Reset ScreenshotManager layout to default

This commit is contained in:
JackMyth 2020-08-02 13:09:57 +08:00
parent c215e34304
commit cf87d00af8
1 changed files with 0 additions and 295 deletions

View File

@ -1,295 +0,0 @@
"resource/layout/screenshotmanager.layout"
{
controls
{
ScreenshotManager { title="#steam_screenshotsupload_title" style="CScreenshotManager" }
SSDetails { controlname="ImagePanel" style=SSDetails scaling=fit}
SSDate { controlname="Label" labelText="%selected_ss_date%" }
SSSize { controlname="Label" labelText="#Overlay_Screenshots_Size_Cloud" }
SSSizeOriginal { controlname="Label" labelText="#Overlay_Screenshots_Size_Original" }
grid { alignment="left" interiorspacing=5 wheelpct=50 style="WrapPanel" }
view_screenshots { controlname="Button" labeltext="#Overlay_View_All_Screenshots" command="viewscreenshots" }
view_local_library_button { controlname="Button" labeltext="#Overlay_View_Local" command="viewlocallibrary" visible=0 }
selectorlabel { controlname="Label" labeltext="#Overlay_Screenshots_Show" }
spoiler_checkbox { controlname="CheckButton" labeltext="#Overlay_Tag_As_Potential_Spoiler" visible=0 }
publish_button { controlname="Button" labeltext="#Overlay_Publish" command="askpublishscreenshot" visible=0 }
publish_caption { controlname="CScreenshotCaptionEntry" unicode=1 }
delete_button { controlname="Button" labeltext="#Overlay_Delete" command="askdeletescreenshot" visible=1 }
publish_charsleft { controlname="Label" labeltext="#Overlay_Chars_Left" style="publishcharsleft" visible=0 }
details_button { controlname="Button" labeltext="#Overlay_Details" command="viewselectedscreenshot" visible=0 }
details_caption { controlname="Label" style=publishcaption wrap=1 visible=0 }
no_screenshots { controlname="ImagePanel" image="resource/screenshots_none_selected" }
game_selector { controlname="ComboBox" style="gameselector" editable=0 }
file_not_loaded_label { controlname="Label" labeltext="#steam_screenshot_not_loaded" visible=0 }
multiselect_button { controlname="Button" labeltext="#steam_screenshots_select_all" command="multiselect" visible=1 }
multi_img { controlname="ImagePanel" image="resource/multiple_screenshots" visible=0 }
multi_img_count { controlname="Label" labeltext="%selected_screenshot_count%" style=largeselectioncount visible=0 }
multi_img_selected { controlname="Label" labeltext="#steam_screenshots_selected" visible=0 }
multi_img_upload_size { controlname="Label" labeltext="#steam_selected_screenshot_size" visible=0 }
multi_img_upload_size_info { controlname="Label" labeltext="#steam_selected_screenshot_size_info" visible=0 }
multi_img_storage_remaining { controlname="Label" labeltext="#steam_remaining_storage" visible=0 }
multi_img_storage_remaining_info { controlname="Label" labeltext="#steam_remaining_storage_info" visible=0 }
multi_img_delete { controlname="Button" labeltext="#Overlay_Delete" command="askdeletescreenshot" visible=0 }
multi_img_upload { controlname="Button" labeltext="#Overlay_Publish" command="askpublishscreenshot" visible=0 }
instr_no_selection_title { controlname="Label" labeltext="#steam_screenshots_no_selection_title" style="NoSelectionTitle" wrap=1 }
instr_no_selection { controlname="Label" labeltext="#steam_screenshots_no_selection_instructions" style="NoSelectionInstructions" wrap=1 }
null_placer { controlname="Panel" visible=1 } // Used to bottom-right align things.
}
colors
{
BorderThumbnailUnpublished="0 0 0 255"
BorderThumbnailHover="200 200 200 255"
BorderThumbnailUploaded="0 0 0 255"
BorderThumbnailPublished="0 0 0 255"
BorderThumbnailSelected="139 185 224 255"
}
styles
{
CScreenshotManager
{
minimum-width=730
minimum-height=450
render_bg
{
0="fill(x0, y0+32, x1, y0+80, Root.Header)"
1="fill(x0, y0+80, x1, y1-48, Root.Back)"
2="fill(x0, y1-48, x1, y1, DefaultBackground)"
3="fill(x0, y0+32, x0+335, y1, Root.LeftCol)"
}
}
ThumbnailUnpublished
{
bgcolor="0 0 0 255"
render {
// lines around
1="fill( x0, y0, x0 + 2, y1, BorderThumbnailUnpublished )" //left
2="fill( x1 - 2, y0, x1, y1, BorderThumbnailUnpublished )" //right
3="fill( x0, y0, x1, y0 + 2, BorderThumbnailUnpublished )" //top
4="fill( x0, y1 - 2, x1, y1, BorderThumbnailUnpublished )" //btm
}
}
ThumbnailUnpublished:hover
{
bgcolor="0 0 0 255"
render {
// lines around
1="fill( x0, y0, x0 + 2, y1, BorderThumbnailHover )" //left
2="fill( x1 - 2, y0, x1, y1, BorderThumbnailHover )" //right
3="fill( x0, y0, x1, y0 + 2, BorderThumbnailHover )" //top
4="fill( x0, y1 - 2, x1, y1, BorderThumbnailHover )" //btm
}
}
ThumbnailPublished //Not used?
{
bgcolor="0 0 0 255"
render {
// lines around
1="fill( x0, y0, x0 + 2, y1, BorderThumbnailPublished )" //left
2="fill( x1 - 2, y0, x1, y1, BorderThumbnailPublished )" //right
3="fill( x0, y0, x1, y0 + 2, BorderThumbnailPublished )" //top
4="fill( x0, y1 - 2, x1, y1, BorderThumbnailPublished )" //btm
}
}
ThumbnailSelected
{
bgcolor="0 0 0 255"
render {
// lines around
1="fill( x0, y0, x0 + 2, y1, Accent )" //left
2="fill( x1 - 2, y0, x1, y1, Accent )" //right
3="fill( x0, y0, x1, y0 + 2, Accent )" //top
4="fill( x0, y1 - 2, x1, y1, Accent )" //btm
}
}
ThumbnailSelected:hover
{
bgcolor="0 0 0 255"
render {
// lines around
1="fill( x0, y0, x0 + 2, y1, Accent.Hover )" //left
2="fill( x1 - 2, y0, x1, y1, Accent.Hover )" //right
3="fill( x0, y0, x1, y0 + 2, Accent.Hover )" //top
4="fill( x0, y1 - 2, x1, y1, Accent.Hover )" //btm
}
}
ThumbnailUploaded //Not used?
{
bgcolor="0 0 0 255"
render {
// lines around
1="fill( x0, y0, x0 + 2, y1, BorderThumbnailUploaded )" //left
2="fill( x1 - 2, y0, x1, y1, BorderThumbnailUploaded )" //right
3="fill( x0, y0, x1, y0 + 2, BorderThumbnailUploaded )" //top
4="fill( x0, y1 - 2, x1, y1, BorderThumbnailUploaded )" //btm
}
}
DarkRegionDetails
{
bgcolor=Root.LeftCol
}
SSDetails
{
minimum-width=320
minimum-height=240
bgcolor="0 0 0 255"
render
{
0="fill(x0,y1-32,x1,y1,Root.BackTransparent)"
}
}
publishcaption
{
inset="0 0 0 0"
textcolor=DefaultText
font-size=20
font-style="italic"
}
publishcaptionprompt
{
textcolor=DefaultText
}
publishcharsleft
{
}
publishcharsleft_toomanychars
{
textcolor="255 0 0 255"
}
WrapPanel
{
inset="0 0 0 0"
bgcolor="none"
render_bg {
}
}
gameselector
{
}
ScreenshotLoadingThrobber
{
minimum-width=100
minimum-height=75
bgcolor=black
}
LargeSelectionCount
{
font-size=60
font-family=basefont
}
NoSelectionTitle
{
font-size=24
font-family=semilight
textcolor=Accent
}
NoSelectionInstructions
{
font-size=15
font-family=basefont
}
TextEntry:empty //SIGH ...
{
render_bg {
0="fill(x0, y0, x1, y1, TextBox.Back)"
}
}
TextEntry:empty:focus //Active
{
textcolor=TextBox.Active.Text
shadowtextcolor=TextBox.Active.Cursor
render_bg
{
0="fill(x0, y0, x1, y1, TextBox.Active)"
// lines around
1="fill( x0, y0, x1, y0 + 1, TextBox.Outline.Active )" // top
2="fill( x0, y1 - 1, x1, y1, TextBox.Outline.Active )" // bottom
3="fill( x0, y0, x0 + 1, y1, TextBox.Outline.Active )" // left
4="fill( x1 - 1, y0, x1, y1, TextBox.Outline.Active )" // right
}
}
}
layout
{
region { name=hidden width=0 height=0 }
region { name="details" width=335 margin-top=32 height=max }
region { name=detailsinfo region=details height=32 width=max y=218}
region { name=detailscomment region=details height=max margin-top=245 margin-bottom=35}
region { name=detailsbottom region=details height=45 width=max align=bottom}
region { name="list" align=right margin-left=335 margin-top=32 width=max }
region { name="listtop" region=list height=48 margin-left=10}
region { name="listbottom" region=list height=45 align=bottom}
place { control="selectorlabel" region="hidden" x=0 y=8 }
place { control="game_selector" region="listtop" x=10 y=9 width=max dir=right margin-right=20}
place { control="grid" region="list" margin-top=48 margin-left=20 margin-bottom=48 width=max height=max }
place { control="no_screenshots" region="hidden" y=50 align="top-center" }
//place { control="DarkRegionDetails" region="details" x=0 y=0 width=max height=max z="-1" }
place { control="SSDetails" region="details" y=0 width=max height=250 align="top-center" }
place { control="SSDate" region="detailsinfo" margin-left=10 height=max align=left }
place { control="SSSize,SSSizeOriginal" region="detailsinfo" margin-right=15 align=right height=max dir=right }
place { control="publish_caption" region="detailscomment" margin-top=15 height=40 margin-right=10 margin-left=10 width=max }
place { control="publish_charsleft" region="detailscomment" align=right start=publish_caption dir=down margin-top=10 height=20 margin-right=10}
place { control="spoiler_checkbox" region="detailscomment" start=publish_caption dir=down margin-top=5}
place { control="details_caption" region="detailscomment" margin-top=15 height=40 margin-right=10 margin-left=10 width=max }
place { control="null_placer" region="hidden" width=1 align=bottom margin-bottom=2 }
place { control="delete_button,details_button,publish_button" region="detailsbottom" align=right margin-top=5 margin-right=7 spacing=5 }
place { control="multiselect_button,view_local_library_button,view_screenshots" region=listbottom align="right" margin-top=5 margin-right=10 spacing=5 }
place { control="multi_img" region="hidden" y=80 align="top-center" }
place { control="multi_img_count" region="hidden" y=92 align="top-center" }
place { control="multi_img_selected" region=details y=80 align="top-center" }
place { control="multi_img_upload_size,multi_img_upload_size_info" region=details y=105 align="top-center" spacing=5 }
place { control="multi_img_storage_remaining,multi_img_storage_remaining_info" region=details y=120 align="top-center" spacing=5 }
place { control="multi_img_delete,multi_img_upload" region=details y=160 align="top-center" spacing=8 }
place { control="file_not_loaded_label" region="details" y=140 align="top-center" }
place { control="instr_no_selection_title,instr_no_selection" region="details" y=20 width=max margin-left=20 margin-right=10 dir=down spacing=15 }
}
}