mirror of https://github.com/Nofated095/re-GTA.git
fix
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@ -1861,7 +1861,7 @@ void CGarages::SetLeaveCameraForThisGarage(int16 garage)
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bool CGarages::IsThisCarWithinGarageArea(int16 garage, CEntity * pCar)
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{
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aGarages[garage].IsEntityEntirelyInside3D(pCar, 0.0f);
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return aGarages[garage].IsEntityEntirelyInside3D(pCar, 0.0f);
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}
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bool CGarages::HasCarBeenCrushed(int32 handle)
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