mirror of https://github.com/Nofated095/re-GTA.git
ProcessActiveQueues
This commit is contained in:
parent
a04d8f24be
commit
113abec6fa
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@ -103,21 +103,22 @@ char &g_nMissionAudioPlayingStatus = *(char *)0x60ED88;
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void
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cAudioManager::AddDetailsToRequestedOrderList(uint8 sample)
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{
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int32 offset;
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uint32 i = 0;
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if(sample != 0) {
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for(; i < sample; i++) {
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offset = 27 * m_bActiveSampleQueue;
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if(m_asSamples[offset + m_abSampleQueueIndexTable[i + offset]]
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.calculatedVolume > m_asSamples[offset + sample].calculatedVolume)
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if(m_asSamples[m_bActiveSampleQueue]
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[m_abSampleQueueIndexTable[m_bActiveSampleQueue][i]]
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.calculatedVolume >
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m_asSamples[m_bActiveSampleQueue][sample].calculatedVolume)
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break;
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}
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if(i < sample) {
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memmove(&m_abSampleQueueIndexTable[offset + 1 + i],
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&m_abSampleQueueIndexTable[offset + i], m_bActiveSamples - i - 1);
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memmove(&m_abSampleQueueIndexTable[m_bActiveSampleQueue][i + 1],
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&m_abSampleQueueIndexTable[m_bActiveSampleQueue][i],
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m_bActiveSamples - i - 1);
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}
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}
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m_abSampleQueueIndexTable[27 * m_bActiveSampleQueue + i] = sample;
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m_abSampleQueueIndexTable[m_bActiveSampleQueue][i] = sample;
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}
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void
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@ -193,7 +194,7 @@ cAudioManager::AddReflectionsToRequestedQueue()
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}
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}
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}
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#if 0
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#if 1
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WRAPPER void
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cAudioManager::AddReleasingSounds()
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{
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@ -271,17 +272,17 @@ cAudioManager::AddSampleToRequestedQueue()
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{
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int32 calculatedVolume;
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tActiveSample *sample;
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int32 unknown1;
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uint8 unknown2;
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uint8 sampleIndex;
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bool bReflections;
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if(m_sQueueSample.m_nSampleIndex < TOTAL_AUDIO_SAMPLES) {
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calculatedVolume = m_sQueueSample.field_16 * (maxVolume - m_sQueueSample.m_bVolume);
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unknown2 = m_bSampleRequestQueuesStatus[m_bActiveSampleQueue];
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if(unknown2 >= m_bActiveSamples) {
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unknown1 = 27 * m_bActiveSampleQueue;
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unknown2 = *(&m_asSamples[53].field_91 + m_bActiveSamples + unknown1);
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if(m_asSamples[unknown1 + unknown2].calculatedVolume <= calculatedVolume)
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sampleIndex = m_bSampleRequestQueuesStatus[m_bActiveSampleQueue];
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if(sampleIndex >= m_bActiveSamples) {
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sampleIndex = *(&m_asSamples[1][26].field_91 + m_bActiveSamples +
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27 * m_bActiveSampleQueue);
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if(m_asSamples[m_bActiveSampleQueue][sampleIndex].calculatedVolume <=
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calculatedVolume)
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return;
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} else {
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++m_bSampleRequestQueuesStatus[m_bActiveSampleQueue];
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@ -302,7 +303,7 @@ cAudioManager::AddSampleToRequestedQueue()
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if(!m_bDynamicAcousticModelingStatus) m_sQueueSample.m_bReverbFlag = 0;
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sample = &m_asSamples[27 * m_bActiveSampleQueue + unknown2];
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sample = &m_asSamples[m_bActiveSampleQueue][sampleIndex];
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sample->m_nEntityIndex = m_sQueueSample.m_nEntityIndex;
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sample->field_4 = m_sQueueSample.field_4;
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sample->m_nSampleIndex = m_sQueueSample.m_nSampleIndex;
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@ -330,7 +331,7 @@ cAudioManager::AddSampleToRequestedQueue()
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sample->calculatedVolume = m_sQueueSample.calculatedVolume;
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sample->field_88 = m_sQueueSample.field_88;
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AddDetailsToRequestedOrderList(unknown2);
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AddDetailsToRequestedOrderList(sampleIndex);
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if(bReflections) AddReflectionsToRequestedQueue();
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}
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}
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@ -383,7 +384,7 @@ void
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cAudioManager::ClearRequestedQueue()
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{
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for(int32 i = 0; i < m_bActiveSamples; i++) {
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m_abSampleQueueIndexTable[i + 27 * m_bActiveSampleQueue] = m_bActiveSamples;
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m_abSampleQueueIndexTable[m_bActiveSampleQueue][i] = m_bActiveSamples;
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}
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m_bSampleRequestQueuesStatus[m_bActiveSampleQueue] = 0;
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}
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@ -554,6 +555,21 @@ cAudioManager::GetDistanceSquared(CVector *v)
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return sq(v->x - c.x) + sq(v->y - c.y) + sq((v->z - c.z) * 0.2f);
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}
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void
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cAudioManager::TranslateEntity(CVector *v1, CVector *v2)
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{
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const RwMatrix &cM = TheCamera.GetMatrix().m_matrix;
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const CVector &cV = TheCamera.GetPosition();
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float a = v1->z - cV.z;
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float b = v1->y - cV.y;
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float c = v1->x - cV.x;
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v2->x = cM.right.y * b + cM.right.x * c + cM.right.z * a;
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v2->y = cM.up.y * b + cM.up.x * c + cM.up.z * a;
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v2->z = cM.at.y * b + cM.at.x * c + cM.at.z * a;
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}
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void
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cAudioManager::Initialise()
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{
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@ -3118,6 +3134,8 @@ cAudioManager::GetGenericFemaleTalkSfx(int16 sound)
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return sfx;
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}
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#if 1
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WRAPPER
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void
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cAudioManager::ProcessActiveQueues()
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@ -3125,6 +3143,320 @@ cAudioManager::ProcessActiveQueues()
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EAXJMP(0x57BA60);
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}
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#else
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void
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cAudioManager::ProcessActiveQueues()
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{
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int v3; // ecx
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cAudioManager *v4; // edx
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tActiveSample *v5; // ebx
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cAudioManager *v6; // edi
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tActiveSample *v7; // esi
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char v8; // al
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unsigned __int8 v9; // dl
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double v10; // st7
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double v11; // st6
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float a4; // ST08_4
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float a3; // ST04_4
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int activeSampleFreq; // ecx
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int freq; // edi
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int newFreq; // ecx
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int v17; // eax
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char v18; // al
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unsigned __int8 v19; // al
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float v20; // ST0C_4
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int v21; // edx
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unsigned __int8 v22; // bl
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cAudioManager *v23; // ebp
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int v24; // ecx
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cAudioManager *v25; // edx
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tActiveSample *v26; // ebx
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cAudioManager *v27; // ebp
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unsigned int v28; // edi
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unsigned int v29; // eax
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unsigned __int8 v30; // cl
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double v31; // st4
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double v32; // st7
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double v33; // st6
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double v34; // st5
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float v35; // ST0C_4
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float v36; // ST08_4
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float v37; // ST04_4
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float v38; // ST0C_4
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int v39; // edx
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int v40; // [esp+Ch] [ebp-58h]
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int v41; // [esp+Ch] [ebp-58h]
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unsigned int v42; // [esp+10h] [ebp-54h]
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int v43; // [esp+10h] [ebp-54h]
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char v44; // [esp+14h] [ebp-50h]
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unsigned __int8 v45; // [esp+14h] [ebp-50h]
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unsigned __int8 l; // [esp+24h] [ebp-40h]
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unsigned __int8 j; // [esp+28h] [ebp-3Ch]
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unsigned __int8 k; // [esp+34h] [ebp-30h]
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unsigned __int8 i; // [esp+38h] [ebp-2Ch]
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CVector a2; // [esp+48h] [ebp-1Ch]
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for(uint32 i = 0; i < m_bActiveSamples; i++) {
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m_asSamples[m_bActiveSampleQueue][i].m_bIsProcessed = 0;
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m_asActiveSamples[i].m_bIsProcessed = 0;
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}
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for(i = 0;; ++i) {
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v21 = m_bActiveSampleQueue;
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if(i >= m_bSampleRequestQueuesStatus[v21]) break;
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v3 = i + 27 * v21;
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v4 = (this + 2484 * v21);
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v5 = &v4->m_asSamples[m_abSampleQueueIndexTable[v3]];
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if(v4->m_asSamples[m_abSampleQueueIndexTable[v3]].m_nSampleIndex != NO_SAMPLE) {
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v6 = this;
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for(j = 0;; ++j) {
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if(j >= m_bActiveSamples) goto LABEL_58;
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v7 = m_asActiveSamples;
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if(v5->m_nEntityIndex == m_asActiveSamples[0].m_nEntityIndex &&
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v5->field_4 == m_asActiveSamples[0].field_4 &&
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v5->m_nSampleIndex == m_asActiveSamples[0].m_nSampleIndex) {
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break;
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}
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LABEL_56:
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v6 = (v6 + 92);
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}
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if(v5->m_nLoopCount) {
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if(m_nTimeOfRecentCrime & 1) {
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if(!(j & 1)) {
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v8 = 0;
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goto LABEL_17;
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}
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LABEL_16:
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v8 = 1;
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} else {
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if(!(j & 1)) goto LABEL_16;
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v8 = 0;
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}
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LABEL_17:
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if(v8 && !cSampleManager.GetChannelUsedFlag(j)) {
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v5->m_bLoopEnded = 1;
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m_asActiveSamples[0].m_bLoopEnded = 1;
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m_asActiveSamples[0].m_nSampleIndex = NO_SAMPLE;
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v7->m_nEntityIndex = -5;
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goto LABEL_56;
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}
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}
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v5->m_bIsProcessed = 1;
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m_asActiveSamples[0].m_bIsProcessed = 1;
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v5->field_88 = -1;
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if(!v5->field_56) {
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if(v5->m_bIsDistant) {
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if(field_4) {
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v9 = v5->m_bEmittingVolume;
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if(v9 >= 63u)
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v42 = 63;
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else
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v42 = v9;
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v43 = 2 * v42;
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} else {
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v43 = v5->m_bEmittingVolume;
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}
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cSampleManager.SetChannelFrequency(j, v5->m_nFrequency);
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cSampleManager.SetChannelEmittingVolume(j, v43);
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} else {
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v10 = m_asActiveSamples[0].m_fDistance;
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v11 = v5->m_fDistance;
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m_asActiveSamples[0].m_fDistance = v5->m_fDistance;
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a4 = v11;
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a3 = v10;
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v5->m_nFrequency = ComputeDopplerEffectedFrequency(
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v5->m_nFrequency, a3, a4, v5->field_48);
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activeSampleFreq = m_asActiveSamples[0].m_nFrequency;
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freq = v5->m_nFrequency;
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if(freq != activeSampleFreq) {
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if(freq <= activeSampleFreq) {
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if(activeSampleFreq - 6000 > freq)
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freq = activeSampleFreq - 6000;
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newFreq = freq;
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} else if(activeSampleFreq + 6000 >= freq) {
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newFreq = v5->m_nFrequency;
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} else {
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newFreq = activeSampleFreq + 6000;
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}
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v7->m_nFrequency = newFreq;
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cSampleManager.SetChannelFrequency(j, newFreq);
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}
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v40 = v7->m_bEmittingVolume;
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v17 = v5->m_bEmittingVolume;
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if(v17 != v40) {
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if(v17 <= v40) {
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if(v40 - 10 > v17) v17 = v40 - 10;
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v41 = v17;
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} else if(v40 + 10 >= v17) {
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v41 = v5->m_bEmittingVolume;
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} else {
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v41 = v40 + 10;
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}
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if(field_4) {
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if(v41 >= 63)
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v18 = 63;
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else
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v18 = v41;
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v19 = 2 * v18;
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} else {
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v19 = v41;
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}
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cSampleManager.SetChannelEmittingVolume(j, v19);
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v7->m_bEmittingVolume = v41;
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}
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TranslateEntity(&v5->m_vecPos, &a2);
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cSampleManager.SetChannel3DPosition(j, a2.x, a2.y, a2.z);
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v20 = 0.25f * v5->m_fSoundIntensity;
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cSampleManager.SetChannel3DDistances(
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j, v5->m_fSoundIntensity, v20);
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}
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cSampleManager.SetChannelReverbFlag(j, v5->m_bReverbFlag);
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continue;
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}
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v5->m_bIsProcessed = 0;
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m_asActiveSamples[0].m_bIsProcessed = 0;
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goto LABEL_56;
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}
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LABEL_58:;
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}
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v22 = 0;
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v23 = this;
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for(uint32 i = 0; v22 < m_bActiveSamples; i++) {
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if(v23->m_asActiveSamples[0].m_nSampleIndex != NO_SAMPLE &&
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!v23->m_asActiveSamples[0].m_bIsProcessed) {
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cSampleManager.StopChannel(i);
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v23->m_asActiveSamples[0].m_nSampleIndex = NO_SAMPLE;
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v23->m_asActiveSamples[0].m_nEntityIndex = -5;
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}
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v23 = (v23 + 92);
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}
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for(k = 0; k < m_bSampleRequestQueuesStatus[m_bActiveSampleQueue]; ++k) {
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v24 = k + 27 * v39;
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v25 = (this + 2484 * v39);
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v26 = &v25->m_asSamples[m_abSampleQueueIndexTable[v24]];
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if(!v25->m_asSamples[m_abSampleQueueIndexTable[v24]].m_bIsProcessed &&
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!v25->m_asSamples[m_abSampleQueueIndexTable[v24]].m_bLoopEnded &&
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m_asAudioEntities[v26->m_nEntityIndex].m_bIsUsed &&
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v25->m_asSamples[m_abSampleQueueIndexTable[v24]].m_nSampleIndex < NO_SAMPLE) {
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if(v25->m_asSamples[m_abSampleQueueIndexTable[v24]].field_4 > 255u &&
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v25->m_asSamples[m_abSampleQueueIndexTable[v24]].m_nLoopCount &&
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v25->m_asSamples[m_abSampleQueueIndexTable[v24]].m_bLoopsRemaining) {
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--v25->m_asSamples[m_abSampleQueueIndexTable[v24]]
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.m_bLoopsRemaining;
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v26->field_76 = 1;
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} else {
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v27 = this;
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for(l = 0; l < m_bActiveSamples; ++l) {
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if(!v27->m_asActiveSamples[0].m_bIsProcessed) {
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if(!v26->m_nLoopCount) goto LABEL_80;
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v28 = v26->m_nFrequency / field_19192;
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v29 = v26->m_nLoopCount *
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cSampleManager.GetSampleLength(
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v26->m_nSampleIndex);
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if(v28) {
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v26->field_76 = v29 / v28 + 1;
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LABEL_80:
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memcpy(v27->m_asActiveSamples, v26, 92);
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if(!v27->m_asActiveSamples[0].m_bIsDistant)
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TranslateEntity(
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&v27->m_asActiveSamples[0]
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.m_vecPos,
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&a2);
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if(field_4) {
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if(v27->m_asActiveSamples[0]
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.m_bEmittingVolume >= 63u)
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v44 = 63;
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else
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v44 =
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v27
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->m_asActiveSamples
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[0]
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.m_bEmittingVolume;
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v45 = 2 * v44;
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} else {
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v45 = v27->m_asActiveSamples[0]
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.m_bEmittingVolume;
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}
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if(cSampleManager.InitialiseChannel(
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l,
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v27->m_asActiveSamples[0]
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.m_nSampleIndex,
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v27->m_asActiveSamples[0]
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.m_bBankIndex)) {
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cSampleManager.SetChannelFrequency(
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l, v27->m_asActiveSamples[0]
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.m_nFrequency);
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cSampleManager
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.SetChannelEmittingVolume(l,
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v45);
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cSampleManager.SetChannelLoopPoints(
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l,
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v27->m_asActiveSamples[0]
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.m_nLoopStart,
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v27->m_asActiveSamples[0]
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.m_nLoopEnd);
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cSampleManager.SetChannelLoopCount(
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l, v27->m_asActiveSamples[0]
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.m_nLoopCount);
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cSampleManager.SetChannelReverbFlag(
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l, v27->m_asActiveSamples[0]
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.m_bReverbFlag);
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if(v27->m_asActiveSamples[0]
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.m_bIsDistant) {
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v30 = v27->m_asActiveSamples
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[0]
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.m_bOffset;
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if(v30 == 63) {
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v31 = 0.0f;
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} else if(v30 >= 63u) {
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v31 = (v30 - 63) *
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15.873f;
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} else {
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v31 = -((63 - v30) *
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15.873f);
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}
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v32 = v31;
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v33 = 0.0f;
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v34 = 0.0f;
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v27->m_asActiveSamples[0]
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.m_fSoundIntensity =
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100000.0f;
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} else {
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v32 = a2.x;
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v33 = a2.y;
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v34 = a2.z;
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}
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v35 = v34;
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v36 = v33;
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v37 = v32;
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cSampleManager.SetChannel3DPosition(
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l, v37, v36, v35);
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v38 = 0.25f *
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v27->m_asActiveSamples[0]
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.m_fSoundIntensity;
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cSampleManager
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.SetChannel3DDistances(
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l,
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v27->m_asActiveSamples[0]
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.m_fSoundIntensity,
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v38);
|
||||
cSampleManager.StartChannel(l);
|
||||
}
|
||||
v27->m_asActiveSamples[0].m_bIsProcessed =
|
||||
1;
|
||||
v26->m_bIsProcessed = 1;
|
||||
v26->field_88 = -1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
v27 = (v27 + 92);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#if 1
|
||||
bool
|
||||
cAudioManager::ProcessAirBrakes(cVehicleParams *params)
|
||||
|
@ -3730,12 +4062,12 @@ WRAPPER
|
|||
void
|
||||
cAudioManager::ProcessGarages()
|
||||
{
|
||||
EAXJMP(0x578C20);
|
||||
EAXJMP(0x578C20);
|
||||
}
|
||||
|
||||
void cAudioManager::ProcessHomeScriptObject(uint8 sound)
|
||||
void
|
||||
cAudioManager::ProcessHomeScriptObject(uint8 sound)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void
|
||||
|
@ -3820,7 +4152,7 @@ STARTPATCHES
|
|||
InjectHook(0x57B210, &cAudioManager::AddDetailsToRequestedOrderList, PATCH_JUMP);
|
||||
InjectHook(0x56AD30, &cAudioManager::AddPlayerCarSample, PATCH_JUMP);
|
||||
InjectHook(0x57B300, &cAudioManager::AddReflectionsToRequestedQueue, PATCH_JUMP);
|
||||
InjectHook(0x57B8D0, &cAudioManager::AddReleasingSounds, PATCH_JUMP);
|
||||
// InjectHook(0x57B8D0, &cAudioManager::AddReleasingSounds, PATCH_JUMP);
|
||||
InjectHook(0x57B070, &cAudioManager::AddSampleToRequestedQueue, PATCH_JUMP);
|
||||
InjectHook(0x57A8F0, &cAudioManager::AutoDetect3DProviders, PATCH_JUMP);
|
||||
// InjectHook(0x580AF0, &cAudioManager::AgeCrimes, PATCH_JUMP);
|
||||
|
@ -3977,6 +4309,7 @@ InjectHook(0x575460, &cAudioManager::GetGenericMaleTalkSfx, PATCH_JUMP);
|
|||
InjectHook(0x575510, &cAudioManager::GetGenericFemaleTalkSfx, PATCH_JUMP);
|
||||
|
||||
// Process stuff
|
||||
// InjectHook(0x57BA60, &cAudioManager::ProcessActiveQueues, PATCH_JUMP);
|
||||
InjectHook(0x577B30, &cAudioManager::ProcessAirportScriptObject, PATCH_JUMP);
|
||||
InjectHook(0x579250, &cAudioManager::ProcessBridgeMotor, PATCH_JUMP);
|
||||
InjectHook(0x579170, &cAudioManager::ProcessBridgeWarning, PATCH_JUMP);
|
||||
|
|
|
@ -7,48 +7,48 @@
|
|||
class tActiveSample
|
||||
{
|
||||
public:
|
||||
int m_nEntityIndex;
|
||||
int field_4;
|
||||
int m_nSampleIndex;
|
||||
char m_bBankIndex;
|
||||
char m_bIsDistant;
|
||||
char field_14;
|
||||
char field_15;
|
||||
int field_16;
|
||||
int m_nFrequency;
|
||||
int32 m_nEntityIndex;
|
||||
int32 field_4;
|
||||
int32 m_nSampleIndex;
|
||||
uint8 m_bBankIndex;
|
||||
uint8 m_bIsDistant;
|
||||
uint8 field_14;
|
||||
uint8 field_15;
|
||||
int32 field_16;
|
||||
int32 m_nFrequency;
|
||||
uint8 m_bVolume;
|
||||
char field_25;
|
||||
char field_26;
|
||||
char field_27;
|
||||
uint8 field_25;
|
||||
uint8 field_26;
|
||||
uint8 field_27;
|
||||
float m_fDistance;
|
||||
int m_nLoopCount;
|
||||
int m_nLoopStart;
|
||||
int m_nLoopEnd;
|
||||
int32 m_nLoopCount;
|
||||
int32 m_nLoopStart;
|
||||
int32 m_nLoopEnd;
|
||||
uint8 m_bEmittingVolume;
|
||||
char field_45;
|
||||
char field_46;
|
||||
char field_47;
|
||||
uint8 field_45;
|
||||
uint8 field_46;
|
||||
uint8 field_47;
|
||||
float field_48;
|
||||
float m_fSoundIntensity;
|
||||
char field_56;
|
||||
char field_57;
|
||||
char field_58;
|
||||
char field_59;
|
||||
uint8 field_56;
|
||||
uint8 field_57;
|
||||
uint8 field_58;
|
||||
uint8 field_59;
|
||||
CVector m_vecPos;
|
||||
char m_bReverbFlag;
|
||||
char m_bLoopsRemaining;
|
||||
char m_bRequireReflection;
|
||||
uint8 m_bReverbFlag;
|
||||
uint8 m_bLoopsRemaining;
|
||||
uint8 m_bRequireReflection;
|
||||
uint8 m_bOffset;
|
||||
int field_76;
|
||||
char m_bIsProcessed;
|
||||
char m_bLoopEnded;
|
||||
char field_82;
|
||||
char field_83;
|
||||
int calculatedVolume;
|
||||
char field_88;
|
||||
char field_89;
|
||||
char field_90;
|
||||
char field_91;
|
||||
int32 field_76;
|
||||
uint8 m_bIsProcessed;
|
||||
uint8 m_bLoopEnded;
|
||||
uint8 field_82;
|
||||
uint8 field_83;
|
||||
int32 calculatedVolume;
|
||||
uint8 field_88;
|
||||
uint8 field_89;
|
||||
uint8 field_90;
|
||||
uint8 field_91;
|
||||
};
|
||||
|
||||
static_assert(sizeof(tActiveSample) == 0x5c, "tActiveSample: error");
|
||||
|
@ -79,12 +79,12 @@ public:
|
|||
eAudioType m_nType;
|
||||
CPhysical *m_pEntity;
|
||||
bool m_bIsUsed;
|
||||
char m_bStatus;
|
||||
uint8 m_bStatus;
|
||||
int16 m_awAudioEvent[4];
|
||||
char gap_18[2];
|
||||
uint8 gap_18[2];
|
||||
float m_afVolume[4];
|
||||
char field_24;
|
||||
char field_25[3];
|
||||
uint8 field_24;
|
||||
uint8 field_25[3];
|
||||
};
|
||||
|
||||
static_assert(sizeof(tAudioEntity) == 0x28, "tAudioEntity: error");
|
||||
|
@ -96,9 +96,9 @@ public:
|
|||
int field_4;
|
||||
CVector m_vecPos;
|
||||
float m_fDistance;
|
||||
char m_bVolume;
|
||||
char field_25;
|
||||
char gap_26[2];
|
||||
uint8 m_bVolume;
|
||||
uint8 field_25;
|
||||
uint8 gap_26[2];
|
||||
};
|
||||
|
||||
static_assert(sizeof(tPedComment) == 0x1c, "tPedComment: error");
|
||||
|
@ -107,10 +107,10 @@ class cPedComments
|
|||
{
|
||||
public:
|
||||
tPedComment m_asPedComments[40];
|
||||
char field_1120[40];
|
||||
char field_1160[2];
|
||||
char field_1162;
|
||||
char gap_1163[1];
|
||||
uint8 field_1120[40];
|
||||
uint8 field_1160[2];
|
||||
uint8 field_1162;
|
||||
uint8 gap_1163[1];
|
||||
};
|
||||
|
||||
static_assert(sizeof(cPedComments) == 0x48c, "cPedComments: error");
|
||||
|
@ -122,15 +122,15 @@ class cAudioCollision
|
|||
public:
|
||||
CEntity *m_pEntity1;
|
||||
CEntity *m_pEntity2;
|
||||
char m_bSurface1;
|
||||
char m_bSurface2;
|
||||
char field_10;
|
||||
char field_11;
|
||||
uint8 m_bSurface1;
|
||||
uint8 m_bSurface2;
|
||||
uint8 field_10;
|
||||
uint8 field_11;
|
||||
float m_fIntensity1;
|
||||
float m_fIntensity2;
|
||||
CVector m_vecPosition;
|
||||
float m_fDistance;
|
||||
int m_nBaseVolume;
|
||||
int32 m_nBaseVolume;
|
||||
};
|
||||
|
||||
static_assert(sizeof(cAudioCollision) == 0x28, "cAudioCollision: error");
|
||||
|
@ -140,9 +140,9 @@ class cAudioCollisionManager
|
|||
public:
|
||||
cAudioCollision m_asCollisions1[10];
|
||||
cAudioCollision m_asCollisions2[10];
|
||||
char m_bIndicesTable[10];
|
||||
char m_bCollisionsInQueue;
|
||||
char gap_811;
|
||||
uint8 m_bIndicesTable[10];
|
||||
uint8 m_bCollisionsInQueue;
|
||||
uint8 gap_811;
|
||||
cAudioCollision m_sQueue;
|
||||
};
|
||||
|
||||
|
@ -152,18 +152,18 @@ class cMissionAudio
|
|||
{
|
||||
public:
|
||||
CVector m_vecPos;
|
||||
char field_12;
|
||||
char gap_13[3];
|
||||
uint8 field_12;
|
||||
uint8 gap_13[3];
|
||||
int m_nSampleIndex;
|
||||
char m_bLoadingStatus;
|
||||
char m_bPlayStatus;
|
||||
char field_22;
|
||||
char field_23;
|
||||
uint8 m_bLoadingStatus;
|
||||
uint8 m_bPlayStatus;
|
||||
uint8 field_22;
|
||||
uint8 field_23;
|
||||
int field_24;
|
||||
bool m_bIsPlayed;
|
||||
char field_29;
|
||||
char field_30;
|
||||
char field_31;
|
||||
uint8 field_29;
|
||||
uint8 field_30;
|
||||
uint8 field_31;
|
||||
};
|
||||
|
||||
class cVehicleParams;
|
||||
|
@ -174,50 +174,50 @@ class cAudioManager
|
|||
{
|
||||
public:
|
||||
bool m_bIsInitialised;
|
||||
char field_1;
|
||||
char field_2;
|
||||
char m_bActiveSamples;
|
||||
char field_4;
|
||||
uint8 field_1;
|
||||
uint8 field_2;
|
||||
uint8 m_bActiveSamples;
|
||||
uint8 field_4;
|
||||
bool m_bDynamicAcousticModelingStatus;
|
||||
char field_6;
|
||||
char field_7;
|
||||
uint8 field_6;
|
||||
uint8 field_7;
|
||||
float speedOfSound;
|
||||
bool m_bTimerJustReset;
|
||||
char field_13;
|
||||
char field_14;
|
||||
char field_15;
|
||||
int m_nTimer;
|
||||
uint8 field_13;
|
||||
uint8 field_14;
|
||||
uint8 field_15;
|
||||
int32 m_nTimer;
|
||||
tActiveSample m_sQueueSample;
|
||||
uint8 m_bActiveSampleQueue;
|
||||
char gap_109[3];
|
||||
tActiveSample m_asSamples[54];
|
||||
char m_abSampleQueueIndexTable[54];
|
||||
char m_bSampleRequestQueuesStatus[2];
|
||||
uint8 gap_109[3];
|
||||
tActiveSample m_asSamples[2][27];
|
||||
uint8 m_abSampleQueueIndexTable[2][27];
|
||||
uint8 m_bSampleRequestQueuesStatus[2];
|
||||
tActiveSample m_asActiveSamples[27];
|
||||
tAudioEntity m_asAudioEntities[200];
|
||||
int m_anAudioEntityIndices[200];
|
||||
int m_nAudioEntitiesTotal;
|
||||
int32 m_anAudioEntityIndices[200];
|
||||
int32 m_nAudioEntitiesTotal;
|
||||
CVector m_avecReflectionsPos[5];
|
||||
float m_afReflectionsDistances[5];
|
||||
int m_anScriptObjectEntityIndices[40];
|
||||
int m_nScriptObjectEntityTotal;
|
||||
int32 m_anScriptObjectEntityIndices[40];
|
||||
int32 m_nScriptObjectEntityTotal;
|
||||
cPedComments m_sPedComments;
|
||||
int m_nFireAudioEntity;
|
||||
int m_nWaterCannonEntity;
|
||||
int m_nPoliceChannelEntity;
|
||||
char gap45B8[444];
|
||||
int m_nFrontEndEntity;
|
||||
int m_nCollisionEntity;
|
||||
int32 m_nFireAudioEntity;
|
||||
int32 m_nWaterCannonEntity;
|
||||
int32 m_nPoliceChannelEntity;
|
||||
uint8 gap45B8[444];
|
||||
int32 m_nFrontEndEntity;
|
||||
int32 m_nCollisionEntity;
|
||||
cAudioCollisionManager m_sCollisionManager;
|
||||
int m_nProjectileEntity;
|
||||
int m_nBridgeEntity;
|
||||
int32 m_nProjectileEntity;
|
||||
int32 m_nBridgeEntity;
|
||||
cMissionAudio m_sMissionAudio;
|
||||
int m_anRandomTable[5];
|
||||
char field_19192;
|
||||
char m_bUserPause;
|
||||
char m_bPreviousUserPause;
|
||||
char field_19195;
|
||||
int m_nTimeOfRecentCrime;
|
||||
int32 m_anRandomTable[5];
|
||||
uint8 field_19192;
|
||||
uint8 m_bUserPause;
|
||||
uint8 m_bPreviousUserPause;
|
||||
uint8 field_19195;
|
||||
int32 m_nTimeOfRecentCrime;
|
||||
|
||||
void AddDetailsToRequestedOrderList(uint8 sample);
|
||||
void AddPlayerCarSample(uint8 emittingVolume, int32 freq, uint32 sample, uint8 unk1,
|
||||
|
@ -248,6 +248,8 @@ public:
|
|||
|
||||
// done
|
||||
|
||||
void TranslateEntity(CVector *v1, CVector *v2); // todo hook
|
||||
|
||||
void Initialise();
|
||||
void PostInitialiseGameSpecificSetup();
|
||||
void InitialisePoliceRadioZones(); // todo
|
||||
|
@ -419,7 +421,7 @@ public:
|
|||
void ProcessFrontEnd(); // done
|
||||
void ProcessGarages(); // todo
|
||||
// bool ProcessHelicopter(void *); // todo requires CVehicle
|
||||
void ProcessHomeScriptObject(uint8 sound);
|
||||
void ProcessHomeScriptObject(uint8 sound);
|
||||
// void ProcessJumbo(void *);
|
||||
// void ProcessJumboAccel(void *);
|
||||
// void ProcessJumboDecel(void *);
|
||||
|
@ -460,8 +462,8 @@ public:
|
|||
// void ProcessVehicleSkidding(void *);
|
||||
void ProcessWaterCannon(int32); // todo
|
||||
void ProcessWeather(int32 id); // todo
|
||||
// bool ProcessWetRoadNoise(void *);
|
||||
// void ProcessWorkShopScriptObject(uint8 sound);
|
||||
// bool ProcessWetRoadNoise(void *);
|
||||
// void ProcessWorkShopScriptObject(uint8 sound);
|
||||
};
|
||||
|
||||
static_assert(sizeof(cAudioManager) == 0x4B14, "cAudioManager: error");
|
||||
|
|
|
@ -14,6 +14,37 @@ CSampleManager::IsMP3RadioChannelAvailable()
|
|||
return nNumOfMp3Files != 0;
|
||||
}
|
||||
|
||||
WRAPPER
|
||||
void CSampleManager::SetChannelFrequency(int32, int32) { EAXJMP(0x5679D0); }
|
||||
|
||||
WRAPPER
|
||||
void CSampleManager::SetChannelEmittingVolume(int32, uint32) { EAXJMP(0x567820); }
|
||||
|
||||
WRAPPER
|
||||
void
|
||||
CSampleManager::SetChannel3DPosition(int32, float, float, float)
|
||||
{
|
||||
EAXJMP(0x567890);
|
||||
}
|
||||
|
||||
WRAPPER
|
||||
void CSampleManager::SetChannelLoopCount(int32, int32) { EAXJMP(0x567AA0); }
|
||||
|
||||
WRAPPER
|
||||
void CSampleManager::SetChannel3DDistances(int32, int32, int32) { EAXJMP(0x5678D0); }
|
||||
|
||||
WRAPPER
|
||||
void CSampleManager::SetChannelReverbFlag(int32, uint8) { EAXJMP(0x567630); }
|
||||
|
||||
WRAPPER
|
||||
int32 CSampleManager::GetSampleLength(int32) { EAXJMP(0x567300); }
|
||||
|
||||
WRAPPER
|
||||
bool CSampleManager::InitialiseChannel(int32, int32, uint32, uint32) { EAXJMP(0x5676A0); }
|
||||
|
||||
WRAPPER
|
||||
void CSampleManager::SetChannelLoopPoints(int32, int32, int32) { EAXJMP(0x567A30); }
|
||||
|
||||
WRAPPER
|
||||
bool
|
||||
CSampleManager::CheckForAnAudioFileOnCD()
|
||||
|
@ -126,6 +157,13 @@ CSampleManager::GetChannelUsedFlag(int32 id)
|
|||
EAXJMP(0x567B00);
|
||||
}
|
||||
|
||||
WRAPPER
|
||||
void
|
||||
CSampleManager::StartChannel(int32 id)
|
||||
{
|
||||
EAXJMP(0x567B80);
|
||||
}
|
||||
|
||||
WRAPPER
|
||||
void
|
||||
CSampleManager::StopChannel(int32 id)
|
||||
|
|
|
@ -13,6 +13,20 @@ struct tSample {
|
|||
class CSampleManager
|
||||
{
|
||||
public:
|
||||
void SetChannelFrequency(int32, int32);
|
||||
void SetChannelEmittingVolume(int32, uint32);
|
||||
void SetChannel3DPosition(int32, float, float, float);
|
||||
void SetChannelLoopCount(int32, int32);
|
||||
|
||||
void SetChannel3DDistances(int32, int32, int32);
|
||||
void SetChannelReverbFlag(int32, uint8);
|
||||
|
||||
int32 GetSampleLength(int32);
|
||||
|
||||
bool InitialiseChannel(int32, int32, uint32, uint32 something = 0);
|
||||
|
||||
void SetChannelLoopPoints(int32, int32, int32);
|
||||
|
||||
bool CheckForAnAudioFileOnCD();
|
||||
|
||||
int32 GetSampleBaseFrequency(int32);
|
||||
|
@ -40,6 +54,8 @@ public:
|
|||
void SetSpeakerConfig(uint32 config);
|
||||
|
||||
bool GetChannelUsedFlag(int32 id);
|
||||
|
||||
void StartChannel(int32 id);
|
||||
void StopChannel(int32 id);
|
||||
|
||||
static bool IsMP3RadioChannelAvailable();
|
||||
|
@ -47,6 +63,6 @@ public:
|
|||
|
||||
extern uint32 &nNumOfMp3Files;
|
||||
extern uint8 &num3DProvidersAvailable;
|
||||
extern uint32* asName3DProviders;
|
||||
extern uint32 *asName3DProviders;
|
||||
|
||||
extern CSampleManager &cSampleManager;
|
Loading…
Reference in New Issue