mirror of https://github.com/Nofated095/re-GTA.git
PS2 Cheats, restored R*names
This commit is contained in:
parent
c97ff5b31a
commit
590ff32469
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@ -1129,8 +1129,8 @@ void CReplay::StoreStuffInMem(void)
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pEmptyReferences = CReferences::pEmptyList;
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pStoredCam = new uint8[sizeof(CCamera)];
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memcpy(pStoredCam, &TheCamera, sizeof(CCamera));
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pRadarBlips = new uint8[sizeof(CBlip) * NUMRADARBLIPS];
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memcpy(pRadarBlips, CRadar::ms_RadarTrace, NUMRADARBLIPS * sizeof(CBlip));
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pRadarBlips = new uint8[sizeof(sRadarTrace) * NUMRADARBLIPS];
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memcpy(pRadarBlips, CRadar::ms_RadarTrace, NUMRADARBLIPS * sizeof(sRadarTrace));
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PlayerWanted = *FindPlayerPed()->m_pWanted;
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PlayerInfo = CWorld::Players[0];
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Time1 = CTimer::GetTimeInMilliseconds();
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@ -1179,7 +1179,7 @@ void CReplay::RestoreStuffFromMem(void)
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memcpy(&TheCamera, pStoredCam, sizeof(CCamera));
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delete[] pStoredCam;
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pStoredCam = nil;
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memcpy(CRadar::ms_RadarTrace, pRadarBlips, sizeof(CBlip) * NUMRADARBLIPS);
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memcpy(CRadar::ms_RadarTrace, pRadarBlips, sizeof(sRadarTrace) * NUMRADARBLIPS);
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delete[] pRadarBlips;
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pRadarBlips = nil;
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FindPlayerPed()->m_pWanted = new CWanted(PlayerWanted);
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@ -91,10 +91,10 @@ uint8 (&CTheScripts::ScriptSpace)[SIZE_SCRIPT_SPACE] = *(uint8(*)[SIZE_SCRIPT_SP
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CRunningScript(&CTheScripts::ScriptsArray)[MAX_NUM_SCRIPTS] = *(CRunningScript(*)[MAX_NUM_SCRIPTS])*(uintptr*)0x6F5C08;
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int32(&CTheScripts::BaseBriefIdForContact)[MAX_NUM_CONTACTS] = *(int32(*)[MAX_NUM_CONTACTS])*(uintptr*)0x880200;
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int32(&CTheScripts::OnAMissionForContactFlag)[MAX_NUM_CONTACTS] = *(int32(*)[MAX_NUM_CONTACTS])*(uintptr*)0x8622F0;
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CTextLine (&CTheScripts::IntroTextLines)[MAX_NUM_INTRO_TEXT_LINES] = *(CTextLine (*)[MAX_NUM_INTRO_TEXT_LINES])*(uintptr*)0x70EA68;
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CScriptRectangle (&CTheScripts::IntroRectangles)[MAX_NUM_INTRO_RECTANGLES] = *(CScriptRectangle (*)[MAX_NUM_INTRO_RECTANGLES])*(uintptr*)0x72D108;
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intro_text_line (&CTheScripts::IntroTextLines)[MAX_NUM_INTRO_TEXT_LINES] = *(intro_text_line (*)[MAX_NUM_INTRO_TEXT_LINES])*(uintptr*)0x70EA68;
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intro_script_rectangle (&CTheScripts::IntroRectangles)[MAX_NUM_INTRO_RECTANGLES] = *(intro_script_rectangle (*)[MAX_NUM_INTRO_RECTANGLES])*(uintptr*)0x72D108;
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CSprite2d (&CTheScripts::ScriptSprites)[MAX_NUM_SCRIPT_SRPITES] = *(CSprite2d(*)[MAX_NUM_SCRIPT_SRPITES])*(uintptr*)0x72B090;
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CScriptSphere(&CTheScripts::ScriptSphereArray)[MAX_NUM_SCRIPT_SPHERES] = *(CScriptSphere(*)[MAX_NUM_SCRIPT_SPHERES])*(uintptr*)0x727D60;
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script_sphere_struct(&CTheScripts::ScriptSphereArray)[MAX_NUM_SCRIPT_SPHERES] = *(script_sphere_struct(*)[MAX_NUM_SCRIPT_SPHERES])*(uintptr*)0x727D60;
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tCollectiveData(&CTheScripts::CollectiveArray)[MAX_NUM_COLLECTIVES] = *(tCollectiveData(*)[MAX_NUM_COLLECTIVES])*(uintptr*)0x6FA008;
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tUsedObject(&CTheScripts::UsedObjectArray)[MAX_NUM_USED_OBJECTS] = *(tUsedObject(*)[MAX_NUM_USED_OBJECTS])*(uintptr*)0x6E69C8;
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int32(&CTheScripts::MultiScriptArray)[MAX_NUM_MISSION_SCRIPTS] = *(int32(*)[MAX_NUM_MISSION_SCRIPTS])*(uintptr*)0x6F0558;
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@ -313,7 +313,7 @@ bool CUpsideDownCarCheck::HasCarBeenUpsideDownForAWhile(int32 id)
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return false;
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}
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void CStuckCarCheckEntry::Reset()
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void stuck_car_data::Reset()
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{
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m_nVehicleIndex = -1;
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m_vecPos = CVector(-5000.0f, -5000.0f, -5000.0f);
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@ -15,22 +15,25 @@ class CRunningScript;
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#define KEY_LENGTH_IN_SCRIPT 8
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struct CScriptRectangle
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struct intro_script_rectangle
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{
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bool m_bIsUsed;
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bool m_bBeforeFade;
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int16 m_nTextureId;
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CRect m_sRect;
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CRGBA m_sColor;
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intro_script_rectangle() { }
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~intro_script_rectangle() { }
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};
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static_assert(sizeof(CScriptRectangle) == 0x18, "Script.h: error");
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static_assert(sizeof(intro_script_rectangle) == 0x18, "Script.h: error");
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enum {
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SCRIPT_TEXT_MAX_LENGTH = 500
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};
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struct CTextLine
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struct intro_text_line
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{
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float m_fScaleX;
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float m_fScaleY;
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@ -50,6 +53,9 @@ struct CTextLine
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float m_fAtY;
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wchar m_Text[SCRIPT_TEXT_MAX_LENGTH];
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intro_text_line() { }
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~intro_text_line() { }
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void Reset()
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{
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m_fScaleX = 0.48f;
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@ -72,15 +78,17 @@ struct CTextLine
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}
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};
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static_assert(sizeof(CTextLine) == 0x414, "Script.h: error");
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static_assert(sizeof(intro_text_line) == 0x414, "Script.h: error");
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struct CScriptSphere
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struct script_sphere_struct
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{
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bool m_bInUse;
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uint16 m_Index;
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uint32 m_Id;
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CVector m_vecCenter;
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float m_fRadius;
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script_sphere_struct() { }
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};
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struct CStoredLine
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bool HasCarBeenUpsideDownForAWhile(int32);
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};
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struct CStuckCarCheckEntry
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struct stuck_car_data
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{
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int32 m_nVehicleIndex;
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CVector m_vecPos;
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@ -154,12 +162,13 @@ struct CStuckCarCheckEntry
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uint32 m_nStuckTime;
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bool m_bStuck;
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stuck_car_data() { }
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inline void Reset();
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};
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class CStuckCarCheck
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{
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CStuckCarCheckEntry m_sCars[MAX_STUCK_CAR_CHECKS];
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stuck_car_data m_sCars[MAX_STUCK_CAR_CHECKS];
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public:
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void Init();
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@ -235,10 +244,10 @@ class CTheScripts
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static CRunningScript(&ScriptsArray)[MAX_NUM_SCRIPTS];
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static int32(&BaseBriefIdForContact)[MAX_NUM_CONTACTS];
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static int32(&OnAMissionForContactFlag)[MAX_NUM_CONTACTS];
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static CTextLine(&IntroTextLines)[MAX_NUM_INTRO_TEXT_LINES];
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static CScriptRectangle(&IntroRectangles)[MAX_NUM_INTRO_RECTANGLES];
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static intro_text_line(&IntroTextLines)[MAX_NUM_INTRO_TEXT_LINES];
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static intro_script_rectangle(&IntroRectangles)[MAX_NUM_INTRO_RECTANGLES];
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static CSprite2d(&ScriptSprites)[MAX_NUM_SCRIPT_SRPITES];
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static CScriptSphere(&ScriptSphereArray)[MAX_NUM_SCRIPT_SPHERES];
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static script_sphere_struct(&ScriptSphereArray)[MAX_NUM_SCRIPT_SPHERES];
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static tCollectiveData(&CollectiveArray)[MAX_NUM_COLLECTIVES];
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static tUsedObject(&UsedObjectArray)[MAX_NUM_USED_OBJECTS];
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static int32(&MultiScriptArray)[MAX_NUM_MISSION_SCRIPTS];
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@ -607,7 +607,7 @@ extern void (*DebugMenuProcess)(void);
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void CGame::Process(void)
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{
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CPad::UpdatePads();
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#ifdef PS2
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#ifdef GTA_PS2
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ProcessTidyUpMemory();
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#endif
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TheCamera.SetMotionBlurAlpha(0);
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114
src/core/Pad.cpp
114
src/core/Pad.cpp
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@ -138,6 +138,7 @@ void CKeyboardState::Clear()
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LWIN = RWIN = APPS = 0;
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}
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#ifdef GTA_PS2_STUFF
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void CPad::Initialise(void)
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{
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for (int i = 0; i < MAX_PADS; i++)
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@ -150,6 +151,7 @@ void CPad::Initialise(void)
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bOldDisplayNoControllerMessage = false;
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bDisplayNoControllerMessage = false;
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}
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#endif
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void CPad::Clear(bool bResetPlayerControls)
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{
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bApplyBrakes = false;
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for ( int32 i = 0; i < _TODOCONST(5); i++ )
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for ( int32 i = 0; i < HORNHISTORY_SIZE; i++ )
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bHornHistory[i] = false;
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iCurrHornHistory = 0;
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for ( int32 i = 0; i < _TODOCONST(12); i++ )
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_unk[i] = ' ';
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for ( int32 i = 0; i < ARRAY_SIZE(CheatString); i++ )
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CheatString[i] = ' ';
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LastTimeTouched = CTimer::GetTimeInMilliseconds();
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AverageWeapon = 0;
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}
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}
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#ifdef GTA_PS2_STUFF
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void CPad::AddToCheatString(char c)
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{
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for ( int32 i = ARRAY_SIZE(CheatString) - 2; i >= 0; i-- )
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CheatString[i + 1] = CheatString[i];
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#define _CHEATCMP(str) strncmp(str, CheatString, sizeof(str)-1)
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// "4414LDRULDRU" - R2 R2 L1 R2 LEFT DOWN RIGHT UP LEFT DOWN RIGHT UP
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if ( !_CHEATCMP("URDLURDL4144") )
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WeaponCheat();
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// "4411LDRULDRU" - R2 R2 L1 L1 LEFT DOWN RIGHT UP LEFT DOWN RIGHT UP
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else if ( !_CHEATCMP("URDLURDL1144") )
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MoneyCheat();
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// "4412LDRULDRU" - R2 R2 L1 L2 LEFT DOWN RIGHT UP LEFT DOWN RIGHT UP
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else if ( !_CHEATCMP("URDLURDL2144") )
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ArmourCheat();
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// "4413LDRULDRU" - R2 R2 L1 R1 LEFT DOWN RIGHT UP LEFT DOWN RIGHT UP
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else if ( !_CHEATCMP("URDLURDL3144") )
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HealthCheat();
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// "4414LRLRLR" - R2 R2 L1 R2 LEFT RIGHT LEFT RIGHT LEFT RIGHT
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else if ( !_CHEATCMP("RLRLRL4144") )
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WantedLevelUpCheat();
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// "4414UDUDUD" - R2 R2 L1 R2 UP DOWN UP DOWN UP DOWN
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else if ( !_CHEATCMP("DUDUDU4144") )
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WantedLevelDownCheat();
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// "1234432T" - L1 L2 R1 R2 R2 R1 L2 TRIANGLE
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else if ( !_CHEATCMP("T2344321") )
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SunnyWeatherCheat();
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// "1234432S" - L1 L2 R1 R2 R2 R1 L2 SQUARE
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else if ( !_CHEATCMP("S2344321") )
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CloudyWeatherCheat();
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// "1234432C" - L1 L2 R1 R2 R2 R1 L2 CIRCLE
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else if ( !_CHEATCMP("C2344321") )
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RainyWeatherCheat();
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// "1234432X" - L1 L2 R1 R2 R2 R1 L2 CROSS
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else if ( !_CHEATCMP("X2344321") )
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FoggyWeatherCheat();
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// "CCCCCC321TCT" - CIRCLE CIRCLE CIRCLE CIRCLE CIRCLE CIRCLE R1 L2 L1 TRIANGLE CIRCLE TRIANGLE
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else if ( !_CHEATCMP("TCT123CCCCCC") )
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TankCheat();
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// "CCCSSSSS1TCT" - CIRCLE CIRCLE CIRCLE SQUARE SQUARE SQUARE SQUARE SQUARE L1 TRIANGLE CIRCLE TRIANGLE
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else if ( !_CHEATCMP("TCT1SSSSSCCC") )
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FastWeatherCheat();
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// "241324TSCT21" - L2 R2 L1 R1 L2 R2 TRIANGLE SQUARE CIRCLE TRIANGLE L2 L1
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else if ( !_CHEATCMP("12TCST423142") )
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BlowUpCarsCheat();
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// "RDLU12ULDR" - RIGHT DOWN LEFT UP L1 L2 UP LEFT DOWN RIGHT
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else if ( !_CHEATCMP("RDLU21ULDR") )
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ChangePlayerCheat();
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// "DULUX3421" - DOWN UP LEFT UP CROSS R1 R2 L2 L1
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else if ( !_CHEATCMP("1243XULUD") )
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MayhemCheat();
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// "DULUX3412" - DOWN UP LEFT UP CROSS R1 R2 L1 L2
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else if ( !_CHEATCMP("2143XULUD") )
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EverybodyAttacksPlayerCheat();
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// "43TX21UD" - R2 R1 TRIANGLE CROSS L2 L1 UP DOWN
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else if ( !_CHEATCMP("DU12XT34") )
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WeaponsForAllCheat();
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// "TURDS12" - TRIANGLE UP RIGHT DOWN SQUARE L1 L2
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else if ( !_CHEATCMP("21SDRUT") )
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FastTimeCheat();
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// "TURDS34" - TRIANGLE UP RIGHT DOWN SQUARE R1 R2
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else if ( !_CHEATCMP("43SDRUT") )
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SlowTimeCheat();
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// "11S4T1T" - L1 L1 SQUARE R2 TRIANGLE L1 TRIANGLE
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else if ( !_CHEATCMP("T1T4S11") )
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OnlyRenderWheelsCheat();
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// "R4C32D13" - RIGHT R2 CIRCLE R1 L2 DOWN L1 R1
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else if ( !_CHEATCMP("31D23C4R") )
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ChittyChittyBangBangCheat();
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// "3141L33T" - R1 L1 R2 L1 LEFT R1 R1 TRIANGLE
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else if ( !_CHEATCMP("T33L1413") )
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StrongGripCheat();
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// "S1CD13TR1X" - SQUARE L1 CIRCLE DOWN L1 R1 TRIANGLE RIGHT L1 CROSS
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else if ( !_CHEATCMP("X1RT31DC1S") )
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NastyLimbsCheat();
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#undef _CHEATCMP
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}
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#endif
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void CPad::AddToPCCheatString(char c)
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{
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for ( int32 i = ARRAY_SIZE(KeyBoardCheatString) - 2; i >= 0; i-- )
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@ -680,7 +784,7 @@ void CPad::Update(int16 unk)
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ProcessPCSpecificStuff();
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if ( ++iCurrHornHistory >= _TODOCONST(5) )
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if ( ++iCurrHornHistory >= HORNHISTORY_SIZE )
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iCurrHornHistory = 0;
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bHornHistory[iCurrHornHistory] = GetHorn();
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@ -697,7 +801,7 @@ void CPad::DoCheats(void)
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void CPad::DoCheats(int16 unk)
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{
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#ifdef PS2
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#ifdef GTA_PS2_STUFF
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if ( GetTriangleJustDown() )
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AddToCheatString('T');
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@ -136,6 +136,10 @@ enum
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class CPad
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{
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public:
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enum
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{
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HORNHISTORY_SIZE = 5,
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};
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CControllerState NewState;
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CControllerState OldState;
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CControllerState PCTempKeyState;
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int16 Mode;
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int16 ShakeDur;
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uint8 ShakeFreq;
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bool bHornHistory[5];
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bool bHornHistory[HORNHISTORY_SIZE];
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uint8 iCurrHornHistory;
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uint8 DisablePlayerControls;
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int8 bApplyBrakes;
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char _unk[12]; //int32 unk[3];
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char CheatString[12];
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char _pad0[3];
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int32 LastTimeTouched;
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int32 AverageWeapon;
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@ -173,8 +177,9 @@ public:
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static CMouseControllerState &PCTempMouseControllerState;
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#ifdef GTA_PS2_STUFF
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static void Initialise(void);
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#endif
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void Clear(bool bResetPlayerControls);
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void ClearMouseHistory();
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void UpdateMouse();
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@ -182,6 +187,9 @@ public:
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void StartShake(int16 nDur, uint8 nFreq);
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void StartShake_Distance(int16 nDur, uint8 nFreq, float fX, float fY, float fz);
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void StartShake_Train(float fX, float fY);
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#ifdef GTA_PS2_STUFF
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void AddToCheatString(char c);
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#endif
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void AddToPCCheatString(char c);
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static void UpdatePads(void);
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@ -106,7 +106,9 @@ CPlayerSkin::GetSkinTexture(const char *texName)
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tex = RwTextureCreate(raster);
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RwTextureSetName(tex, texName);
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#ifdef FIX_BUGS
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RwTextureSetFilterMode(tex, rwFILTERLINEAR); // filtering bugfix from VC
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#endif
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RwTexDictionaryAddTexture(CTxdStore::GetSlot(m_txdSlot)->texDict, tex);
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RwImageDestroy(image);
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@ -17,7 +17,7 @@
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#include "SpecialFX.h"
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float &CRadar::m_radarRange = *(float*)0x8E281C;
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CBlip (&CRadar::ms_RadarTrace)[NUMRADARBLIPS] = *(CBlip(*)[NUMRADARBLIPS]) * (uintptr*)0x6ED5E0;
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sRadarTrace (&CRadar::ms_RadarTrace)[NUMRADARBLIPS] = *(sRadarTrace(*)[NUMRADARBLIPS]) * (uintptr*)0x6ED5E0;
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CVector2D &vec2DRadarOrigin = *(CVector2D*)0x6299B8;
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int32 gRadarTxdIds[64];// = (int*)0x6299C0;
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@ -87,6 +87,134 @@ int CRadar::TargetMarkerId = -1;
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float CRadar::cachedCos;
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float CRadar::cachedSin;
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void ClipRadarTileCoords(int32 &x, int32 &y)
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{
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if (x < 0)
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x = 0;
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if (x > RADAR_NUM_TILES-1)
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x = RADAR_NUM_TILES-1;
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if (y < 0)
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y = 0;
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if (y > RADAR_NUM_TILES-1)
|
||||
y = RADAR_NUM_TILES-1;
|
||||
}
|
||||
|
||||
void RequestMapSection(int32 x, int32 y)
|
||||
{
|
||||
ClipRadarTileCoords(x, y);
|
||||
CStreaming::RequestTxd(gRadarTxdIds[x + RADAR_NUM_TILES * y], STREAMFLAGS_DONT_REMOVE | STREAMFLAGS_DEPENDENCY);
|
||||
}
|
||||
|
||||
void RemoveMapSection(int32 x, int32 y)
|
||||
{
|
||||
if (x >= 0 && x <= 7 && y >= 0 && y <= 7)
|
||||
CStreaming::RemoveTxd(gRadarTxdIds[x + RADAR_NUM_TILES * y]);
|
||||
}
|
||||
|
||||
// Transform from section indices to world coordinates
|
||||
void GetTextureCorners(int32 x, int32 y, CVector2D *out)
|
||||
{
|
||||
x = x - RADAR_NUM_TILES/2;
|
||||
y = -(y - RADAR_NUM_TILES/2);
|
||||
|
||||
// bottom left
|
||||
out[0].x = RADAR_TILE_SIZE * (x);
|
||||
out[0].y = RADAR_TILE_SIZE * (y - 1);
|
||||
|
||||
// bottom right
|
||||
out[1].x = RADAR_TILE_SIZE * (x + 1);
|
||||
out[1].y = RADAR_TILE_SIZE * (y - 1);
|
||||
|
||||
// top right
|
||||
out[2].x = RADAR_TILE_SIZE * (x + 1);
|
||||
out[2].y = RADAR_TILE_SIZE * (y);
|
||||
|
||||
// top left
|
||||
out[3].x = RADAR_TILE_SIZE * (x);
|
||||
out[3].y = RADAR_TILE_SIZE * (y);
|
||||
}
|
||||
|
||||
|
||||
bool IsPointInsideRadar(const CVector2D &point)
|
||||
{
|
||||
if (point.x < -1.0f || point.x > 1.0f) return false;
|
||||
if (point.y < -1.0f || point.y > 1.0f) return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
// clip line p1,p2 against (-1.0, 1.0) in x and y, set out to clipped point closest to p1
|
||||
int LineRadarBoxCollision(CVector2D &out, const CVector2D &p1, const CVector2D &p2)
|
||||
{
|
||||
float d1, d2;
|
||||
float t;
|
||||
float x, y;
|
||||
float shortest = 1.0f;
|
||||
int edge = -1;
|
||||
|
||||
// clip against left edge, x = -1.0
|
||||
d1 = -1.0f - p1.x;
|
||||
d2 = -1.0f - p2.x;
|
||||
if (d1 * d2 < 0.0f) {
|
||||
// they are on opposite sides, get point of intersection
|
||||
t = d1 / (d1 - d2);
|
||||
y = (p2.y - p1.y)*t + p1.y;
|
||||
if (y >= -1.0f && y <= 1.0f && t <= shortest) {
|
||||
out.x = -1.0f;
|
||||
out.y = y;
|
||||
edge = 3;
|
||||
shortest = t;
|
||||
}
|
||||
}
|
||||
|
||||
// clip against right edge, x = 1.0
|
||||
d1 = p1.x - 1.0f;
|
||||
d2 = p2.x - 1.0f;
|
||||
if (d1 * d2 < 0.0f) {
|
||||
// they are on opposite sides, get point of intersection
|
||||
t = d1 / (d1 - d2);
|
||||
y = (p2.y - p1.y)*t + p1.y;
|
||||
if (y >= -1.0f && y <= 1.0f && t <= shortest) {
|
||||
out.x = 1.0f;
|
||||
out.y = y;
|
||||
edge = 1;
|
||||
shortest = t;
|
||||
}
|
||||
}
|
||||
|
||||
// clip against top edge, y = -1.0
|
||||
d1 = -1.0f - p1.y;
|
||||
d2 = -1.0f - p2.y;
|
||||
if (d1 * d2 < 0.0f) {
|
||||
// they are on opposite sides, get point of intersection
|
||||
t = d1 / (d1 - d2);
|
||||
x = (p2.x - p1.x)*t + p1.x;
|
||||
if (x >= -1.0f && x <= 1.0f && t <= shortest) {
|
||||
out.y = -1.0f;
|
||||
out.x = x;
|
||||
edge = 0;
|
||||
shortest = t;
|
||||
}
|
||||
}
|
||||
|
||||
// clip against bottom edge, y = 1.0
|
||||
d1 = p1.y - 1.0f;
|
||||
d2 = p2.y - 1.0f;
|
||||
if (d1 * d2 < 0.0f) {
|
||||
// they are on opposite sides, get point of intersection
|
||||
t = d1 / (d1 - d2);
|
||||
x = (p2.x - p1.x)*t + p1.x;
|
||||
if (x >= -1.0f && x <= 1.0f && t <= shortest) {
|
||||
out.y = 1.0f;
|
||||
out.x = x;
|
||||
edge = 2;
|
||||
shortest = t;
|
||||
}
|
||||
}
|
||||
|
||||
return edge;
|
||||
}
|
||||
|
||||
|
||||
uint8 CRadar::CalculateBlipAlpha(float dist)
|
||||
{
|
||||
#ifdef MENU_MAP
|
||||
|
@ -892,7 +1020,7 @@ INITSAVEBUF
|
|||
CheckSaveHeader(buf, 'R', 'D', 'R', '\0', size - SAVE_HEADER_SIZE);
|
||||
|
||||
for (int i = 0; i < NUMRADARBLIPS; i++)
|
||||
ms_RadarTrace[i] = ReadSaveBuf<CBlip>(buf);
|
||||
ms_RadarTrace[i] = ReadSaveBuf<sRadarTrace>(buf);
|
||||
|
||||
VALIDATESAVEBUF(size);
|
||||
}
|
||||
|
@ -925,12 +1053,6 @@ CRadar::LoadTextures()
|
|||
CTxdStore::PopCurrentTxd();
|
||||
}
|
||||
|
||||
void RemoveMapSection(int32 x, int32 y)
|
||||
{
|
||||
if (x >= 0 && x <= 7 && y >= 0 && y <= 7)
|
||||
CStreaming::RemoveTxd(gRadarTxdIds[x + RADAR_NUM_TILES * y]);
|
||||
}
|
||||
|
||||
void CRadar::RemoveRadarSections()
|
||||
{
|
||||
for (int i = 0; i < 8; i++)
|
||||
|
@ -938,12 +1060,6 @@ void CRadar::RemoveRadarSections()
|
|||
RemoveMapSection(i, j);
|
||||
}
|
||||
|
||||
void CRadar::RequestMapSection(int32 x, int32 y)
|
||||
{
|
||||
ClipRadarTileCoords(x, y);
|
||||
CStreaming::RequestTxd(gRadarTxdIds[x + RADAR_NUM_TILES * y], STREAMFLAGS_DONT_REMOVE | STREAMFLAGS_DEPENDENCY);
|
||||
}
|
||||
|
||||
void CRadar::SaveAllRadarBlips(uint8 *buf, uint32 *size)
|
||||
{
|
||||
*size = SAVE_HEADER_SIZE + sizeof(ms_RadarTrace);
|
||||
|
@ -1242,121 +1358,6 @@ void CRadar::TransformRealWorldPointToRadarSpace(CVector2D &out, const CVector2D
|
|||
out.y = c * y - s * x;
|
||||
}
|
||||
|
||||
// Transform from section indices to world coordinates
|
||||
void CRadar::GetTextureCorners(int32 x, int32 y, CVector2D *out)
|
||||
{
|
||||
x = x - RADAR_NUM_TILES/2;
|
||||
y = -(y - RADAR_NUM_TILES/2);
|
||||
|
||||
// bottom left
|
||||
out[0].x = RADAR_TILE_SIZE * (x);
|
||||
out[0].y = RADAR_TILE_SIZE * (y - 1);
|
||||
|
||||
// bottom right
|
||||
out[1].x = RADAR_TILE_SIZE * (x + 1);
|
||||
out[1].y = RADAR_TILE_SIZE * (y - 1);
|
||||
|
||||
// top right
|
||||
out[2].x = RADAR_TILE_SIZE * (x + 1);
|
||||
out[2].y = RADAR_TILE_SIZE * (y);
|
||||
|
||||
// top left
|
||||
out[3].x = RADAR_TILE_SIZE * (x);
|
||||
out[3].y = RADAR_TILE_SIZE * (y);
|
||||
}
|
||||
|
||||
void CRadar::ClipRadarTileCoords(int32 &x, int32 &y)
|
||||
{
|
||||
if (x < 0)
|
||||
x = 0;
|
||||
if (x > RADAR_NUM_TILES-1)
|
||||
x = RADAR_NUM_TILES-1;
|
||||
if (y < 0)
|
||||
y = 0;
|
||||
if (y > RADAR_NUM_TILES-1)
|
||||
y = RADAR_NUM_TILES-1;
|
||||
}
|
||||
|
||||
|
||||
bool CRadar::IsPointInsideRadar(const CVector2D &point)
|
||||
{
|
||||
if (point.x < -1.0f || point.x > 1.0f) return false;
|
||||
if (point.y < -1.0f || point.y > 1.0f) return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
// clip line p1,p2 against (-1.0, 1.0) in x and y, set out to clipped point closest to p1
|
||||
int CRadar::LineRadarBoxCollision(CVector2D &out, const CVector2D &p1, const CVector2D &p2)
|
||||
{
|
||||
float d1, d2;
|
||||
float t;
|
||||
float x, y;
|
||||
float shortest = 1.0f;
|
||||
int edge = -1;
|
||||
|
||||
// clip against left edge, x = -1.0
|
||||
d1 = -1.0f - p1.x;
|
||||
d2 = -1.0f - p2.x;
|
||||
if (d1 * d2 < 0.0f) {
|
||||
// they are on opposite sides, get point of intersection
|
||||
t = d1 / (d1 - d2);
|
||||
y = (p2.y - p1.y)*t + p1.y;
|
||||
if (y >= -1.0f && y <= 1.0f && t <= shortest) {
|
||||
out.x = -1.0f;
|
||||
out.y = y;
|
||||
edge = 3;
|
||||
shortest = t;
|
||||
}
|
||||
}
|
||||
|
||||
// clip against right edge, x = 1.0
|
||||
d1 = p1.x - 1.0f;
|
||||
d2 = p2.x - 1.0f;
|
||||
if (d1 * d2 < 0.0f) {
|
||||
// they are on opposite sides, get point of intersection
|
||||
t = d1 / (d1 - d2);
|
||||
y = (p2.y - p1.y)*t + p1.y;
|
||||
if (y >= -1.0f && y <= 1.0f && t <= shortest) {
|
||||
out.x = 1.0f;
|
||||
out.y = y;
|
||||
edge = 1;
|
||||
shortest = t;
|
||||
}
|
||||
}
|
||||
|
||||
// clip against top edge, y = -1.0
|
||||
d1 = -1.0f - p1.y;
|
||||
d2 = -1.0f - p2.y;
|
||||
if (d1 * d2 < 0.0f) {
|
||||
// they are on opposite sides, get point of intersection
|
||||
t = d1 / (d1 - d2);
|
||||
x = (p2.x - p1.x)*t + p1.x;
|
||||
if (x >= -1.0f && x <= 1.0f && t <= shortest) {
|
||||
out.y = -1.0f;
|
||||
out.x = x;
|
||||
edge = 0;
|
||||
shortest = t;
|
||||
}
|
||||
}
|
||||
|
||||
// clip against bottom edge, y = 1.0
|
||||
d1 = p1.y - 1.0f;
|
||||
d2 = p2.y - 1.0f;
|
||||
if (d1 * d2 < 0.0f) {
|
||||
// they are on opposite sides, get point of intersection
|
||||
t = d1 / (d1 - d2);
|
||||
x = (p2.x - p1.x)*t + p1.x;
|
||||
if (x >= -1.0f && x <= 1.0f && t <= shortest) {
|
||||
out.y = 1.0f;
|
||||
out.x = x;
|
||||
edge = 2;
|
||||
shortest = t;
|
||||
}
|
||||
}
|
||||
|
||||
return edge;
|
||||
}
|
||||
|
||||
void
|
||||
CRadar::CalculateCachedSinCos()
|
||||
{
|
||||
|
@ -1488,8 +1489,14 @@ STARTPATCHES
|
|||
InjectHook(0x4A5C60, CRadar::SetRadarMarkerState, PATCH_JUMP);
|
||||
InjectHook(0x4A5D10, CRadar::DrawRotatingRadarSprite, PATCH_JUMP);
|
||||
InjectHook(0x4A5EF0, CRadar::DrawRadarSprite, PATCH_JUMP);
|
||||
InjectHook(0x4A6020, ClipRadarTileCoords, PATCH_JUMP);
|
||||
InjectHook(0x4A6060, RequestMapSection, PATCH_JUMP);
|
||||
InjectHook(0x4A60A0, RemoveMapSection, PATCH_JUMP);
|
||||
InjectHook(0x4A60E0, CRadar::RemoveRadarSections, PATCH_JUMP);
|
||||
InjectHook(0x4A6100, (void (*)(int32, int32))&CRadar::StreamRadarSections, PATCH_JUMP);
|
||||
InjectHook(0x4A6160, IsPointInsideRadar, PATCH_JUMP);
|
||||
InjectHook(0x4A61C0, GetTextureCorners, PATCH_JUMP);
|
||||
InjectHook(0x4A6250, LineRadarBoxCollision, PATCH_JUMP);
|
||||
InjectHook(0x4A64A0, CRadar::ClipRadarPoly, PATCH_JUMP);
|
||||
InjectHook(0x4A67E0, CRadar::DrawRadarSection, PATCH_JUMP);
|
||||
InjectHook(0x4A69C0, CRadar::DrawRadarMask, PATCH_JUMP);
|
||||
|
@ -1497,8 +1504,6 @@ STARTPATCHES
|
|||
InjectHook(0x4A6C20, CRadar::DrawRadarMap, PATCH_JUMP);
|
||||
InjectHook(0x4A6E30, CRadar::SaveAllRadarBlips, PATCH_JUMP);
|
||||
InjectHook(0x4A6F30, CRadar::LoadAllRadarBlips, PATCH_JUMP);
|
||||
|
||||
InjectHook(0x4A61C0, CRadar::GetTextureCorners, PATCH_JUMP);
|
||||
InjectHook(0x4A6160, CRadar::IsPointInsideRadar, PATCH_JUMP);
|
||||
InjectHook(0x4A6250, CRadar::LineRadarBoxCollision, PATCH_JUMP);
|
||||
//InjectHook(0x4A7000, `global constructor keyed to'Radar.cpp, PATCH_JUMP);
|
||||
//InjectHook(0x4A7260, sRadarTrace::sRadarTrace, PATCH_JUMP);
|
||||
ENDPATCHES
|
||||
|
|
|
@ -56,7 +56,7 @@ enum
|
|||
BLIP_MODE_SQUARE,
|
||||
};
|
||||
|
||||
struct CBlip
|
||||
struct sRadarTrace
|
||||
{
|
||||
uint32 m_nColor;
|
||||
uint32 m_eBlipType; // eBlipType
|
||||
|
@ -71,7 +71,7 @@ struct CBlip
|
|||
uint16 m_eBlipDisplay; // eBlipDisplay
|
||||
uint16 m_eRadarSprite; // eRadarSprite
|
||||
};
|
||||
static_assert(sizeof(CBlip) == 0x30, "CBlip: error");
|
||||
static_assert(sizeof(sRadarTrace) == 0x30, "sRadarTrace: error");
|
||||
|
||||
// Values for screen space
|
||||
#define RADAR_LEFT (40.0f)
|
||||
|
@ -83,7 +83,7 @@ class CRadar
|
|||
{
|
||||
public:
|
||||
static float &m_radarRange;
|
||||
static CBlip (&ms_RadarTrace)[NUMRADARBLIPS];
|
||||
static sRadarTrace (&ms_RadarTrace)[NUMRADARBLIPS];
|
||||
static CSprite2d AsukaSprite;
|
||||
static CSprite2d BombSprite;
|
||||
static CSprite2d CatSprite;
|
||||
|
@ -144,7 +144,6 @@ public:
|
|||
static void LoadAllRadarBlips(uint8 *buf, uint32 size);
|
||||
static void LoadTextures();
|
||||
static void RemoveRadarSections();
|
||||
static void RequestMapSection(int32 x, int32 y);
|
||||
static void SaveAllRadarBlips(uint8*, uint32*);
|
||||
static void SetBlipSprite(int32 i, int32 icon);
|
||||
static int32 SetCoordBlip(eBlipType type, CVector pos, int32, eBlipDisplay);
|
||||
|
@ -161,10 +160,6 @@ public:
|
|||
static void TransformRadarPointToScreenSpace(CVector2D &out, const CVector2D &in);
|
||||
static void TransformRealWorldPointToRadarSpace(CVector2D &out, const CVector2D &in);
|
||||
|
||||
// no in CRadar in the game:
|
||||
static void GetTextureCorners(int32 x, int32 y, CVector2D *out);
|
||||
static void ClipRadarTileCoords(int32 &x, int32 &y);
|
||||
static bool IsPointInsideRadar(const CVector2D &);
|
||||
static int LineRadarBoxCollision(CVector2D &, const CVector2D &, const CVector2D &);
|
||||
// no in CRadar in the game:
|
||||
static void CalculateCachedSinCos();
|
||||
};
|
||||
|
|
|
@ -150,6 +150,7 @@ enum Config {
|
|||
//#define MASTER
|
||||
|
||||
#if defined GTA_PS2
|
||||
# define GTA_PS2_STUFF
|
||||
# define RANDOMSPLASH
|
||||
#elif defined GTA_PC
|
||||
# define GTA3_1_1_PATCH
|
||||
|
|
|
@ -455,8 +455,10 @@ LoadingScreen(const char *str1, const char *str2, const char *splashscreen)
|
|||
|
||||
splash = LoadSplash(splashscreen);
|
||||
|
||||
#ifndef GTA_PS2
|
||||
if(RsGlobal.quit)
|
||||
return;
|
||||
#endif
|
||||
|
||||
if(DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255)){
|
||||
CSprite2d::SetRecipNearClip();
|
||||
|
@ -1226,7 +1228,7 @@ AppEventHandler(RsEvent event, void *param)
|
|||
void
|
||||
TheModelViewer(void)
|
||||
{
|
||||
#if (defined(PS2) || defined(XBOX))
|
||||
#if (defined(GTA_PS2) || defined(GTA_XBOX))
|
||||
//TODO
|
||||
#else
|
||||
#ifdef ASPECT_RATIO_SCALE
|
||||
|
@ -1255,13 +1257,13 @@ void TheGame(void)
|
|||
{
|
||||
printf("Into TheGame!!!\n");
|
||||
|
||||
#ifdef PS2
|
||||
#ifdef GTA_PS2
|
||||
gMainHeap.PushMemId(_TODOCONST(1));
|
||||
#endif
|
||||
|
||||
CTimer::Initialise();
|
||||
|
||||
#ifdef PS2
|
||||
#ifdef GTA_PS2
|
||||
CGame::Initialise();
|
||||
#else
|
||||
CGame::Initialise("DATA\\GTA3.DAT");
|
||||
|
@ -1271,10 +1273,8 @@ void TheGame(void)
|
|||
|
||||
LoadingScreen("Starting Game", NULL, splash);
|
||||
|
||||
#ifdef PS2
|
||||
int32 state = TheMemoryCard.CheckCardInserted(_TODOCONST(0));
|
||||
|
||||
if (state == _TODOCONST(26)
|
||||
#ifdef GTA_PS2
|
||||
if ( TheMemoryCard.CheckCardInserted(_TODOCONST(0)) == _TODOCONST(26)
|
||||
&& TheMemoryCard.ChangeDirectory(_TODOCONST(0), TheMemoryCard.field154)
|
||||
&& TheMemoryCard.FindMostRecentFileName(_TODOCONST(0), TheMemoryCard.field37) == 1
|
||||
&& TheMemoryCard.CheckDataNotCorrupt(TheMemoryCard.field37))
|
||||
|
@ -1324,12 +1324,12 @@ void TheGame(void)
|
|||
CSprite2d::InitPerFrame();
|
||||
CFont::InitPerFrame();
|
||||
|
||||
#ifdef PS2
|
||||
#ifdef GTA_PS2
|
||||
gMainHeap.PushMemId(_TODOCONST(12));
|
||||
#endif
|
||||
CPointLights::NumLights = 0;
|
||||
CGame::Process();
|
||||
#ifdef PS2
|
||||
#ifdef GTA_PS2
|
||||
gMainHeap.PopMemId();
|
||||
#endif
|
||||
|
||||
|
@ -1354,18 +1354,18 @@ void TheGame(void)
|
|||
break;
|
||||
|
||||
SetLightsWithTimeOfDayColour(Scene.world);
|
||||
#ifdef PS2
|
||||
#ifdef GTA_PS2
|
||||
gMainHeap.PushMemId(_TODOCONST(15));
|
||||
#endif
|
||||
|
||||
if (!FrontEndMenuManager.m_bMenuActive || FrontEndMenuManager.m_bRenderGameInMenu == true && TheCamera.GetScreenFadeStatus() != FADE_2 )
|
||||
{
|
||||
#ifdef PS2
|
||||
#ifdef GTA_PS2
|
||||
gMainHeap.PushMemId(_TODOCONST(11));
|
||||
#endif
|
||||
CRenderer::ConstructRenderList();
|
||||
CRenderer::PreRender();
|
||||
#ifdef PS2
|
||||
#ifdef GTA_PS2
|
||||
gMainHeap.PopMemId();
|
||||
#endif
|
||||
|
||||
|
@ -1405,7 +1405,7 @@ void TheGame(void)
|
|||
if (FrontEndMenuManager.m_bWantToLoad)
|
||||
#endif
|
||||
{
|
||||
#ifdef PS2
|
||||
#ifdef GTA_PS2
|
||||
gMainHeap.PopMemId();
|
||||
#endif
|
||||
break;
|
||||
|
@ -1424,7 +1424,7 @@ void TheGame(void)
|
|||
|
||||
CTimer::Update();
|
||||
|
||||
#ifdef PS2
|
||||
#ifdef GTA_PS2
|
||||
gMainHeap.PopMemId();
|
||||
#endif
|
||||
|
||||
|
@ -1478,11 +1478,11 @@ void SystemInit()
|
|||
mwInit();
|
||||
#endif
|
||||
|
||||
#ifdef PS2
|
||||
#ifdef GTA_PS2
|
||||
InitMemoryMgr();
|
||||
#endif
|
||||
|
||||
#ifdef PS2
|
||||
#ifdef GTA_PS2
|
||||
CFileMgr::InitCdSystem();
|
||||
|
||||
char path[256];
|
||||
|
@ -1505,10 +1505,9 @@ void SystemInit()
|
|||
|
||||
CFileMgr::Initialise();
|
||||
|
||||
#ifdef PS2
|
||||
#ifdef GTA_PS2
|
||||
CFileMgr::InitCd();
|
||||
|
||||
|
||||
Char modulepath[256];
|
||||
|
||||
strcpy(modulepath, "cdrom0:\\");
|
||||
|
@ -1543,7 +1542,7 @@ void SystemInit()
|
|||
#endif
|
||||
|
||||
|
||||
#ifdef PS2
|
||||
#ifdef GTA_PS2
|
||||
ThreadParam param;
|
||||
|
||||
param.entry = &IdleThread;
|
||||
|
@ -1567,7 +1566,7 @@ void SystemInit()
|
|||
CGame::nastyGame = true;
|
||||
CMenuManager::m_PrefsAllowNastyGame = true;
|
||||
|
||||
#ifdef PS2
|
||||
#ifdef GTA_PS2
|
||||
int32 lang = sceScfGetLanguage();
|
||||
if ( lang == SCE_ITALIAN_LANGUAGE )
|
||||
CMenuManager::m_PrefsLanguage = LANGUAGE_ITALIAN;
|
||||
|
@ -1604,7 +1603,7 @@ void GameInit()
|
|||
{
|
||||
if ( !gameAlreadyInitialised )
|
||||
{
|
||||
#ifdef PS2
|
||||
#ifdef GTA_PS2
|
||||
char path[256];
|
||||
|
||||
strcpy(path, "cdrom0:\\");
|
||||
|
@ -1630,7 +1629,7 @@ void GameInit()
|
|||
//TODO
|
||||
#endif
|
||||
|
||||
#ifdef PS2
|
||||
#ifdef GTA_PS2
|
||||
char *files[] =
|
||||
{
|
||||
"\\ANIM\\CUTS.IMG;1",
|
||||
|
@ -1730,7 +1729,7 @@ void GameInit()
|
|||
|
||||
CreateDebugFont();
|
||||
|
||||
#ifdef PS2
|
||||
#ifdef GTA_PS2
|
||||
AddIntcHandler(_TODOCONST(2), VBlankCounter, 0);
|
||||
#endif
|
||||
|
||||
|
@ -1738,18 +1737,18 @@ void GameInit()
|
|||
|
||||
CSprite2d::SetRecipNearClip();
|
||||
CTxdStore::Initialise();
|
||||
#ifdef PS2
|
||||
#ifdef GTA_PS2
|
||||
gMainHeap.PushMemId(_TODOCONST(9));
|
||||
#endif
|
||||
CFont::Initialise();
|
||||
CHud::Initialise();
|
||||
#ifdef PS2
|
||||
#ifdef GTA_PS2
|
||||
gMainHeap.PopMemId();
|
||||
#endif
|
||||
|
||||
ValidateVersion();
|
||||
|
||||
#ifdef PS2
|
||||
#ifdef GTA_PS2
|
||||
sceCdCLOCK rtc;
|
||||
sceCdReadClock(&rtc);
|
||||
uint32 seed = rtc.minute + rtc.day;
|
||||
|
@ -1789,7 +1788,7 @@ main(int argc, char *argv[])
|
|||
}
|
||||
#endif
|
||||
|
||||
#ifdef PS2
|
||||
#ifdef GTA_PS2
|
||||
{
|
||||
if (gameAlreadyInitialised)
|
||||
RpSkySuspend();
|
||||
|
|
|
@ -815,7 +815,7 @@ void CHud::Draw()
|
|||
DrawScriptText
|
||||
*/
|
||||
if (!CTimer::GetIsUserPaused()) {
|
||||
CTextLine* IntroText = CTheScripts::IntroTextLines;
|
||||
intro_text_line* IntroText = CTheScripts::IntroTextLines;
|
||||
|
||||
for (int i = 0; i < MAX_NUM_INTRO_TEXT_LINES; i++) {
|
||||
if (CTheScripts::IntroTextLines[i].m_Text[0] && CTheScripts::IntroTextLines[i].m_bTextBeforeFade) {
|
||||
|
@ -862,7 +862,7 @@ void CHud::Draw()
|
|||
}
|
||||
}
|
||||
|
||||
CScriptRectangle* IntroRect = CTheScripts::IntroRectangles;
|
||||
intro_script_rectangle* IntroRect = CTheScripts::IntroRectangles;
|
||||
|
||||
for (int i = 0; i < 16; i++) {
|
||||
if (CTheScripts::IntroRectangles[i].m_bIsUsed && CTheScripts::IntroRectangles[i].m_bBeforeFade) {
|
||||
|
|
Loading…
Reference in New Issue