Reset ScreenshotManager layout to default
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parent
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commit
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"resource/layout/screenshotmanager.layout"
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{
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controls
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{
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ScreenshotManager { title="#steam_screenshotsupload_title" style="CScreenshotManager" }
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DarkRegionDetails { controlname="ImagePanel" style=DarkRegionDetails zpos="-1" }
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SSDetails { controlname="ImagePanel" style=SSDetails }
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SSDate { controlname="Label" labelText="%selected_ss_date%" }
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SSSize { controlname="Label" labelText="#Overlay_Screenshots_Size_Cloud" }
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SSSizeOriginal { controlname="Label" labelText="#Overlay_Screenshots_Size_Original" }
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grid { alignment="left" interiorspacing=5 wwheelpct=50 style="WrapPanel" }
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view_screenshots { controlname="Button" labeltext="#Overlay_View_All_Screenshots" command="viewscreenshots" }
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view_local_library_button { controlname="Button" labeltext="#Overlay_View_Local" command="viewlocallibrary" visible=0 }
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selectorlabel { controlname="Label" labeltext="#Overlay_Screenshots_Show" }
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spoiler_checkbox { controlname="CheckButton" labeltext="#Overlay_Tag_As_Potential_Spoiler" visible=0 }
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publish_button { controlname="Button" labeltext="#Overlay_Publish" command="askpublishscreenshot" visible=0 }
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publish_caption { controlname="CScreenshotCaptionEntry" unicode=1 }
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delete_button { controlname="Button" labeltext="#Overlay_Delete" command="askdeletescreenshot" visible=1 }
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publish_charsleft { controlname="Label" labeltext="#Overlay_Chars_Left" style="publishcharsleft" visible=0 }
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details_button { controlname="Button" labeltext="#Overlay_Details" command="viewselectedscreenshot" visible=0 }
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details_caption { controlname="Label" style=publishcaption wrap=1 visible=0 }
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no_screenshots { controlname="ImagePanel" image="resource/screenshots_none_selected" }
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game_selector { controlname="ComboBox" style="gameselector" editable=0 }
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file_not_loaded_label { controlname="Label" labeltext="#steam_screenshot_not_loaded" visible=0 }
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multiselect_button { controlname="Button" labeltext="#steam_screenshots_select_all" command="multiselect" visible=1 }
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multi_img { controlname="ImagePanel" image="resource/multiple_screenshots" visible=0 }
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multi_img_count { controlname="Label" labeltext="%selected_screenshot_count%" style=largeselectioncount visible=0 }
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multi_img_selected { controlname="Label" labeltext="#steam_screenshots_selected" visible=0 }
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multi_img_upload_size { controlname="Label" labeltext="#steam_selected_screenshot_size" visible=0 }
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multi_img_upload_size_info { controlname="Label" labeltext="#steam_selected_screenshot_size_info" visible=0 }
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multi_img_storage_remaining { controlname="Label" labeltext="#steam_remaining_storage" visible=0 }
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multi_img_storage_remaining_info { controlname="Label" labeltext="#steam_remaining_storage_info" visible=0 }
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multi_img_delete { controlname="Button" labeltext="#Overlay_Delete" command="askdeletescreenshot" visible=0 }
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multi_img_upload { controlname="Button" labeltext="#Overlay_Publish" command="askpublishscreenshot" visible=0 }
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instr_no_selection_title { controlname="Label" labeltext="#steam_screenshots_no_selection_title" style="NoSelectionTitle" wrap=1 }
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instr_no_selection { controlname="Label" labeltext="#steam_screenshots_no_selection_instructions" style="NoSelectionInstructions" wrap=1 }
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null_placer { controlname="Panel" visible=1 } // Used to bottom-right align things. YOU FOOLS
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}
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colors
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{
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BorderThumbnailUnpublished="0 0 0 255"
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BorderThumbnailHover="200 200 200 255"
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BorderThumbnailUploaded="0 0 0 255"
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BorderThumbnailPublished="0 0 0 255"
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BorderThumbnailSelected="139 185 224 255"
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}
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styles
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{
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CScreenshotManager
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{
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minimum-width=730
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minimum-height=450
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render_bg
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{
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0="fill(x0, y0+32, x1, y0+80, Root.Header)"
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1="fill(x0, y0+80, x1, y1-48, Root.Back)"
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2="fill(x0, y1-48, x1, y1, DefaultBackground)"
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3="fill(x0, y0+32, x0+335, y1, Root.LeftCol)"
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}
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}
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ThumbnailUnpublished
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{
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bgcolor="0 0 0 255"
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render {
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// lines around
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1="fill( x0, y0, x0 + 2, y1, BorderThumbnailUnpublished )" //left
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2="fill( x1 - 2, y0, x1, y1, BorderThumbnailUnpublished )" //right
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3="fill( x0, y0, x1, y0 + 2, BorderThumbnailUnpublished )" //top
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4="fill( x0, y1 - 2, x1, y1, BorderThumbnailUnpublished )" //btm
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}
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}
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ThumbnailUnpublished:hover
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{
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bgcolor="0 0 0 255"
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render {
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// lines around
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1="fill( x0, y0, x0 + 2, y1, BorderThumbnailHover )" //left
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2="fill( x1 - 2, y0, x1, y1, BorderThumbnailHover )" //right
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3="fill( x0, y0, x1, y0 + 2, BorderThumbnailHover )" //top
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4="fill( x0, y1 - 2, x1, y1, BorderThumbnailHover )" //btm
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}
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}
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ThumbnailPublished //Not used?
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{
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bgcolor="0 0 0 255"
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render {
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// lines around
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1="fill( x0, y0, x0 + 2, y1, BorderThumbnailPublished )" //left
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2="fill( x1 - 2, y0, x1, y1, BorderThumbnailPublished )" //right
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3="fill( x0, y0, x1, y0 + 2, BorderThumbnailPublished )" //top
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4="fill( x0, y1 - 2, x1, y1, BorderThumbnailPublished )" //btm
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}
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}
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ThumbnailSelected
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{
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bgcolor="0 0 0 255"
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render {
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// lines around
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1="fill( x0, y0, x0 + 2, y1, Accent )" //left
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2="fill( x1 - 2, y0, x1, y1, Accent )" //right
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3="fill( x0, y0, x1, y0 + 2, Accent )" //top
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4="fill( x0, y1 - 2, x1, y1, Accent )" //btm
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}
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}
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ThumbnailSelected:hover
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{
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bgcolor="0 0 0 255"
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render {
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// lines around
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1="fill( x0, y0, x0 + 2, y1, Accent.Hover )" //left
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2="fill( x1 - 2, y0, x1, y1, Accent.Hover )" //right
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3="fill( x0, y0, x1, y0 + 2, Accent.Hover )" //top
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4="fill( x0, y1 - 2, x1, y1, Accent.Hover )" //btm
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}
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}
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ThumbnailUploaded //Not used?
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{
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bgcolor="0 0 0 255"
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render {
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// lines around
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1="fill( x0, y0, x0 + 2, y1, BorderThumbnailUploaded )" //left
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2="fill( x1 - 2, y0, x1, y1, BorderThumbnailUploaded )" //right
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3="fill( x0, y0, x1, y0 + 2, BorderThumbnailUploaded )" //top
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4="fill( x0, y1 - 2, x1, y1, BorderThumbnailUploaded )" //btm
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}
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}
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DarkRegionDetails
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{
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bgcolor=Root.LeftCol
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}
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SSDetails
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{
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minimum-width=320
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minimum-height=240
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bgcolor="0 0 0 255"
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render
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{
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0="fill(x0,y1-32,x1,y1,Root.BackTransparent)"
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}
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}
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publishcaption
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{
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inset="0 0 0 0"
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textcolor=DefaultText
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font-size=20
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font-style="italic"
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}
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publishcaptionprompt
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{
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textcolor=DefaultText
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}
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publishcharsleft
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{
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}
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publishcharsleft_toomanychars
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{
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textcolor="255 0 0 255"
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}
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WrapPanel
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{
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inset="0 0 0 0"
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bgcolor="none"
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render_bg {
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}
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}
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gameselector
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{
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}
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ScreenshotLoadingThrobber
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{
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minimum-width=100
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minimum-height=75
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bgcolor=black
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}
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LargeSelectionCount
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{
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font-size=60
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font-family=basefont
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}
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NoSelectionTitle
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{
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font-size=24
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font-family=semilight
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textcolor=Accent
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}
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NoSelectionInstructions
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{
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font-size=15
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font-family=basefont
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}
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TextEntry:empty //SIGH ...
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{
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render_bg {
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0="fill(x0, y0, x1, y1, TextBox.Back)"
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}
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}
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TextEntry:empty:focus //Active
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{
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textcolor=TextBox.Active.Text
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shadowtextcolor=TextBox.Active.Cursor
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render_bg
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{
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0="fill(x0, y0, x1, y1, TextBox.Active)"
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// lines around
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1="fill( x0, y0, x1, y0 + 1, TextBox.Outline.Active )" // top
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2="fill( x0, y1 - 1, x1, y1, TextBox.Outline.Active )" // bottom
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3="fill( x0, y0, x0 + 1, y1, TextBox.Outline.Active )" // left
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4="fill( x1 - 1, y0, x1, y1, TextBox.Outline.Active )" // right
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}
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}
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}
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layout
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{
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region { name=hidden width=0 height=0 }
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region { name="details" width=335 margin-top=32 height=max }
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region { name=detailsinfo region=details height=32 width=max y=218}
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region { name=detailscomment region=details height=max margin-top=245 margin-bottom=35}
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region { name=detailsbottom region=details height=45 width=max align=bottom}
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region { name="list" align=right margin-left=335 margin-top=32 width=max }
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region { name="listtop" region=list height=48 margin-left=10}
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region { name="listbottom" region=list height=45 align=bottom}
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place { control="selectorlabel" region="hidden" x=0 y=8 }
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place { control="game_selector" region="listtop" x=10 y=9 width=max dir=right margin-right=20}
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place { control="grid" region="list" margin-top=48 margin-left=20 margin-bottom=48 width=max height=max }
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place { control="no_screenshots" region="hidden" y=50 align="top-center" }
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place { control="DarkRegionDetails" region="details" x=0 y=0 width=max height=max z="-1" }
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place { control="SSDetails" region="details" y=0 width=max height=250 align="top-center" }
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place { control="SSDate" region="detailsinfo" margin-left=10 height=max align=left }
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place { control="SSSize,SSSizeOriginal" region="detailsinfo" margin-right=15 align=right height=max dir=right }
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place { control="publish_caption" region="detailscomment" margin-top=15 height=40 margin-right=10 margin-left=10 width=max }
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place { control="publish_charsleft" region="detailscomment" align=right start=publish_caption dir=down margin-top=10 height=20 margin-right=10}
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place { control="spoiler_checkbox" region="detailscomment" start=publish_caption dir=down margin-top=5}
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place { control="details_caption" region="detailscomment" margin-top=15 height=40 margin-right=10 margin-left=10 width=max }
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place { control="null_placer" region="hidden" width=1 align=bottom margin-bottom=2 }
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place { control="delete_button,details_button,publish_button" region="detailsbottom" align=right margin-top=5 margin-right=7 spacing=5 }
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place { control="multiselect_button,view_local_library_button,view_screenshots" region=listbottom align="right" margin-top=5 margin-right=10 spacing=5 }
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place { control="multi_img" region="hidden" y=80 align="top-center" }
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place { control="multi_img_count" region="hidden" y=92 align="top-center" }
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place { control="multi_img_selected" region=details y=80 align="top-center" }
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place { control="multi_img_upload_size,multi_img_upload_size_info" region=details y=105 align="top-center" spacing=5 }
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place { control="multi_img_storage_remaining,multi_img_storage_remaining_info" region=details y=120 align="top-center" spacing=5 }
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place { control="multi_img_delete,multi_img_upload" region=details y=160 align="top-center" spacing=8 }
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place { control="file_not_loaded_label" region="details" y=140 align="top-center" }
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place { control="instr_no_selection_title,instr_no_selection" region="details" y=20 width=max margin-left=20 margin-right=10 dir=down spacing=15 }
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}
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}
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