
#endif
|
||||
#ifdef EXTENDED_PIPELINES
|
||||
CheckAndSaveIniFloat("CustomPipesValues", "NeoVehicleShininess", CustomPipes::VehicleShininess, changed);
|
||||
CheckAndSaveIniFloat("CustomPipesValues", "NeoVehicleSpecularity", CustomPipes::VehicleSpecularity, changed);
|
||||
CheckAndSaveIniFloat("CustomPipesValues", "RimlightMult", CustomPipes::RimlightMult, changed);
|
||||
CheckAndSaveIniFloat("CustomPipesValues", "LightmapMult", CustomPipes::LightmapMult, changed);
|
||||
CheckAndSaveIniFloat("CustomPipesValues", "GlossMult", CustomPipes::GlossMult, changed);
|
||||
#endif
|
||||
|
||||
#ifdef PROPER_SCALING
|
||||
CheckAndSaveIniInt("Draw", "ProperScaling", CDraw::ms_bProperScaling, changed);
|
||||
#endif
|
||||
#ifdef FIX_RADAR
|
||||
CheckAndSaveIniInt("Draw", "FixRadar", CDraw::ms_bFixRadar, changed);
|
||||
#endif
|
||||
#ifdef FIX_SPRITES
|
||||
CheckAndSaveIniInt("Draw", "FixSprites", CDraw::ms_bFixSprites, changed);
|
||||
#endif
|
||||
|
||||
if (changed)
|
||||
cfg.write_file("re3.ini");
|
||||
cfg.write_file("re3.ini");
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
#define WITH_D3D
|
||||
#define WITHD3D
|
||||
#include "common.h"
|
||||
|
||||
#ifdef EXTENDED_PIPELINES
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#pragma once
|
||||
|
||||
#ifdef EXTENDED_PIPELINES
|
||||
#ifdef LIBRW
|
||||
#ifdef EXTENDED_PIPELINES
|
||||
|
||||
namespace CustomPipes {
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
#define WITH_D3D
|
||||
#define WITHD3D
|
||||
#include "common.h"
|
||||
|
||||
#ifdef RW_D3D9
|
||||
|
|
|
@ -123,7 +123,7 @@ void FrontendOptionAddBuiltinAction(const char* gxtKey, int action, int targetMe
|
|||
option.m_TargetMenu = targetMenu;
|
||||
}
|
||||
|
||||
void FrontendOptionAddSelect(const char* gxtKey, const char** rightTexts, int8 numRightTexts, int8 *var, bool onlyApplyOnEnter, ChangeFunc changeFunc, const char* saveName, bool disableIfGameLoaded)
|
||||
void FrontendOptionAddSelect(const char* gxtKey, const char** rightTexts, int8 numRightTexts, int8 *var, bool onlyApplyOnEnter, ChangeFunc changeFunc, const char* saveCat, const char* saveKey, bool disableIfGameLoaded)
|
||||
{
|
||||
int8 screenOptionOrder = RegisterNewOption();
|
||||
|
||||
|
@ -139,13 +139,14 @@ void FrontendOptionAddSelect(const char* gxtKey, const char** rightTexts, int8 n
|
|||
option.m_CFOSelect->displayedValue = *var;
|
||||
option.m_CFOSelect->lastSavedValue = *var;
|
||||
}
|
||||
option.m_CFOSelect->save = saveName;
|
||||
option.m_CFOSelect->saveCat = saveCat;
|
||||
option.m_CFOSelect->save = saveKey;
|
||||
option.m_CFOSelect->onlyApplyOnEnter = onlyApplyOnEnter;
|
||||
option.m_CFOSelect->changeFunc = changeFunc;
|
||||
option.m_CFOSelect->disableIfGameLoaded = disableIfGameLoaded;
|
||||
}
|
||||
|
||||
void FrontendOptionAddDynamic(const char* gxtKey, DrawFunc drawFunc, int8 *var, ButtonPressFunc buttonPressFunc, const char* saveName)
|
||||
void FrontendOptionAddDynamic(const char* gxtKey, DrawFunc drawFunc, int8 *var, ButtonPressFunc buttonPressFunc, const char* saveCat, const char* saveKey)
|
||||
{
|
||||
int8 screenOptionOrder = RegisterNewOption();
|
||||
|
||||
|
@ -156,7 +157,8 @@ void FrontendOptionAddDynamic(const char* gxtKey, DrawFunc drawFunc, int8 *var,
|
|||
option.m_CFODynamic->drawFunc = drawFunc;
|
||||
option.m_CFODynamic->buttonPressFunc = buttonPressFunc;
|
||||
option.m_CFODynamic->value = var;
|
||||
option.m_CFODynamic->save = saveName;
|
||||
option.m_CFODynamic->saveCat = saveCat;
|
||||
option.m_CFODynamic->save = saveKey;
|
||||
}
|
||||
|
||||
uint8 FrontendScreenAdd(const char* gxtKey, eMenuSprites sprite, int prevPage, int columnWidth, int headerHeight, int lineHeight,
|
||||
|
|
|
@ -82,10 +82,10 @@ uint8 GetNumberOfMenuOptions(int screen);
|
|||
|
||||
void FrontendOptionSetCursor(int screen, int8 option, bool overwrite = false);
|
||||
|
||||
// var is optional in AddDynamic, enables you to save them in an INI file(also needs passing char array to saveName param. obv), otherwise pass nil/0
|
||||
// var is optional in AddDynamic, enables you to save them in an INI file(also needs passing char array to and saveCat saveKey param. obv), otherwise pass nil/0
|
||||
void FrontendOptionAddBuiltinAction(const char* gxtKey, int action, int targetMenu = MENUPAGE_NONE, int saveSlot = SAVESLOT_NONE);
|
||||
void FrontendOptionAddSelect(const char* gxtKey, const char** rightTexts, int8 numRightTexts, int8 *var, bool onlyApplyOnEnter, ChangeFunc changeFunc, const char* saveName = nil, bool disableIfGameLoaded = false);
|
||||
void FrontendOptionAddDynamic(const char* gxtKey, DrawFunc rightTextDrawFunc, int8 *var, ButtonPressFunc buttonPressFunc, const char* saveName = nil);
|
||||
void FrontendOptionAddSelect(const char* gxtKey, const char** rightTexts, int8 numRightTexts, int8 *var, bool onlyApplyOnEnter, ChangeFunc changeFunc, const char* saveCat = nil, const char* saveKey = nil, bool disableIfGameLoaded = false);
|
||||
void FrontendOptionAddDynamic(const char* gxtKey, DrawFunc rightTextDrawFunc, int8 *var, ButtonPressFunc buttonPressFunc, const char* saveCat = nil, const char* saveKey = nil);
|
||||
|
||||
uint8 FrontendScreenAdd(const char* gxtKey, eMenuSprites sprite, int prevPage, int columnWidth, int headerHeight, int lineHeight, int8 font, float fontScaleX, float fontScaleY, int8 alignment, bool showLeftRightHelper, ReturnPrevPageFunc returnPrevPageFunc = nil);
|
||||
#endif
|
||||
|
|
|
@ -158,6 +158,25 @@ namespace linb
|
|||
|
||||
/* Too lazy to continue this container... If you need more methods, just add it */
|
||||
|
||||
// re3
|
||||
void remove(const string_type& sect, const key_type& key)
|
||||
{
|
||||
auto it = this->find(sect);
|
||||
if(it != this->end())
|
||||
{
|
||||
it->second.erase(key);
|
||||
}
|
||||
}
|
||||
|
||||
int category_size(const string_type& sect)
|
||||
{
|
||||
auto it = this->find(sect);
|
||||
if(it != this->end())
|
||||
{
|
||||
return it->second.size();
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
#if 1
|
||||
bool read_file(const char_type* filename)
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
#define WITHWINDOWS
|
||||
#define WITH_D3D
|
||||
#define WITHD3D
|
||||
#include "common.h"
|
||||
|
||||
#ifdef EXTENDED_COLOURFILTER
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
#define WITH_D3D
|
||||
#define WITHD3D
|
||||
#include "common.h"
|
||||
|
||||
#ifdef SCREEN_DROPLETS
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
#define _CRT_SECURE_NO_WARNINGS
|
||||
#define WITH_D3D
|
||||
#define WITH_D3D // not WITHD3D, so it's librw define
|
||||
#include <rwcore.h>
|
||||
#include <rpworld.h>
|
||||
#include <rpmatfx.h>
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
#include "TxdStore.h"
|
||||
#include "2dEffect.h"
|
||||
#include "BaseModelInfo.h"
|
||||
|
||||
#include "ColModel.h"
|
||||
|
||||
CBaseModelInfo::CBaseModelInfo(ModelInfoType type)
|
||||
{
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
#pragma once
|
||||
|
||||
#include "Collision.h"
|
||||
struct CColModel;
|
||||
|
||||
#define MAX_MODEL_NAME (24)
|
||||
|
||||
|
|
|
@ -10,6 +10,7 @@
|
|||
#include "VehicleModelInfo.h"
|
||||
#include "XtraCompsModelInfo.h"
|
||||
#include "Instance.h"
|
||||
#include "Game.h"
|
||||
|
||||
class CModelInfo
|
||||
{
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
#pragma once
|
||||
|
||||
#include "ClumpModelInfo.h"
|
||||
#include "ColModel.h"
|
||||
#include "PedType.h"
|
||||
|
||||
enum PedNode {
|
||||
|
|
|
@ -31,6 +31,7 @@
|
|||
#include "ParticleObject.h"
|
||||
#include "Floater.h"
|
||||
#include "Range2D.h"
|
||||
#include "Wanted.h"
|
||||
|
||||
CPed *gapTempPedList[50];
|
||||
uint16 gnNumTempPedList;
|
||||
|
|
|
@ -9,6 +9,7 @@
|
|||
#include "Physical.h"
|
||||
#include "Weapon.h"
|
||||
#include "WeaponInfo.h"
|
||||
#include "Collision.h"
|
||||
|
||||
#define FEET_OFFSET 1.04f
|
||||
#define CHECK_NEARBY_THINGS_MAX_DIST 15.0f
|
||||
|
|
|
@ -34,7 +34,7 @@ UnicodeStrlen(const wchar *str)
|
|||
}
|
||||
|
||||
CFontDetails CFont::Details;
|
||||
int16 CFont::NewLine;
|
||||
bool16 CFont::NewLine;
|
||||
CSprite2d CFont::Sprite[MAX_FONTS];
|
||||
|
||||
#ifdef MORE_LANGUAGES
|
||||
|
@ -454,7 +454,7 @@ CFont::InitPerFrame(void)
|
|||
CSprite2d::GetBank(15, Sprite[3].m_pTexture);
|
||||
#endif
|
||||
SetDropShadowPosition(0);
|
||||
NewLine = 0;
|
||||
NewLine = false;
|
||||
#ifdef BUTTON_ICONS
|
||||
PS2Symbol = BUTTON_NONE;
|
||||
#endif
|
||||
|
@ -1048,7 +1048,6 @@ CFont::PrintString(float x, float y, wchar *start, wchar *end, float spwidth)
|
|||
}
|
||||
#endif
|
||||
|
||||
#ifdef XBOX_SUBTITLES
|
||||
void
|
||||
CFont::PrintStringFromBottom(float x, float y, wchar *str)
|
||||
{
|
||||
|
@ -1061,6 +1060,7 @@ CFont::PrintStringFromBottom(float x, float y, wchar *str)
|
|||
PrintString(x, y, str);
|
||||
}
|
||||
|
||||
#ifdef XBOX_SUBTITLES
|
||||
void
|
||||
CFont::PrintOutlinedString(float x, float y, wchar *str, float outlineStrength, bool fromBottom, CRGBA outlineColor)
|
||||
{
|
||||
|
@ -1263,7 +1263,6 @@ CFont::GetStringWidth(wchar *s, bool spaces)
|
|||
return w;
|
||||
}
|
||||
|
||||
|
||||
#ifdef MORE_LANGUAGES
|
||||
float
|
||||
CFont::GetStringWidth_Jap(wchar* s)
|
||||
|
@ -1384,7 +1383,7 @@ CFont::ParseToken(wchar *s, wchar*)
|
|||
switch(*s){
|
||||
case 'N':
|
||||
case 'n':
|
||||
NewLine = 1;
|
||||
NewLine = true;
|
||||
break;
|
||||
case 'b': SetColor(CRGBA(128, 167, 243, 255)); break;
|
||||
case 'g': SetColor(CRGBA(95, 160, 106, 255)); break;
|
||||
|
@ -1430,14 +1429,6 @@ CFont::DrawFonts(void)
|
|||
#endif
|
||||
}
|
||||
|
||||
wchar
|
||||
CFont::character_code(uint8 c)
|
||||
{
|
||||
if(c < 128)
|
||||
return c;
|
||||
return foreign_table[c-128];
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
CFont::SetScale(float x, float y)
|
||||
|
@ -1453,9 +1444,16 @@ CFont::SetScale(float x, float y)
|
|||
}
|
||||
|
||||
void
|
||||
CFont::SetBackgroundColor(CRGBA col)
|
||||
CFont::SetSlantRefPoint(float x, float y)
|
||||
{
|
||||
Details.backgroundColor = col;
|
||||
Details.slantRefX = x;
|
||||
Details.slantRefY = y;
|
||||
}
|
||||
|
||||
void
|
||||
CFont::SetSlant(float s)
|
||||
{
|
||||
Details.slant = s;
|
||||
}
|
||||
|
||||
void
|
||||
|
@ -1466,6 +1464,123 @@ CFont::SetColor(CRGBA col)
|
|||
Details.color.a *= Details.alphaFade / 255.0f;
|
||||
}
|
||||
|
||||
void
|
||||
CFont::SetJustifyOn(void)
|
||||
{
|
||||
Details.justify = true;
|
||||
Details.centre = false;
|
||||
Details.rightJustify = false;
|
||||
}
|
||||
|
||||
void
|
||||
CFont::SetJustifyOff(void)
|
||||
{
|
||||
Details.justify = false;
|
||||
Details.rightJustify = false;
|
||||
}
|
||||
|
||||
void
|
||||
CFont::SetCentreOn(void)
|
||||
{
|
||||
Details.centre = true;
|
||||
Details.justify = false;
|
||||
Details.rightJustify = false;
|
||||
}
|
||||
|
||||
void
|
||||
CFont::SetCentreOff(void)
|
||||
{
|
||||
Details.centre = false;
|
||||
}
|
||||
|
||||
void
|
||||
CFont::SetWrapx(float x)
|
||||
{
|
||||
Details.wrapX = x;
|
||||
}
|
||||
|
||||
void
|
||||
CFont::SetCentreSize(float s)
|
||||
{
|
||||
Details.centreSize = s;
|
||||
}
|
||||
|
||||
void
|
||||
CFont::SetBackgroundOn(void)
|
||||
{
|
||||
Details.background = true;
|
||||
}
|
||||
|
||||
void
|
||||
CFont::SetBackgroundOff(void)
|
||||
{
|
||||
Details.background = false;
|
||||
}
|
||||
|
||||
void
|
||||
CFont::SetBackgroundColor(CRGBA col)
|
||||
{
|
||||
Details.backgroundColor = col;
|
||||
}
|
||||
|
||||
void
|
||||
CFont::SetBackGroundOnlyTextOn(void)
|
||||
{
|
||||
Details.backgroundOnlyText = true;
|
||||
}
|
||||
|
||||
void
|
||||
CFont::SetBackGroundOnlyTextOff(void)
|
||||
{
|
||||
Details.backgroundOnlyText = false;
|
||||
}
|
||||
|
||||
void
|
||||
CFont::SetRightJustifyOn(void)
|
||||
{
|
||||
Details.rightJustify = true;
|
||||
Details.justify = false;
|
||||
Details.centre = false;
|
||||
}
|
||||
|
||||
void
|
||||
CFont::SetRightJustifyOff(void)
|
||||
{
|
||||
Details.rightJustify = false;
|
||||
Details.justify = false;
|
||||
Details.centre = false;
|
||||
}
|
||||
|
||||
void
|
||||
CFont::SetPropOn(void)
|
||||
{
|
||||
Details.proportional = true;
|
||||
}
|
||||
|
||||
void
|
||||
CFont::SetPropOff(void)
|
||||
{
|
||||
Details.proportional = false;
|
||||
}
|
||||
|
||||
void
|
||||
CFont::SetFontStyle(int16 style)
|
||||
{
|
||||
Details.style = style;
|
||||
}
|
||||
|
||||
void
|
||||
CFont::SetRightJustifyWrap(float wrap)
|
||||
{
|
||||
Details.rightJustifyWrap = wrap;
|
||||
}
|
||||
|
||||
void
|
||||
CFont::SetAlphaFade(float fade)
|
||||
{
|
||||
Details.alphaFade = fade;
|
||||
}
|
||||
|
||||
void
|
||||
CFont::SetDropColor(CRGBA col)
|
||||
{
|
||||
|
@ -1473,3 +1588,17 @@ CFont::SetDropColor(CRGBA col)
|
|||
if (Details.alphaFade < 255.0f)
|
||||
Details.dropColor.a *= Details.alphaFade / 255.0f;
|
||||
}
|
||||
|
||||
void
|
||||
CFont::SetDropShadowPosition(int16 pos)
|
||||
{
|
||||
Details.dropShadowPosition = pos;
|
||||
}
|
||||
|
||||
wchar
|
||||
CFont::character_code(uint8 c)
|
||||
{
|
||||
if(c < 128)
|
||||
return c;
|
||||
return foreign_table[c-128];
|
||||
}
|
|
@ -13,12 +13,12 @@ struct CFontDetails
|
|||
float slant;
|
||||
float slantRefX;
|
||||
float slantRefY;
|
||||
bool justify;
|
||||
bool centre;
|
||||
bool rightJustify;
|
||||
bool background;
|
||||
bool backgroundOnlyText;
|
||||
bool proportional;
|
||||
bool8 justify;
|
||||
bool8 centre;
|
||||
bool8 rightJustify;
|
||||
bool8 background;
|
||||
bool8 backgroundOnlyText;
|
||||
bool8 proportional;
|
||||
float alphaFade;
|
||||
CRGBA backgroundColor;
|
||||
float wrapX;
|
||||
|
@ -97,7 +97,7 @@ class CFont
|
|||
#else
|
||||
static int16 Size[MAX_FONTS][193];
|
||||
#endif
|
||||
static int16 NewLine;
|
||||
static bool16 NewLine;
|
||||
public:
|
||||
static CSprite2d Sprite[MAX_FONTS];
|
||||
static CFontDetails Details;
|
||||
|
@ -116,8 +116,8 @@ public:
|
|||
static void InitPerFrame(void);
|
||||
static void PrintChar(float x, float y, wchar c);
|
||||
static void PrintString(float x, float y, wchar *s);
|
||||
#ifdef XBOX_SUBTITLES
|
||||
static void PrintStringFromBottom(float x, float y, wchar *str);
|
||||
#ifdef XBOX_SUBTITLES
|
||||
static void PrintOutlinedString(float x, float y, wchar *str, float outlineStrength, bool fromBottom, CRGBA outlineColor);
|
||||
#endif
|
||||
static int GetNumberLines(float xstart, float ystart, wchar *s);
|
||||
|
@ -142,49 +142,27 @@ public:
|
|||
static void DrawFonts(void);
|
||||
static uint16 character_code(uint8 c);
|
||||
|
||||
static CFontDetails GetDetails() { return Details; }
|
||||
static void SetScale(float x, float y);
|
||||
static void SetSlantRefPoint(float x, float y) { Details.slantRefX = x; Details.slantRefY = y; }
|
||||
static void SetSlant(float s) { Details.slant = s; }
|
||||
static void SetJustifyOn(void) {
|
||||
Details.justify = true;
|
||||
Details.centre = false;
|
||||
Details.rightJustify = false;
|
||||
}
|
||||
static void SetJustifyOff(void) {
|
||||
Details.justify = false;
|
||||
Details.rightJustify = false;
|
||||
}
|
||||
static void SetRightJustifyOn(void) {
|
||||
Details.rightJustify = true;
|
||||
Details.justify = false;
|
||||
Details.centre = false;
|
||||
}
|
||||
static void SetRightJustifyOff(void) {
|
||||
Details.rightJustify = false;
|
||||
Details.justify = false;
|
||||
Details.centre = false;
|
||||
}
|
||||
static void SetCentreOn(void) {
|
||||
Details.centre = true;
|
||||
Details.justify = false;
|
||||
Details.rightJustify = false;
|
||||
}
|
||||
static void SetCentreOff(void) {
|
||||
Details.centre = false;
|
||||
}
|
||||
static void SetWrapx(float x) { Details.wrapX = x; }
|
||||
static void SetCentreSize(float s) { Details.centreSize = s; }
|
||||
static void SetBackgroundOn(void) { Details.background = true; }
|
||||
static void SetBackgroundOff(void) { Details.background = false; }
|
||||
static void SetBackGroundOnlyTextOn(void) { Details.backgroundOnlyText = true; }
|
||||
static void SetBackGroundOnlyTextOff(void) { Details.backgroundOnlyText = false; }
|
||||
static void SetPropOn(void) { Details.proportional = true; }
|
||||
static void SetPropOff(void) { Details.proportional = false; }
|
||||
static void SetFontStyle(int16 style) { Details.style = style; }
|
||||
static void SetRightJustifyWrap(float wrap) { Details.rightJustifyWrap = wrap; }
|
||||
static void SetAlphaFade(float fade) { Details.alphaFade = fade; }
|
||||
static void SetDropShadowPosition(int16 pos) { Details.dropShadowPosition = pos; }
|
||||
static void SetSlantRefPoint(float x, float y);
|
||||
static void SetSlant(float s);
|
||||
static void SetJustifyOn(void);
|
||||
static void SetJustifyOff(void);
|
||||
static void SetRightJustifyOn(void);
|
||||
static void SetRightJustifyOff(void);
|
||||
static void SetCentreOn(void);
|
||||
static void SetCentreOff(void);
|
||||
static void SetWrapx(float x);
|
||||
static void SetCentreSize(float s);
|
||||
static void SetBackgroundOn(void);
|
||||
static void SetBackgroundOff(void);
|
||||
static void SetBackGroundOnlyTextOn(void);
|
||||
static void SetBackGroundOnlyTextOff(void);
|
||||
static void SetPropOn(void);
|
||||
static void SetPropOff(void);
|
||||
static void SetFontStyle(int16 style);
|
||||
static void SetRightJustifyWrap(float wrap);
|
||||
static void SetAlphaFade(float fade);
|
||||
static void SetDropShadowPosition(int16 pos);
|
||||
static void SetBackgroundColor(CRGBA col);
|
||||
static void SetColor(CRGBA col);
|
||||
static void SetDropColor(CRGBA col);
|
||||
|
|
|
@ -1,4 +1,3 @@
|
|||
#define WITHWINDOWS
|
||||
#ifndef LIBRW
|
||||
#define WITHD3D
|
||||
#endif
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
#define WITH_D3D
|
||||
#define WITHD3D
|
||||
#include "common.h"
|
||||
|
||||
#include "main.h"
|
||||
|
|
|
@ -1,6 +1,4 @@
|
|||
#if defined RW_D3D9 || defined RWLIBS
|
||||
#define WITHD3D
|
||||
#endif
|
||||
#include "common.h"
|
||||
#include <rpskin.h>
|
||||
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
#define WITHWINDOWS
|
||||
#include "common.h"
|
||||
#ifdef PS2_MENU
|
||||
#include "crossplatform.h"
|
||||
#include "MemoryCard.h"
|
||||
#include "main.h"
|
||||
#include "DMAudio.h"
|
||||
|
|
|
@ -1,22 +1,30 @@
|
|||
#if defined RW_GL3 && !defined LIBRW_SDL2
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#include <shlobj.h>
|
||||
#include <basetsd.h>
|
||||
#include <mmsystem.h>
|
||||
#include <regstr.h>
|
||||
#include <shellapi.h>
|
||||
#include <windowsx.h>
|
||||
#include <basetsd.h>
|
||||
#include <regstr.h>
|
||||
#include <shlobj.h>
|
||||
|
||||
DWORD _dwOperatingSystemVersion;
|
||||
#include "resource.h"
|
||||
#else
|
||||
long _dwOperatingSystemVersion;
|
||||
#ifndef __APPLE__
|
||||
#include <sys/sysinfo.h>
|
||||
#else
|
||||
#include <mach/mach_host.h>
|
||||
#include <sys/sysctl.h>
|
||||
#endif
|
||||
#include <errno.h>
|
||||
#include <locale.h>
|
||||
#include <signal.h>
|
||||
#include <stddef.h>
|
||||
#endif
|
||||
|
||||
#define WITHWINDOWS
|
||||
#include "common.h"
|
||||
|
||||
#pragma warning( push )
|
||||
#pragma warning( disable : 4005)
|
||||
#pragma warning( pop )
|
||||
|
||||
#if (defined(_MSC_VER))
|
||||
#include <tchar.h>
|
||||
#endif /* (defined(_MSC_VER)) */
|
||||
|
@ -73,23 +81,6 @@ static psGlobalType PsGlobal;
|
|||
size_t _dwMemAvailPhys;
|
||||
RwUInt32 gGameState;
|
||||
|
||||
#ifdef _WIN32
|
||||
DWORD _dwOperatingSystemVersion;
|
||||
#include "resource.h"
|
||||
#else
|
||||
long _dwOperatingSystemVersion;
|
||||
#ifndef __APPLE__
|
||||
#include <sys/sysinfo.h>
|
||||
#else
|
||||
#include <mach/mach_host.h>
|
||||
#include <sys/sysctl.h>
|
||||
#endif
|
||||
#include <stddef.h>
|
||||
#include <locale.h>
|
||||
#include <signal.h>
|
||||
#include <errno.h>
|
||||
#endif
|
||||
|
||||
#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
|
||||
char gSelectedJoystickName[128] = "";
|
||||
#endif
|
||||
|
@ -1607,6 +1598,7 @@ main(int argc, char *argv[])
|
|||
SystemParametersInfo(SPI_SETSTICKYKEYS, sizeof(STICKYKEYS), &NewStickyKeys, SPIF_SENDCHANGE);
|
||||
#endif
|
||||
|
||||
// This part is needed because controller initialisation overwrites loaded settings.
|
||||
{
|
||||
CFileMgr::SetDirMyDocuments();
|
||||
|
||||
|
@ -1619,6 +1611,10 @@ main(int argc, char *argv[])
|
|||
}
|
||||
|
||||
CFileMgr::SetDir("");
|
||||
|
||||
#ifdef LOAD_INI_SETTINGS
|
||||
LoadINIControllerSettings();
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
|
|
|
@ -2,7 +2,6 @@
|
|||
|
||||
#define _WIN32_WINDOWS 0x0500
|
||||
#define WINVER 0x0500
|
||||
#define DIRECTINPUT_VERSION 0x0800
|
||||
|
||||
#include <winerror.h>
|
||||
#include <windows.h>
|
||||
|
@ -20,13 +19,7 @@
|
|||
#pragma warning( push )
|
||||
#pragma warning( disable : 4005)
|
||||
|
||||
#ifdef USE_D3D9
|
||||
#include <d3d9.h>
|
||||
#else
|
||||
#include <d3d8.h>
|
||||
#endif
|
||||
#include <ddraw.h>
|
||||
#include <dinput.h>
|
||||
#include <DShow.h>
|
||||
#pragma warning( pop )
|
||||
|
||||
|
@ -41,6 +34,9 @@
|
|||
#pragma comment( lib, "strmiids.lib" )
|
||||
#pragma comment( lib, "dinput8.lib" )
|
||||
|
||||
#define WITHD3D
|
||||
#define WITHDINPUT
|
||||
#include "common.h"
|
||||
#if (defined(_MSC_VER))
|
||||
#include <tchar.h>
|
||||
#endif /* (defined(_MSC_VER)) */
|
||||
|
@ -82,7 +78,6 @@ static psGlobalType PsGlobal;
|
|||
#define JIF(x) if (FAILED(hr=(x))) \
|
||||
{debug(TEXT("FAILED(hr=0x%x) in ") TEXT(#x) TEXT("\n"), hr); return;}
|
||||
|
||||
#include "common.h"
|
||||
#include "main.h"
|
||||
#include "FileMgr.h"
|
||||
#include "Text.h"
|
||||
|
@ -93,12 +88,14 @@ static psGlobalType PsGlobal;
|
|||
#include "Frontend.h"
|
||||
#include "Game.h"
|
||||
#include "PCSave.h"
|
||||
#include "MemoryCard.h"
|
||||
#include "Sprite2d.h"
|
||||
#include "AnimViewer.h"
|
||||
#include "Font.h"
|
||||
#include "MemoryMgr.h"
|
||||
|
||||
#ifdef PS2_MENU
|
||||
#include "MemoryCard.h"
|
||||
#include "Font.h"
|
||||
#endif
|
||||
|
||||
VALIDATE_SIZE(psGlobalType, 0x28);
|
||||
|
||||
// DirectShow interfaces
|
||||
|
@ -2145,6 +2142,7 @@ WinMain(HINSTANCE instance,
|
|||
ShowWindow(PSGLOBAL(window), cmdShow);
|
||||
UpdateWindow(PSGLOBAL(window));
|
||||
|
||||
// This part is needed because controller initialisation overwrites loaded settings.
|
||||
{
|
||||
CFileMgr::SetDirMyDocuments();
|
||||
|
||||
|
@ -2157,6 +2155,10 @@ WinMain(HINSTANCE instance,
|
|||
}
|
||||
|
||||
CFileMgr::SetDir("");
|
||||
|
||||
#ifdef LOAD_INI_SETTINGS
|
||||
LoadINIControllerSettings();
|
||||
#endif
|
||||
}
|
||||
|
||||
SetErrorMode(SEM_FAILCRITICALERRORS);
|
||||
|
|
|
@ -44,6 +44,7 @@
|
|||
#include "PlayerPed.h"
|
||||
#include "Object.h"
|
||||
#include "Automobile.h"
|
||||
#include "Wanted.h"
|
||||
|
||||
bool bAllCarCheat; // unused
|
||||
|
||||
|
@ -592,7 +593,7 @@ CAutomobile::ProcessControl(void)
|
|||
float fwdSpeed = Abs(DotProduct(m_vecMoveSpeed, GetForward()));
|
||||
CVector contactPoints[4]; // relative to model
|
||||
CVector contactSpeeds[4]; // speed at contact points
|
||||
CVector springDirections[4]; // normalized, in model space
|
||||
CVector springDirections[4]; // normalized, in world space
|
||||
|
||||
for(i = 0; i < 4; i++){
|
||||
// Set spring under certain circumstances
|
||||
|
@ -759,10 +760,10 @@ CAutomobile::ProcessControl(void)
|
|||
CVector wheelRight = Multiply3x3(GetMatrix(), CVector(c, s, 0.0f));
|
||||
|
||||
if(m_aWheelTimer[CARWHEEL_FRONT_LEFT] > 0.0f){
|
||||
if(mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier))
|
||||
fThrust = 0.0f;
|
||||
else
|
||||
if(mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier))
|
||||
fThrust = acceleration;
|
||||
else
|
||||
fThrust = 0.0f;
|
||||
|
||||
m_aWheelColPoints[CARWHEEL_FRONT_LEFT].surfaceA = SURFACE_WHEELBASE;
|
||||
float adhesion = CSurfaceTable::GetAdhesiveLimit(m_aWheelColPoints[CARWHEEL_FRONT_LEFT])*traction;
|
||||
|
@ -793,10 +794,10 @@ CAutomobile::ProcessControl(void)
|
|||
}
|
||||
|
||||
if(m_aWheelTimer[CARWHEEL_FRONT_RIGHT] > 0.0f){
|
||||
if(mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier))
|
||||
fThrust = 0.0f;
|
||||
else
|
||||
if(mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier))
|
||||
fThrust = acceleration;
|
||||
else
|
||||
fThrust = 0.0f;
|
||||
|
||||
m_aWheelColPoints[CARWHEEL_FRONT_RIGHT].surfaceA = SURFACE_WHEELBASE;
|
||||
float adhesion = CSurfaceTable::GetAdhesiveLimit(m_aWheelColPoints[CARWHEEL_FRONT_RIGHT])*traction;
|
||||
|
@ -830,9 +831,7 @@ CAutomobile::ProcessControl(void)
|
|||
// Process front wheels off ground
|
||||
|
||||
if(m_aWheelTimer[CARWHEEL_FRONT_LEFT] <= 0.0f){
|
||||
if(mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier) || acceleration == 0.0f)
|
||||
m_aWheelSpeed[CARWHEEL_FRONT_LEFT] *= 0.95f;
|
||||
else{
|
||||
if(mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier) && acceleration != 0.0f){
|
||||
if(acceleration > 0.0f){
|
||||
if(m_aWheelSpeed[CARWHEEL_FRONT_LEFT] < 2.0f)
|
||||
m_aWheelSpeed[CARWHEEL_FRONT_LEFT] -= 0.2f;
|
||||
|
@ -840,13 +839,13 @@ CAutomobile::ProcessControl(void)
|
|||
if(m_aWheelSpeed[CARWHEEL_FRONT_LEFT] > -2.0f)
|
||||
m_aWheelSpeed[CARWHEEL_FRONT_LEFT] += 0.1f;
|
||||
}
|
||||
}else{
|
||||
m_aWheelSpeed[CARWHEEL_FRONT_LEFT] *= 0.95f;
|
||||
}
|
||||
m_aWheelRotation[CARWHEEL_FRONT_LEFT] += m_aWheelSpeed[CARWHEEL_FRONT_LEFT];
|
||||
}
|
||||
if(m_aWheelTimer[CARWHEEL_FRONT_RIGHT] <= 0.0f){
|
||||
if(mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier) || acceleration == 0.0f)
|
||||
m_aWheelSpeed[CARWHEEL_FRONT_RIGHT] *= 0.95f;
|
||||
else{
|
||||
if(mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier) && acceleration != 0.0f){
|
||||
if(acceleration > 0.0f){
|
||||
if(m_aWheelSpeed[CARWHEEL_FRONT_RIGHT] < 2.0f)
|
||||
m_aWheelSpeed[CARWHEEL_FRONT_RIGHT] -= 0.2f;
|
||||
|
@ -854,6 +853,8 @@ CAutomobile::ProcessControl(void)
|
|||
if(m_aWheelSpeed[CARWHEEL_FRONT_RIGHT] > -2.0f)
|
||||
m_aWheelSpeed[CARWHEEL_FRONT_RIGHT] += 0.1f;
|
||||
}
|
||||
}else{
|
||||
m_aWheelSpeed[CARWHEEL_FRONT_RIGHT] *= 0.95f;
|
||||
}
|
||||
m_aWheelRotation[CARWHEEL_FRONT_RIGHT] += m_aWheelSpeed[CARWHEEL_FRONT_RIGHT];
|
||||
}
|
||||
|
@ -874,10 +875,10 @@ CAutomobile::ProcessControl(void)
|
|||
#endif
|
||||
|
||||
if(m_aWheelTimer[CARWHEEL_REAR_LEFT] > 0.0f){
|
||||
if(mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier))
|
||||
fThrust = 0.0f;
|
||||
else
|
||||
if(mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier))
|
||||
fThrust = acceleration;
|
||||
else
|
||||
fThrust = 0.0f;
|
||||
|
||||
m_aWheelColPoints[CARWHEEL_REAR_LEFT].surfaceA = SURFACE_WHEELBASE;
|
||||
float adhesion = CSurfaceTable::GetAdhesiveLimit(m_aWheelColPoints[CARWHEEL_REAR_LEFT])*traction;
|
||||
|
@ -908,10 +909,10 @@ CAutomobile::ProcessControl(void)
|
|||
}
|
||||
|
||||
if(m_aWheelTimer[CARWHEEL_REAR_RIGHT] > 0.0f){
|
||||
if(mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier))
|
||||
fThrust = 0.0f;
|
||||
else
|
||||
if(mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier))
|
||||
fThrust = acceleration;
|
||||
else
|
||||
fThrust = 0.0f;
|
||||
|
||||
m_aWheelColPoints[CARWHEEL_REAR_RIGHT].surfaceA = SURFACE_WHEELBASE;
|
||||
float adhesion = CSurfaceTable::GetAdhesiveLimit(m_aWheelColPoints[CARWHEEL_REAR_RIGHT])*traction;
|
||||
|
@ -945,9 +946,7 @@ CAutomobile::ProcessControl(void)
|
|||
// Process rear wheels off ground
|
||||
|
||||
if(m_aWheelTimer[CARWHEEL_REAR_LEFT] <= 0.0f){
|
||||
if(mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier) || acceleration == 0.0f)
|
||||
m_aWheelSpeed[CARWHEEL_REAR_LEFT] *= 0.95f;
|
||||
else{
|
||||
if(mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier) && acceleration != 0.0f){
|
||||
if(acceleration > 0.0f){
|
||||
if(m_aWheelSpeed[CARWHEEL_REAR_LEFT] < 2.0f)
|
||||
m_aWheelSpeed[CARWHEEL_REAR_LEFT] -= 0.2f;
|
||||
|
@ -955,13 +954,13 @@ CAutomobile::ProcessControl(void)
|
|||
if(m_aWheelSpeed[CARWHEEL_REAR_LEFT] > -2.0f)
|
||||
m_aWheelSpeed[CARWHEEL_REAR_LEFT] += 0.1f;
|
||||
}
|
||||
}else{
|
||||
m_aWheelSpeed[CARWHEEL_REAR_LEFT] *= 0.95f;
|
||||
}
|
||||
m_aWheelRotation[CARWHEEL_REAR_LEFT] += m_aWheelSpeed[CARWHEEL_REAR_LEFT];
|
||||
}
|
||||
if(m_aWheelTimer[CARWHEEL_REAR_RIGHT] <= 0.0f){
|
||||
if(mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier) || acceleration == 0.0f)
|
||||
m_aWheelSpeed[CARWHEEL_REAR_RIGHT] *= 0.95f;
|
||||
else{
|
||||
if(mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier) && acceleration != 0.0f){
|
||||
if(acceleration > 0.0f){
|
||||
if(m_aWheelSpeed[CARWHEEL_REAR_RIGHT] < 2.0f)
|
||||
m_aWheelSpeed[CARWHEEL_REAR_RIGHT] -= 0.2f;
|
||||
|
@ -969,6 +968,8 @@ CAutomobile::ProcessControl(void)
|
|||
if(m_aWheelSpeed[CARWHEEL_REAR_RIGHT] > -2.0f)
|
||||
m_aWheelSpeed[CARWHEEL_REAR_RIGHT] += 0.1f;
|
||||
}
|
||||
}else{
|
||||
m_aWheelSpeed[CARWHEEL_REAR_RIGHT] *= 0.95f;
|
||||
}
|
||||
m_aWheelRotation[CARWHEEL_REAR_RIGHT] += m_aWheelSpeed[CARWHEEL_REAR_RIGHT];
|
||||
}
|
||||
|
|
|
@ -149,8 +149,8 @@ public:
|
|||
void DisplayHandlingData(CVehicle *, tHandlingData *, uint8, bool);
|
||||
int32 GetHandlingId(const char *name);
|
||||
tHandlingData *GetHandlingData(tVehicleType id) { return &HandlingData[id]; }
|
||||
bool HasRearWheelDrive(tVehicleType id) { return HandlingData[id].Transmission.nDriveType == 'R'; }
|
||||
bool HasFrontWheelDrive(tVehicleType id) { return HandlingData[id].Transmission.nDriveType == 'F'; }
|
||||
bool HasRearWheelDrive(tVehicleType id) { return HandlingData[id].Transmission.nDriveType != 'F'; }
|
||||
bool HasFrontWheelDrive(tVehicleType id) { return HandlingData[id].Transmission.nDriveType != 'R'; }
|
||||
};
|
||||
VALIDATE_SIZE(cHandlingDataMgr, 0x3030);
|
||||
extern cHandlingDataMgr mod_HandlingManager;
|
||||
|
|
|
@ -3,8 +3,9 @@
|
|||
#include "Physical.h"
|
||||
#include "AutoPilot.h"
|
||||
#include "ModelIndices.h"
|
||||
#include "AnimManager.h"
|
||||
#include "Weapon.h"
|
||||
#include "AnimationId.h"
|
||||
#include "WeaponType.h"
|
||||
#include "Collision.h"
|
||||
|
||||
class CPed;
|
||||
class CFire;
|
||||
|
|
|
@ -56,61 +56,86 @@ typedef struct _AILSOUNDINFO
|
|||
void const *initial_ptr;
|
||||
} AILSOUNDINFO;
|
||||
|
||||
#define DLLEXPORT extern "C" __declspec(dllexport)
|
||||
typedef U32 (WINAPI *AIL_file_open_callback)(char const * Filename, U32 * FileHandle);
|
||||
|
||||
DLLEXPORT S32 WINAPI AIL_enumerate_3D_providers(HPROENUM *next, HPROVIDER *dest, C8 **name);
|
||||
DLLEXPORT void WINAPI AIL_release_3D_sample_handle(H3DSAMPLE S);
|
||||
DLLEXPORT void WINAPI AIL_close_3D_provider(HPROVIDER lib);
|
||||
DLLEXPORT void WINAPI AIL_set_3D_provider_preference(HPROVIDER lib, C8 const *name, void const *val);
|
||||
DLLEXPORT M3DRESULT WINAPI AIL_open_3D_provider(HPROVIDER lib);
|
||||
DLLEXPORT C8 *WINAPI AIL_last_error(void);
|
||||
DLLEXPORT S32 WINAPI AIL_3D_room_type(HPROVIDER lib);
|
||||
DLLEXPORT void WINAPI AIL_set_3D_room_type(HPROVIDER lib, S32 room_type);
|
||||
DLLEXPORT void WINAPI AIL_3D_provider_attribute(HPROVIDER lib, C8 const *name, void *val);
|
||||
DLLEXPORT H3DSAMPLE WINAPI AIL_allocate_3D_sample_handle(HPROVIDER lib);
|
||||
DLLEXPORT void WINAPI AIL_set_3D_sample_effects_level(H3DSAMPLE S, F32 effects_level);
|
||||
DLLEXPORT void WINAPI AIL_set_3D_speaker_type(HPROVIDER lib, S32 speaker_type);
|
||||
DLLEXPORT HSTREAM WINAPI AIL_open_stream(HDIGDRIVER dig, C8 const *filename, S32 stream_mem);
|
||||
DLLEXPORT void WINAPI AIL_stream_ms_position(HSTREAM S, S32 *total_milliseconds, S32 *current_milliseconds);
|
||||
DLLEXPORT void WINAPI AIL_close_stream(HSTREAM stream);
|
||||
DLLEXPORT S32 WINAPI AIL_digital_handle_release(HDIGDRIVER drvr);
|
||||
DLLEXPORT S32 WINAPI AIL_digital_handle_reacquire(HDIGDRIVER drvr);
|
||||
DLLEXPORT C8 *WINAPI AIL_set_redist_directory(C8 const *dir);
|
||||
DLLEXPORT S32 WINAPI AIL_startup(void);
|
||||
DLLEXPORT S32 WINAPI AIL_set_preference(U32 number, S32 value);
|
||||
DLLEXPORT HDIGDRIVER WINAPI AIL_open_digital_driver(U32 frequency, S32 bits, S32 channel, U32 flags);
|
||||
DLLEXPORT void *WINAPI AIL_mem_alloc_lock(U32 size);
|
||||
DLLEXPORT HSAMPLE WINAPI AIL_allocate_sample_handle(HDIGDRIVER dig);
|
||||
DLLEXPORT void WINAPI AIL_init_sample(HSAMPLE S);
|
||||
DLLEXPORT void WINAPI AIL_set_sample_type(HSAMPLE S, S32 format, U32 flags);
|
||||
DLLEXPORT void WINAPI AIL_pause_stream(HSTREAM stream, S32 onoff);
|
||||
DLLEXPORT void WINAPI AIL_release_sample_handle(HSAMPLE S);
|
||||
DLLEXPORT void WINAPI AIL_mem_free_lock(void *ptr);
|
||||
DLLEXPORT void WINAPI AIL_close_digital_driver(HDIGDRIVER dig);
|
||||
DLLEXPORT void WINAPI AIL_shutdown(void);
|
||||
DLLEXPORT void WINAPI AIL_set_3D_sample_volume(H3DSAMPLE S, S32 volume);
|
||||
DLLEXPORT void WINAPI AIL_set_sample_volume(HSAMPLE S, S32 volume);
|
||||
DLLEXPORT void WINAPI AIL_set_sample_address(HSAMPLE S, void const *start, U32 len);
|
||||
DLLEXPORT S32 WINAPI AIL_set_3D_sample_info(H3DSAMPLE S, AILSOUNDINFO const *info);
|
||||
DLLEXPORT void WINAPI AIL_set_3D_position(H3DPOBJECT obj, F32 X, F32 Y, F32 Z);
|
||||
DLLEXPORT void WINAPI AIL_set_3D_sample_distances(H3DSAMPLE S, F32 max_dist, F32 min_dist);
|
||||
DLLEXPORT void WINAPI AIL_set_sample_pan(HSAMPLE S, S32 pan);
|
||||
DLLEXPORT void WINAPI AIL_set_sample_playback_rate(HSAMPLE S, S32 playback_rate);
|
||||
DLLEXPORT void WINAPI AIL_set_3D_sample_playback_rate(H3DSAMPLE S, S32 playback_rate);
|
||||
DLLEXPORT void WINAPI AIL_set_sample_loop_block(HSAMPLE S, S32 loop_start_offset, S32 loop_end_offset);
|
||||
DLLEXPORT void WINAPI AIL_set_3D_sample_loop_block(H3DSAMPLE S, S32 loop_start_offset, S32 loop_end_offset);
|
||||
DLLEXPORT void WINAPI AIL_set_sample_loop_count(HSAMPLE S, S32 loop_count);
|
||||
DLLEXPORT void WINAPI AIL_set_3D_sample_loop_count(H3DSAMPLE S, S32 loops);
|
||||
DLLEXPORT U32 WINAPI AIL_sample_status(HSAMPLE S);
|
||||
DLLEXPORT U32 WINAPI AIL_3D_sample_status(H3DSAMPLE S);
|
||||
DLLEXPORT void WINAPI AIL_start_sample(HSAMPLE S);
|
||||
DLLEXPORT void WINAPI AIL_start_3D_sample(H3DSAMPLE S);
|
||||
DLLEXPORT void WINAPI AIL_end_sample(HSAMPLE S);
|
||||
DLLEXPORT void WINAPI AIL_end_3D_sample(H3DSAMPLE S);
|
||||
DLLEXPORT void WINAPI AIL_set_stream_loop_count(HSTREAM stream, S32 count);
|
||||
DLLEXPORT S32 WINAPI AIL_service_stream(HSTREAM stream, S32 fillup);
|
||||
DLLEXPORT void WINAPI AIL_start_stream(HSTREAM stream);
|
||||
DLLEXPORT void WINAPI AIL_set_stream_ms_position(HSTREAM S, S32 milliseconds);
|
||||
DLLEXPORT void WINAPI AIL_set_stream_volume(HSTREAM stream, S32 volume);
|
||||
DLLEXPORT void WINAPI AIL_set_stream_pan(HSTREAM stream, S32 pan);
|
||||
DLLEXPORT S32 WINAPI AIL_stream_status(HSTREAM stream);
|
||||
typedef void (WINAPI *AIL_file_close_callback)(U32 FileHandle);
|
||||
|
||||
#define AIL_FILE_SEEK_BEGIN 0
|
||||
#define AIL_FILE_SEEK_CURRENT 1
|
||||
#define AIL_FILE_SEEK_END 2
|
||||
|
||||
typedef S32(WINAPI *AIL_file_seek_callback)(U32 FileHandle, S32 Offset, U32 Type);
|
||||
|
||||
typedef U32(WINAPI *AIL_file_read_callback)(U32 FileHandle, void* Buffer, U32 Bytes);
|
||||
|
||||
#ifdef RE3MSS_EXPORTS
|
||||
#define RE3MSS_EXPORT __declspec(dllexport)
|
||||
#else
|
||||
#define RE3MSS_EXPORT __declspec(dllimport)
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
RE3MSS_EXPORT S32 WINAPI AIL_enumerate_3D_providers(HPROENUM *next, HPROVIDER *dest, C8 **name);
|
||||
RE3MSS_EXPORT void WINAPI AIL_release_3D_sample_handle(H3DSAMPLE S);
|
||||
RE3MSS_EXPORT void WINAPI AIL_close_3D_provider(HPROVIDER lib);
|
||||
RE3MSS_EXPORT void WINAPI AIL_set_3D_provider_preference(HPROVIDER lib, C8 const *name, void const *val);
|
||||
RE3MSS_EXPORT M3DRESULT WINAPI AIL_open_3D_provider(HPROVIDER lib);
|
||||
RE3MSS_EXPORT C8 *WINAPI AIL_last_error(void);
|
||||
RE3MSS_EXPORT S32 WINAPI AIL_3D_room_type(HPROVIDER lib);
|
||||
RE3MSS_EXPORT void WINAPI AIL_set_3D_room_type(HPROVIDER lib, S32 room_type);
|
||||
RE3MSS_EXPORT void WINAPI AIL_3D_provider_attribute(HPROVIDER lib, C8 const *name, void *val);
|
||||
RE3MSS_EXPORT H3DSAMPLE WINAPI AIL_allocate_3D_sample_handle(HPROVIDER lib);
|
||||
RE3MSS_EXPORT void WINAPI AIL_set_3D_sample_effects_level(H3DSAMPLE S, F32 effects_level);
|
||||
RE3MSS_EXPORT void WINAPI AIL_set_3D_speaker_type(HPROVIDER lib, S32 speaker_type);
|
||||
RE3MSS_EXPORT HSTREAM WINAPI AIL_open_stream(HDIGDRIVER dig, C8 const *filename, S32 stream_mem);
|
||||
RE3MSS_EXPORT void WINAPI AIL_stream_ms_position(HSTREAM S, S32 *total_milliseconds, S32 *current_milliseconds);
|
||||
RE3MSS_EXPORT void WINAPI AIL_close_stream(HSTREAM stream);
|
||||
RE3MSS_EXPORT S32 WINAPI AIL_digital_handle_release(HDIGDRIVER drvr);
|
||||
RE3MSS_EXPORT S32 WINAPI AIL_digital_handle_reacquire(HDIGDRIVER drvr);
|
||||
RE3MSS_EXPORT C8 *WINAPI AIL_set_redist_directory(C8 const *dir);
|
||||
RE3MSS_EXPORT S32 WINAPI AIL_startup(void);
|
||||
RE3MSS_EXPORT S32 WINAPI AIL_set_preference(U32 number, S32 value);
|
||||
RE3MSS_EXPORT HDIGDRIVER WINAPI AIL_open_digital_driver(U32 frequency, S32 bits, S32 channel, U32 flags);
|
||||
RE3MSS_EXPORT void *WINAPI AIL_mem_alloc_lock(U32 size);
|
||||
RE3MSS_EXPORT HSAMPLE WINAPI AIL_allocate_sample_handle(HDIGDRIVER dig);
|
||||
RE3MSS_EXPORT void WINAPI AIL_init_sample(HSAMPLE S);
|
||||
RE3MSS_EXPORT void WINAPI AIL_set_sample_type(HSAMPLE S, S32 format, U32 flags);
|
||||
RE3MSS_EXPORT void WINAPI AIL_pause_stream(HSTREAM stream, S32 onoff);
|
||||
RE3MSS_EXPORT void WINAPI AIL_release_sample_handle(HSAMPLE S);
|
||||
RE3MSS_EXPORT void WINAPI AIL_mem_free_lock(void *ptr);
|
||||
RE3MSS_EXPORT void WINAPI AIL_close_digital_driver(HDIGDRIVER dig);
|
||||
RE3MSS_EXPORT void WINAPI AIL_shutdown(void);
|
||||
RE3MSS_EXPORT void WINAPI AIL_set_3D_sample_volume(H3DSAMPLE S, S32 volume);
|
||||
RE3MSS_EXPORT void WINAPI AIL_set_sample_volume(HSAMPLE S, S32 volume);
|
||||
RE3MSS_EXPORT void WINAPI AIL_set_sample_address(HSAMPLE S, void const *start, U32 len);
|
||||
RE3MSS_EXPORT S32 WINAPI AIL_set_3D_sample_info(H3DSAMPLE S, AILSOUNDINFO const *info);
|
||||
RE3MSS_EXPORT void WINAPI AIL_set_3D_position(H3DPOBJECT obj, F32 X, F32 Y, F32 Z);
|
||||
RE3MSS_EXPORT void WINAPI AIL_set_3D_sample_distances(H3DSAMPLE S, F32 max_dist, F32 min_dist);
|
||||
RE3MSS_EXPORT void WINAPI AIL_set_sample_pan(HSAMPLE S, S32 pan);
|
||||
RE3MSS_EXPORT void WINAPI AIL_set_sample_playback_rate(HSAMPLE S, S32 playback_rate);
|
||||
RE3MSS_EXPORT void WINAPI AIL_set_3D_sample_playback_rate(H3DSAMPLE S, S32 playback_rate);
|
||||
RE3MSS_EXPORT void WINAPI AIL_set_sample_loop_block(HSAMPLE S, S32 loop_start_offset, S32 loop_end_offset);
|
||||
RE3MSS_EXPORT void WINAPI AIL_set_3D_sample_loop_block(H3DSAMPLE S, S32 loop_start_offset, S32 loop_end_offset);
|
||||
RE3MSS_EXPORT void WINAPI AIL_set_sample_loop_count(HSAMPLE S, S32 loop_count);
|
||||
RE3MSS_EXPORT void WINAPI AIL_set_3D_sample_loop_count(H3DSAMPLE S, S32 loops);
|
||||
RE3MSS_EXPORT U32 WINAPI AIL_sample_status(HSAMPLE S);
|
||||
RE3MSS_EXPORT U32 WINAPI AIL_3D_sample_status(H3DSAMPLE S);
|
||||
RE3MSS_EXPORT void WINAPI AIL_start_sample(HSAMPLE S);
|
||||
RE3MSS_EXPORT void WINAPI AIL_start_3D_sample(H3DSAMPLE S);
|
||||
RE3MSS_EXPORT void WINAPI AIL_end_sample(HSAMPLE S);
|
||||
RE3MSS_EXPORT void WINAPI AIL_end_3D_sample(H3DSAMPLE S);
|
||||
RE3MSS_EXPORT void WINAPI AIL_set_stream_loop_count(HSTREAM stream, S32 count);
|
||||
RE3MSS_EXPORT S32 WINAPI AIL_service_stream(HSTREAM stream, S32 fillup);
|
||||
RE3MSS_EXPORT void WINAPI AIL_start_stream(HSTREAM stream);
|
||||
RE3MSS_EXPORT void WINAPI AIL_set_stream_ms_position(HSTREAM S, S32 milliseconds);
|
||||
RE3MSS_EXPORT void WINAPI AIL_set_stream_volume(HSTREAM stream, S32 volume);
|
||||
RE3MSS_EXPORT void WINAPI AIL_set_stream_pan(HSTREAM stream, S32 pan);
|
||||
RE3MSS_EXPORT S32 WINAPI AIL_stream_status(HSTREAM stream);
|
||||
RE3MSS_EXPORT void WINAPI AIL_set_file_callbacks(AIL_file_open_callback opencb, AIL_file_close_callback closecb, AIL_file_seek_callback seekcb, AIL_file_read_callback readcb);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
|
Binary file not shown.
Loading…
Reference in New Issue