mirror of https://github.com/Nofated095/re-GTA.git
Cheats
This commit is contained in:
parent
42d5f65c55
commit
e6476bafff
|
@ -45,7 +45,6 @@ CExplosion
|
|||
CMenuManager - WIP
|
||||
CObject
|
||||
CPacManPickups
|
||||
CPad - only cheats
|
||||
CPedPath
|
||||
CPools - save/loading
|
||||
CRecordDataForChase
|
||||
|
|
266
src/core/Pad.cpp
266
src/core/Pad.cpp
|
@ -28,6 +28,10 @@
|
|||
#include "Replay.h"
|
||||
#include "Weather.h"
|
||||
#include "win.h"
|
||||
#include "Streaming.h"
|
||||
#include "PathFind.h"
|
||||
#include "Wanted.h"
|
||||
#include "General.h"
|
||||
|
||||
CPad *Pads = (CPad*)0x6F0360; // [2]
|
||||
CMousePointerStateHelper &MousePointerStateHelper = *(CMousePointerStateHelper*)0x95CC8C;
|
||||
|
@ -49,29 +53,217 @@ CMouseControllerState &CPad::PCTempMouseControllerState = *(CMouseControllerStat
|
|||
_TODO("gbFastTime");
|
||||
extern bool &gbFastTime;
|
||||
|
||||
WRAPPER void WeaponCheat() { EAXJMP(0x490D90); }
|
||||
WRAPPER void HealthCheat() { EAXJMP(0x490E70); }
|
||||
WRAPPER void TankCheat() { EAXJMP(0x490EE0); }
|
||||
WRAPPER void BlowUpCarsCheat() { EAXJMP(0x491040); }
|
||||
WRAPPER void ChangePlayerCheat() { EAXJMP(0x4910B0); }
|
||||
WRAPPER void MayhemCheat() { EAXJMP(0x4911C0); }
|
||||
WRAPPER void EverybodyAttacksPlayerCheat() { EAXJMP(0x491270); }
|
||||
WRAPPER void WeaponsForAllCheat() { EAXJMP(0x491370); }
|
||||
WRAPPER void FastTimeCheat() { EAXJMP(0x4913A0); }
|
||||
WRAPPER void SlowTimeCheat() { EAXJMP(0x4913F0); }
|
||||
WRAPPER void MoneyCheat() { EAXJMP(0x491430); }
|
||||
WRAPPER void ArmourCheat() { EAXJMP(0x491460); }
|
||||
WRAPPER void WantedLevelUpCheat() { EAXJMP(0x491490); }
|
||||
WRAPPER void WantedLevelDownCheat() { EAXJMP(0x4914F0); }
|
||||
WRAPPER void SunnyWeatherCheat() { EAXJMP(0x491520); }
|
||||
WRAPPER void CloudyWeatherCheat() { EAXJMP(0x491550); }
|
||||
WRAPPER void RainyWeatherCheat() { EAXJMP(0x491580); }
|
||||
WRAPPER void FoggyWeatherCheat() { EAXJMP(0x4915B0); }
|
||||
WRAPPER void FastWeatherCheat() { EAXJMP(0x4915E0); }
|
||||
WRAPPER void OnlyRenderWheelsCheat() { EAXJMP(0x491610); }
|
||||
WRAPPER void ChittyChittyBangBangCheat() { EAXJMP(0x491640); }
|
||||
WRAPPER void StrongGripCheat() { EAXJMP(0x491670); }
|
||||
WRAPPER void NastyLimbsCheat() { EAXJMP(0x4916A0); }
|
||||
void WeaponCheat()
|
||||
{
|
||||
CHud::SetHelpMessage(TheText.Get("CHEAT2"), true);
|
||||
FindPlayerPed()->GiveWeapon(WEAPONTYPE_BASEBALLBAT, 0);
|
||||
FindPlayerPed()->GiveWeapon(WEAPONTYPE_COLT45, 100);
|
||||
FindPlayerPed()->GiveWeapon(WEAPONTYPE_UZI, 100);
|
||||
FindPlayerPed()->GiveWeapon(WEAPONTYPE_SHOTGUN, 20);
|
||||
FindPlayerPed()->GiveWeapon(WEAPONTYPE_AK47, 200);
|
||||
FindPlayerPed()->GiveWeapon(WEAPONTYPE_M16, 200);
|
||||
FindPlayerPed()->GiveWeapon(WEAPONTYPE_SNIPERRIFLE, 5);
|
||||
FindPlayerPed()->GiveWeapon(WEAPONTYPE_ROCKETLAUNCHER, 5);
|
||||
FindPlayerPed()->GiveWeapon(WEAPONTYPE_MOLOTOV, 5);
|
||||
FindPlayerPed()->GiveWeapon(WEAPONTYPE_GRENADE, 5);
|
||||
FindPlayerPed()->GiveWeapon(WEAPONTYPE_FLAMETHROWER, 200);
|
||||
}
|
||||
|
||||
void HealthCheat()
|
||||
{
|
||||
CHud::SetHelpMessage(TheText.Get("CHEAT3"), true);
|
||||
FindPlayerPed()->m_fHealth = 100.0f;
|
||||
if (FindPlayerVehicle()) {
|
||||
FindPlayerVehicle()->m_fHealth = 1000.0f;
|
||||
if (FindPlayerVehicle()->m_vehType == VEHICLE_TYPE_CAR)
|
||||
((CAutomobile*)FindPlayerVehicle())->Damage.SetEngineStatus(0);
|
||||
}
|
||||
}
|
||||
|
||||
void TankCheat()
|
||||
{
|
||||
CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
|
||||
CStreaming::RequestModel(MI_RHINO, 0);
|
||||
CStreaming::LoadAllRequestedModels(false);
|
||||
if (CStreaming::ms_aInfoForModel[MI_RHINO].m_loadState == STREAMSTATE_LOADED) {
|
||||
CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
|
||||
int32 node = ThePaths.FindNodeClosestToCoors(FindPlayerCoors(), PATH_CAR, 100.0f);
|
||||
|
||||
if (node < 0) return;
|
||||
|
||||
#ifdef FIX_BUGS
|
||||
CAutomobile* tank = new CAutomobile(MI_RHINO, RANDOM_VEHICLE);
|
||||
#else
|
||||
CAutomobile *tank = new CAutomobile(MI_RHINO, MISSION_VEHICLE);
|
||||
#endif
|
||||
if (tank != nil) {
|
||||
CVector pos = ThePaths.m_pathNodes[node].pos;
|
||||
pos.z += 4.0f;
|
||||
tank->GetPosition() = pos;
|
||||
tank->SetOrientation(0.0f, 0.0f, DEGTORAD(200.0f));
|
||||
|
||||
tank->m_status = STATUS_ABANDONED;
|
||||
tank->m_nDoorLock = CARLOCK_UNLOCKED;
|
||||
CWorld::Add(tank);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void BlowUpCarsCheat()
|
||||
{
|
||||
CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
|
||||
|
||||
int i = CPools::GetVehiclePool()->GetSize();
|
||||
while (i-- > 0) {
|
||||
if (CVehicle *veh = CPools::GetVehiclePool()->GetSlot(i))
|
||||
veh->BlowUpCar(nil);
|
||||
}
|
||||
}
|
||||
|
||||
void ChangePlayerCheat()
|
||||
{
|
||||
int modelId;
|
||||
|
||||
if (FindPlayerPed()->IsPedInControl() && CModelInfo::GetModelInfo("player", nil)) {
|
||||
CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
|
||||
CPlayerPed *ped = FindPlayerPed();
|
||||
AssocGroupId AnimGrp = ped->m_animGroup;
|
||||
do
|
||||
{
|
||||
do
|
||||
modelId = CGeneral::GetRandomNumberInRange(0, MI_CAS_WOM+1);
|
||||
while (!CModelInfo::GetModelInfo(modelId));
|
||||
} while (modelId >= MI_SPECIAL01 && modelId <= MI_SPECIAL04 || modelId == MI_TAXI_D);
|
||||
|
||||
uint8 flags = CStreaming::ms_aInfoForModel[modelId].m_flags;
|
||||
ped->DeleteRwObject();
|
||||
CStreaming::RequestModel(modelId, STREAMFLAGS_DEPENDENCY| STREAMFLAGS_DONT_REMOVE);
|
||||
CStreaming::LoadAllRequestedModels(false);
|
||||
ped->m_modelIndex = -1;
|
||||
ped->SetModelIndex(modelId);
|
||||
ped->m_animGroup = AnimGrp;
|
||||
if (modelId != MI_PLAYER) {
|
||||
if (!(flags & STREAMFLAGS_DONT_REMOVE))
|
||||
CStreaming::SetModelIsDeletable(modelId);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void MayhemCheat()
|
||||
{
|
||||
CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
|
||||
for (int i = PEDTYPE_CIVMALE; i < PEDTYPE_SPECIAL; i++)
|
||||
CPedType::SetThreats(i, PED_FLAG_PLAYER1 | PED_FLAG_PLAYER2 | PED_FLAG_PLAYER3 | PED_FLAG_PLAYER4 |
|
||||
PED_FLAG_CIVMALE | PED_FLAG_CIVFEMALE | PED_FLAG_COP | PED_FLAG_GANG1 |
|
||||
PED_FLAG_GANG2 | PED_FLAG_GANG3 | PED_FLAG_GANG4 | PED_FLAG_GANG5 |
|
||||
PED_FLAG_GANG6 | PED_FLAG_GANG7 | PED_FLAG_GANG8 | PED_FLAG_GANG9 |
|
||||
PED_FLAG_EMERGENCY | PED_FLAG_PROSTITUTE | PED_FLAG_CRIMINAL | PED_FLAG_SPECIAL );
|
||||
}
|
||||
|
||||
void EverybodyAttacksPlayerCheat()
|
||||
{
|
||||
CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
|
||||
for (int i = PEDTYPE_CIVMALE; i < PEDTYPE_SPECIAL; i++)
|
||||
CPedType::AddThreat(i, PED_FLAG_PLAYER1);
|
||||
}
|
||||
|
||||
void WeaponsForAllCheat()
|
||||
{
|
||||
CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
|
||||
CPopulation::ms_bGivePedsWeapons = !CPopulation::ms_bGivePedsWeapons;
|
||||
}
|
||||
|
||||
void FastTimeCheat()
|
||||
{
|
||||
CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
|
||||
if (CTimer::GetTimeScale() < 4.0f)
|
||||
CTimer::SetTimeScale(CTimer::GetTimeScale() * 2.0f);
|
||||
}
|
||||
|
||||
void SlowTimeCheat()
|
||||
{
|
||||
CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
|
||||
if (CTimer::GetTimeScale() > 0.25f)
|
||||
CTimer::SetTimeScale(CTimer::GetTimeScale() * 0.5f);
|
||||
}
|
||||
|
||||
void MoneyCheat()
|
||||
{
|
||||
CWorld::Players[CWorld::PlayerInFocus].m_nMoney += 250000;
|
||||
CHud::SetHelpMessage(TheText.Get("CHEAT6"), true);
|
||||
}
|
||||
|
||||
void ArmourCheat()
|
||||
{
|
||||
CHud::SetHelpMessage(TheText.Get("CHEAT4"), true);
|
||||
FindPlayerPed()->m_fArmour = 100.0f;
|
||||
}
|
||||
|
||||
void WantedLevelUpCheat()
|
||||
{
|
||||
CHud::SetHelpMessage(TheText.Get("CHEAT5"), true);
|
||||
FindPlayerPed()->SetWantedLevel(min(FindPlayerPed()->m_pWanted->m_nWantedLevel + 2, 6));
|
||||
}
|
||||
|
||||
void WantedLevelDownCheat()
|
||||
{
|
||||
CHud::SetHelpMessage(TheText.Get("CHEAT5"), true);
|
||||
FindPlayerPed()->SetWantedLevel(0);
|
||||
}
|
||||
|
||||
void SunnyWeatherCheat()
|
||||
{
|
||||
CHud::SetHelpMessage(TheText.Get("CHEAT7"), true);
|
||||
CWeather::ForceWeatherNow(WEATHER_SUNNY);
|
||||
}
|
||||
|
||||
void CloudyWeatherCheat()
|
||||
{
|
||||
CHud::SetHelpMessage(TheText.Get("CHEAT7"), true);
|
||||
CWeather::ForceWeatherNow(WEATHER_CLOUDY);
|
||||
}
|
||||
|
||||
void RainyWeatherCheat()
|
||||
{
|
||||
CHud::SetHelpMessage(TheText.Get("CHEAT7"), true);
|
||||
CWeather::ForceWeatherNow(WEATHER_RAINY);
|
||||
}
|
||||
|
||||
void FoggyWeatherCheat()
|
||||
{
|
||||
CHud::SetHelpMessage(TheText.Get("CHEAT7"), true);
|
||||
CWeather::ForceWeatherNow(WEATHER_FOGGY);
|
||||
}
|
||||
|
||||
void FastWeatherCheat()
|
||||
{
|
||||
CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
|
||||
gbFastTime = !gbFastTime;
|
||||
}
|
||||
|
||||
void OnlyRenderWheelsCheat()
|
||||
{
|
||||
CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
|
||||
CVehicle::bWheelsOnlyCheat = !CVehicle::bWheelsOnlyCheat;
|
||||
}
|
||||
|
||||
|
||||
void ChittyChittyBangBangCheat()
|
||||
{
|
||||
CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
|
||||
CVehicle::bAllDodosCheat = !CVehicle::bAllDodosCheat;
|
||||
}
|
||||
|
||||
void StrongGripCheat()
|
||||
{
|
||||
CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
|
||||
CVehicle::bCheat3 = !CVehicle::bCheat3;
|
||||
}
|
||||
|
||||
void NastyLimbsCheat()
|
||||
{
|
||||
CPed::bNastyLimbsCheat = !CPed::bNastyLimbsCheat;
|
||||
}
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifdef KANGAROO_CHEAT
|
||||
|
@ -88,7 +280,7 @@ void KangarooCheat()
|
|||
string = TheText.Get("CHEAT1");
|
||||
m_fMass = 15.0f;
|
||||
}
|
||||
CHud::SetHelpMessage(string, 1);
|
||||
CHud::SetHelpMessage(string, true);
|
||||
playerPed->m_ped_flagI80 = !playerPed->m_ped_flagI80;
|
||||
|
||||
playerPed->m_fMass = m_fMass;
|
||||
|
@ -2086,7 +2278,31 @@ int32 *CPad::EditCodesForControls(int32 *pRsKeys, int32 nSize)
|
|||
return pRsKeys;
|
||||
}
|
||||
|
||||
STARTPATCHES
|
||||
STARTPATCHES
|
||||
InjectHook(0x490D90, &WeaponCheat, PATCH_JUMP);
|
||||
InjectHook(0x490E70, &HealthCheat, PATCH_JUMP);
|
||||
InjectHook(0x490EE0, &TankCheat, PATCH_JUMP);
|
||||
InjectHook(0x491040, &BlowUpCarsCheat, PATCH_JUMP);
|
||||
InjectHook(0x4910B0, &ChangePlayerCheat, PATCH_JUMP);
|
||||
InjectHook(0x4911C0, &MayhemCheat, PATCH_JUMP);
|
||||
InjectHook(0x491270, &EverybodyAttacksPlayerCheat, PATCH_JUMP);
|
||||
InjectHook(0x491370, &WeaponsForAllCheat, PATCH_JUMP);
|
||||
InjectHook(0x4913A0, &FastTimeCheat, PATCH_JUMP);
|
||||
InjectHook(0x4913F0, &SlowTimeCheat, PATCH_JUMP);
|
||||
InjectHook(0x491430, &MoneyCheat, PATCH_JUMP);
|
||||
InjectHook(0x491460, &ArmourCheat, PATCH_JUMP);
|
||||
InjectHook(0x491490, &WantedLevelUpCheat, PATCH_JUMP);
|
||||
InjectHook(0x4914F0, &WantedLevelDownCheat, PATCH_JUMP);
|
||||
InjectHook(0x491520, &SunnyWeatherCheat, PATCH_JUMP);
|
||||
InjectHook(0x491550, &CloudyWeatherCheat, PATCH_JUMP);
|
||||
InjectHook(0x491580, &RainyWeatherCheat, PATCH_JUMP);
|
||||
InjectHook(0x4915B0, &FoggyWeatherCheat, PATCH_JUMP);
|
||||
InjectHook(0x4915E0, &FastWeatherCheat, PATCH_JUMP);
|
||||
InjectHook(0x491610, &OnlyRenderWheelsCheat, PATCH_JUMP);
|
||||
InjectHook(0x491640, &ChittyChittyBangBangCheat, PATCH_JUMP);
|
||||
InjectHook(0x491670, &StrongGripCheat, PATCH_JUMP);
|
||||
InjectHook(0x4916A0, &NastyLimbsCheat, PATCH_JUMP);
|
||||
|
||||
InjectHook(0x4916C0, &CControllerState::Clear, PATCH_JUMP);
|
||||
InjectHook(0x491760, &CKeyboardState::Clear, PATCH_JUMP);
|
||||
InjectHook(0x491A10, &CPad::Clear, PATCH_JUMP);
|
||||
|
|
|
@ -85,6 +85,7 @@ public:
|
|||
static uint32 GetFlag(int type) { return ms_apPedType[type]->m_flag; }
|
||||
static uint32 GetAvoid(int type) { return ms_apPedType[type]->m_avoid; }
|
||||
static uint32 GetThreats(int type) { return ms_apPedType[type]->m_threats; }
|
||||
static void SetThreats(int type, uint32 threat) { ms_apPedType[type]->m_threats = threat; }
|
||||
static void AddThreat(int type, int threat) { ms_apPedType[type]->m_threats |= threat; }
|
||||
static void RemoveThreat(int type, int threat) { ms_apPedType[type]->m_threats &= ~threat; }
|
||||
static bool IsThreat(int type, int threat) { return ms_apPedType[type]->m_threats & threat; }
|
||||
|
|
Loading…
Reference in New Issue