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@ -1,6 +1,7 @@
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#include "common.h"
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#include "common.h"
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#include "main.h"
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#include "main.h"
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#include "patcher.h"
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#include "patcher.h"
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#include "AudioScriptObject.h"
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#include "Camera.h"
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#include "Camera.h"
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#include "CarGen.h"
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#include "CarGen.h"
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#include "Cranes.h"
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#include "Cranes.h"
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@ -12,6 +13,7 @@
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#include "Garages.h"
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#include "Garages.h"
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#include "GenericGameStorage.h"
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#include "GenericGameStorage.h"
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#include "Pad.h"
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#include "Pad.h"
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#include "ParticleObject.h"
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#include "PathFind.h"
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#include "PathFind.h"
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#include "PCSave.h"
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#include "PCSave.h"
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#include "Phones.h"
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#include "Phones.h"
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@ -27,6 +29,7 @@
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#include "World.h"
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#include "World.h"
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#include "Zones.h"
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#include "Zones.h"
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#define BLOCK_COUNT 20
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const uint32 SIZE_OF_ONE_GAME_IN_BYTES = 201729;
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const uint32 SIZE_OF_ONE_GAME_IN_BYTES = 201729;
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char (&DefaultPCSaveFileName)[260] = *(char(*)[260])*(uintptr*)0x8E28C0;
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char (&DefaultPCSaveFileName)[260] = *(char(*)[260])*(uintptr*)0x8E28C0;
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@ -46,41 +49,60 @@ CDate &CompileDateAndTime = *(CDate*)0x72BCB8;
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//WRAPPER bool GenericSave(int file) { EAXJMP(0x58F8D0); }
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//WRAPPER bool GenericSave(int file) { EAXJMP(0x58F8D0); }
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WRAPPER bool GenericLoad() { EAXJMP(0x590A00); }
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WRAPPER bool GenericLoad() { EAXJMP(0x590A00); }
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#define WRITE_BLOCK(save_func)\
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do {\
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buf = work_buff;\
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reserved = 0;\
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MakeSpaceForSizeInBufferPointer(presize, buf, postsize);\
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save_func(buf, &size);\
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CopySizeAndPreparePointer(presize, buf, postsize, reserved, size);\
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if (!PcSaveHelper.PcClassSaveRoutine(file, work_buff, size))\
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return false;\
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blockSizes[blockIndex++] = size;\
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} while (0)
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bool
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bool
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GenericSave(int file)
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GenericSave(int file)
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{
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{
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static const int NameBufferSize = 0x30;
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uint8 *buf, *presize, *postsize;
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static const int MaxNameLength = 22;
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static const char *NameSuffix = "'...\0";
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uint8 *buf;
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uint8 *tmpbuf;
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uint8 *postsize;
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uint32 size;
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uint32 size;
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uint32 reserved;
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uint32 reserved;
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wchar *saveName;
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uint32 totalSize;
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uint32 blockSizes[BLOCK_COUNT];
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uint32 blockIndex;
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uint32 i;
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wchar *lastMissionPassed;
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wchar suffix[6];
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wchar suffix[6];
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wchar nameBuf[MaxNameLength] = { 0 };
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wchar saveName[24];
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int nameLen;
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SYSTEMTIME saveTime;
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CPad *currPad;
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CPad *currPad;
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CheckSum = 0;
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CheckSum = 0;
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buf = work_buff;
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buf = work_buff;
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reserved = 0;
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blockIndex = 0;
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saveName = TheText.Get(CStats::LastMissionPassedName);
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// Save simple vars
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if (saveName[0] != '\0') {
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INITSAVEBUF
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AsciiToUnicode(NameSuffix, suffix);
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lastMissionPassed = TheText.Get(CStats::LastMissionPassedName);
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TextCopy(nameBuf, saveName);
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if (*lastMissionPassed) {
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nameLen = UnicodeStrlen(nameBuf);
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AsciiToUnicode("'...", suffix);
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nameBuf[nameLen] = '\0';
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TextCopy(saveName, lastMissionPassed);
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if (nameLen > MaxNameLength)
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int len = UnicodeStrlen(saveName);
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TextCopy(nameBuf + MaxNameLength, suffix);
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saveName[len] = '\0';
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if (22 < len)
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TextCopy(saveName + 18, suffix);
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saveName[23] = '\0';
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}
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}
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WriteDataToBufferPointer(buf, saveName);
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memcpy(buf, saveName, NameBufferSize);
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#ifdef VALIDATE_SAVE_SIZE
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buf += NameBufferSize;
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_saveBufCount += sizeof(saveName);
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GetLocalTime((LPSYSTEMTIME) buf);
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#endif
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buf += sizeof(SYSTEMTIME);
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GetLocalTime(&saveTime);
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WriteSaveBuf(buf, saveTime);
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WriteSaveBuf(buf, SIZE_OF_ONE_GAME_IN_BYTES);
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WriteSaveBuf(buf, SIZE_OF_ONE_GAME_IN_BYTES);
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WriteSaveBuf(buf, CGame::currLevel);
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WriteSaveBuf(buf, CGame::currLevel);
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WriteSaveBuf(buf, TheCamera.m_matrix.m_matrix.pos.x);
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WriteSaveBuf(buf, TheCamera.m_matrix.m_matrix.pos.x);
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@ -88,13 +110,10 @@ GenericSave(int file)
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WriteSaveBuf(buf, TheCamera.m_matrix.m_matrix.pos.z);
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WriteSaveBuf(buf, TheCamera.m_matrix.m_matrix.pos.z);
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WriteSaveBuf(buf, CClock::ms_nMillisecondsPerGameMinute);
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WriteSaveBuf(buf, CClock::ms_nMillisecondsPerGameMinute);
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WriteSaveBuf(buf, CClock::ms_nLastClockTick);
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WriteSaveBuf(buf, CClock::ms_nLastClockTick);
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WriteSaveBuf(buf, CClock::ms_nGameClockHours);
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WriteSaveBuf(buf, (uint32) CClock::ms_nGameClockHours);
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buf += 3;
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WriteSaveBuf(buf, (uint32) CClock::ms_nGameClockMinutes);
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WriteSaveBuf(buf, CClock::ms_nGameClockMinutes); // TOOD: aligned WriteSaveBuf?
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buf += 3;
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currPad = CPad::GetPad(0);
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currPad = CPad::GetPad(0);
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WriteSaveBuf(buf, currPad->Mode);
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WriteSaveBuf(buf, (uint32) currPad->Mode);
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buf += 2;
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WriteSaveBuf(buf, CTimer::m_snTimeInMilliseconds);
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WriteSaveBuf(buf, CTimer::m_snTimeInMilliseconds);
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WriteSaveBuf(buf, CTimer::ms_fTimeScale);
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WriteSaveBuf(buf, CTimer::ms_fTimeScale);
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WriteSaveBuf(buf, CTimer::ms_fTimeStep);
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WriteSaveBuf(buf, CTimer::ms_fTimeStep);
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@ -103,12 +122,9 @@ GenericSave(int file)
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WriteSaveBuf(buf, 1.0f); // CTimeStep::ms_fTimeStep;
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WriteSaveBuf(buf, 1.0f); // CTimeStep::ms_fTimeStep;
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WriteSaveBuf(buf, 1.0f); // CTimeStep::ms_fFramesPerUpdate;
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WriteSaveBuf(buf, 1.0f); // CTimeStep::ms_fFramesPerUpdate;
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WriteSaveBuf(buf, 1.0f); // CTimeStep::ms_fTimeScale;
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WriteSaveBuf(buf, 1.0f); // CTimeStep::ms_fTimeScale;
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WriteSaveBuf(buf, CWeather::OldWeatherType);
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WriteSaveBuf(buf, (int32) CWeather::OldWeatherType);
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buf += 2;
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WriteSaveBuf(buf, (int32) CWeather::NewWeatherType);
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WriteSaveBuf(buf, CWeather::NewWeatherType);
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WriteSaveBuf(buf, (int32) CWeather::ForcedWeatherType);
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buf += 2;
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WriteSaveBuf(buf, CWeather::ForcedWeatherType);
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buf += 2;
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WriteSaveBuf(buf, CWeather::InterpolationValue);
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WriteSaveBuf(buf, CWeather::InterpolationValue);
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WriteSaveBuf(buf, CompileDateAndTime.m_nSecond);
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WriteSaveBuf(buf, CompileDateAndTime.m_nSecond);
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WriteSaveBuf(buf, CompileDateAndTime.m_nMinute);
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WriteSaveBuf(buf, CompileDateAndTime.m_nMinute);
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@ -117,53 +133,68 @@ GenericSave(int file)
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WriteSaveBuf(buf, CompileDateAndTime.m_nMonth);
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WriteSaveBuf(buf, CompileDateAndTime.m_nMonth);
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WriteSaveBuf(buf, CompileDateAndTime.m_nYear);
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WriteSaveBuf(buf, CompileDateAndTime.m_nYear);
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WriteSaveBuf(buf, CWeather::WeatherTypeInList);
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WriteSaveBuf(buf, CWeather::WeatherTypeInList);
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WriteSaveBuf(buf, TheCamera.m_fCarZoomValueScript); // TODO: unconfirmed
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WriteSaveBuf(buf, TheCamera.CarZoomIndicator);
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WriteSaveBuf(buf, TheCamera.m_fPedZoomValueScript); // TODO: unconfirmed
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WriteSaveBuf(buf, TheCamera.PedZoomIndicator);
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VALIDATESAVEBUF(0xBC);
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size = 0;
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// Save scripts, block is nested within the same block as simple vars for some reason
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reserved = 0;
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presize = buf;
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buf += 4;
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MakeSpaceForSizeInBufferPointer(tmpbuf, buf, postsize);
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postsize = buf;
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CTheScripts::SaveAllScripts(buf, &size);
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CTheScripts::SaveAllScripts(buf, &size);
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CopySizeAndPreparePointer(tmpbuf, buf, postsize, reserved, size);
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CopySizeAndPreparePointer(presize, buf, postsize, reserved, size);
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if (!PcSaveHelper.PcClassSaveRoutine(file, work_buff, size))
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if (!PcSaveHelper.PcClassSaveRoutine(file, work_buff, size))
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return false;
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return false;
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blockSizes[0] = size + 0xBC;
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blockIndex++;
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for (int i = 1; i < 19; i++) {
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// Save the rest
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buf = work_buff;
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WRITE_BLOCK(CPools::SavePedPool);
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size = 0;
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WRITE_BLOCK(CGarages::Save);
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reserved = 0;
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WRITE_BLOCK(CPools::SaveVehiclePool);
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MakeSpaceForSizeInBufferPointer(tmpbuf, buf, postsize);
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WRITE_BLOCK(CPools::SaveObjectPool);
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switch (i) {
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WRITE_BLOCK(ThePaths.Save);
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case 1: CPools::SavePedPool(buf, &size); break;
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WRITE_BLOCK(CCranes::Save);
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case 2: CGarages::Save(buf, &size); break;
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WRITE_BLOCK(CPickups::Save);
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case 3: CPools::SaveVehiclePool(buf, &size); break;
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WRITE_BLOCK(gPhoneInfo.Save);
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case 4: CPools::SaveObjectPool(buf, &size); break;
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WRITE_BLOCK(CRestart::SaveAllRestartPoints);
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case 5: ThePaths.Save(buf, &size); break;
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WRITE_BLOCK(CRadar::SaveAllRadarBlips);
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case 6: CCranes::Save(buf, &size); break;
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WRITE_BLOCK(CTheZones::SaveAllZones);
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case 7: CPickups::Save(buf, &size); break;
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WRITE_BLOCK(CGangs::SaveAllGangData);
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case 8: gPhoneInfo.Save(buf, &size); break;
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WRITE_BLOCK(CTheCarGenerators::SaveAllCarGenerators);
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case 9: CRestart::SaveAllRestartPoints(buf, &size); break;
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WRITE_BLOCK(CParticleObject::SaveParticle);
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case 10: CRadar::SaveAllRadarBlips(buf, &size); break;
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WRITE_BLOCK(cAudioScriptObject::SaveAllAudioScriptObjects);
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case 11: CTheZones::SaveAllZones(buf, &size); break;
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WRITE_BLOCK(CWorld::Players[CWorld::PlayerInFocus].SavePlayerInfo);
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case 12: CGangs::SaveAllGangData(buf, &size); break;
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WRITE_BLOCK(CStats::SaveStats);
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case 13: CTheCarGenerators::SaveAllCarGenerators(buf, &size); break;
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WRITE_BLOCK(CStreaming::MemoryCardSave);
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case 14: break;
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WRITE_BLOCK(CPedType::Save);
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case 15: break;
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case 16: break;
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totalSize = 0;
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case 17: break;
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for (i = 0; i < BLOCK_COUNT; i++)
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case 18: break;
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totalSize += blockSizes[i];
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case 19: break;
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// Write padding
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i = 0;
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do {
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size = align4bytes(SIZE_OF_ONE_GAME_IN_BYTES - totalSize - 4);
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if (size > sizeof(work_buff))
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size = sizeof(work_buff);
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if (size > 4) {
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if (!PcSaveHelper.PcClassSaveRoutine(file, work_buff, size))
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return false;
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totalSize += size;
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}
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}
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i++;
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CopySizeAndPreparePointer(tmpbuf, buf, postsize, reserved, size);
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} while (i < 4);
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if (!PcSaveHelper.PcClassSaveRoutine(file, work_buff, size))
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return false;
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// Write checksum and close
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CFileMgr::Write(file, (const char *) &CheckSum, 4);
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if (CFileMgr::GetErrorReadWrite(file)) {
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PcSaveHelper.nErrorCode = SAVESTATUS_ERR_SAVE_WRITE;
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if (CFileMgr::CloseFile(file) == 0)
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PcSaveHelper.nErrorCode = SAVESTATUS_ERR_SAVE_CLOSE;
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return false;
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}
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}
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// TODO: padding
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return true;
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return true;
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}
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}
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@ -380,7 +411,7 @@ align4bytes(int32 size)
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}
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}
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STARTPATCHES
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STARTPATCHES
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//InjectHook(0x58F8D0, GenericSave, PATCH_JUMP);
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InjectHook(0x58F8D0, GenericSave, PATCH_JUMP);
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//InjectHook(0x590A00, GenericLoad, PATCH_JUMP);
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//InjectHook(0x590A00, GenericLoad, PATCH_JUMP);
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InjectHook(0x591910, ReadInSizeofSaveFileBuffer, PATCH_JUMP);
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InjectHook(0x591910, ReadInSizeofSaveFileBuffer, PATCH_JUMP);
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InjectHook(0x591990, ReadDataFromFile, PATCH_JUMP);
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InjectHook(0x591990, ReadDataFromFile, PATCH_JUMP);
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