mirror of https://github.com/Nofated095/re-GTA.git
fixes
This commit is contained in:
parent
92edf92570
commit
38c2f8fbb0
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@ -46,7 +46,7 @@
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#define DISTANCE_TO_CLOSE_MISSION_GARAGE (30.0f)
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#define DISTANCE_TO_CLOSE_COLLECTSPECIFICCARS_GARAGE (25.0f)
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#define DISTANCE_TO_CLOSE_COLLECTCARS_GARAGE (40.0f)
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#define DISTANCE_TO_CLOSE_HIDEOUT_GARAGE_ON_FOOT (2.4f)
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#define DISTANCE_TO_CLOSE_HIDEOUT_GARAGE_ON_FOOT (2.2f)
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#define DISTANCE_TO_CLOSE_HIDEOUT_GARAGE_IN_CAR (15.0f)
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#define DISTANCE_TO_FORCE_CLOSE_HIDEOUT_GARAGE (70.0f)
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#define DISTANCE_TO_OPEN_HIDEOUT_GARAGE_ON_FOOT (1.7f)
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@ -334,7 +334,7 @@ void CGarage::Update()
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}
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break;
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case GS_CLOSING:
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m_fDoorPos = max(0.0f, m_fDoorPos - (m_bRotatedDoor ? ROTATED_DOOR_CLOSE_SPEED : ROTATED_DOOR_CLOSE_SPEED) * CTimer::GetTimeStep());
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m_fDoorPos = max(0.0f, m_fDoorPos - (m_bRotatedDoor ? ROTATED_DOOR_CLOSE_SPEED : DEFAULT_DOOR_CLOSE_SPEED) * CTimer::GetTimeStep());
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if (m_fDoorPos == 0.0f) {
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m_eGarageState = GS_FULLYCLOSED;
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m_nTimeToStartAction = CTimer::GetTimeInMilliseconds() + TIME_TO_RESPRAY;
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@ -431,9 +431,9 @@ void CGarage::Update()
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m_fY2 + DISTANCE_TO_CALL_OFF_CHASE);
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break;
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case GS_OPENING:
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m_fDoorPos = min(m_fDoorHeight, m_fDoorPos + (m_bRotatedDoor ? ROTATED_DOOR_OPEN_SPEED : ROTATED_DOOR_OPEN_SPEED) * CTimer::GetTimeStep());
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m_fDoorPos = min(m_fDoorHeight, m_fDoorPos + (m_bRotatedDoor ? ROTATED_DOOR_OPEN_SPEED : DEFAULT_DOOR_OPEN_SPEED) * CTimer::GetTimeStep());
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if (m_fDoorPos == m_fDoorHeight) {
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m_eGarageState = GS_OPENED;
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m_eGarageState = GS_OPENEDCONTAINSCAR;
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DMAudio.PlayOneShot(CGarages::AudioEntity, SOUND_GARAGE_DOOR_OPENED, 1.0f);
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}
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UpdateDoorsHeight();
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@ -476,7 +476,7 @@ void CGarage::Update()
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}
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break;
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case GS_CLOSING:
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m_fDoorPos = max(0.0f, m_fDoorPos - (m_bRotatedDoor ? ROTATED_DOOR_CLOSE_SPEED : ROTATED_DOOR_CLOSE_SPEED) * CTimer::GetTimeStep());
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m_fDoorPos = max(0.0f, m_fDoorPos - (m_bRotatedDoor ? ROTATED_DOOR_CLOSE_SPEED : DEFAULT_DOOR_CLOSE_SPEED) * CTimer::GetTimeStep());
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if (m_fDoorPos == 0.0f) {
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m_eGarageState = GS_FULLYCLOSED;
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m_nTimeToStartAction = CTimer::GetTimeInMilliseconds() + TIME_TO_SETUP_BOMB;
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@ -532,12 +532,12 @@ void CGarage::Update()
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}
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CPad::GetPad(0)->SetEnablePlayerControls(PLAYERCONTROL_GARAGE);
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FindPlayerPed()->m_pWanted->m_bIgnoredByCops = false;
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break;
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}
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break;
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case GS_OPENING:
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m_fDoorPos = min(m_fDoorHeight, m_fDoorPos + (m_bRotatedDoor ? ROTATED_DOOR_OPEN_SPEED : ROTATED_DOOR_OPEN_SPEED) * CTimer::GetTimeStep());
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m_fDoorPos = min(m_fDoorHeight, m_fDoorPos + (m_bRotatedDoor ? ROTATED_DOOR_OPEN_SPEED : DEFAULT_DOOR_OPEN_SPEED) * CTimer::GetTimeStep());
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if (m_fDoorPos == m_fDoorHeight) {
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m_eGarageState = GS_OPENED;
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m_eGarageState = GS_OPENEDCONTAINSCAR;
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DMAudio.PlayOneShot(CGarages::AudioEntity, SOUND_GARAGE_DOOR_OPENED, 1.0f);
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}
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UpdateDoorsHeight();
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@ -556,20 +556,21 @@ void CGarage::Update()
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switch (m_eGarageState) {
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case GS_OPENED:
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if (((CVector2D)FindPlayerCoors() - CVector2D(GetGarageCenterX(), GetGarageCenterY())).MagnitudeSqr() > SQR(DISTANCE_TO_CLOSE_MISSION_GARAGE)) {
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if (!FindPlayerVehicle() && m_pTarget && IsEntityEntirelyInside3D(m_pTarget, 0.0f) && !IsAnyOtherCarTouchingGarage(m_pTarget)) {
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CPad::GetPad(0)->SetDisablePlayerControls(PLAYERCONTROL_GARAGE);
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FindPlayerPed()->m_pWanted->m_bIgnoredByCops = true;
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if ((CTimer::GetFrameCounter() & 0x1F) == 0 && !IsAnyOtherCarTouchingGarage(nil)) {
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m_eGarageState = GS_CLOSING;
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m_bClosingWithoutTargetCar = false;
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m_bClosingWithoutTargetCar = true;
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}
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}
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else if ((CTimer::GetFrameCounter() & 0x1F) == 0 && IsAnyOtherCarTouchingGarage(nil)) {
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else if (!FindPlayerVehicle() && m_pTarget && IsEntityEntirelyInside3D(m_pTarget, 0.0f) &&
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!IsAnyOtherCarTouchingGarage(m_pTarget) && IsEntityEntirelyOutside(FindPlayerPed(), 2.0f)) {
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CPad::GetPad(0)->SetDisablePlayerControls(PLAYERCONTROL_GARAGE);
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FindPlayerPed()->m_pWanted->m_bIgnoredByCops = true;
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m_eGarageState = GS_CLOSING;
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m_bClosingWithoutTargetCar = true;
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m_bClosingWithoutTargetCar = false;
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}
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break;
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case GS_CLOSING:
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m_fDoorPos = max(0.0f, m_fDoorPos - (m_bRotatedDoor ? ROTATED_DOOR_CLOSE_SPEED : ROTATED_DOOR_CLOSE_SPEED) * CTimer::GetTimeStep());
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m_fDoorPos = max(0.0f, m_fDoorPos - (m_bRotatedDoor ? ROTATED_DOOR_CLOSE_SPEED : DEFAULT_DOOR_CLOSE_SPEED) * CTimer::GetTimeStep());
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if (m_fDoorPos == 0.0f) {
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DMAudio.PlayOneShot(CGarages::AudioEntity, SOUND_GARAGE_DOOR_CLOSED, 1.0f);
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if (m_bClosingWithoutTargetCar)
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@ -598,7 +599,7 @@ void CGarage::Update()
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}
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break;
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case GS_OPENING:
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m_fDoorPos = min(m_fDoorHeight, m_fDoorPos + (m_bRotatedDoor ? ROTATED_DOOR_OPEN_SPEED : ROTATED_DOOR_OPEN_SPEED) * CTimer::GetTimeStep());
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m_fDoorPos = min(m_fDoorHeight, m_fDoorPos + (m_bRotatedDoor ? ROTATED_DOOR_OPEN_SPEED : DEFAULT_DOOR_OPEN_SPEED) * CTimer::GetTimeStep());
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if (m_fDoorPos == m_fDoorHeight) {
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m_eGarageState = GS_OPENED;
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DMAudio.PlayOneShot(CGarages::AudioEntity, SOUND_GARAGE_DOOR_OPENED, 1.0f);
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@ -635,7 +636,7 @@ void CGarage::Update()
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}
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break;
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case GS_CLOSING:
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m_fDoorPos = max(0.0f, m_fDoorPos - (m_bRotatedDoor ? ROTATED_DOOR_CLOSE_SPEED : ROTATED_DOOR_CLOSE_SPEED) * CTimer::GetTimeStep());
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m_fDoorPos = max(0.0f, m_fDoorPos - (m_bRotatedDoor ? ROTATED_DOOR_CLOSE_SPEED : DEFAULT_DOOR_CLOSE_SPEED) * CTimer::GetTimeStep());
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if (m_fDoorPos == 0.0f) {
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m_eGarageState = GS_FULLYCLOSED;
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DMAudio.PlayOneShot(CGarages::AudioEntity, SOUND_GARAGE_DOOR_CLOSED, 1.0f);
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@ -682,7 +683,7 @@ void CGarage::Update()
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m_pTarget = FindPlayerVehicle();
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m_pTarget->RegisterReference((CEntity**)&m_pTarget);
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}
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m_fDoorPos = min(m_fDoorHeight, m_fDoorPos + (m_bRotatedDoor ? ROTATED_DOOR_OPEN_SPEED : ROTATED_DOOR_OPEN_SPEED) * CTimer::GetTimeStep());
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m_fDoorPos = min(m_fDoorHeight, m_fDoorPos + (m_bRotatedDoor ? ROTATED_DOOR_OPEN_SPEED : DEFAULT_DOOR_OPEN_SPEED) * CTimer::GetTimeStep());
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if (m_fDoorPos == m_fDoorHeight) {
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m_eGarageState = GS_OPENED;
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DMAudio.PlayOneShot(CGarages::AudioEntity, SOUND_GARAGE_DOOR_OPENED, 1.0f);
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@ -731,7 +732,7 @@ void CGarage::Update()
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}
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break;
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case GS_CLOSING:
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m_fDoorPos = max(0.0f, m_fDoorPos - (m_bRotatedDoor ? ROTATED_DOOR_CLOSE_SPEED : ROTATED_DOOR_CLOSE_SPEED) * CTimer::GetTimeStep());
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m_fDoorPos = max(0.0f, m_fDoorPos - (m_bRotatedDoor ? ROTATED_DOOR_CLOSE_SPEED : DEFAULT_DOOR_CLOSE_SPEED) * CTimer::GetTimeStep());
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if (m_fDoorPos == 0.0f) {
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m_eGarageState = GS_FULLYCLOSED;
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DMAudio.PlayOneShot(CGarages::AudioEntity, SOUND_GARAGE_DOOR_CLOSED, 1.0f);
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@ -771,7 +772,7 @@ void CGarage::Update()
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m_pTarget = FindPlayerVehicle();
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m_pTarget->RegisterReference((CEntity**)&m_pTarget);
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}
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m_fDoorPos = min(m_fDoorHeight, m_fDoorPos + (m_bRotatedDoor ? ROTATED_DOOR_OPEN_SPEED : ROTATED_DOOR_OPEN_SPEED) * CTimer::GetTimeStep());
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m_fDoorPos = min(m_fDoorHeight, m_fDoorPos + (m_bRotatedDoor ? ROTATED_DOOR_OPEN_SPEED : DEFAULT_DOOR_OPEN_SPEED) * CTimer::GetTimeStep());
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if (m_fDoorPos == m_fDoorHeight) {
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m_eGarageState = GS_OPENED;
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DMAudio.PlayOneShot(CGarages::AudioEntity, SOUND_GARAGE_DOOR_OPENED, 1.0f);
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@ -792,7 +793,7 @@ void CGarage::Update()
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m_eGarageState = GS_CLOSING;
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break;
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case GS_CLOSING:
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m_fDoorPos = max(0.0f, m_fDoorPos - (m_bRotatedDoor ? ROTATED_DOOR_CLOSE_SPEED : ROTATED_DOOR_CLOSE_SPEED) * CTimer::GetTimeStep());
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m_fDoorPos = max(0.0f, m_fDoorPos - (m_bRotatedDoor ? ROTATED_DOOR_CLOSE_SPEED : DEFAULT_DOOR_CLOSE_SPEED) * CTimer::GetTimeStep());
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if (m_fDoorPos == 0.0f) {
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m_eGarageState = GS_FULLYCLOSED;
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DMAudio.PlayOneShot(CGarages::AudioEntity, SOUND_GARAGE_DOOR_CLOSED, 1.0f);
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@ -803,16 +804,16 @@ void CGarage::Update()
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case GS_FULLYCLOSED:
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break;
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case GS_OPENING:
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m_fDoorPos = min(m_fDoorHeight, m_fDoorPos + (m_bRotatedDoor ? ROTATED_DOOR_OPEN_SPEED : ROTATED_DOOR_OPEN_SPEED) * CTimer::GetTimeStep());
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m_fDoorPos = min(m_fDoorHeight, m_fDoorPos + (m_bRotatedDoor ? ROTATED_DOOR_OPEN_SPEED : DEFAULT_DOOR_OPEN_SPEED) * CTimer::GetTimeStep());
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if (m_fDoorPos == m_fDoorHeight) {
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m_eGarageState = GS_OPENED;
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DMAudio.PlayOneShot(CGarages::AudioEntity, SOUND_GARAGE_DOOR_OPENED, 1.0f);
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}
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UpdateDoorsHeight();
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break;
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case GS_OPENEDCONTAINSCAR:
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case GS_CLOSEDCONTAINSCAR:
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case GS_AFTERDROPOFF:
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//case GS_OPENEDCONTAINSCAR:
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//case GS_CLOSEDCONTAINSCAR:
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//case GS_AFTERDROPOFF:
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default:
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break;
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}
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@ -906,7 +907,7 @@ void CGarage::Update()
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}
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break;
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case GS_CLOSING:
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m_fDoorPos = max(0.0f, m_fDoorPos - (m_bRotatedDoor ? ROTATED_DOOR_CLOSE_SPEED : ROTATED_DOOR_CLOSE_SPEED) * CTimer::GetTimeStep());
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m_fDoorPos = max(0.0f, m_fDoorPos - (m_bRotatedDoor ? ROTATED_DOOR_CLOSE_SPEED : DEFAULT_DOOR_CLOSE_SPEED) * CTimer::GetTimeStep());
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if (m_fDoorPos == 0.0f) {
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DMAudio.PlayOneShot(CGarages::AudioEntity, SOUND_GARAGE_DOOR_CLOSED, 1.0f);
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if (m_bClosingWithoutTargetCar)
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@ -934,7 +935,7 @@ void CGarage::Update()
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m_eGarageState = GS_OPENING;
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break;
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case GS_OPENING:
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m_fDoorPos = min(m_fDoorHeight, m_fDoorPos + (m_bRotatedDoor ? ROTATED_DOOR_OPEN_SPEED : ROTATED_DOOR_OPEN_SPEED) * CTimer::GetTimeStep());
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m_fDoorPos = min(m_fDoorHeight, m_fDoorPos + (m_bRotatedDoor ? ROTATED_DOOR_OPEN_SPEED : DEFAULT_DOOR_OPEN_SPEED) * CTimer::GetTimeStep());
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if (m_fDoorPos == m_fDoorHeight) {
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m_eGarageState = GS_OPENED;
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DMAudio.PlayOneShot(CGarages::AudioEntity, SOUND_GARAGE_DOOR_OPENED, 1.0f);
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@ -954,7 +955,7 @@ void CGarage::Update()
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case GARAGE_FOR_SCRIPT_TO_OPEN:
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switch (m_eGarageState) {
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case GS_OPENING:
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m_fDoorPos = min(m_fDoorHeight, m_fDoorPos + (m_bRotatedDoor ? ROTATED_DOOR_OPEN_SPEED : ROTATED_DOOR_OPEN_SPEED) * CTimer::GetTimeStep());
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m_fDoorPos = min(m_fDoorHeight, m_fDoorPos + (m_bRotatedDoor ? ROTATED_DOOR_OPEN_SPEED : DEFAULT_DOOR_OPEN_SPEED) * CTimer::GetTimeStep());
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if (m_fDoorPos == m_fDoorHeight) {
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m_eGarageState = GS_OPENED;
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DMAudio.PlayOneShot(CGarages::AudioEntity, SOUND_GARAGE_DOOR_OPENED, 1.0f);
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@ -974,7 +975,7 @@ void CGarage::Update()
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case GARAGE_FOR_SCRIPT_TO_OPEN_AND_CLOSE:
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switch (m_eGarageState) {
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case GS_CLOSING:
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m_fDoorPos = max(0.0f, m_fDoorPos - (m_bRotatedDoor ? ROTATED_DOOR_CLOSE_SPEED : ROTATED_DOOR_CLOSE_SPEED) * CTimer::GetTimeStep());
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m_fDoorPos = max(0.0f, m_fDoorPos - (m_bRotatedDoor ? ROTATED_DOOR_CLOSE_SPEED : DEFAULT_DOOR_CLOSE_SPEED) * CTimer::GetTimeStep());
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if (m_fDoorPos == 0.0f) {
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m_eGarageState = GS_FULLYCLOSED;
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DMAudio.PlayOneShot(CGarages::AudioEntity, SOUND_GARAGE_DOOR_CLOSED, 1.0f);
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@ -982,7 +983,7 @@ void CGarage::Update()
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UpdateDoorsHeight();
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break;
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case GS_OPENING:
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m_fDoorPos = min(m_fDoorHeight, m_fDoorPos + (m_bRotatedDoor ? ROTATED_DOOR_OPEN_SPEED : ROTATED_DOOR_OPEN_SPEED) * CTimer::GetTimeStep());
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m_fDoorPos = min(m_fDoorHeight, m_fDoorPos + (m_bRotatedDoor ? ROTATED_DOOR_OPEN_SPEED : DEFAULT_DOOR_OPEN_SPEED) * CTimer::GetTimeStep());
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if (m_fDoorPos == m_fDoorHeight) {
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m_eGarageState = GS_OPENED;
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DMAudio.PlayOneShot(CGarages::AudioEntity, SOUND_GARAGE_DOOR_OPENED, 1.0f);
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@ -1027,9 +1028,9 @@ void CGarage::Update()
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#ifndef FIX_BUGS // TODO: check and replace with ifdef
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if (!IsPlayerOutsideGarage())
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m_eGarageState = GS_OPENING;
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m_fDoorPos = max(0.0f, m_fDoorPos - HIDEOUT_DOOR_SPEED_COEFFICIENT * (m_bRotatedDoor ? ROTATED_DOOR_CLOSE_SPEED : ROTATED_DOOR_CLOSE_SPEED) * CTimer::GetTimeStep());
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m_fDoorPos = max(0.0f, m_fDoorPos - HIDEOUT_DOOR_SPEED_COEFFICIENT * (m_bRotatedDoor ? ROTATED_DOOR_CLOSE_SPEED : DEFAULT_DOOR_CLOSE_SPEED) * CTimer::GetTimeStep());
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#else
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m_fDoorPos = max(0.0f, m_fDoorPos - HIDEOUT_DOOR_SPEED_COEFFICIENT * (m_bRotatedDoor ? ROTATED_DOOR_CLOSE_SPEED : ROTATED_DOOR_CLOSE_SPEED) * CTimer::GetTimeStep());
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m_fDoorPos = max(0.0f, m_fDoorPos - HIDEOUT_DOOR_SPEED_COEFFICIENT * (m_bRotatedDoor ? ROTATED_DOOR_CLOSE_SPEED : DEFAULT_DOOR_CLOSE_SPEED) * CTimer::GetTimeStep());
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if (!IsPlayerOutsideGarage())
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m_eGarageState = GS_OPENING;
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#endif
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@ -1076,7 +1077,7 @@ void CGarage::Update()
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break;
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}
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case GS_OPENING:
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m_fDoorPos = min(m_fDoorHeight, m_fDoorPos + HIDEOUT_DOOR_SPEED_COEFFICIENT * (m_bRotatedDoor ? ROTATED_DOOR_OPEN_SPEED : ROTATED_DOOR_OPEN_SPEED) * CTimer::GetTimeStep());
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m_fDoorPos = min(m_fDoorHeight, m_fDoorPos + HIDEOUT_DOOR_SPEED_COEFFICIENT * (m_bRotatedDoor ? ROTATED_DOOR_OPEN_SPEED : DEFAULT_DOOR_OPEN_SPEED) * CTimer::GetTimeStep());
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if (m_fDoorPos == m_fDoorHeight) {
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m_eGarageState = GS_OPENED;
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DMAudio.PlayOneShot(CGarages::AudioEntity, SOUND_GARAGE_DOOR_OPENED, 1.0f);
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@ -1101,7 +1102,7 @@ void CGarage::Update()
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}
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break;
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case GS_CLOSING:
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m_fDoorPos = max(0.0f, m_fDoorPos - (m_bRotatedDoor ? ROTATED_DOOR_CLOSE_SPEED : ROTATED_DOOR_CLOSE_SPEED) * CTimer::GetTimeStep());
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m_fDoorPos = max(0.0f, m_fDoorPos - (m_bRotatedDoor ? ROTATED_DOOR_CLOSE_SPEED : DEFAULT_DOOR_CLOSE_SPEED) * CTimer::GetTimeStep());
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if (m_fDoorPos == 0.0f) {
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m_eGarageState = GS_FULLYCLOSED;
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DMAudio.PlayOneShot(CGarages::AudioEntity, SOUND_GARAGE_DOOR_CLOSED, 1.0f);
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@ -1117,7 +1118,7 @@ void CGarage::Update()
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m_eGarageState = GS_OPENING;
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break;
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case GS_OPENING:
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m_fDoorPos = min(m_fDoorHeight, m_fDoorPos + (m_bRotatedDoor ? ROTATED_DOOR_OPEN_SPEED : ROTATED_DOOR_OPEN_SPEED) * CTimer::GetTimeStep());
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m_fDoorPos = min(m_fDoorHeight, m_fDoorPos + (m_bRotatedDoor ? ROTATED_DOOR_OPEN_SPEED : DEFAULT_DOOR_OPEN_SPEED) * CTimer::GetTimeStep());
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if (m_fDoorPos == m_fDoorHeight) {
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m_eGarageState = GS_OPENED;
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DMAudio.PlayOneShot(CGarages::AudioEntity, SOUND_GARAGE_DOOR_OPENED, 1.0f);
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@ -1244,10 +1245,6 @@ void CGarage::RefreshDoorPointers(bool bCreate)
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bNeedToFindDoorEntities = true;
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if (bNeedToFindDoorEntities)
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FindDoorsEntities();
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if (m_pDoor1 && bCreate)
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debug("Created door 1 for type %d", m_eGarageType);
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if (m_pDoor2 && bCreate)
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debug("Created door 2 for type %d", m_eGarageType);
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}
|
||||
|
||||
WRAPPER void CGarages::TriggerMessage(const char* text, int16, uint16 time, int16) { EAXJMP(0x426B20); }
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||||
|
@ -1412,5 +1409,4 @@ STARTPATCHES
|
|||
InjectHook(0x421E10, CGarages::Shutdown, PATCH_JUMP);
|
||||
#endif
|
||||
InjectHook(0x421E40, CGarages::Update, PATCH_JUMP);
|
||||
InjectHook(0x4268A0, &CGarage::UpdateCrusherAngle, PATCH_JUMP);
|
||||
ENDPATCHES
|
Loading…
Reference in New Issue