mirror of https://github.com/Nofated095/re-GTA.git
commit
8e3ee096e2
|
@ -3938,7 +3938,7 @@ cAudioManager::ProcessFrontEnd()
|
|||
break;
|
||||
case SOUND_GARAGE_NO_MONEY:
|
||||
case SOUND_GARAGE_BAD_VEHICLE:
|
||||
case SOUND_3C:
|
||||
case SOUND_GARAGE_BOMB_ALREADY_SET:
|
||||
m_sQueueSample.m_nSampleIndex = SFX_PICKUP_ERROR_LEFT;
|
||||
stereo = true;
|
||||
break;
|
||||
|
@ -4095,7 +4095,7 @@ cAudioManager::ProcessGarages()
|
|||
CalculateDistance(distCalculated, distSquared); \
|
||||
m_sQueueSample.m_bVolume = ComputeVolume(60, 80.f, m_sQueueSample.m_fDistance); \
|
||||
if(m_sQueueSample.m_bVolume) { \
|
||||
if(CGarages::Garages[i].m_eGarageType == GARAGE_CRUSHER) { \
|
||||
if(CGarages::aGarages[i].m_eGarageType == GARAGE_CRUSHER) { \
|
||||
m_sQueueSample.m_nSampleIndex = SFX_COL_CAR_PANEL_2; \
|
||||
m_sQueueSample.m_nFrequency = 6735; \
|
||||
} else if(m_asAudioEntities[m_sQueueSample.m_nEntityIndex] \
|
||||
|
@ -4131,20 +4131,20 @@ cAudioManager::ProcessGarages()
|
|||
}
|
||||
|
||||
for(uint32 i = 0; i < CGarages::NumGarages; ++i) {
|
||||
if(CGarages::Garages[i].m_eGarageType == GARAGE_NONE) continue;
|
||||
entity = CGarages::Garages[i].m_pDoor1;
|
||||
if(CGarages::aGarages[i].m_eGarageType == GARAGE_NONE) continue;
|
||||
entity = CGarages::aGarages[i].m_pDoor1;
|
||||
if(!entity) continue;
|
||||
m_sQueueSample.m_vecPos = entity->GetPosition();
|
||||
distCalculated = false;
|
||||
distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos);
|
||||
if(distSquared < 6400.f) {
|
||||
state = CGarages::Garages[i].m_eGarageState;
|
||||
state = CGarages::aGarages[i].m_eGarageState;
|
||||
if(state == GS_OPENING || state == GS_CLOSING || state == GS_AFTERDROPOFF) {
|
||||
CalculateDistance(distCalculated, distSquared);
|
||||
m_sQueueSample.m_bVolume = ComputeVolume(90, 80.f, m_sQueueSample.m_fDistance);
|
||||
if(m_sQueueSample.m_bVolume) {
|
||||
if(CGarages::Garages[i].m_eGarageType == GARAGE_CRUSHER) {
|
||||
if(CGarages::Garages[i].m_eGarageState == GS_AFTERDROPOFF) {
|
||||
if(CGarages::aGarages[i].m_eGarageType == GARAGE_CRUSHER) {
|
||||
if(CGarages::aGarages[i].m_eGarageState == GS_AFTERDROPOFF) {
|
||||
if(!(m_FrameCounter & 1)) {
|
||||
LOOP_HELPER
|
||||
continue;
|
||||
|
|
|
@ -64,7 +64,7 @@ enum eSound : int16
|
|||
SOUND_GARAGE_NO_MONEY = 57,
|
||||
SOUND_GARAGE_BAD_VEHICLE = 58,
|
||||
SOUND_GARAGE_OPENING = 59,
|
||||
SOUND_3C = 60,
|
||||
SOUND_GARAGE_BOMB_ALREADY_SET = 60,
|
||||
SOUND_GARAGE_BOMB1_SET = 61,
|
||||
SOUND_GARAGE_BOMB2_SET = 62,
|
||||
SOUND_GARAGE_BOMB3_SET = 63,
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -1,6 +1,7 @@
|
|||
#pragma once
|
||||
#include "Automobile.h"
|
||||
#include "audio_enums.h"
|
||||
#include "Camera.h"
|
||||
#include "config.h"
|
||||
|
||||
class CVehicle;
|
||||
|
@ -63,34 +64,42 @@ class CStoredCar
|
|||
int8 m_nVariationA;
|
||||
int8 m_nVariationB;
|
||||
int8 m_nCarBombType;
|
||||
public:
|
||||
void Init() { m_nModelIndex = 0; }
|
||||
CStoredCar(const CStoredCar& other);
|
||||
void StoreCar(CVehicle*);
|
||||
CVehicle* RestoreCar();
|
||||
};
|
||||
|
||||
static_assert(sizeof(CStoredCar) == 0x28, "CStoredCar");
|
||||
|
||||
#define SWITCH_GARAGE_DISTANCE_CLOSE 40.0f
|
||||
|
||||
class CGarage
|
||||
{
|
||||
public:
|
||||
eGarageType m_eGarageType;
|
||||
eGarageState m_eGarageState;
|
||||
char field_2;
|
||||
char m_bClosingWithoutTargetCar;
|
||||
char m_bDeactivated;
|
||||
char m_bResprayHappened;
|
||||
char field_6;
|
||||
char field_7;
|
||||
bool m_bClosingWithoutTargetCar;
|
||||
bool m_bDeactivated;
|
||||
bool m_bResprayHappened;
|
||||
int m_nTargetModelIndex;
|
||||
CEntity *m_pDoor1;
|
||||
CEntity *m_pDoor2;
|
||||
char m_bDoor1PoolIndex;
|
||||
char m_bDoor2PoolIndex;
|
||||
char m_bIsDoor1Object;
|
||||
char m_bIsDoor2Object;
|
||||
char field_24;
|
||||
char m_bRotatedDoor;
|
||||
char m_bCameraFollowsPlayer;
|
||||
char field_27;
|
||||
CVector m_vecInf;
|
||||
CVector m_vecSup;
|
||||
uint8 m_bDoor1PoolIndex;
|
||||
uint8 m_bDoor2PoolIndex;
|
||||
bool m_bDoor1IsDummy;
|
||||
bool m_bDoor2IsDummy;
|
||||
bool m_bRecreateDoorOnNextRefresh;
|
||||
bool m_bRotatedDoor;
|
||||
bool m_bCameraFollowsPlayer;
|
||||
float m_fX1;
|
||||
float m_fX2;
|
||||
float m_fY1;
|
||||
float m_fY2;
|
||||
float m_fZ1;
|
||||
float m_fZ2;
|
||||
float m_fDoorPos;
|
||||
float m_fDoorHeight;
|
||||
float m_fDoor1X;
|
||||
|
@ -99,7 +108,7 @@ public:
|
|||
float m_fDoor2Y;
|
||||
float m_fDoor1Z;
|
||||
float m_fDoor2Z;
|
||||
int m_nDoorOpenTime;
|
||||
uint32 m_nTimeToStartAction;
|
||||
char m_bCollectedCarsState;
|
||||
char field_89;
|
||||
char field_90;
|
||||
|
@ -112,6 +121,51 @@ public:
|
|||
void CloseThisGarage();
|
||||
bool IsOpen() { return m_eGarageState == GS_OPENED || m_eGarageState == GS_OPENEDCONTAINSCAR; }
|
||||
bool IsClosed() { return m_eGarageState == GS_FULLYCLOSED; }
|
||||
bool IsUsed() { return m_eGarageType != GARAGE_NONE; }
|
||||
void Update();
|
||||
float GetGarageCenterX() { return (m_fX1 + m_fX2) / 2; }
|
||||
float GetGarageCenterY() { return (m_fY1 + m_fY2) / 2; }
|
||||
bool IsClose()
|
||||
{
|
||||
#ifdef FIX_BUGS
|
||||
return Abs(TheCamera.GetPosition().x - GetGarageCenterX()) > SWITCH_GARAGE_DISTANCE_CLOSE ||
|
||||
Abs(TheCamera.GetPosition().y - GetGarageCenterY()) > SWITCH_GARAGE_DISTANCE_CLOSE;
|
||||
#else
|
||||
return Abs(TheCamera.GetPosition().x - m_fX1) > SWITCH_GARAGE_DISTANCE_CLOSE ||
|
||||
Abs(TheCamera.GetPosition().y - m_fY1) > SWITCH_GARAGE_DISTANCE_CLOSE;
|
||||
#endif
|
||||
}
|
||||
void TidyUpGarageClose();
|
||||
void TidyUpGarage();
|
||||
void RefreshDoorPointers(bool);
|
||||
void UpdateCrusherAngle();
|
||||
void UpdateDoorsHeight();
|
||||
bool IsEntityEntirelyInside3D(CEntity*, float);
|
||||
bool IsEntityEntirelyOutside(CEntity*, float);
|
||||
bool IsEntityEntirelyInside(CEntity*);
|
||||
float CalcDistToGarageRectangleSquared(float, float);
|
||||
float CalcSmallestDistToGarageDoorSquared(float, float);
|
||||
bool IsAnyOtherCarTouchingGarage(CVehicle* pException);
|
||||
bool IsStaticPlayerCarEntirelyInside();
|
||||
bool IsPlayerOutsideGarage();
|
||||
bool IsAnyCarBlockingDoor();
|
||||
void CenterCarInGarage(CVehicle*);
|
||||
bool DoesCraigNeedThisCar(int32);
|
||||
void MarkThisCarAsCollectedForCraig(int32);
|
||||
bool HasCraigCollectedThisCar(int32);
|
||||
bool IsGarageEmpty();
|
||||
void UpdateCrusherShake(float, float);
|
||||
int32 CountCarsWithCenterPointWithinGarage(CEntity* pException);
|
||||
void RemoveCarsBlockingDoorNotInside();
|
||||
void StoreAndRemoveCarsForThisHideout(CStoredCar*, int32);
|
||||
bool RestoreCarsForThisHideout(CStoredCar*);
|
||||
bool IsEntityTouching3D(CEntity*);
|
||||
bool EntityHasASphereWayOutsideGarage(CEntity*, float);
|
||||
bool IsAnyOtherPedTouchingGarage(CPed* pException);
|
||||
void BuildRotatedDoorMatrix(CEntity*, float);
|
||||
void FindDoorsEntities();
|
||||
void FindDoorsEntitiesSectorList(CPtrList&, bool);
|
||||
void PlayerArrestedOrDied();
|
||||
};
|
||||
|
||||
static_assert(sizeof(CGarage) == 140, "CGarage");
|
||||
|
@ -135,9 +189,19 @@ public:
|
|||
static bool &PlayerInGarage;
|
||||
static int32 &PoliceCarsCollected;
|
||||
static uint32 &GarageToBeTidied;
|
||||
static CGarage(&Garages)[NUM_GARAGES];
|
||||
|
||||
static CGarage(&aGarages)[NUM_GARAGES];
|
||||
static CStoredCar(&aCarsInSafeHouse1)[NUM_GARAGE_STORED_CARS];
|
||||
static CStoredCar(&aCarsInSafeHouse2)[NUM_GARAGE_STORED_CARS];
|
||||
static CStoredCar(&aCarsInSafeHouse3)[NUM_GARAGE_STORED_CARS];
|
||||
static int32 &AudioEntity;
|
||||
static bool &bCamShouldBeOutisde;
|
||||
public:
|
||||
static void Init(void);
|
||||
#ifndef PS2
|
||||
static void Shutdown(void);
|
||||
#endif
|
||||
static int16 AddOne(float X1, float Y1, float Z1, float X2, float Y2, float Z2, eGarageType type, int32 targetId);
|
||||
|
||||
static bool IsModelIndexADoor(uint32 id);
|
||||
static void TriggerMessage(const char *text, int16, uint16 time, int16);
|
||||
static void PrintMessages(void);
|
||||
|
@ -145,12 +209,10 @@ public:
|
|||
static bool IsPointWithinHideOutGarage(CVector&);
|
||||
static bool IsPointWithinAnyGarage(CVector&);
|
||||
static void PlayerArrestedOrDied();
|
||||
static void Init(void);
|
||||
static void Shutdown(void);
|
||||
|
||||
static void Update(void);
|
||||
static void Load(uint8 *buf, uint32 size);
|
||||
static void Save(uint8 *buf, uint32 *size);
|
||||
static int16 AddOne(float, float, float, float, float, float, uint8, uint32);
|
||||
static void SetTargetCarForMissonGarage(int16, CVehicle*);
|
||||
static bool HasCarBeenDroppedOffYet(int16);
|
||||
static void ActivateGarage(int16);
|
||||
|
@ -166,8 +228,17 @@ public:
|
|||
static bool HasImportExportGarageCollectedThisCar(int16, int8);
|
||||
static void SetLeaveCameraForThisGarage(int16);
|
||||
static bool IsThisCarWithinGarageArea(int16, CEntity*);
|
||||
|
||||
static int GetCarsCollectedIndexForGarageType(eGarageType type) { return type - GARAGE_COLLECTCARS_1; }
|
||||
|
||||
static bool IsCarSprayable(CVehicle*);
|
||||
static int32 FindMaxNumStoredCarsForGarage(eGarageType);
|
||||
static int32 CountCarsInHideoutGarage(eGarageType);
|
||||
static bool IsPointInAGarageCameraZone(CVector);
|
||||
static bool CameraShouldBeOutside();
|
||||
static void CloseHideOutGaragesBeforeSave();
|
||||
static void SetAllDoorsBackToOriginalHeight();
|
||||
|
||||
static int GetBombTypeForGarageType(eGarageType type) { return type - GARAGE_BOMBSHOP1 + 1; }
|
||||
static int GetCarsCollectedIndexForGarageType(eGarageType type) { return type - GARAGE_COLLECTCARS_1; }
|
||||
|
||||
private:
|
||||
static float FindDoorHeightForMI(int32);
|
||||
};
|
||||
|
|
|
@ -4622,7 +4622,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command)
|
|||
infZ = *(float*)&ScriptParams[5];
|
||||
supZ = *(float*)&ScriptParams[2];
|
||||
}
|
||||
ScriptParams[0] = CGarages::AddOne(infX, infY, infZ, supX, supY, supZ, ScriptParams[6], 0);
|
||||
ScriptParams[0] = CGarages::AddOne(infX, infY, infZ, supX, supY, supZ, (eGarageType)ScriptParams[6], 0);
|
||||
StoreParameters(&m_nIp, 1);
|
||||
return 0;
|
||||
}
|
||||
|
@ -4647,7 +4647,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command)
|
|||
infZ = *(float*)&ScriptParams[5];
|
||||
supZ = *(float*)&ScriptParams[2];
|
||||
}
|
||||
ScriptParams[0] = CGarages::AddOne(infX, infY, infZ, supX, supY, supZ, ScriptParams[6], ScriptParams[7]);
|
||||
ScriptParams[0] = CGarages::AddOne(infX, infY, infZ, supX, supY, supZ, (eGarageType)ScriptParams[6], ScriptParams[7]);
|
||||
StoreParameters(&m_nIp, 1);
|
||||
return 0;
|
||||
}
|
||||
|
@ -7110,13 +7110,13 @@ int8 CRunningScript::ProcessCommands800To899(int32 command)
|
|||
case COMMAND_OPEN_GARAGE:
|
||||
{
|
||||
CollectParameters(&m_nIp, 1);
|
||||
CGarages::Garages[ScriptParams[0]].OpenThisGarage();
|
||||
CGarages::aGarages[ScriptParams[0]].OpenThisGarage();
|
||||
return 0;
|
||||
}
|
||||
case COMMAND_CLOSE_GARAGE:
|
||||
{
|
||||
CollectParameters(&m_nIp, 1);
|
||||
CGarages::Garages[ScriptParams[0]].CloseThisGarage();
|
||||
CGarages::aGarages[ScriptParams[0]].CloseThisGarage();
|
||||
return 0;
|
||||
}
|
||||
case COMMAND_WARP_CHAR_FROM_CAR_TO_COORD:
|
||||
|
|
|
@ -394,7 +394,9 @@ bool CGame::ShutDown(void)
|
|||
CPlane::Shutdown();
|
||||
CTrain::Shutdown();
|
||||
CSpecialFX::Shutdown();
|
||||
#ifndef PS2
|
||||
CGarages::Shutdown();
|
||||
#endif
|
||||
CMovingThings::Shutdown();
|
||||
gPhoneInfo.Shutdown();
|
||||
CWeapon::ShutdownWeapons();
|
||||
|
|
|
@ -4,7 +4,7 @@ enum {
|
|||
PLAYERCONTROL_ENABLED = 0,
|
||||
PLAYERCONTROL_DISABLED_1 = 1,
|
||||
PLAYERCONTROL_DISABLED_2 = 2,
|
||||
PLAYERCONTROL_DISABLED_4 = 4,
|
||||
PLAYERCONTROL_GARAGE = 4,
|
||||
PLAYERCONTROL_DISABLED_8 = 8,
|
||||
PLAYERCONTROL_DISABLED_10 = 16,
|
||||
PLAYERCONTROL_DISABLED_20 = 32, // used on CPlayerInfo::MakePlayerSafe
|
||||
|
@ -433,7 +433,10 @@ public:
|
|||
int16 GetRightStickX(void) { return NewState.RightStickX; }
|
||||
int16 GetRightStickY(void) { return NewState.RightStickY; }
|
||||
|
||||
bool ArePlayerControlsDisabled(void) { return DisablePlayerControls != PLAYERCONTROL_ENABLED; }
|
||||
bool ArePlayerControlsDisabled(void) { return DisablePlayerControls != PLAYERCONTROL_ENABLED; }
|
||||
void SetDisablePlayerControls(uint8 who) { DisablePlayerControls |= who; }
|
||||
void SetEnablePlayerControls(uint8 who) { DisablePlayerControls &= ~who; }
|
||||
bool IsPlayerControlsDisabledBy(uint8 who) { return DisablePlayerControls & who; }
|
||||
};
|
||||
|
||||
VALIDATE_SIZE(CPad, 0xFC);
|
||||
|
|
|
@ -48,6 +48,8 @@ int32& CStats::LongestFlightInDodo = *(int32*)0x8F5FE4;
|
|||
int32& CStats::TimeTakenDefuseMission = *(int32*)0x880E24;
|
||||
int32& CStats::TotalNumberKillFrenzies = *(int32*)0x8E2884;
|
||||
int32& CStats::TotalNumberMissions = *(int32*)0x8E2820;
|
||||
int32& CStats::KgOfExplosivesUsed = *(int32*)0x8F2510;
|
||||
int32& CStats::CarsCrushed = *(int32*)0x943050;
|
||||
int32(&CStats::FastestTimes)[CStats::TOTAL_FASTEST_TIMES] = *(int32(*)[CStats::TOTAL_FASTEST_TIMES])*(uintptr*)0x6E9128;
|
||||
int32(&CStats::HighestScores)[CStats::TOTAL_HIGHEST_SCORES] = *(int32(*)[CStats::TOTAL_HIGHEST_SCORES]) * (uintptr*)0x8622B0;
|
||||
|
||||
|
|
|
@ -53,6 +53,8 @@ public:
|
|||
static int32 &TotalNumberMissions;
|
||||
static int32(&FastestTimes)[TOTAL_FASTEST_TIMES];
|
||||
static int32(&HighestScores)[TOTAL_HIGHEST_SCORES];
|
||||
static int32 &KgOfExplosivesUsed;
|
||||
static int32 &CarsCrushed;
|
||||
|
||||
public:
|
||||
static void RegisterFastestTime(int32, int32);
|
||||
|
|
|
@ -55,6 +55,7 @@ WRAPPER void CWorld::FindObjectsOfTypeInRangeSectorList(uint32, CPtrList&, CVect
|
|||
WRAPPER void CWorld::FindMissionEntitiesIntersectingCube(const CVector&, const CVector&, int16*, int16, CEntity**, bool, bool, bool) { EAXJMP(0x4B3680); }
|
||||
WRAPPER void CWorld::ClearCarsFromArea(float, float, float, float, float, float) { EAXJMP(0x4B50E0); }
|
||||
WRAPPER void CWorld::ClearPedsFromArea(float, float, float, float, float, float) { EAXJMP(0x4B52B0); }
|
||||
WRAPPER void CWorld::CallOffChaseForArea(float, float, float, float) { EAXJMP(0x4B5530); }
|
||||
|
||||
void
|
||||
CWorld::Initialise()
|
||||
|
|
|
@ -115,6 +115,7 @@ public:
|
|||
static void FindMissionEntitiesIntersectingCube(const CVector&, const CVector&, int16*, int16, CEntity**, bool, bool, bool);
|
||||
static void ClearCarsFromArea(float, float, float, float, float, float);
|
||||
static void ClearPedsFromArea(float, float, float, float, float, float);
|
||||
static void CallOffChaseForArea(float, float, float, float);
|
||||
|
||||
static float GetSectorX(float f) { return ((f - WORLD_MIN_X)/SECTOR_SIZE_X); }
|
||||
static float GetSectorY(float f) { return ((f - WORLD_MIN_Y)/SECTOR_SIZE_Y); }
|
||||
|
|
|
@ -117,6 +117,8 @@ enum Config {
|
|||
|
||||
NUM_AUDIO_REFLECTIONS = 5,
|
||||
NUM_SCRIPT_MAX_ENTITIES = 40,
|
||||
|
||||
NUM_GARAGE_STORED_CARS = 6
|
||||
};
|
||||
|
||||
// We'll use this once we're ready to become independent of the game
|
||||
|
|
|
@ -1113,6 +1113,8 @@ public:
|
|||
};
|
||||
|
||||
STARTPATCHES
|
||||
InjectHook(0x427820, &CVehicleModelInfo::SetComponentsToUse, PATCH_JUMP);
|
||||
|
||||
InjectHook(0x51FDC0, &CVehicleModelInfo_::DeleteRwObject_, PATCH_JUMP);
|
||||
InjectHook(0x51FCB0, &CVehicleModelInfo_::CreateInstance_, PATCH_JUMP);
|
||||
InjectHook(0x51FC60, &CVehicleModelInfo_::SetClump_, PATCH_JUMP);
|
||||
|
|
|
@ -132,5 +132,6 @@ public:
|
|||
static void ShutdownEnvironmentMaps(void);
|
||||
|
||||
static int GetMaximumNumberOfPassengersFromNumberOfDoors(int id);
|
||||
static void SetComponentsToUse(int8 c1, int8 c2) { ms_compsToUse[0] = c1; ms_compsToUse[1] = c2; }
|
||||
};
|
||||
static_assert(sizeof(CVehicleModelInfo) == 0x1F8, "CVehicleModelInfo: error");
|
||||
|
|
|
@ -17,6 +17,7 @@
|
|||
#include "DMAudio.h"
|
||||
#include "Radar.h"
|
||||
#include "Fire.h"
|
||||
#include "Darkel.h"
|
||||
|
||||
bool &CVehicle::bWheelsOnlyCheat = *(bool *)0x95CD78;
|
||||
bool &CVehicle::bAllDodosCheat = *(bool *)0x95CD75;
|
||||
|
@ -765,6 +766,29 @@ CVehicle::IsSphereTouchingVehicle(float sx, float sy, float sz, float radius)
|
|||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
DestroyVehicleAndDriverAndPassengers(CVehicle* pVehicle)
|
||||
{
|
||||
if (pVehicle->pDriver) {
|
||||
#ifndef FIX_BUGS
|
||||
// this just isn't fair
|
||||
CDarkel::RegisterKillByPlayer(pVehicle->pDriver, WEAPONTYPE_UNIDENTIFIED);
|
||||
#endif
|
||||
pVehicle->pDriver->FlagToDestroyWhenNextProcessed();
|
||||
}
|
||||
for (int i = 0; i < pVehicle->m_nNumMaxPassengers; i++) {
|
||||
if (pVehicle->pPassengers[i]) {
|
||||
#ifndef FIX_BUGS
|
||||
// this just isn't fair
|
||||
CDarkel::RegisterKillByPlayer(pVehicle->pPassengers[i], WEAPONTYPE_UNIDENTIFIED);
|
||||
#endif
|
||||
pVehicle->pPassengers[i]->FlagToDestroyWhenNextProcessed();
|
||||
}
|
||||
}
|
||||
CWorld::Remove(pVehicle);
|
||||
delete pVehicle;
|
||||
}
|
||||
|
||||
|
||||
class CVehicle_ : public CVehicle
|
||||
{
|
||||
|
|
|
@ -301,3 +301,5 @@ public:
|
|||
};
|
||||
|
||||
static_assert(sizeof(cVehicleParams) == 0x18, "cVehicleParams: error");
|
||||
|
||||
void DestroyVehicleAndDriverAndPassengers(CVehicle* pVehicle);
|
||||
|
|
Loading…
Reference in New Issue