From 33c45e4ae0f10a4b296e520d3691b47bc801ea73 Mon Sep 17 00:00:00 2001 From: Magnus Larsen Date: Sat, 10 Jul 2021 08:56:28 -0700 Subject: [PATCH] Fix debug script loader crashing missions * open_script is now exposed in Script.h, perhaps it should be namespaced as a static method on CTheScripts? I'm unsure what is preferred. * I've moved the joypad code out of open_script to prevent buttons held down at mission load time from changing the scriptToLoad. --- src/control/Script.cpp | 24 +++++++++++------------- src/control/Script.h | 1 + src/control/Script6.cpp | 4 ++++ 3 files changed, 16 insertions(+), 13 deletions(-) diff --git a/src/control/Script.cpp b/src/control/Script.cpp index e06acdc3..09891765 100644 --- a/src/control/Script.cpp +++ b/src/control/Script.cpp @@ -1771,20 +1771,12 @@ int scriptToLoad = 0; int open_script() { - // glfwGetKey doesn't work because of CGame::Initialise is blocking - CPad::UpdatePads(); - if (CPad::GetPad(0)->GetChar('G')) - scriptToLoad = 0; - if (CPad::GetPad(0)->GetChar('R')) - scriptToLoad = 1; - if (CPad::GetPad(0)->GetChar('D')) - scriptToLoad = 2; switch (scriptToLoad) { - case 0: return CFileMgr::OpenFile("main.scm", "rb"); - case 1: return CFileMgr::OpenFile("main_freeroam.scm", "rb"); - case 2: return CFileMgr::OpenFile("main_d.scm", "rb"); + case 0: return CFileMgr::OpenFile("data\\main.scm", "rb"); + case 1: return CFileMgr::OpenFile("data\\main_freeroam.scm", "rb"); + case 2: return CFileMgr::OpenFile("data\\main_d.scm", "rb"); } - return CFileMgr::OpenFile("main.scm", "rb"); + return CFileMgr::OpenFile("data\\main.scm", "rb"); } #endif @@ -1800,10 +1792,16 @@ void CTheScripts::Init() MissionCleanUp.Init(); UpsideDownCars.Init(); StuckCars.Init(); - CFileMgr::SetDir("data"); #ifdef USE_DEBUG_SCRIPT_LOADER + // glfwGetKey doesn't work because of CGame::Initialise is blocking + CPad::UpdatePads(); + if(CPad::GetPad(0)->GetChar('G')) scriptToLoad = 0; + if(CPad::GetPad(0)->GetChar('R')) scriptToLoad = 1; + if(CPad::GetPad(0)->GetChar('D')) scriptToLoad = 2; + int mainf = open_script(); #else + CFileMgr::SetDir("data"); int mainf = CFileMgr::OpenFile("main.scm", "rb"); #endif CFileMgr::Read(mainf, (char*)ScriptSpace, SIZE_MAIN_SCRIPT); diff --git a/src/control/Script.h b/src/control/Script.h index 5682024b..cefd6747 100644 --- a/src/control/Script.h +++ b/src/control/Script.h @@ -591,5 +591,6 @@ void RetryMission(int, int); #endif #ifdef USE_DEBUG_SCRIPT_LOADER +int open_script(); extern int scriptToLoad; #endif \ No newline at end of file diff --git a/src/control/Script6.cpp b/src/control/Script6.cpp index 31be6987..c9b2b070 100644 --- a/src/control/Script6.cpp +++ b/src/control/Script6.cpp @@ -305,7 +305,11 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) CTimer::Suspend(); int offset = CTheScripts::MultiScriptArray[ScriptParams[0]]; CFileMgr::ChangeDir("\\"); +#ifdef USE_DEBUG_SCRIPT_LOADER + int handle = open_script(); +#else int handle = CFileMgr::OpenFile("data\\main.scm", "rb"); +#endif CFileMgr::Seek(handle, offset, 0); CFileMgr::Read(handle, (const char*)&CTheScripts::ScriptSpace[SIZE_MAIN_SCRIPT], SIZE_MISSION_SCRIPT); CFileMgr::CloseFile(handle);