mirror of https://github.com/Nofated095/re-GTA.git
cleaned up and fixed animviewer
This commit is contained in:
parent
be9954ecc6
commit
94e5b24fc8
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@ -47,6 +47,12 @@ CAnimViewer::Render(void) {
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if (pTarget) {
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// pTarget->GetPosition() = CVector(0.0f, 0.0f, 0.0f);
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if (pTarget) {
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#ifdef FIX_BUGS
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#ifdef PED_SKIN
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if(pTarget->IsPed())
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((CPed*)pTarget)->UpdateRpHAnim();
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#endif
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#endif
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pTarget->Render();
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CRenderer::RenderOneNonRoad(pTarget);
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}
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@ -67,11 +73,7 @@ CAnimViewer::Initialise(void) {
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CReferences::Init();
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TheCamera.Init();
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TheCamera.SetRwCamera(Scene.camera);
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// I didn't get which camera og code selects.
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for (int i = 0; i < 3; i++) {
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TheCamera.Cams[i].Distance = 5.0f;
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}
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TheCamera.Cams[TheCamera.ActiveCam].Distance = 5.0f;
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gbModelViewer = true;
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CHud::m_Wants_To_Draw_Hud = false;
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@ -146,30 +148,33 @@ int
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LastPedModelId(int modelId)
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{
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CBaseModelInfo *model;
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for (int i = modelId; i >= 0; i--) {
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model = CModelInfo::GetModelInfo(i);
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if (model->GetModelType() == MITYPE_PED)
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return i;
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for(;;){
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assert(modelId < MODELINFOSIZE);
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model = CModelInfo::GetModelInfo(modelId);
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if (model && model->GetModelType() == MITYPE_PED)
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break;
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modelId--;
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}
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return modelId;
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}
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int
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LastVehicleModelId(int modelId)
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FirstCarModelId(int modelId)
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{
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CBaseModelInfo *model;
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for (int i = modelId; i >= 0; i--) {
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model = CModelInfo::GetModelInfo(i);
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if (model->GetModelType() == MITYPE_VEHICLE)
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return i;
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for(;;){
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assert(modelId < MODELINFOSIZE);
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model = CModelInfo::GetModelInfo(modelId);
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if (model && model->GetModelType() == MITYPE_VEHICLE)
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break;
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modelId++;
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}
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return modelId;
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}
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// It's me that named this.
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int
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FindMeAModelID(int modelId, int wantedChange)
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NextModelId(int modelId, int wantedChange)
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{
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// Max. 2 trials wasn't here, it's me that added it.
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@ -220,7 +225,6 @@ CAnimViewer::Update(void)
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AssocGroupId animGroup = ASSOCGRP_STD;
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int nextModelId = modelId;
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CBaseModelInfo *modelInfo = CModelInfo::GetModelInfo(modelId);
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CEntity *newEntity = nil;
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if (modelInfo->GetModelType() == MITYPE_PED) {
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int animGroup = ((CPedModelInfo*)modelInfo)->m_animGroup;
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@ -261,40 +265,30 @@ CAnimViewer::Update(void)
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if (modelInfo->GetModelType() == MITYPE_VEHICLE) {
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CVehicleModelInfo* veh = (CVehicleModelInfo*)modelInfo;
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if (veh->m_vehicleType != VEHICLE_TYPE_CAR) {
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// Not ready yet
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/* if (veh->m_vehicleType == VEHICLE_TYPE_BOAT)
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{
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v33 = (CBoat*)CVehicle::operator new((CVehicle*)0x488, v6);
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CBoat::CBoat(v33, modelId, 1u);
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newEntity = (int)v33;
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pTarget = (int)v33;
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}
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else
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{
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*/ newEntity = pTarget = new CObject(modelId, true);
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if (veh->m_vehicleType == VEHICLE_TYPE_CAR) {
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pTarget = new CAutomobile(modelId, RANDOM_VEHICLE);
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} else if (veh->m_vehicleType == VEHICLE_TYPE_BOAT) {
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pTarget = new CBoat(modelId, RANDOM_VEHICLE);
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} else {
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pTarget = new CObject(modelId, true);
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if (!modelInfo->GetColModel()) {
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modelInfo->SetColModel(&CTempColModels::ms_colModelWheel1);
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}
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// }
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} else {
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newEntity = pTarget = new CAutomobile(modelId, RANDOM_VEHICLE);
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newEntity->SetStatus(STATUS_ABANDONED);
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}
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newEntity->bIsStuck = true;
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pTarget->SetStatus(STATUS_ABANDONED);
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} else if (modelInfo->GetModelType() == MITYPE_PED) {
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pTarget = newEntity = new CPed(PEDTYPE_CIVMALE);
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newEntity->SetModelIndex(modelId);
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pTarget = new CPed(PEDTYPE_CIVMALE);
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pTarget->SetModelIndex(modelId);
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} else {
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newEntity = pTarget = new CObject(modelId, true);
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pTarget = new CObject(modelId, true);
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if (!modelInfo->GetColModel())
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{
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modelInfo->SetColModel(&CTempColModels::ms_colModelWheel1);
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}
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newEntity->bIsStuck = true;
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pTarget->SetStatus(STATUS_ABANDONED);
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}
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newEntity->SetPosition(0.0f, 0.0f, 0.0f);
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CWorld::Add(newEntity);
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pTarget->SetPosition(0.0f, 0.0f, 0.0f);
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CWorld::Add(pTarget);
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TheCamera.TakeControl(pTarget, CCam::MODE_MODELVIEW, JUMP_CUT, CAMCONTROL_SCRIPT);
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}
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if (pTarget->IsVehicle() || pTarget->IsPed() || pTarget->IsObject()) {
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@ -302,43 +296,26 @@ CAnimViewer::Update(void)
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}
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pTarget->GetMatrix().GetPosition().z = 0.0f;
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if (modelInfo->GetModelType() != MITYPE_PED) {
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if (modelInfo->GetModelType() == MITYPE_VEHICLE) {
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if (pad->NewState.LeftShoulder1 && !pad->OldState.LeftShoulder1) {
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nextModelId = LastPedModelId(modelId);
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AsciiToUnicode("Switched to peds", gUString);
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CMessages::AddMessage(gUString, 1000, 0);
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} else {
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// Start in mobile
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if (pad->NewState.Square && !pad->OldState.Square) {
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CVehicleModelInfo::LoadVehicleColours();
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AsciiToUnicode("Carcols.dat reloaded", gUString);
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CMessages::AddMessage(gUString, 1000, 0);
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}
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}
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}
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} else {
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if (modelInfo->GetModelType() == MITYPE_PED) {
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((CPed*)pTarget)->bKindaStayInSamePlace = true;
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// Triangle in mobile
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if (pad->NewState.Square && !pad->OldState.Square) {
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if (pad->GetSquareJustDown()) {
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reloadIFP = 1;
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AsciiToUnicode("IFP reloaded", gUString);
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CMessages::AddMessage(gUString, 1000, 0);
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} else if (pad->NewState.Cross && !pad->OldState.Cross) {
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} else if (pad->GetCrossJustDown()) {
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PlayAnimation(pTarget->GetClump(), animGroup, (AnimationId)animId);
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AsciiToUnicode("Animation restarted", gUString);
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CMessages::AddMessage(gUString, 1000, 0);
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} else if (pad->NewState.Circle && !pad->OldState.Circle) {
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} else if (pad->GetCircleJustDown()) {
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PlayAnimation(pTarget->GetClump(), animGroup, ANIM_IDLE_STANCE);
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AsciiToUnicode("Idle animation playing", gUString);
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CMessages::AddMessage(gUString, 1000, 0);
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} else if (pad->NewState.DPadUp && pad->OldState.DPadUp == 0) {
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} else if (pad->GetDPadUpJustDown()) {
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animId--;
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if (animId < 0) {
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animId = NUM_ANIMS - 1;
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@ -349,7 +326,7 @@ CAnimViewer::Update(void)
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AsciiToUnicode(gString, gUString);
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CMessages::AddMessage(gUString, 1000, 0);
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} else if (pad->NewState.DPadDown && !pad->OldState.DPadDown) {
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} else if (pad->GetDPadDownJustDown()) {
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animId = (animId == (NUM_ANIMS - 1) ? 0 : animId + 1);
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PlayAnimation(pTarget->GetClump(), animGroup, (AnimationId)animId);
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@ -357,17 +334,14 @@ CAnimViewer::Update(void)
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AsciiToUnicode(gString, gUString);
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CMessages::AddMessage(gUString, 1000, 0);
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} else {
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if (pad->NewState.Start && !pad->OldState.Start) {
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} else if (pad->GetStartJustDown()) {
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} else {
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if (pad->NewState.LeftShoulder1 && !pad->OldState.LeftShoulder1) {
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nextModelId = LastVehicleModelId(modelId);
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} else if (pad->GetLeftShoulder1JustDown()) {
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nextModelId = FirstCarModelId(modelId);
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AsciiToUnicode("Switched to vehicles", gUString);
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CMessages::AddMessage(gUString, 1000, 0);
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} else {
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// Originally it was GetPad(1)->LeftShoulder2
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if (pad->NewState.Triangle) {
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} else if (pad->NewState.Triangle) {
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#ifdef PED_SKIN
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if(IsClumpSkinned(pTarget->GetClump()))
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((CPedModelInfo *)CModelInfo::GetModelInfo(pTarget->GetModelIndex()))->AnimatePedColModelSkinned(pTarget->GetClump());
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@ -378,21 +352,30 @@ CAnimViewer::Update(void)
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AsciiToUnicode("Ped Col model will be animated as long as you hold the button", gUString);
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CMessages::AddMessage(gUString, 100, 0);
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}
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}
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}
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} else if (modelInfo->GetModelType() == MITYPE_VEHICLE) {
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if (pad->GetLeftShoulder1JustDown()) {
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nextModelId = LastPedModelId(modelId);
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AsciiToUnicode("Switched to peds", gUString);
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CMessages::AddMessage(gUString, 1000, 0);
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// Start in mobile
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} else if (pad->GetSquareJustDown()) {
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CVehicleModelInfo::LoadVehicleColours();
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AsciiToUnicode("Carcols.dat reloaded", gUString);
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CMessages::AddMessage(gUString, 1000, 0);
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}
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}
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}
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if (pad->NewState.DPadLeft && pad->OldState.DPadLeft == 0) {
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nextModelId = FindMeAModelID(modelId, -1);
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if (pad->GetDPadLeftJustDown()) {
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nextModelId = NextModelId(modelId, -1);
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sprintf(gString, "Current model ID: %d", nextModelId);
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AsciiToUnicode(gString, gUString);
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CMessages::AddMessage(gUString, 1000, 0);
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} else if (pad->NewState.DPadRight && pad->OldState.DPadRight == 0) {
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nextModelId = FindMeAModelID(modelId, 1);
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} else if (pad->GetDPadRightJustDown()) {
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nextModelId = NextModelId(modelId, 1);
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sprintf(gString, "Current model ID: %d", nextModelId);
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AsciiToUnicode(gString, gUString);
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@ -1046,8 +1046,8 @@ void CPad::UpdatePads(void)
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GetPad(0)->UpdateMouse();
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#ifdef XINPUT
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GetPad(0)->AffectFromXinput(0);
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GetPad(1)->AffectFromXinput(1);
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GetPad(0)->AffectFromXinput(m_bMapPadOneToPadTwo ? 1 : 0);
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GetPad(1)->AffectFromXinput(m_bMapPadOneToPadTwo ? 0 : 1);
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#else
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CapturePad(0);
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#endif
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@ -463,6 +463,7 @@ DebugMenuPopulate(void)
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DebugMenuAddVarBool8("Render", "Don't render Objects", &gbDontRenderObjects, nil);
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DebugMenuAddVarBool8("Render", "Don't Render Water", &gbDontRenderWater, nil);
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DebugMenuAddVarBool8("Debug", "pad 1 -> pad 2", &CPad::m_bMapPadOneToPadTwo, nil);
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DebugMenuAddVarBool8("Debug", "Edit on", &CSceneEdit::m_bEditOn, nil);
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#ifdef MENU_MAP
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DebugMenuAddCmd("Debug", "Teleport to map waypoint", TeleportToWaypoint);
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