chore: fix spelling
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c93ef77262
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@ -142,10 +142,10 @@ $ClientP._post_by_form = function (url, content, args) {
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reqId: reqId
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};
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_post_forms[reqId] = obj;
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var submited = false;
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var submitted = false;
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// var onloadCount = 0;
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obj.onload = function() {
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if (!submited) return;
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if (!submitted) return;
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// alert('contentLoad ' + (++onloadCount) + ' times\n' + this);
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@ -237,7 +237,7 @@ $ClientP._post_by_form = function (url, content, args) {
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_ipt = null;
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_form.submit();
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submited = true;
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submitted = true;
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};
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$ClientP.post = function (url) {
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@ -326,7 +326,7 @@ of the string is computed with C<strlen()>.
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Otherwise C<ptr> is converted to a C<"void *"> and C<len> gives the
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length of the data. The data may contain embedded zeros and need not be
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byte-oriented (though this may cause endianess issues).
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byte-oriented (though this may cause endianness issues).
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This function is mainly useful to convert (temporary) C<"const char *">
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pointers returned by C functions to Lua strings and store them or pass
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@ -847,7 +847,7 @@ through unions is explicitly detected and allowed.
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=item * B<Constructor>: a ctype object can be called and used as a
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constructor. This is equivalent to C<ffi.new(ct, ...)>, unless a
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C<__new> metamethod is defined. The C<__new> metamethod is called with
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the ctype object plus any other arguments passed to the contructor.
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the ctype object plus any other arguments passed to the constructor.
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Note that you have to use C<ffi.new> inside of it, since calling
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C<ct(...)> would cause infinite recursion.
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@ -158,7 +158,7 @@ also the C<-b> command line option.
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The generated bytecode is portable and can be loaded on any
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architecture that LuaJIT supports, independent of word size or
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endianess. However the bytecode compatibility versions must match.
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endianness. However the bytecode compatibility versions must match.
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Bytecode stays compatible for dot releases (x.y.0 E<rarr> x.y.1), but
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may change with major or minor releases (2.0 E<rarr> 2.1) or between
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any beta release. Foreign bytecode (e.g. from Lua 5.1) is incompatible
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@ -136,7 +136,7 @@ side. But if you do, please read on.
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The Win32/Win64 build of OpenResty is currently built via the MSYS2/MinGW toolchain, including
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MinGW gcc 7.2.3, MSYS2 perl 5.24.4, MSYS2 bash, MSYS2 make, and etc. Basically, it is currently built via
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the following cmmands:
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the following commands:
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```bash
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PCRE=pcre-8.42
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