Threshold-Yuzu/resource/steamscheme.res

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///////////////////////////////////////////////////////////
// old-style vgui description file
// currently used only for the BaseSettings, Colors LayoutTemplates and Fonts sections
///////////////////////////////////////////////////////////
//The previous statement is a lie, this is used for ye olde styles (titlebar, propertysheet, etc)
Scheme
{
//////////////////////// COLORS ///////////////////////////
// color details
// this is a list of all the colors used by the scheme
Colors
{
// base colors
"White" "255 255 255 255"
"TransparentBlack" "0 0 0 128"
"Black" "0 0 0 255"
"Blank" "1 1 1 0"
"TestColor" "255 0 0 255"
// scheme-specific colors
"OffWhite" "216 222 211 255"
"DullGreen" "216 222 211 255"
"Maize" "196 181 80 255"
"LightGrayBG" "121 126 121 255"
"GrayBG" "73 78 73 255"
"GrayBG2" "82 89 78 255"
SecBG GrayBG2
"ClayBG" "70 70 70 255"
"ClayButtonBG" "87 88 88 255"
"ClayEnabled" "85 88 82 255"
"ClayKeyFocus" "89 92 77 255"
"ClayMouseDown" "85 85 85 255"
"ClayDisabledText" "128 134 126 255"
"ClayLightGreen" "173 181 168 255" // frame button (close X) etc
"ClayDimLightGreen" "166 172 162 255" // frame button and title without focus etc
"LightClayBG" "104 106 101 255" // property sheet interior, active tab
"LightClayButtonBG" "125 128 120 255" // buttons on property sheet interior, active tab
"DarkClayBG" "47 49 45 255" // shadow
"p_ClayMouseDown" "94 94 94 255"
"ClaySheetBottom" "92 89 87 255"
"MaizeBG" "145 134 60 255" // background color of any selected text or menu item
"GreenBG" "76 88 68 255"
"LightGreenBG" "90 106 80 255" // darker background color
"DarkGreenBG" "62 70 55 255" // background color of text edit panes (chat, text entries, etc.)
"DisabledText1" "117 128 111 255" // disabled text
"DisabledText2" "40 46 34 255" // overlay color for disabled text (to give that inset look
"NotificationBodyText" "White"
// button state text colors
"Normal" "143 146 141 255"
"Over" "196 181 80 255" // same as Maize
"Down" "35 36 33 255"
// background colors
// titlebar colors
"TitleDimText" "136 145 128 255"
"TitleBG" "TestColor"
"TitleDimBG" "TestColor"
// border colors
"BorderBright" "128 128 128 255" // the lit side of a control
"BorderDark" "40 46 34 255" // the dark/unlit side of a control
"BorderSelection" "0 0 0 255" // the additional border color for displaying the default/selected button
}
///////////////////// BASE SETTINGS ////////////////////////
//
// default settings for all panels
// controls use these to determine their settings
BaseSettings
{
}
//////////////////////// layout /////////////////////////////
//
// describes default layouts for controls that have and control their own children
// works just like a normal settings .res file, except only positioning attributes are recognized
LayoutTemplates
{
Frame
{
frame_menu
{
visible 0 // hidden
}
frame_title
{
xpos 0
ypos 0
wide max
tall 32
AutoResize 1
}
frame_captiongrip
{
xpos 0
ypos 0
wide r46
tall 32
AutoResize 1
}
//Steam has the ability to have buttons fill in space dynamically if some are missing
//(See below) BUT NOT HERE!
frame_minimize
{
xpos r92
ypos 0
wide 46
tall 32
PinCorner 1
}
frame_maximize
{
xpos r138
ypos 0
wide 46
tall 32
PinCorner 1
}
frame_close
{
xpos r46
ypos 0
wide 46
tall 32
PinCorner 1
}
frame_brGrip
{
xpos r8
ypos r8
wide 8
tall 8
PinCorner 3
}
}
PropertyDialog
{
sheet
{
xpos 0 //9
ypos 32
wide max
tall r52
}
// these buttons are still a bit special - if some of them are hidden, they shuffle
// across taking the place of other buttons to make sure there aren't gaps
ApplyButton
{
xpos r101
ypos r42
wide 92
tall 32
}
CancelButton
{
xpos r203
ypos r42
wide 92
tall 32
}
OKButton
{
xpos r304
ypos r42
wide 92
tall 32
}
}
WizardPanel
{
subpanel
{
xpos 0
ypos 32
wide max
tall r52
AutoResize 3
}
PrevButton
{
xpos r306
ypos r42
wide 92
tall 32
PinCorner 3
}
NextButton
{
xpos r204
ypos r42
wide 92
tall 32
PinCorner 3
}
CancelButton
{
xpos r102
ypos r42
wide 92
tall 32
PinCorner 3
}
FinishButton
{
xpos r102
ypos r42
wide 92
tall 32
PinCorner 3
}
}
}
//
//////////////////////// FONTS /////////////////////////////
//
// !! legacy, should set fonts in the style for a control
// this is just for reference by the code
Fonts
{
"Default"
{
"1"
{
"name" "Segoe UI"
"tall" "13"
"weight" "0"
}
}
"DefaultBold"
{
"1"
{
"name" "Segoe UI"
"tall" "15"
"weight" "1000"
}
}
"DefaultUnderline"
{
"1"
{
"name" "Segoe UI"
"tall" "13"
"weight" "800"
"underline" "1"
}
}
"DefaultSmall"
{
"1"
{
"name" "Segoe UI"
"tall" "11"
"weight" "800"
}
}
"ListSmall"
{
"1"
{
name "Segoe UI"
tall "12"
weight "0"
}
}
"DefaultVerySmall"
{
"1"
{
"name" "Segoe UI"
"tall" "12"
"weight" "800"
}
}
"DefaultLarge"
{
"1"
{
"name" "Segoe UI"
"tall" "18"
"weight" "0"
}
}
"UiBold"
{
"1"
{
"name" "Segoe UI"
"tall" "14"
"weight" "1000"
}
}
"HeadlineLarge"
{
"1"
{
"name" "Segoe UI"
"tall" "22"
"weight" "1000"
"antialias" "1"
}
}
"UiHeadline"
{
"1"
{
"name" "Segoe UI"
"tall" "13"
"weight" "0"
}
}
"MenuLarge"
{
"1"
{
"name" "Segoe UI"
"tall" "16"
"weight" "600"
"antialias" "1"
}
}
// this is the symbol font
"Marlett"
{
"1"
{
"name" "Marlett"
"tall" "14"
"weight" "0"
"symbol" "1"
}
}
MarlettLarge
{
"1"
{
"name" "Marlett"
"tall" "16"
"weight" "0"
"symbol" "1"
}
}
"DefaultFixed"
{
"1"
{
"name" "Lucida Console"
"name" "Monaco" [$OSX]
"tall" "10"
"weight" "0"
}
}
"ConsoleText"
{
"1"
{
"name" "Lucida Console"
"name" "Monaco" [$OSX]
"tall" "10"
"weight" "500"
}
}
FriendsSmall
{
"1"
{
"name" "Segoe UI"
"tall" "12"
"weight" "800"
}
}
FriendsMedium
{
"1"
{
"name" "Segoe UI"
"tall" "13"
"weight" "800"
}
}
FriendsVerySmall
{
"1"
{
"name" "Segoe UI"
"tall" "12"
"weight" "0"
}
}
FriendsVerySmallUnderline
{
"1"
{
"name" "Segoe UI"
"tall" "12"
"weight" "0"
"underline" "1"
}
}
OverlayTaskbarFont
{
"1"
{
"name" "Segoe UI"
"tall" "16"
"weight" "1000"
}
}
}
//
//////////////////// APPEARANCES //////////////////////////////
//
// !! currently unused, just left for reference
Appearances
{
p_ListGiftSendInteriorBorder
{
inset "0 0 0 0"
render_bg
{
"1" "image_tiled( x0, y0, x1, y0 + 5, graphics/shadowTop )"
"2" "fill( x0, y0 + 5, x1, y1, GrayBG )" // body
"3" "image( x1-111, y1 - 132, x1-5, y1-24, graphics/gift_wizard_friends )"
}
}
p_ListGiftSendScrollInteriorBorder
{
inset "0 0 0 0"
render_bg
{
"1" "image_tiled( x0, y0, x1, y0 + 5, graphics/shadowTop )"
"2" "fill( x0, y0 + 5, x1, y1, GrayBG )" // body
"3" "image( x1-111, y1 - 132, x1-5, y1-24, graphics/gift_wizard_friends )"
}
}
ChatInputBorder // for text entry fields and drop-down controls and  boxes in Chat
{
inset "4 0 4 0"
render_bg
{
"0" "fill( x0 + 1, y0 + 1, x1 - 1, y1 - 1, DarkGray )"
"1" "image( x1 - 10, y0 + 10, x1, y1 - 10, graphics/btnStdRight )" // right
"2" "image( x0, y0 + 10, x0 + 10, y1 - 10, graphics/btnStdLeft )" // left
"3" "image( x0 + 10, y0, x1 - 10, y0 + 10, graphics/btnStdTop )" // top
"4" "image( x0 + 10, y1 - 10, x1 - 10, y1, graphics/btnStdBottom )" // bottom
"5" "image( x1 - 10, y0, x1, y0 + 10, graphics/btnStdTopRight )" // topright
"6" "image( x0, y0, x0 + 10, y0 + 10, graphics/btnStdTopLeft )" // topleft
"7" "image( x1 - 10, y1 - 10, x1, y1, graphics/btnStdBottomRight )" // bottomright
"8" "image( x0, y1 - 10, x0 + 10, y1, graphics/btnStdBottomLeft )" // bottomleft
}
}
ListPanelSlantBGWithBorder
{
inset "1 1 1 1"
render
{
"2" "image( x1 - 3, y0, x1, y0 + 3, graphics/tabSquareTopRight )" // topright
"3" "image( x0 , y0, x0 + 3, y0 + 3, graphics/tabSquareTopLeft )" // topleft
"4" "image( x1 - 3, y1 - 3, x1, y1, graphics/tabStdBottomRight )" // bottomright
"5" "image( x0, y1 - 3, x0 + 3, y1, graphics/tabStdBottomLeft )" // bottomleft
"6" "image( x0 + 3, y0, x1 - 3, y0 + 1, graphics/tabStdTop )" // top
"7" "image( x0, y0 + 3, x0 + 1, y1 - 3, graphics/tabStdLeft )" // left
"8" "image( x1 - 1, y0 + 3, x1, y1 - 3, graphics/tabStdRight )" // right
"9" "image( x0 + 3, y1 - 1, x1 - 3, y1, graphics/tabStdBottom )" // bottom
}
render_bg
{
"1" "image_tiled( x0 + 1, y0 + 1, x1 - 1, y0 + 90, graphics/FriendsListSlantBG )"
"2" "fill( x0 + 1, y0 + 90, x1 - 1, y1 - 1, DarkGray )" // body
}
}
ListPanelSlantBGNoBorder
{
inset "0 0 0 0"
render_bg
{
"1" "image_tiled( x0, y0, x1, y0 + 90, graphics/FriendsListSlantBG )"
"2" "fill( x0, y0 + 90, x1, y1, DarkGray )" // body
}
}
ChatFriendTitlePanelDefault
{
render_bg
{
"1" "image( x0, y0 + 2, x0 + 2, y0 + 50, graphics/FriendsPanelLeftBG )" // left
"2" "fill( x0 + 2, y0 + 2, x1 - 2, y0 + 50, Friends.PanelDefault )" // body
"3" "image( x1 - 2, y0 + 2, x1, y0 + 50, graphics/FriendsPanelRightBG )" //right
}
}
VoiceChatOffBG
{
inset "1 1 1 1"
render
{
"2" "image( x1 - 3, y0, x1, y0 + 3, graphics/tabStdTopRight )" // topright
"3" "image( x0 , y0, x0 + 3, y0 + 3, graphics/tabStdTopLeft )" // topleft
"4" "image( x1 - 3, y1 - 3, x1, y1, graphics/tabStdBottomRight )" // bottomright
"5" "image( x0, y1 - 3, x0 + 3, y1, graphics/tabStdBottomLeft )" // bottomleft
"6" "image( x0 + 3, y0, x1 - 3, y0 + 1, graphics/tabStdTop )" // top
"7" "image( x0, y0 + 3, x0 + 1, y1 - 3, graphics/tabStdLeft )" // left
"8" "image( x1 - 1, y0 + 3, x1, y1 - 3, graphics/tabStdRight )" // right
"9" "image( x0 + 3, y1 - 1, x1 - 3, y1, graphics/tabStdBottom )" // bottom
}
render_bg
{
"0" "fill( x0 + 1, y0 + 1, x1 - 1, y1 - 1, ClayBG )"
}
}
VoiceChatOnBG
{
inset "1 1 1 1"
render
{
"2" "image( x1 - 3, y0, x1, y0 + 3, graphics/tabStdTopRight )" // topright
"3" "image( x0 , y0, x0 + 3, y0 + 3, graphics/tabStdTopLeft )" // topleft
"4" "image( x1 - 3, y1 - 3, x1, y1, graphics/tabStdBottomRight )" // bottomright
"5" "image( x0, y1 - 3, x0 + 3, y1, graphics/tabStdBottomLeft )" // bottomleft
"6" "image( x0 + 3, y0, x1 - 3, y0 + 1, graphics/tabStdTop )" // top
"7" "image( x0, y0 + 3, x0 + 1, y1 - 3, graphics/tabStdLeft )" // left
"8" "image( x1 - 1, y0 + 3, x1, y1 - 3, graphics/tabStdRight )" // right
"9" "image( x0 + 3, y1 - 1, x1 - 3, y1, graphics/tabStdBottom )" // bottom
}
render_bg
{
"0" "gradient( x0 + 1, y0 + 1, x1 - 1, y1 - 1, ChatGradientTop, ChatGradientBottom )"
}
}
ChatInviteBG
{
inset "1 1 1 1"
render
{
"2" "image( x1 - 3, y0, x1, y0 + 3, graphics/tabStdTopRight )" // topright
"3" "image( x0 , y0, x0 + 3, y0 + 3, graphics/tabStdTopLeft )" // topleft
"4" "image( x1 - 3, y1 - 3, x1, y1, graphics/tabSquareBottomRight )" // bottomright
"5" "image( x0, y1 - 3, x0 + 3, y1, graphics/tabSquareBottomLeft )" // bottomleft
"6" "image( x0 + 3, y0, x1 - 3, y0 + 1, graphics/tabStdTop )" // top
"7" "image( x0, y0 + 3, x0 + 1, y1 - 3, graphics/tabStdLeft )" // left
"8" "image( x1 - 1, y0 + 3, x1, y1 - 3, graphics/tabStdRight )" // right
"9" "image( x0 + 3, y1 - 1, x1 - 3, y1, graphics/tabStdBottom )" // bottom
}
render_bg
{
"0" "fill( x0 + 1, y0 + 1, x1 - 1, y1 - 1, DarkGray )"
}
}
FriendPanelDefault
{
render_bg
{
"1" "image( x0, y0 + 2, x0 + 2, y0 + 50, graphics/FriendsPanelLeftBG )" // left
"2" "fill( x0 + 2, y0 + 2, x1, y0 + 50, Friends.PanelDefault )" // body
}
}
FriendPanelMouseOver
{
render_bg
{
"1" "image( x0, y0 + 2, x0 + 2, y0 + 50, graphics/FriendsPanelLeftBG_Over )" // left
"2" "fill( x0 + 2, y0 + 2, x1, y1, Friends.PanelOver )" // body
}
}
FriendPanelSelected
{
render_bg
{
"1" "image( x0, y0 + 2, x0 + 2, y0 + 50, graphics/FriendsPanelLeftBG_Down )" // left
"2" "fill( x0 + 2, y0 + 2, x1, y1, Friends.PanelSelected )" // body
}
}
FriendPanelAffordanceMouseover
{
render_bg
{
"1" "fill( x0 + 3, y0 + 1, x1 - 2, y1 - 2, DarkGray )" //body
"1" "fill( x0 + 2, y0 + 2, x1 - 1, y1 - 3, DarkGray )" //body
}
}
FriendPanelAffordanceMousedown
{
render_bg
{
"1" "fill( x0 + 3, y0 + 2, x1 - 2, y1 - 2, DarkGray )" //body
"1" "fill( x0 + 2, y0 + 3, x1 - 1, y1 - 3, DarkGray )" //body
}
}
FriendPanelAffordanceListMouseover
{
render_bg
{
"1" "fill( x0 + 1, y0, x1 - 1, y1, Friends.PanelDefault )" //body
"1" "fill( x0, y0 + 1, x1, y1 - 1, Friends.PanelDefault )" //body
}
}
}
}