92 lines
1.7 KiB
Plaintext
92 lines
1.7 KiB
Plaintext
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"resource/layout/gamespage_grid.layout"
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{
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controls
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{
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"grid"
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{
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"alignment" "justify" // left, right, justify
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"interiorspacing" 18 // minimum interitem spacing, used for both x and y
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"wheelpct" 50 // mouse wheel -> scroll this percent of an item's dy
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"tabposition" 1
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}
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"emptylisttext" { control="RichText" style="emptylisttext" }
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}
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// random/generic settings go in "colors"
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colors
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{
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// values defining the aspect ratio of the images in the grid view
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GridView.OriginalImageWidth "460"
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GridView.OriginalImageHeight "215"
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// value defining the extra vertical distance to leave below
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// the picture for drop shadow room, in px. This value should
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// match the margin values in the layout statements in the gamespage_grid_*.layout files.
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GridView.DropShadowLeading "10"
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}
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styles
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{
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WrapPanel
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{
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inset="0 0 0 0"
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bgcolor="none"
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render
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{
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}
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render_bg {
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// background gradient
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2="fill( x0 - 10, y0, x1, y1, Root.Back )"
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}
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}
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emptylisttext
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{
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textcolor=DefaultText
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font-size=13 [$LINUX]
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font-size=15
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render_bg {}
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}
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// GameItem_whatever suffix is computed on the fly. (not case sensitive.) possible values:
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// shortcut
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// mod
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// decrypting
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// syncing
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// installed
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// updating
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// uninstalled
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// notinstalled (yes there are two)
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GameItem_installed
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{
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alpha 255
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}
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GameItem_unInstalled
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{
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alpha 255
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}
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GameItem_Updating
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{
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alpha 255
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}
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}
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layout
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{
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place
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{
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control = grid x=10 y=2 width=max height=max
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}
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place { control=emptylisttext x=0 y=0 margin=10 margin-top=9 width=max height=max }
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}
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}
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