mirror of https://github.com/Nofated095/re-GTA.git
419 lines
10 KiB
C++
419 lines
10 KiB
C++
|
#include "common.h"
|
||
|
#include "patcher.h"
|
||
|
#include "Font.h"
|
||
|
#include "Pad.h"
|
||
|
#include "Text.h"
|
||
|
#include "main.h"
|
||
|
#include "Timer.h"
|
||
|
#include "DMAudio.h"
|
||
|
#include "FileMgr.h"
|
||
|
#include "Streaming.h"
|
||
|
#include "TxdStore.h"
|
||
|
#include "General.h"
|
||
|
#include "Camera.h"
|
||
|
#include "Vehicle.h"
|
||
|
#include "PlayerSkin.h"
|
||
|
#include "PlayerInfo.h"
|
||
|
#include "World.h"
|
||
|
#include "Renderer.h"
|
||
|
#include "AnimManager.h"
|
||
|
#include "AnimViewer.h"
|
||
|
#include "PlayerPed.h"
|
||
|
#include "Pools.h"
|
||
|
#include "References.h"
|
||
|
#include "PathFind.h"
|
||
|
#include "HandlingMgr.h"
|
||
|
#include "TempColModels.h"
|
||
|
#include "Particle.h"
|
||
|
#include "CdStream.h"
|
||
|
#include "Messages.h"
|
||
|
#include "CarCtrl.h"
|
||
|
#include "FileLoader.h"
|
||
|
#include "ModelIndices.h"
|
||
|
#include "Clock.h"
|
||
|
#include "Timecycle.h"
|
||
|
#include "RpAnimBlend.h"
|
||
|
#include "Shadows.h"
|
||
|
|
||
|
int CAnimViewer::animTxdSlot = 0;
|
||
|
CEntity *CAnimViewer::pTarget = nil;
|
||
|
|
||
|
void
|
||
|
CAnimViewer::Render(void) {
|
||
|
if (pTarget)
|
||
|
{
|
||
|
// pTarget->GetPosition() = CVector(0.0f, 0.0f, 0.0f);
|
||
|
if (pTarget)
|
||
|
{
|
||
|
pTarget->Render();
|
||
|
CRenderer::RenderOneNonRoad(pTarget);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void
|
||
|
CAnimViewer::Initialise(void) {
|
||
|
LoadingScreen("Loading the ModelViewer", "", GetRandomSplashScreen());
|
||
|
animTxdSlot = CTxdStore::AddTxdSlot("generic");
|
||
|
CTxdStore::Create(animTxdSlot);
|
||
|
int hudSlot = CTxdStore::AddTxdSlot("hud");
|
||
|
CTxdStore::LoadTxd(hudSlot, "MODELS/HUD.TXD");
|
||
|
int particleSlot = CTxdStore::AddTxdSlot("particle");
|
||
|
CTxdStore::LoadTxd(particleSlot, "MODELS/PARTICLE.TXD");
|
||
|
CTxdStore::SetCurrentTxd(animTxdSlot);
|
||
|
CPools::Initialise();
|
||
|
CReferences::Init();
|
||
|
TheCamera.Init();
|
||
|
TheCamera.SetRwCamera(Scene.camera);
|
||
|
|
||
|
// I didn't get which camera og code selects.
|
||
|
for (int i = 0; i < 3; i++) {
|
||
|
TheCamera.Cams[i].Distance = 5.0f;
|
||
|
}
|
||
|
|
||
|
gbModelViewer = true;
|
||
|
|
||
|
ThePaths.Init();
|
||
|
ThePaths.AllocatePathFindInfoMem(4500);
|
||
|
CCollision::Init();
|
||
|
CWorld::Initialise();
|
||
|
mod_HandlingManager.Initialise();
|
||
|
CTempColModels::Initialise();
|
||
|
CAnimManager::Initialise();
|
||
|
CModelInfo::Initialise();
|
||
|
CParticle::Initialise();
|
||
|
CCarCtrl::Init();
|
||
|
CPedStats::Initialise();
|
||
|
CMessages::Init();
|
||
|
CdStreamAddImage("MODELS\\GTA3.IMG");
|
||
|
CFileLoader::LoadLevel("DATA\\ANIMVIEWER.DAT");
|
||
|
CStreaming::Init();
|
||
|
CStreaming::LoadInitialPeds();
|
||
|
CStreaming::RequestSpecialModel(MI_PLAYER, "player", STREAMFLAGS_DONT_REMOVE);
|
||
|
CStreaming::LoadAllRequestedModels(false);
|
||
|
CRenderer::Init();
|
||
|
CVehicleModelInfo::LoadVehicleColours();
|
||
|
CAnimManager::LoadAnimFiles();
|
||
|
CWorld::PlayerInFocus = 0;
|
||
|
CWeapon::InitialiseWeapons();
|
||
|
CShadows::Init();
|
||
|
CPed::Initialise();
|
||
|
CTimer::Initialise();
|
||
|
CClock::Initialise(60000);
|
||
|
CTimeCycle::Initialise();
|
||
|
CCarCtrl::Init();
|
||
|
CPlayerPed *player = new CPlayerPed();
|
||
|
player->GetPosition() = CVector(0.0f, 0.0f, 0.0f);
|
||
|
CWorld::Players[0].m_pPed = player;
|
||
|
CDraw::SetFOV(120.0f);
|
||
|
CDraw::ms_fLODDistance = 500.0f;
|
||
|
|
||
|
int fd = CFileMgr::OpenFile("DATA\\SPECIAL.TXT", "r");
|
||
|
char animGroup[32], modelName[32];
|
||
|
if (fd)
|
||
|
{
|
||
|
for (int lineId = 0; lineId < NUM_OF_SPECIAL_CHARS; lineId++) {
|
||
|
if (!CFileMgr::ReadLine(fd, gString, 255))
|
||
|
break;
|
||
|
|
||
|
sscanf(gString, "%s %s", &modelName, &animGroup);
|
||
|
int groupId;
|
||
|
for (groupId = 0; groupId < NUM_ANIM_ASSOC_GROUPS; groupId++)
|
||
|
{
|
||
|
if (!strcmp(animGroup, CAnimManager::GetAnimGroupName((AssocGroupId)groupId)))
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
if (groupId != NUM_ANIM_ASSOC_GROUPS)
|
||
|
((CPedModelInfo*)CModelInfo::GetModelInfo(MI_SPECIAL01 + lineId))->m_animGroup = groupId;
|
||
|
|
||
|
CStreaming::RequestSpecialChar(lineId, modelName, STREAMFLAGS_DONT_REMOVE);
|
||
|
}
|
||
|
CFileMgr::CloseFile(fd);
|
||
|
} else {
|
||
|
// From xbox
|
||
|
CStreaming::RequestSpecialChar(0, "luigi", STREAMFLAGS_DONT_REMOVE);
|
||
|
CStreaming::RequestSpecialChar(1, "joey", STREAMFLAGS_DONT_REMOVE);
|
||
|
CStreaming::RequestSpecialChar(2, "tony", STREAMFLAGS_DONT_REMOVE);
|
||
|
CStreaming::RequestSpecialChar(3, "curly", STREAMFLAGS_DONT_REMOVE);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
int
|
||
|
LastPedModelId(int modelId)
|
||
|
{
|
||
|
CBaseModelInfo *model;
|
||
|
for (int i = modelId; i >= 0; i--) {
|
||
|
model = CModelInfo::GetModelInfo(i);
|
||
|
if (model->m_type == MITYPE_PED)
|
||
|
return i;
|
||
|
}
|
||
|
return modelId;
|
||
|
}
|
||
|
|
||
|
int
|
||
|
LastVehicleModelId(int modelId)
|
||
|
{
|
||
|
CBaseModelInfo* model;
|
||
|
for (int i = modelId; i >= 0; i--) {
|
||
|
model = CModelInfo::GetModelInfo(i);
|
||
|
if (model->m_type == MITYPE_VEHICLE)
|
||
|
return i;
|
||
|
}
|
||
|
return modelId;
|
||
|
}
|
||
|
|
||
|
|
||
|
// It's me that named this.
|
||
|
int
|
||
|
FindMeAModelID(int modelId, int wantedChange)
|
||
|
{
|
||
|
// Max. 2 trials wasn't here, it's me that added it.
|
||
|
|
||
|
int tryCount = 2;
|
||
|
int ogModelId = modelId;
|
||
|
|
||
|
while(tryCount != 0)
|
||
|
{
|
||
|
modelId += wantedChange;
|
||
|
if (modelId < 0 || modelId >= MODELINFOSIZE)
|
||
|
{
|
||
|
tryCount--;
|
||
|
wantedChange = -wantedChange;
|
||
|
}
|
||
|
else if (modelId != 5 && modelId != 6 && modelId != 405)
|
||
|
{
|
||
|
CBaseModelInfo *model = CModelInfo::GetModelInfo(modelId);
|
||
|
if (model)
|
||
|
{
|
||
|
//int type = model->m_type;
|
||
|
return modelId;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
return ogModelId;
|
||
|
}
|
||
|
|
||
|
void
|
||
|
PlayAnimation(RpClump *clump, AssocGroupId animGroup, AnimationId anim)
|
||
|
{
|
||
|
CAnimBlendAssociation *currentAssoc = RpAnimBlendClumpGetAssociation(clump, anim);
|
||
|
|
||
|
if (currentAssoc && currentAssoc->IsPartial())
|
||
|
delete currentAssoc;
|
||
|
|
||
|
RpAnimBlendClumpSetBlendDeltas(clump, ASSOC_PARTIAL, -8.0f);
|
||
|
|
||
|
CAnimBlendAssociation *animAssoc = CAnimManager::BlendAnimation(clump, animGroup, anim, 8.0f);
|
||
|
animAssoc->flags |= ASSOC_DELETEFADEDOUT;
|
||
|
animAssoc->SetCurrentTime(0.0f);
|
||
|
animAssoc->SetRun();
|
||
|
}
|
||
|
|
||
|
void
|
||
|
CAnimViewer::Update(void)
|
||
|
{
|
||
|
static int modelId = 0;
|
||
|
static int animId = 0;
|
||
|
// Please don't make this bool, static bool's are problematic on my side.
|
||
|
static int reloadIFP = 0;
|
||
|
|
||
|
AssocGroupId animGroup = ASSOCGRP_STD;
|
||
|
int nextModelId = modelId;
|
||
|
CBaseModelInfo *modelInfo = CModelInfo::GetModelInfo(modelId);
|
||
|
CEntity *entity = nil;
|
||
|
|
||
|
if (modelInfo->m_type == MITYPE_PED)
|
||
|
{
|
||
|
int animGroup = ((CPedModelInfo*)modelInfo)->m_animGroup;
|
||
|
|
||
|
if (animId > ANIM_IDLE_STANCE)
|
||
|
animGroup = ASSOCGRP_STD;
|
||
|
|
||
|
if (reloadIFP)
|
||
|
{
|
||
|
if (pTarget)
|
||
|
{
|
||
|
CWorld::Remove(pTarget);
|
||
|
if (pTarget)
|
||
|
delete pTarget;
|
||
|
}
|
||
|
pTarget = nil;
|
||
|
|
||
|
// These calls were inside of LoadIFP function.
|
||
|
CAnimManager::Shutdown();
|
||
|
CAnimManager::Initialise();
|
||
|
CAnimManager::LoadAnimFiles();
|
||
|
|
||
|
reloadIFP = 0;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
animGroup = ASSOCGRP_STD;
|
||
|
}
|
||
|
CPad::UpdatePads();
|
||
|
CPad* pad = CPad::GetPad(0);
|
||
|
CStreaming::UpdateForAnimViewer();
|
||
|
CStreaming::RequestModel(modelId, 0);
|
||
|
if (CStreaming::HasModelLoaded(modelId))
|
||
|
{
|
||
|
if (!pTarget)
|
||
|
{
|
||
|
if (modelInfo->m_type == MITYPE_VEHICLE)
|
||
|
{
|
||
|
CVehicleModelInfo* veh = (CVehicleModelInfo*)modelInfo;
|
||
|
if (veh->m_vehicleType != VEHICLE_TYPE_CAR)
|
||
|
{
|
||
|
// Not ready yet
|
||
|
/* if (veh->m_vehicleType == VEHICLE_TYPE_BOAT)
|
||
|
{
|
||
|
v33 = (CBoat*)CVehicle::operator new((CVehicle*)0x488, v6);
|
||
|
CBoat::CBoat(v33, modelId, 1u);
|
||
|
entity = (int)v33;
|
||
|
pTarget = (int)v33;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
*/ entity = pTarget = new CObject(modelId, true);
|
||
|
if (!modelInfo->GetColModel())
|
||
|
{
|
||
|
modelInfo->SetColModel(&CTempColModels::ms_colModelWheel1);
|
||
|
}
|
||
|
// }
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
entity = pTarget = new CAutomobile(modelId, RANDOM_VEHICLE);
|
||
|
entity->m_status = STATUS_ABANDONED;
|
||
|
}
|
||
|
entity->bIsStuck = true;
|
||
|
}
|
||
|
else if (modelInfo->m_type == MITYPE_PED)
|
||
|
{
|
||
|
pTarget = entity = new CPed(PEDTYPE_CIVMALE);
|
||
|
entity->SetModelIndex(modelId);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
entity = pTarget = new CObject(modelId, true);
|
||
|
if (!modelInfo->GetColModel())
|
||
|
{
|
||
|
modelInfo->SetColModel(&CTempColModels::ms_colModelWheel1);
|
||
|
}
|
||
|
entity->bIsStuck = true;
|
||
|
}
|
||
|
entity->GetPosition() = CVector(0.0f, 0.0f, 0.0f);
|
||
|
CWorld::Add(entity);
|
||
|
TheCamera.TakeControl(pTarget, 9, 2, 1);
|
||
|
}
|
||
|
if (entity &&
|
||
|
(entity->m_type == ENTITY_TYPE_VEHICLE || entity->m_type == ENTITY_TYPE_PED || entity->m_type == ENTITY_TYPE_OBJECT))
|
||
|
{
|
||
|
// Maybe m_vecMoveSpeed or something else? Some structs are different on mobile.
|
||
|
((CPhysical*)pTarget)->m_vecTurnSpeed = CVector(0.0f, 0.0f, 0.0f);
|
||
|
}
|
||
|
pTarget->GetPosition().z = 0.0f;
|
||
|
|
||
|
if (modelInfo->m_type != MITYPE_PED)
|
||
|
{
|
||
|
if (modelInfo->m_type == MITYPE_VEHICLE)
|
||
|
{
|
||
|
if (pad->NewState.LeftShoulder1 && !pad->OldState.LeftShoulder1)
|
||
|
{
|
||
|
nextModelId = LastPedModelId(modelId);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// Start in mobile
|
||
|
if (pad->NewState.Square && !pad->OldState.Square)
|
||
|
CVehicleModelInfo::LoadVehicleColours();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
((CPed*)pTarget)->bKindaStayInSamePlace = true;
|
||
|
|
||
|
// Triangle in mobile
|
||
|
if (pad->NewState.Square && !pad->OldState.Square) {
|
||
|
reloadIFP = 1;
|
||
|
} else if (pad->NewState.Cross && !pad->OldState.Cross)
|
||
|
{
|
||
|
PlayAnimation(pTarget->GetClump(), animGroup, (AnimationId)animId);
|
||
|
}
|
||
|
else if (pad->NewState.Circle && !pad->OldState.Circle)
|
||
|
{
|
||
|
PlayAnimation(pTarget->GetClump(), animGroup, ANIM_IDLE_STANCE);
|
||
|
}
|
||
|
else if (pad->NewState.DPadUp && pad->OldState.DPadUp == 0)
|
||
|
{
|
||
|
animId--;
|
||
|
if (animId < 0)
|
||
|
{
|
||
|
animId = NUM_ANIMS - 1;
|
||
|
}
|
||
|
PlayAnimation(pTarget->GetClump(), animGroup, (AnimationId)animId);
|
||
|
}
|
||
|
else if (pad->NewState.DPadDown && !pad->OldState.DPadDown)
|
||
|
{
|
||
|
animId = (animId == (NUM_ANIMS - 1) ? 0 : animId + 1);
|
||
|
PlayAnimation(pTarget->GetClump(), animGroup, (AnimationId)animId);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (pad->NewState.Start && !pad->OldState.Start)
|
||
|
{
|
||
|
|
||
|
} else {
|
||
|
if (pad->NewState.LeftShoulder1 && !pad->OldState.LeftShoulder1) {
|
||
|
nextModelId = LastVehicleModelId(modelId);
|
||
|
} else {
|
||
|
// if (CPad::GetPad(1)->NewState.LeftShoulder2)
|
||
|
// CPedModelInfo::AnimatePedColModelSkinned(CModelInfo::ms_modelInfoPtrs[(pTarget + 96)], pTarget->GetClump()));
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (pad->NewState.DPadLeft && pad->OldState.DPadLeft == 0)
|
||
|
{
|
||
|
nextModelId = FindMeAModelID(modelId, -1);
|
||
|
} else if (pad->NewState.DPadRight && pad->OldState.DPadRight == 0)
|
||
|
{
|
||
|
nextModelId = FindMeAModelID(modelId, 1);
|
||
|
}
|
||
|
|
||
|
if (nextModelId != modelId)
|
||
|
{
|
||
|
modelId = nextModelId;
|
||
|
if (pTarget)
|
||
|
{
|
||
|
CWorld::Remove(pTarget);
|
||
|
if (pTarget)
|
||
|
delete pTarget;
|
||
|
}
|
||
|
pTarget = nil;
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
CTimeCycle::Update();
|
||
|
CWorld::Process();
|
||
|
if (pTarget)
|
||
|
TheCamera.Process();
|
||
|
}
|
||
|
|
||
|
void
|
||
|
CAnimViewer::Shutdown(void)
|
||
|
{
|
||
|
if (CWorld::Players[0].m_pPed)
|
||
|
delete CWorld::Players[0].m_pPed;
|
||
|
|
||
|
CWorld::ShutDown();
|
||
|
CModelInfo::ShutDown();
|
||
|
CAnimManager::Shutdown();
|
||
|
CTimer::Shutdown();
|
||
|
CStreaming::Shutdown();
|
||
|
CTxdStore::RemoveTxdSlot(animTxdSlot);
|
||
|
}
|