202 lines
2.7 KiB
C
202 lines
2.7 KiB
C
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LuaJIT
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=head1 LuaJIT
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=over
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=item * LuaJIT
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=over
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=item * Download E<rchevron>
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=item * Installation
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=item * Running
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=back
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=item * Extensions
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=over
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=item * FFI Library
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=over
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=item * FFI Tutorial
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=item * ffi.* API
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=item * FFI Semantics
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=back
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=item * jit.* Library
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=item * Lua/C API
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=item * Profiler
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=back
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=item * Status
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=over
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=item * Changes
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=back
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=item * FAQ
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=item * Performance E<rchevron>
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=item * Wiki E<rchevron>
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=item * Mailing List E<rchevron>
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=back
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LuaJIT is a B<Just-In-Time Compiler> (JIT) for the E<rchevron> Lua
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programming language. Lua is a powerful, dynamic and light-weight
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programming language. It may be embedded or used as a general-purpose,
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stand-alone language.
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LuaJIT is Copyright E<copy> 2005-2017 Mike Pall, released under the
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E<rchevron> MIT open source license.
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=head2 Compatibility
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Windows
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Linux
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BSD
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OSX
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POSIX
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Embedded
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Android
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iOS
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PS3
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PS4
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PS Vita
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Xbox 360
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Xbox One
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GCC
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Clang
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LLVM
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MSVC
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x86
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x64
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ARM
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ARM64
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PPC
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MIPS32
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MIPS64
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Lua 5.1
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API+ABI
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+ JIT
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+ BitOp
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+ FFI
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Drop-in
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DLL/.so
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=head2 Overview
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3x
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- 100x
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115 KB
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VM
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90 KB
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JIT
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63 KLOC
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C
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24 KLOC
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ASM
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11 KLOC
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Lua
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LuaJIT has been successfully used as a B<scripting middleware> in
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games, appliances, network and graphics apps, numerical simulations,
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trading platforms and many other specialty applications. It scales from
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embedded devices, smartphones, desktops up to server farms. It combines
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high flexibility with E<rchevron> high performance and an unmatched
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B<low memory footprint>.
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LuaJIT has been in continuous development since 2005. It's widely
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considered to be B<one of the fastest dynamic language
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implementations>. It has outperformed other dynamic languages on many
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cross-language benchmarks since its first release E<mdash> often by a
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substantial margin.
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For B<LuaJIT 2.0>, the whole VM has been rewritten from the ground up
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and relentlessly optimized for performance. It combines a B<high-speed
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interpreter>, written in assembler, with a B<state-of-the-art JIT
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compiler>.
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An innovative B<trace compiler> is integrated with advanced, SSA-based
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optimizations and highly tuned code generation backends. A substantial
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reduction of the overhead associated with dynamic languages allows it
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to break into the performance range traditionally reserved for offline,
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static language compilers.
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=head2 More ...
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Please select a sub-topic in the navigation bar to learn more about
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LuaJIT.
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----
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Copyright E<copy> 2005-2017 Mike Pall E<middot> Contact
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=cut
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#Pod::HTML2Pod conversion notes:
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#From file luajit.html
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# 8082 bytes of input
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#Mon May 14 13:19:16 2018 agentzh
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# No a_name switch not specified, so will not try to render <a name='...'>
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# No a_href switch not specified, so will not try to render <a href='...'>
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