mirror of https://github.com/Nofated095/re-GTA.git
fixed dodo bug
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0ad39c020c
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2c647ef228
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@ -180,6 +180,8 @@ CAutomobile::CAutomobile(int32 id, uint8 CreatedBy)
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bExplosionProof = true;
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bBulletProof = true;
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}
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*(void**)this = (void*)0x600C1C;
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}
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@ -1227,7 +1229,7 @@ CAutomobile::ProcessEntityCollision(CEntity *ent, CColPoint *colpoints)
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// In ProcessControl these will be re-normalized to ignore the tyre radius.
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if(field_EF || m_phy_flagA80 ||
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GetModelIndex() == MI_DODO && (ent->m_status == STATUS_PHYSICS || ent->m_status == STATUS_SIMPLE)){
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GetModelIndex() == MI_DODO && (ent->IsPed() || ent->IsVehicle())){
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// don't do line collision
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for(i = 0; i < 4; i++)
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m_aSuspensionSpringRatio[i] = prevRatios[i];
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